T.R | Title | User | Personal Name | Date | Lines |
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1201.1 | everyone is someone else's "deadwood" | ODIXIE::CARNELL | DTN 385-2901 David Carnell @ALF | Tue Sep 25 1990 12:39 | 11 |
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IMHO, a term usually used by someone when referring to "other" people,
which never includes the person using the term. One could also deduce
that the person using the term has little compassion for others, is
self-centered, and does not hold to the concept of the responsibility
of all management in a corporation to retrain, motivate, redeploy and
lead where all employees are always and continuously contributing
members of an organization, each doing his or her fair share of the
work, and each contributing creative thinking leading to effective
changes to continuous build a more successful company.
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1201.2 | Dictionary(?) definition of deadwood | CHESS::KAIKOW | | Tue Sep 25 1990 13:03 | 1 |
| deadwood: That wood which a woodchuck would not chuck when chucking wood.
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1201.4 | Ah, but we all know so much about everyone else | ISLNDS::HAMER | Horresco referens | Tue Sep 25 1990 13:39 | 8 |
| Yes having the ill-defined "deadwood" around is demoralizing, but, in my
opinion, no more so than living with arrogant universal experts always
ready to pitch in with advice as to what other people should be doing.
I should hesitate to start pointing out the former lest I be mistaken
for one of the latter.
John H.
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1201.5 | IMO (nothing humble about it...) | ESCROW::KILGORE | Wild Bill | Tue Sep 25 1990 13:59 | 23 |
|
Everyone starts out having a useful job.
Those who's jobs lose their usefulness are unfortunate. (At one time or
another, this applies to nearly everybody).
Those who don't seek other useful jobs are deadwood.
(And before you trigger the flame thrower, please note that I said
"seek", not "find".)
"Deadwood is always the fault of management" is as silly a statement as
"Divorce is always the fault of the [insert gender]."
Signs of deadwood:
o emits hollow sound when struck hard
o can't support own weight
o generates wacky ideas, then tries to arrive at "concensus" by
network bombardment until opposition dies of fatigue
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1201.6 | Biologically speaking... | MLTVAX::SAVAGE | Neil @ Spit Brook | Tue Sep 25 1990 15:14 | 7 |
| Deadwood, as opposed to livewood (or greenwood), is incapable of
producing (new shoots, as it were). Analogizing people (workers) as
plant material is flawed logic (obviously). We are all capable of
contributing, it's application of human potential that is lacking.
There is a saying, that there are no poor learners, only bad teachers.
Try transferring (analogizing) that logic to Digital's workforce.
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1201.7 | | BAGELS::CARROLL | | Tue Sep 25 1990 16:52 | 4 |
| deadwood are individuals who are capable of, but unwilling, to
contribute. They exist everywhere; in every walk of life.
Lazy people have to work too, so they say.
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1201.8 | relative definitions | NYEM1::MILBERG | I was a DCC - 3 jobs ago! | Tue Sep 25 1990 21:45 | 8 |
| is this definition like-
Recession - your neighbor is out of a job
Depression - you are out of a job
-Barry-
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1201.9 | two for one. | BTOVT::CACCIA_S | the REAL steve | Wed Sep 26 1990 10:24 | 9 |
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A late 19th century western United States town served by a stage coach
line.---- or
The person who will not take affirmative action, who will not make a
definitive statement and MAY admit they are in the same meeting with
you if pressed hard and long enough.
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1201.10 | | DVOPAS::BUCKRO::RABIDEAU | ausl�nder vom wilden west | Wed Sep 26 1990 14:04 | 8 |
| According to the American Heritage Dictionary:
deadwood (ded'wood) n. anything burdensome or superfluous.
As an idiom in american business, the term's definition normally replaces the
standard definition's use of "anything" with "anyone".
...mark
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1201.11 | Fallen Logs? | CSOMKT::MCMAHON | Carolyn McMahon | Thu Sep 27 1990 09:10 | 11 |
| Funny. I first heard the word "deadwood" referring to people a number
of years ago at another company. It sort of rubbed me the wrong way
then too.
