T.R | Title | User | Personal Name | Date | Lines |
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24.1 | | SOLANA::MAY_BR | Yankees are an embarassment-GeorgeK | Fri Jun 17 1994 15:24 | 7 |
|
In the 1.2 registered version, there is a new secret door or something.
Can anyone tell me where it is?
Thanks,
Bruce
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24.2 | A step in the right direction | IOSG::CHEWTER | | Fri Jun 17 1994 16:27 | 19 |
|
The third secret introduced in v1.2 is a hidden elevator.
As a general tip keep the music turned down and the sound effects up,
this will allow you to hear when you trip various secrets, it also
helps with spotting the monsters.
Small hint follows...
You will have to run to get to it in time.
More of a clue...
It's fairly near the zig zag area.
If you still can't find it then ask again and I'll make it a little
more obvious.
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24.3 | | SOLANA::MAY_BR | Yankees are an embarassment-GeorgeK | Fri Jun 17 1994 19:21 | 1 |
| Found it! thanks!!
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24.4 | Found it in "no clipping" mode | TROOA::BARTLETT | Same job ... New planet ... | Mon Jun 20 1994 11:06 | 6 |
| I know where it is but I haven't figured-out what actuates it.
I spent an hour or so on this yesterday with no luck. Feel free to
spoil me 8^)
Jason...
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24.5 | Enjoy ! | IOSG::CHEWTER | | Mon Jun 20 1994 12:09 | 9 |
|
Spoiler....
The trip is somewhere around the entrance to the zig zap part, if you
come from the previous room and run around the corner you will hear
the elevator descend, so long as you run straight into the area which
was occupied by the platform holding the fire breathers it will be at
the back left corner, just run on in and wait for it to take you up.
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24.6 | Patience my son. | TROOA::BARTLETT | Same job ... New planet ... | Mon Jun 20 1994 12:47 | 7 |
| I've been on the platform when it was in the lowered position - tried
pushing and shooting every surface without any luck. I gues I didn't
wait long enough...
Thanks,
Jason...
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24.7 | Still no luck. | TROOA::BARTLETT | Same job ... New planet ... | Tue Jun 21 1994 09:27 | 12 |
| John:
I tried this again last night (this morning actually 8^)
I can't (reliably) lower the elevator, when I do get it lowered I can't
get it to go back up again (to access the hidden area).
Am I missing something obvious (other than skill).
TIA,
Jason...
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24.8 | Onwards and upwards! | TROOA::BARTLETT | Same job ... New planet ... | Fri Jun 24 1994 11:24 | 38 |
|
OK I did it - I'm now at 100% for secret areas. Thanks for the help
John.
My spoiler follows:
The platform with the two baddies won't lower until you get to the EXIT
door room.
My steps:
Upon entry to the zig zag area kill all the baddies.
Work your way through to the end (EXIT room). This will also lower the
platform in the zig zag room.
Go back to the entrance to the zig zag room. Run across the slime unto
the platform, stay to the left and shoot to the right (otherwise you
get shotgunned in the back of the head.
Leave the platform and go back out to _before_ the entrance to the zig
zag room. Run (at full speed) into the zz room and across the zz and
slime onto the platform, go right to the back left corner and get on
the elevator. Note: if you do not see a black area in this corner the
elevator is not down, go back and try again.
The only exit form this area is to jump back down into the zz room from
the end of the secret area.
It takes alot of smashing into walls to get this right, if you're not
fast enough the the elevator will rise without you - and won't come
back down.
Hope this helps someone. It sure took a load of off my mind 8^)
Jason...
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24.9 | Any ideas? | CAMONE::WAY | Software Mortician | Thu Jul 20 1995 11:10 | 15 |
| I had the shareware version, and now I've got the Ultimate Doom CD (you know,
the one with the 4th episode, Thy Flesh Consumed).
Anyway, I noticed in this very first level, there's a new switch in the
room on the left with the two pillars and the stair leading up to the armor.
The switch is on the side of the right hand pillar. Can't miss it.
I push it, and it really doesn't do anything that I can see -- at least
in Ultraviolence mode. I never have TIME to push it in Nightmare mode.
Any ideas what it does?
frank
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24.10 | But, the question is why? | YIELD::MMURRAY | Hey Frank, let me borrow your keys. | Thu Jul 20 1995 13:36 | 10 |
| RE: -.1
Yes, it opens a secret door very close to where you are.
I really don't understand though why they changed this level at
all, and none of the others. It's too small for a deathmatch
level and none to tough for co-operative play.
Oh well,
Mike.
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24.11 | | CAMONE::WAY | Software Mortician | Thu Jul 20 1995 15:33 | 8 |
| Thanks Mike.
I never thought they'd put anything right there either. The first time I fired
it up and came around the corner I was so surprised, the Sarge with the shotgun
got two good shots in before I came to my senses 8^)
frank
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