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Title: | The Digital way of working |
|
Moderator: | QUARK::LIONEL ON |
|
Created: | Fri Feb 14 1986 |
Last Modified: | Fri Jun 06 1997 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 5321 |
Total number of notes: | 139771 |
2425.0. "Parting advice..." by MR4DEC::VANTREECK (I'm only subhuman.) Fri Mar 19 1993 15:58
As many of you know, I'm leaving Digital this month. I've been asked by one of
Digital's foremost experts in quality to write a farewell message giving some of
my last thoughts that might help Digital. I could write book on this, but I'll
stifle myself to two topics: 1) quality in the eyes of the customer and 2)
balancing the focus on cost containment with a focus on growth. In each topic,
I'll identify the problems and propose a fix.
o Quality in the eyes of the customer
Most of you would consider it common sense figure out how to do
something and then organize to do it. You wouldn't organize and then
figure out how to do something within the constraints of the
organization! But, Digital executives and management are building
organizations before defining how to do things....
Before organizing, we must define the objective. What is the objective?
We want to be #1 in satisfying customers! The measure of achieving this
objective is being #1 in market share and profits. How do we achieve
this objective? And then how do we organize to facilitate achieving
this objective?
One way Digital can achieve being #1 in customer satisfaction is using
some published, proven processes. These processes are a specified set
of steps and techniques, for obtaining information on what the customer
wants and delivering what the customer wants. These are sometimes
called "voice of the customer" processes.
Examples of processes for capturing what the customer wants are QFD and
contextual inquiry. A process for determining the best kinds of
distribution channels and promotion (maximizing return on investment)
and forecasting for a product or service is "market for results". A
process like "future mapping" helps a company better predict future
changes in the market - what the customers will prefer in the future.
Digital can increase quality in the eyes of the customer by using
"voice of the customer" processes.
The purpose of an organization is to achieve an objective - being #1 at
satisfying customers. When you put an organization in place before
defining the processes to achieve the objective, the organization
drives the process. And those processes are the "bureaucratic"
processes everyone hates. It's those kinds of processes that inevitably
serve the bureaucrats of the organization rather than the customer.
At Digital, we: organize, shoehorn the process into the organization -
if a process is used, and only use the output of a process if it fits
within the existing organization. It will require a major culture
change to organize around "voice of the customer" process and organize
around what the process indicates as the best way to achieve customer
satisfaction.
I'll give a brief example of why defining the organization before
defining the processes (how you need to do things) doesn't work. After
after using some process to identify the target market, cost of sale,
level of sales expertise required, etc., a small marketing group's
staff comes to the conclusion that they need to sell through a VAR
distribution channel to maximize market share and profits. But their
parent organization lacks that channel. And the small group lacks the
funding and staffing to support a VAR channel.
The result is the group's management order them to sell what they have
through their current non-specialized field sales channel. New products
and services are chosen based on the organization's existing
distribution channels rather than where they could ideally maximize
market share and profits. Of course, sales are lower than desired. And
groups are punished (no merit raises, reduced funding, layoffs, etc.).
The most common way of solving this in Digital is working across
organizational lines with another group. But those groups are
invariably driven first by their own organization's needs, thus there
is continual conflict as they are pulled in too many directions. Mid-
level managers in Digital spend more time trying to influence groups in
other organizations than managing their own groups. There is a lack of
focus on all levels. Of course, sales are lower than desired. And
groups are punished (no merit raises, reduced funding, layoffs, etc.).
In Digital, there is a high level of frustration at the staff level
caused by having to work with other groups that are not in the same
business. Each group has different priorities. This makes it very
difficult to get everyone moving in the same direction. We need to tear
down the organizational walls between groups and put all the people
required for a business within the same walls. This is the only way to
build effective cross-functional teams. It's the only way to achieve
focus. Focus on what the customer wants is how you become #1!
GM's Saturn business is an example of putting all the people involved
in the business within the same organizational walls. It successfully
facilitated cross-functional consensus with low over head. And Saturn
is large success!
Also, these "voice of the customer" processes need to be standardized
and enforced throughout the corporation. Standardization and
enforcement provides a consistent base level of generated quality
throughout the company. Lack of consistent quality in the eyes of the
customer adversely impacts Digital's reputation, market share and
profits.