From an Ecologic perspective, deadwood isn't so bad. As it decays, it
provides food for new growth. Matter of fact, a forest cannot continue
without deadwood. So I guess I never really bought the analogy.
However, those fallen logs that impede the progress of those struggling
up the paths of improvement have always been a thorn in my side.
Problem is that those fallen logs sometimes appear very much alive!
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1201.12 | what about bowling? | REGENT::POWERS | | Thu Sep 27 1990 18:22 | 13 |
| I'm surprised noone has mentioned the bowling connection, which is where
I always thought the term "deadwood" came from.
In bowling, deadwood is (are) the pins already knocked down, hence they
no longer contribute to the game.
In tenpins and duckpins, the deadwood is swept aside and taken out of
play between balls of a frame.
In candlepins (an apparently uniquely New England and Atlantic Canda
variation of the game), deadwood is left lying among the "live wood."
It contributes to the game by making otherwise difficult or impossible shots
possible (if you hit it right), or it gets in the way and blocks access
to standing pins.
- tom]
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1201.13 | 2 DEC-oriented Defn's | SAHQ::HICE | | Fri Sep 28 1990 14:17 | 34 |
| A couple of permutations in the Digital context:
1) Deadwood
An employee who expends as much energy avoiding work as would normally
have been expended in performing the original task.
Believe it or not, I have seen too many examples of this type
of Deadwood. People who you can bet the farm will *NEVER* look
for things to do if they are currently unoccupied. Also, for people
who sell, or assist Sales (this includes consultants, of which I am
one) those employees who wait for the phone to ring, as opposed to
making the call.
2) Deadwood
Those employees who, if fired, or left the company, would be the last
to get a job in the outside world.
How many people do you know who you would sooner drink molten
lead rather than give them a reference for another job? How
much added value do they possess. Moreover, what is this employee
doing to adapt to changing times? Is this person learning new
technologies? For God's sake, DEC has some excellent training
programs, why do some people avoid them? Because more knowledge
equals more work/responsibility. Sounds pretty backward to most
of us, but let me assure you that these are words to live by for
some. In the 'Free Market', what is their 'hire-ability?'
Randy
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1201.14 | | MU::PORTER | Nature Abhors a Vacuum Cleaner | Sat Sep 29 1990 13:04 | 6 |
| > How many people do you know who you would sooner drink molten
> lead rather than give them a reference for another job?
Depends whether they were going to work for a major
competitor..
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1201.15 | re: recommendations | TRCC2::BOWERS | Dave Bowers @WHO | Mon Oct 01 1990 10:52 | 6 |
| In my 20+ years in this business I've run across more than a few folks whose
entire career seemed to be the result of managers giving them great
recommendations in order to get RID of them. It's easier to slide the deadwood
down the hall than to push it out the door.
-dave
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1201.16 | for what it's worth - my $0.02 | IAMOK::PANG | | Mon Oct 01 1990 13:04 | 5 |
| Deadwood: Someone who thinks that life (or Digital, or someone else -
anything but him/herself) owes him/her a living.
JKP
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1201.17 | Got to keep on learning new things. | AISG::BORNEO::SOO | | Thu Oct 04 1990 16:43 | 18 |
|
Each one of us should be very careful. In this rapidly evolving and
changing technology field we are in, each of us stand the chance to
become deadwood.
None of us start as that. We are each hired for a specific valid task.
However, if each person do not put in the individual effort to keep up
with the time, the writing-on-the-wall has started.
Sad to say, there are bound to be people in this category in any large
company. And sadder still, there are some who absolutely refuse to
move on, even when given the chance. It's that comfort-zone syndrome.
So the response is to ignore it and continue keeping the head in the
sand. Maybe the problem will go away.
At this point, a deadwood becomes a dead-weight.
