TOPIC | 2.0 | Story Line (or plot) |
| 2.15 | Wed Apr 27 1988 22:30 | An Empire for the Galaxy ? | 21 lines |
| 2.20 | Mon May 02 1988 14:32 | Combining KINGMAKER & STAR LORD | 17 lines |
TOPIC | 3.0 | Character Types |
| 3.23 | Mon Feb 29 1988 13:46 | Interesting but too specialized and not very pratical. | 15 lines |
| 3.25 | Mon Feb 29 1988 19:47 | Ideas on polishing the character's points & bonuses. | 99 lines |
| 3.28 | Fri Mar 11 1988 08:16 | Yet another idea for Character Ballance | 39 lines |
| 3.33 | Fri Mar 11 1988 11:10 | Is the MERCENARY a PSYCHO ? | 32 lines |
| 3.37 | Wed Apr 27 1988 22:54 | The Illuminati. | 21 lines |
| 3.40 | Thu Apr 28 1988 22:12 | Slight warp in the character types ? | 178 lines |
| 3.43 | Fri Apr 29 1988 12:24 | The most creative ideas are someone else's. | 5 lines |
| 3.44 | Sun May 15 1988 19:28 | Zombies and Character powers and weeknesses. | 40 lines |
| 3.50 | Thu May 19 1988 10:28 | Character observations and comments on previous replies. | 100 lines |
| 3.55 | Mon May 23 1988 22:00 | Suggestions for tweeking characters. | 66 lines |
TOPIC | 4.0 | Ship Types |
| 4.31 | Mon May 02 1988 18:47 | Keep default Cargo Ships armed. | 27 lines |
| 4.38 | Tue May 03 1988 19:07 | All of the Default ships should be armed. | 25 lines |
| 4.40 | Wed May 04 1988 00:58 | Are Scoutships more like Cruisers ? | 18 lines |
| 4.43 | Wed May 04 1988 11:14 | Change the name of Scoutships or make them equal to Cargo Ships | 6 lines |
TOPIC | 12.0 | The Name of the Game |
| 12.16 | Tue Feb 16 1988 14:05 | SPI game now owned by TSR. (D&D guys) | 13 lines |
| 12.22 | Tue Feb 23 1988 13:05 | Good name for a drink maybe ? | 5 lines |
| 12.25 | Wed Feb 24 1988 08:22 | It wasn't *THAT* long ago ! | 2 lines |
TOPIC | 14.0 | Points, game termination |
| 14.25 | Wed Feb 24 1988 14:01 | WARNING ! Incoming Plot Device ! | 15 lines |
| 14.27 | Sat Apr 30 1988 01:32 | Are more allignment parameters needed ? | 24 lines |
TOPIC | 18.0 | Universe Geometry |
| 18.7 | Thu Feb 04 1988 09:10 | Revenge of the Spiral Galaxy. | 27 lines |
TOPIC | 21.0 | Technology Levels |
| 21.10 | Wed Mar 09 1988 10:28 | Tech levels for new products ? | 31 lines |
| 21.13 | Sat Mar 19 1988 22:25 | Transfer tech level from one planet to another ? | 35 lines |
| 21.18 | Sat Apr 30 1988 19:20 | No Tech level limit means change in investment cost is needed. | 48 lines |
| 21.21 | Mon May 02 1988 01:13 | Physical Limits and Financial Limits on Tech Level. | 73 lines |
| 21.23 | Mon May 02 1988 14:11 | Too high cost for too little gain. | 12 lines |
| 21.28 | Sun May 08 1988 17:46 | Change the effect of TL on Capacity. Invisable ! | 54 lines |
| 21.33 | Thu May 12 1988 09:43 | Might be the best way to go. | 17 lines |
| 21.36 | Thu May 12 1988 13:50 | Where is playability hurt ? | 14 lines |
| 21.40 | Mon Jun 20 1988 14:41 | Loosing a turn of advanced Tech level. | 22 lines |
| 21.51 | Tue Jun 21 1988 21:32 | I paid for it, I want it now ! | 45 lines |
TOPIC | 24.0 | Sector Mining |
| 24.16 | Mon May 16 1988 17:33 | Suggested improvments for MINES. | 39 lines |
| 24.19 | Mon May 23 1988 00:31 | Mines need some staying power. Use firing limit to determine at | 17 lines |
| 24.29 | Fri Jun 03 1988 21:01 | Its cheaper still not to convert into mines ! | 32 lines |
| 24.34 | Tue Jun 07 1988 23:06 | Cost per Performance and Alternatives. | 126 lines |
TOPIC | 25.0 | Drop-outs and Standby players |
| 25.10 | Mon Feb 01 1988 09:48 | Replacing an order if Backstabed ? | 5 lines |
TOPIC | 30.0 | Q & A |