Frequent reviews of those processes and continually refining them will
give Digital a competitive edge! Unfortunately, there aren't even any
small organizations in this company with standardized and enforced use
of such processes.
Consider this same problem at a very different angle: How many times
have you sat in meetings, where the same issues and ideas seem to
resurface a hundred times without resolution? This happens when there
is: 1) no "group-think" process that structures how every person in the
group analyzes the problem of what the customer wants (no "voice of the
customer" process), and 2) inadequate data on what the customer wants.
Without the group-think processes and good data, everyone "shoots from
the hip". There is no consensus. When a consensus is not reached, the
issues are usually elevated up a level in management to obtain a
command decision - which is also a shooting from the hip.
From my experience, there is never enough data to reach a consensus on
every little thing. When there is no consensus, it is better to try it
one way (preferably on a prototype for market testing) as an experiment
and be prepared to quickly make changes based on the market feedback.
Bubbling up the issue to management for a command decision shows a lack
of skill in the manager to reach a consensus to at least try something.
Management can drive to consensus decisions at the staff level by being
skilled at what I call "group-think" processes. These group-think
processes are some of the previously mentioned "voice of the
customer" processes like QFD and market for results. They determine the
products, services, promotion, distribution channels, etc. needed to
maximize maximize customer satisfaction, i.e., maximize our market
share and profits.
You might think management being risk-averse would seek out and train
everyone on group-think processes and processes for obtaining good
data. But management generally feel they are "responsible" and thus
want the "control" of having things done "my way." Even when there
is consensus, I've seen many instances of managers overriding that
consensus. This is top-down management. Bottom-up management via
consensus at the staff level would be a major cultural change in many
parts of Digital.
Because staff are closest to the customer's problems, management must
learn to trust the decisions of the staff - not dictate to the staff.
Management need to be skilled facilitators at driving team consensus
and mentoring. And the consensus must be valued and trusted.
If you made decisions that drove you out of a job, you could say "I
screwed up." What do you do when you have no say in the decisions? You
are disempowered. You lose interest in your work. Your job just becomes
something you have to do to put food on the table and keep a roof over
yourself and family - and nothing more.
The staff start to feel that most managers are ignorant egotists
ordering them to do stupid things. The management wonder why there is
so much resistance to their important business strategies. An "us
versus them" attitude has formed and reinforces the management versus
staff stratification.
Large numbers of staff tend to be laid off when management screw up in
their top-down decisions. As a result, the "us versus them" attitude is
exacerbated. Last week there was a one day warning strike at Digital in
Germany. It is top-down driven companies that cause strikes and
unionization. Staff feel they must protect themselves from the
management. That warning strike indicates a hardening of the "us versus
them" attitude.
When decisions on how to work and how to organize are made top-down,
you get a company of robots. People do what they are told - a bunch of
brown-nosing, yes-persons. Critical information is not bubbled up to
the top so that changes can be made. Disempowered people wait for
decisions from top. This makes the company slow to react. With top-down
decisions there is no creativity at the staff level. Lack of creativity
and slow to react is certain death for any high tech company.
I'll give an example of the top-down culture in one of Digital's
largest marketing groups. A couple of years ago, Ira Machefsky
delivered a presentation to a full auditorium of marketing staff in
Marlborough MA on Sun's strategies, performance, market trends, and our
lack of effective response.
After the presentation, he was very surprised to learn that many in the
full auditorium of marketing staff were already aware of most of what
he presented. He asked why nothing was being done. It was pointed out
to him that: 1) There wasn't a single manager in that large crowd. 2)
Management did not value the staff-level input, which they had already
given.
When staff there told management about the problems and what needed to
be done, management never responded. Information critical to Digital's
success was not bubbled up from lower level management. Management
failed to empower their staff to become more effective competitors to
Sun. Management failed to empower their staff to better satisfy
customers as measured by lost market share in workstations.
Instead, mid-managers got their orders on how they were to operate, and
they in turn gave orders to subordinates on how to operate. It was very
clear, if you raised too much disagreement, your job is in jeopardy -
"You are not a team player." Mid-level management adopt the top-down
"style" of senior management, because it's clear that senior managers
pick team players with the same "style". As the top-down culture
increased, the "us against them" attitude has also increased.