- Phil
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1201.18 | Let's start to reward the core values, instead of punishing them | COUNT0::WELSH | Tom Welsh (UK CASE Marketing) 768-5225 | Fri Oct 05 1990 07:51 | 110 |
| re .17:
>>> Each one of us should be very careful. In this rapidly evolving and
>>> changing technology field we are in, each of us stand the chance to
>>> become deadwood.
Absolutely true. I have a few observations on this subject
of "deadwood", and although I know it's not popular, I do
feel it's extremely important. So here goes.
First of all, some people object to the very term "deadwood".
They feel it's dehumanizing and contemptuous. I agree. However,
it does express something very important about the life of any
organization. If we think of "deadwood" as an organizational
syndrome, rather than identifying it with specific people, we
have a concept which is both more valuable and more acceptable.
The point is that change is all about us. Life is a process
of change - a "slow fire". Life is not the stuff that burns,
it's the flame - the process of combustion.
In the same way, a corporation like Digital is all the time
adding new functions, new job roles, new offices and programs
and strategies and functions. Almost all of these involve new
job titles and gradually develop into new organizational
hierarchies. These can all too easily become "empires" when
they become self-perpetuating. Then we see many of the problems
of which people complain over and over - arrogance, lack of attention
to customers, the business, and employees, and so on.
It's at the cutting edge - at the threshold of innovation, the
flame - that the organization is at its best, fully focussed on
its business opportunities and 100% adjusted to its markets.
A good sales person epitomizes this state of flexibility: he or
she wastes not one moment on process, learning or activities
that do not directly support today's business. That's why we need
to become far more alert to conditions in the field, at that
vital interface where a Digital representative is meeting with
a customer.
Everything else is overhead. And that is where the idea of
"deadwood" is useful: department, teams, programs and offices
are hardly ever closed down when their usefulness has departed.
There are a number of reasons for this:
- Shortsightedness. "This is what I did yesterday,
so this is what I'll do today and tomorrow..."
- Lack of initiative. "If I make some creative
suggestions, the boss will just get mad at me".
- Fear. "If we tell them that this department isn't
really necessary any more, we may be out of a job".
- Ambition. "I spent five years getting to department
head. If I lose this group, I may not get another
chance. Let's muddy the waters and make it look
like all I need is another building and another 100
people..."
- Self interest. "I'm well paid, respected, successful.
Why should I care what happens to Digital in the long
run? I'll be long gone by then".
- Cynicism. "What's the point in my making sacrifices
for the company when nobody else will? I'll lose out
for nothing".
The saddest thing, to me, is that if the "Digital core values"
which Jack Smith declared (honesty, trust, openness, innovation
and respect) really did prevail throughout the corporation, they
would overcome ALL the above obstacles to progress.
As far as employees becoming deadwood, it is happening all
around - as Phil said in .17, to some degree it affects all
of us. The striking thing is that Digital does not make any
systematic attempt to preserve employees from becoming deadwood.
On the contrary, by exploiting their current knowledge while
refusing them adequate time for training and learning, it
actively accelerates the process.
Only those who are prepared to put in many extra hours (as
I do, for example) can hope to avoid the exponential decay
of the skills which make them valuable. At this point, having
progressively lost their real skills, and learned in exchange
only the fundamentally valueless skills of "getting things
done in Digital" - they are ripe for "rightsizing".
Jack Smith needs to realize that Digital itself must accept
most of the responsibility for the "deadwood" syndrome. Only
when each individual is fully valued for him or herself, when
the core values do prevail throughout the management structure,
will employees cease to become deadwood.
The first thing that has to go is the traditional policy
that "personal development and career planning is the responsibility
of the individual". This is a recipe for selfishness, intrigue,
and empire-building. It defeats cooperation, trust, wholehearted
effort and honesty. It means that every employee is in open competition
with other employees for the best career opportunities - and
the majority fall at the first hurdle, which is realizing that
"the rules are 'there are no rules'".
Digital's greatest strength IS its people, their superb personal
qualities and character, their informal, open-hearted readiness
to cooperate, their willingness to go the extra mile. Once this
asset is recognised, measured, and carefully developed, this
company can REALLY start to show the world what it can do.
/Tom
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