| 30.6 | Wed Jan 20 1988 13:56 | I had to make up my own checklist !!! | 54 lines |
| 30.13 | Fri Jan 22 1988 10:37 | Corrected Planet Checklist for design. | 53 lines |
TOPIC | 33.0 | Fueling Probes |
| 33.1 | Wed Jan 20 1988 14:09 | Allow probes to be Re-Fueled. | 6 lines |
| 33.9 | Fri Jan 22 1988 11:16 | Probe actions and fuel suggestions. | 32 lines |
| 33.12 | Tue Feb 02 1988 10:18 | Slight change in probe fuel requirements. | 31 lines |
| 33.14 | Sat Apr 30 1988 19:40 | Can a wandering probe be refueled ? | 17 lines |
TOPIC | 34.0 | Scans |
| 34.13 | Tue Feb 16 1988 13:49 | Good idea but needs polish ! | 24 lines |
| 34.17 | Wed Feb 17 1988 08:26 | Coverage of scan for all ship types. | 25 lines |
| 34.24 | Wed Feb 17 1988 12:54 | Character ballance needs scanning Cargoships. | 29 lines |
| 34.28 | Wed Feb 17 1988 14:36 | Relative use for ships scanning. | 60 lines |
| 34.32 | Fri Feb 19 1988 11:21 | Not_so_fast ! Don't force your tactics on others :-) | 52 lines |
| 34.34 | Wed Feb 24 1988 08:23 | Cargo Fleets are the Exception rather then the Rule. | 74 lines |
| 34.39 | Wed Feb 24 1988 13:27 | What about different kinds of scans ? | 45 lines |
| 34.43 | Fri Mar 25 1988 00:12 | Vote for no fuel cost on Long range scans ! | 14 lines |
TOPIC | 35.0 | WISHLIST - ship capabilities |
| 35.3 | Thu Jan 21 1988 08:13 | Don't like disguises or cloaking. | 25 lines |
| 35.5 | Fri Jan 22 1988 13:13 | Different kinds of Artifacts ? | 59 lines |
| 35.9 | Thu Mar 10 1988 19:27 | All in favor ? Yea !!! | 10 lines |
| 35.14 | Tue Mar 15 1988 11:08 | Building specific ships is wrong direction. | 23 lines |
| 35.18 | Thu Jun 23 1988 14:04 | Modify probes for the Illumanati | 4 lines |
TOPIC | 38.0 | Miscellaneous IDEAS |
| 38.4 | Mon Feb 01 1988 10:19 | Food is Fuel for People | 10 lines |
| 38.9 | Mon Feb 01 1988 13:24 | Just finish the flight for the bonus. | 8 lines |
| 38.11 | Tue Feb 02 1988 08:26 | Still see no problem... | 19 lines |
| 38.13 | Tue Feb 02 1988 10:45 | Not a problem really. | 22 lines |
| 38.16 | Wed Feb 03 1988 14:30 | Graph the characters points/turn. | 5 lines |
TOPIC | 39.0 | DECWEB Mail System |
| 39.19 | Tue Jul 05 1988 13:57 | Players node converted to ALL-IN-ONE. | 6 lines |
TOPIC | 41.0 | Frustrations |
| 41.1 | Fri Feb 05 1988 08:14 | Save them rules changes ! | 5 lines |
TOPIC | 42.0 | Tuning |
| 42.10 | Wed Feb 24 1988 13:37 | What about that old feature I found ? | 6 lines |
| 42.12 | Wed Feb 24 1988 14:46 | Tech level increases Max Speed ? | 15 lines |
| 42.26 | Mon Feb 29 1988 13:30 | Same speed and with auto-execute of moves. | 26 lines |
TOPIC | 44.0 | STARGATES |
| 44.6 | Wed Mar 16 1988 19:47 | Using Stargates | 65 lines |
TOPIC | 45.0 | Character type and player interaction |
| 45.1 | Wed Mar 16 1988 19:02 | Character type and *LACK* of player interaction | 11 lines |
| 45.13 | Sat May 28 1988 16:22 | Traders should get 2 points for each pop delivered. | 8 lines |
TOPIC | 49.0 | WISHLIST - Turnsheets |
| 49.3 | Thu Apr 07 1988 13:32 | Indent the turnsheets. | 3 lines |
| 49.8 | Thu Apr 07 1988 23:46 | My stack is 2 inches thick ! | 6 lines |
| 49.15 | Wed May 04 1988 11:05 | "NO" vote on gifted points on turnsheets. | 14 lines |
| 49.17 | Wed May 04 1988 16:29 | Maximize your diplomatic options. | 9 lines |
| 49.21 | Fri May 06 1988 09:17 | I like it too, but is it a good idea. | 13 lines |
TOPIC | 51.0 | Exploration Strategy |
| 51.4 | Wed Mar 16 1988 18:43 | Second Hand, but works for me too! | 45 lines |
TOPIC | 52.0 | Conditional Fire Orders |