Digital is reorganizing from a large, monolithic top-down company to
bunch of smaller top-down business units. Will dividing into business
units and assigning better profit and loss accountability change the
top-down culture? Not likely. Will it be any more effective at
maximizing customer satisfaction than moving a business from one large
building to a campus of small buildings? Not likely. Digital's
reorganization is simply exchanging one bureaucracy for another
bureaucracy.
I foresee a short term return to profitability provided by the staff
reductions. Alpha will maintain the profitability for little while. But
the lost creativity and lost ability to react quickly (caused by the
top-down management culture) can not be masked more than eighteen
months in a highly competitive market with short product cycle times.
How does one change a top-down culture? Again the answer is "voice of
the customer", group-think processes. If such processes are standard
and enforced, then the "voice of the customer" drives the organization
rather than the personal goals and opinions of bureaucrats driving the
organization.
Here are four simple steps on how to organize on based "voice of the
customer" processes and what those processes indicate we need to
implement.
1) Decide what businesses you in - based on the kinds of "service" or
benefit your products and services provide (top-down design by senior
executives and board). Note: Contrary to what our CEO says, "silicon"
is not a business at Digital. Networking is not a business at Digital.
The early train companies didn't invest in planes or trucks, because
they were in the "train" business rather than the cargo transportation
business. Customers want their cargo transported to a destination. They
care about price, delivery speed, and safety - not the actual method
used to get it there (train, plane, or truck). Likewise, customers buy
something to run their software - not silicon, not Alpha chips, not
Intel chips, not Motorola chips. Customers want to access the data in
their department's database - not networking.
Computing might be considered a business at Digital. Sharing
information might be considered a business at Digital.
2) Make one organization for each business (top-down design by
executives). There are no organizations outside of the business units.
A business has all the resources it needs.
It's okay to contract out to another business - but not to another
group in an organization which is not part of your business unit. For
example, it makes sense for a group producing word processor software
to contract distribution through a direct marketing group - if that
direct marketing group is a "business". If the direct marketing is just
another group within some larger organization, then there is no focus!
The direct marketing group's priorities are not satisfying your group
as a customer. It's priorities are driven by it's parent organization's
business.
3) Identify your customers by segmenting the markets based first by
application area, second by customer type (end-user, maintainer,
budgeter, etc.), third by nature of the target customer (personal,
home, small business, medium business, large business, style/culture,
etc.), next by industry, geography, etc.. Pick the most strategic
segments and assign one organization to each (bottom-up design by the
staff in a business).
4) Use "voice of the customer", group-think processes to determine
kinds of products, services, distribution channels, kinds of promotion,
etc. that are most important for maximizing business in that market
segment. Then, build groups within that organization to provide the
products, services, distribution channels, promotion, etc. for that
market segment (bottom-up design by the staff in each organization).
Digital's recent reorganization has not done #1 well. Some of the
"businesses" seem to be based on market segmentation rather than an
identifiable service or benefit to the customer. Digital fails at #2.
The direct sales force and engineering are separate organizations from
the business units - no focus. Engineering and sales are pulled in too
many directions by requests from the various business units. It has
failed at #3. The market segmentation is being done by management
instead of by people closer to the products/services/customer and
instead of using good processes to identify the segments. It has failed
at #4. There was no use of well defined processes for determining what
the customer wants and how to get it to them. And thus the
organizations are not tuned to providing what the customer wants.
On scale from "A" to "F" ("F" for fails), I'd give Digital a "D-" (very
poor, barely passing) on it's reorganization. The good news is that
it's better than the previous organizational "F".
Maybe some of the business units will understand what I'm saying. Maybe
some will change their ways: Create teams of experts on methods and
processes for finding what the customer wants and delivering what the
customer wants; define corporate standards that are required to be used
by everyone (the project does not go to next step without proof of
having followed the standard processes); build the organizations to
facilitate those processes and to facilitate what those processes
indicate are needed to satisfy our customers; train the organization on
those processes; audit them; and use quantitative measurements to
refine those processes. Once the processes are defined and people
trained, maybe they'll allow the organization to build itself from the
bottom up rather than dictating how to organize, continually refine the
organization to better satisfy the customer, based on results from
"voice of the customer" processes.
o Balancing focus on cost containment with a focus on growth
Our executives say they are also focusing on growth. If Digital were,
in fact, focusing on growth there would be strong focus on being first
in new high-growth application areas.
A dozen companies had PCs on the market before Digital. Several vendors
had workstations before Digital. Apollo had clustering before Digital.
Sun popularized clustering with their McDonald's version (NFS/Yellow
Pages). Tandem and Stratus had fault tolerant computers many years
before Digital. Digital has consistently been a laggard in all
high-growth segments of the computer business.
A famous hockey player, Wayne Gretzky, said his winning technique was
to skate to where the puck will be, rather than to where the puck is.
Digital's track record for being where the puck will be is one of the
industry's worst.
Is the "new" Digital any better? Other companies are readying wireless
portable computers of many types. They are demonstrating them at
tradeshows. Digital has none - just a group watching the market - no
product schedules. Other companies are building and testing versions of
HDTV. Digital has no HDTV product plans.
Others are creating operating systems, networking, software development
environments for those wireless portables and HDTVs. Digital is not.
Even on the traditional desktop computers, other vendors sell software
development environments with WYSIWYG GUI development tools, tightly
integrated debuggers, 4GLs, application development tools for end
users, etc. Digital is not. Digital had one 4GL product that was
starting to do well. And it was effectively killed. It's in maintenance
mode. It's best developers are gone.
There's an engineering group trying to find some business unit to bless
building a prototype of an end-user application development to compete
with what is already being sold by others. Engineering is searching for
support in the business units because they don't know which businesses
are in the same business - enabling ordinary people (nonprogrammers) to
access and manipulate data.
On the silicon side, the industry is moving to highly integrated chips.
All industry experts agree that disk controllers, communications
controllers, etc. are all going to be integrated onto the same chip as
the CPU. This means mixed analog/digital circuits on one chip. All the
major silicon vendors, except Digital, have been investing heavily in
mixed signal silicon technology like BiCMOS.
Industry experts agree that silicon is to moving end-user, consumer
products like HDTV, portable wireless units, PCs, consumer electronics,
and appliances. Yet, Digital has very distant plans for the consumer
silicon. Digital will probably get to that puck long after everyone
else.
There is no evidence that Digital is getting any better at anticipating
and being where it needs to be. In fact, many of the recent cuts have
decreased the ability to anticipate and act. A person acting like
Digital would not make it onto even a teenager's hockey team! So how do
we move Digital from the game playing maturity of a 5 year old child to
the adult professional level?
Future mapping would help Digital identify key industry trends more
accurately. QFD can be used to clearly map features to customer need.
Contextual inquiry on prototypes can be used to refine the QFD specs.
There would be far less money and people wasted on projects that are
dead ends. It's called "managing risk"...
We could build the organizations to support the process of identifying
new products and trends. We could build the organization to support the
process of identifying, in detail, the market size, growth, mapping
customer desires to product features, etc..
Digital has historically placed all it's R&D and marketing into
replacing it's current generation of products with new products of
better quality at the same price. For example, replacing computers with
new ones that are 50% faster for about the same price.
I suggest that this be augmented with: 1) A fixed percentage of R&D and
marketing research dedicated to products and services targeting market
segments, where we currently have no products or services. And 2)
another fixed percentage should go toward replacing the current
generation of products with SAME quality at LOWER price (besides our
current BETTER quality at SAME price).
A major problem with offering better quality at the same price, is the
the evolution to a "high-end", niche market product or service.
Competitors take away the bulk of the market by selling the same
quality at a lower price. Examples are today's high-end CAD vendors
that are laying people off, while some low end vendors are growing at
about 40% a year. The "low-end" vendors offered what was once
considered the "high-end" years ago. But they offer it at a very low
price. Likewise, many companies are downsizing from mainframes because
PCs now offer the performance of what was once considered a mainframe
for a tiny fraction of the price.
A fixed percentage of R&D and market research going to each of three
segments would prevent some of the political battles that tend to cause
the new market or lower price projects to lose out to "traditional"
projects. For example, 3% of total revenues goes to "more for the same
price" R&D, 5% goes to "same for a lower price" R&D, and 2% goes to new
market segment/application area.
Organizations can be measured on how well they cannibalize their own
business with "same for lower price" products and services. It's better
that Digital eat itself than wait for the competition to eat Digital.
If a large part of our installed base is converted over to an
alternative Digital product before the competition arrives with similar
products and services, then Digital keeps it's installed base and can
grow by competing outside that installed base. This is in contrast to
Digital's current bean counter strategy of "not leaving any money on
the table", "milking the cash cows", etc., until the competition
creates enough pain (by which time it takes too long to respond).
Part of that fixed budget should go to marketing research. Many people
have good ideas, but lack the expertise to put together a good business
case. They need advocates who can help them better communicate their
ideas and build a market/business case. When anyone in the company
comes up with an idea, the market research staff should be available to
help them estimate market size, growth potential, competition,
technology risk, etc. and use an objective as possible process to
prioritize this against other proposed ideas.
New market segment or application area products and services need to be
treated like first round venture capital investments (seed funding) for
startups, where only one out of six new products are successful.
Digital needs to take large risks to make large gains. Using good
"voice of the customer" processes can help Digital manage the risk and
provide a better return on investment than it's competitors.
The Software Development Tools group in Digital used future mapping. It
clearly identified some trends toward end user software dominating the
units and revenues of the market. It identified a shift to direct
marketing distribution channels for some kinds of products. It worked
- until top-down management went into over-ride. Management decided
that "we can't compete" in the end-user software market. "We can't
compete" in the commodity software market. "We can't be #1 or #2
there." Management decided to retreat to infrastructure software.
A lot of people in Digital said, "We can't compete in PCs." and "We
can't compete in the commodity market." Yet, we're are the fastest
growing PC vendor today. PC magazines rank our products at the top. A
lot of people in Digital said "We can't compete in silicon and must
go outside for high performance CPU chips (like MIPS)." Yet, we're now
shipping the fastest CPU chips on the market.
You have the talent. You have the ability to learn quickly and adapt.
It's a slap in the face when some idiot says, "We can't...". What it
takes to be #1 is focus! If you focus your resources and learning, you
can be #1 at anything you want.
o Dangling points
Although some of the processes I mentioned above are very simple on
paper, they require considerable skill in practice. I've met people
that tried QFD once and said, "It didn't work." Russ Doane, Ed
Prentice, and others in Digital, have learned the hard way how to
successfully run QFD sessions. I hope Digital makes good use of their
experience. I recommend something along the line of Don Clausing's
version of QFD as the first version of a corporate standard for QFD.
Digital has some very serious problems that will destroy this company -
in spite of Alpha and the reorganizations. Some major changes must be
made quickly.
Digital has the potential to become #1 at many things. Unlocking that
potential means being #1 in quality in the eyes of the customer and
balancing cost containment with investment and process for long term
growth. But realizing that potential requires major changes - not lip
service from executives and management.
There is great potential for you to become a success story and a model
that all others in our industry would use. The big question in my mind
is whether you will use a brief return to profitability to:
a) mask the problems, ignoring what needs to be done to unlock
that potential;
or
b) reinvest the revenues (at the expense of profits) into process
development, training, auditing, organizing from the bottom-up,
venture fund new development, etc. for long term growth.
Note that I said "you". If you don't feel empowered to make the above
happen, then you know what I mean by "top-down company".
Digital has enviable resources in money, facilities, technology, and
people. Keep the faith that you can be #1 at anything you want. There
are a lot of really good people in this company. You've given me a lot.
I'll miss you.
George Van Treeck
51 Nason St.
Bellingham MA 02019
508-966-3445
T.R | Title | User | Personal Name | Date | Lines |
---|
2425.1 | Feedback???? | TENAYA::DMILLER | | Fri Mar 19 1993 17:24 | 3 |
| An excellent summation. Have you received any feedback from the
powers-that-be as to whether they agree or disagree with what you say
(especially the 18 month or so window-of-opportunity)?
|
2425.2 | My comments to George | SMAUG::GARROD | From VMS -> NT; Unix a mere page from history | Fri Mar 19 1993 18:01 | 33 |
|
I just sent George the attached. I don't know if he'll get to read it.
Shame that the company can't seem to value people like him.
Dave
From: SMAUG::GARROD "From VMS -> NT; Unix a mere page from history 19-Mar-1993 1800 -0500" 19-MAR-1993 18:00:17.80
To: garrod
CC:
Subj: Your advice for Digital in DIGITAL.NOTE
George,
I just read the note you posted in DIGITAL.NOTE. It really makes a lot
of sense to me. I think you've dopne Digital a real favour by writing
it. I've seen your notes in MARKETING and DIGITAL over the years. I
haven't always agreed with you but I think the majority of what you've
said has been very far thinking. Pity nobody acted on what you said and
the problems you pointed out. I also understand from a previous note
you posted that your outspokedness did not ingratiate you with short
sighted management. I think that is a shame.
I wish you the best of luck in whatever you decide to do. Digital is
losing a very valuable employee.
I've never met you in person, at least I don't think I have but I feel
I know you to some small extent through notes. It feels a bit like
saying goodbye to a friend.
I wish you the best of luck and I hope you move to a place that can use
your obvious (at least to me) talent. You will be missed.
Dave
|
2425.3 | ? | IW::WARING | Simplicity sells | Mon Mar 22 1993 04:15 | 3 |
| Well, one of my folks has written to Bob Palmer and Bill Johnson protesting
George leaving. What else do we have to do?
- Ian W.
|
2425.4 | | MIMS::PARISE_M | Southern, but no comfort | Mon Mar 22 1993 10:41 | 22 |
|
What's really starting to annoy me is the strikingly obvious fact that
there are some intelligent, perceptive, and visionary people among the
rank and file who comment here with in-depth analyses and critiques of
Digital's predicament; yet I don't sense the same dedication and
intensity emanating from senior management. It's becoming apparent
they know something that we don't... and it's probably unpleasant.
The base-noter has stated several cases which reflect a jagged image
of quality from a broken mirror. The image in the customer satisfaction
mirror is no better. Our image is more than just tarnished.
I think what is being said in .0 is that Digital needs a new mirror.
However -
I don't get the feeling we have such enviable resources.
I don't think we can extol the virtues of quality while selling products
at a lower price with the same quality or lacking quality enhancements.
Unless, of course, we use the slogan "Quality Is Job Two!"
Mike
|
2425.5 | | ICS::HSCOTT | Lynn Hanley-Scott | Mon Mar 22 1993 10:54 | 2 |
| Is George gone already, does anyone know?
|
2425.6 | Yes | MR4DEC::HARRIS | Cent milliards d'�toiles | Mon Mar 22 1993 12:48 | 4 |
| George is still here. I sit about 50 feet from him. This is his last
week, however.
Mac
|
2425.7 | corporate rascals? | IAMOK::HORGAN | go, lemmings, go | Mon Mar 22 1993 14:43 | 27 |
| from .3:
> one of my folks has written to Bob Palmer and Bill Johnson protesting
> George leaving.
For the larger projects I've been involved in we have had someone on
the team who is the "contructive critic". This person is responsible
for keeping the rest of the team honest, and calling when they see a
critical issue being ignored or brushed aside, etc.
George is a very valuable asset to this company as a constructive
critic, as many of us who have worked with him (or noted with him) will
attest. While many of us can stay narrowly focused on the work we
perceive to be before us, George often forces us to look up, see what's
really going on in the marketplace, and change directions if needed.
I've got to believe that we need this, in a critical way. We need
critical thinkers with George's background who understand market
trends, technology directions, and who have thought about where
computing is headed.
So his current group is being cut, how about creating a small staff of
people to perform this "constructive critic" function across the
company, to help us refine our strategies and keep us aware of how we
are doing compared to the competition?
/Thorgan
|
2425.8 | ask me how I know this ;-) | SA1794::CHARBONND | it's the fling itself. | Mon Mar 22 1993 14:52 | 1 |
| re.7 nobody _likes_ the devils' advocate.
|
2425.9 | We are losing a good marketeer.. | MR4DEC::SRINIVASAN | | Mon Mar 22 1993 15:09 | 15 |
| Hi George,
You will be missed. From reading your notes in the marketing notes
file, I always felt that your arguments were very valid one. I know your
group is not going away ! Sometimes the decision making process in this
company surprises me.
I hope people realize what they are losing ! Good Luck in whatever you
do.
Best Regards,
Jay Srinivasan.
|
2425.10 | Putting customers first | SDSVAX::SWEENEY | Patrick Sweeney in New York | Mon Mar 22 1993 15:20 | 20 |
| re: .8
No, this isn't about being a "devil's advocate", it's about being an
advocate for what's right for the customer.
This company doesn't need phony devil's advocates who don't sincerely
believe what they write about, or people who can be counted on to be
auotmatic critics.
One sign from last year that there was the chance that the old ways of
Digital were going to change was in the flip-flops around support of
OSF/1 on MIPS hardware.
As has become clear, the symbolism of Digital "changing its mind" after
listening to the customer was more important that the substance of
actually bringing a tangible product to market.
Companies that listen to their customers are going to do well in the
90's. Digital is paralyzed with fear that if it listens to the
customer, it's not going to like what it will hear.
|
2425.11 | direct blows may be better for us | LGP30::FLEISCHER | without vision the people perish (381-0899 ZKO2-2/T63) | Mon Mar 22 1993 16:05 | 23 |
| re Note 2425.7 by IAMOK::HORGAN:
> So his current group is being cut, how about creating a small staff of
> people to perform this "constructive critic" function across the
> company, to help us refine our strategies and keep us aware of how we
> are doing compared to the competition?
The problem is that in the heat of battle nobody, especially
management, appreciates a critic even if the critic is
telling them something they vitally need to hear. If you put
them all into one place....
(I personally have been called, by one of my managers, "the
most critical person at Digital" -- no, that manager didn't
mean I was critically needed. :-)
Here's something to ponder: the Titanic might have survived
if it hit the iceberg head-on (it would have lost fewer
sealed compartments). It swerved at the last minute. It
would have been better if the person at the helm hadn't been
warned of the iceberg.
Bob
|
2425.12 | Creative People are Bearers of Hard Tidings... | PIPPER::DOANE | | Mon Mar 22 1993 17:35 | 55 |
| Well, if you want to use the Titanic metaphor: I'd prefer insufficient
arrogance to be sailing blindly thru iceberg-infested waters. Hearing
the voices of our customers (and especially, watching them work before
starting the conversation, so we know *they* are grounded in reality
too...) is the best metaphor for radar that I know.
As several earlier repliers have mentioned, I too have every once in a
while (when I found time to look in this Notes file or
nodemo::Marketing) run across an articulate and informed entry from
George. I don't know that I've ever responded in print; I've
generally just wanted to think about what he said. But when I heard he
expected to be TFSO'd I requested that he grace us with a thoughtful
final summary of his views, and I'm delighted with what he gave us.
I've also posted a copy of it over on metoo::QFD Notes.
When I joined Digital 33 years ago I'm afraid I was pretty insensitive,
and my criticisms were sharper and more painful than was probably wise.
Nevertheless, I suspect that they were useful--and I never felt that in
making them I risked my job.
Over the years I've heard a lot of critics and a lot of criticism.
When it has been directed at me, it's hurt. When it has been directed
at others, it has hurt them. In my maturity (that's what I prefer to
claim....) I have tried to find ways to *show* rather than tell, and
even to find ways for *others to discover* rather than either tell them
or show them. That way I don't get in the line of fire, and the job
gets done. Sometimes.
However, I try to keep in touch with my earlier abrasive tendencies
(and my current abrasive tendencies, when I lose my cool) enough to
appreciate the contribution of people who just blurt out what they see.
I'm not saying that George is an example of this necessarily, I'm more
responding to several earlier replies on this topic that George
got us going on. When I stub my toe I want to hit whatever hurt me;
but if I can call upon a little more wisdom, I might turn on a light or
move the obstacle or just remind myself to use more care. Critics
might be less artful than leaders who get others to learn the same
thing without the critique. So I try to lead rather than critique.
Getting engineers to visit their customers teaches the engineers more
than I ever could--and they get it in a way that doesn't usually just
generate heated rhetoric, they get it in a way that leads them to
effective action.
However, the student is someone who is willing to pay a price to learn.
If it isn't delivered sugar-coated, someone committed to learn will
chew on it anyway. That's the spirit in which I read what George has
written. I might not like being told. I might not like being shown.
But it may be good for me.
Thanks for doing this George! And Bon Voyage to wherever your going
next. I will miss your continuing contributions, and I'm sure Digital
is much the poorer for not having them.
Russ
|
2425.13 | The Door marked EXIT | ANNECY::HOTCHKISS | | Fri Apr 02 1993 03:57 | 11 |
| Let me add my thanks to George and express some of the shock that my
colleagues and I have experienced in seeing Digital get rid of people
of obvious talent and vision.It's not a shame,it's short sighted and
criminal-the new businesses we are being forced into require more
people and more like George,not less.
However,if the US is anything like Europe,we practice the OPEN DOOR
policy but with a minor variation(you know how Europeans need to be
different..).Over here,the open door is marked "EXIT".Say what you
like,no problem but expect to be a marked man.
Good luck George!
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