| 52.2 | Thu Feb 18 1988 14:38 | Is it really needed ? | 40 lines |
| 52.4 | Fri Feb 19 1988 08:23 | HALT and WAIT but SHOOT if he SHOOTS. | 7 lines |
TOPIC | 54.0 | Endurance of ships |
| 54.3 | Mon Feb 22 1988 08:38 | Problem seems to be with ship cost/functionality ratio. | 9 lines |
TOPIC | 55.0 | Game Variants |
| 55.1 | Mon Feb 22 1988 08:44 | 1 Turn every 7 - 12 days for Game 1. | 12 lines |
TOPIC | 57.0 | Ending the game |
| 57.3 | Tue Feb 23 1988 08:11 | , or this .... | 21 lines |
TOPIC | 59.0 | Sectors with Stars |
| 59.4 | Wed Feb 24 1988 13:44 | And a third, with a fuel stop ? | 6 lines |
| 59.7 | Wed Feb 24 1988 18:43 | Does this mean my vote still counts ? | 9 lines |
TOPIC | 60.0 | Auto-production synopsis |
| 60.1 | Thu Feb 25 1988 10:48 | Checksheet to plan production and builds. | 67 lines |
TOPIC | 67.0 | Planet Bases |
| 67.9 | Mon Mar 07 1988 17:14 | Keep it the way it already is. | 9 lines |
TOPIC | 71.0 | Turn 11 Deadline |
| 71.4 | Thu Mar 10 1988 08:28 | Time differance should solve their problems. | 6 lines |
TOPIC | 75.0 | Gifting Planets |
| 75.1 | Fri Mar 18 1988 14:38 | One way to Gift a Planet. | 4 lines |
TOPIC | 76.0 | Custom Ships |
| 76.11 | Tue Mar 29 1988 08:48 | The price is right. | 36 lines |
| 76.16 | Wed Mar 30 1988 01:02 | Fuel Restrictions / Seperate O/D vrs SCANS | 29 lines |
| 76.23 | Tue Apr 12 1988 14:37 | Are these custom ships or not ? | 38 lines |
| 76.25 | Tue Apr 12 1988 21:19 | A better way for Custom Ships. | 105 lines |
| 76.30 | Wed Apr 13 1988 15:48 | Polishing the Better way for Custom Ships. | 173 lines |
| 76.32 | Thu Apr 14 1988 20:46 | A word of explaination. Other ideas. | 50 lines |
TOPIC | 79.0 | LONG-SCAN too powerful? |
| 79.16 | Wed Apr 06 1988 13:37 | Long range scans are not a problem. | 36 lines |
TOPIC | 87.0 | Artifacts or Devices |
| 87.4 | Thu Apr 07 1988 13:59 | Artifact crossreferance. | 6 lines |
| 87.13 | Wed Apr 27 1988 19:30 | Give neighbor star class in star listings. | 15 lines |
TOPIC | 89.0 | Turn Speed |
| 89.4 | Wed Apr 13 1988 15:32 | No more Tuesday/Friday night fights. | 8 lines |
TOPIC | 91.0 | The Game ONE Note |
| 91.17 | Wed Apr 27 1988 19:11 | __DECWEB__ MESSAGE 1 EDITOR I like this ! | 48 lines |
TOPIC | 92.0 | Load/unload cargo at end of turn? |
| 92.3 | Wed Apr 27 1988 19:21 | The current format is best and fairest. | 10 lines |
TOPIC | 93.0 | Some spice for the universe! |
| 93.7 | Mon May 02 1988 19:17 | Do we need a Persuit order ? | 44 lines |
| 93.16 | Mon Jun 06 1988 20:56 | Spice => Device / Warp War Concepts. | 23 lines |
TOPIC | 97.0 | Fleets/Battles |
| 97.2 | Sun May 15 1988 15:08 | No current understood need for fleets. | 21 lines |
TOPIC | 102.0 | Player Elimination from the game |
| 102.5 | Fri May 20 1988 12:24 | Resurected Players given to standby's ? | 12 lines |
| 102.8 | Fri May 20 1988 14:55 | Detailed explaination of situation. | 17 lines |
TOPIC | 110.0 | Fuel is still too low |
| 110.4 | Tue Jun 07 1988 22:47 | Neglecting planet development. | 13 lines |
TOPIC | 114.0 | Weapons and Battle |
| 114.16 | Fri Jun 17 1988 19:26 | Luck is where you make it. | 27 lines |
| 114.19 | Mon Jun 20 1988 16:09 | Of what use is an Aircraft Carrier ? | 14 lines |
TOPIC | 115.0 | Novice Startup Questions |
| 115.57 | Thu Jun 23 1988 11:35 | Answer to Cargoship question in .48 | 10 lines |
| 115.97 | Wed Jun 29 1988 13:53 | Nobody can UnLoad-Cargo *AND* Load-Cargo on the same ship in th | 5 lines |
TOPIC | 116.0 | What about those Monarchs? |
| 116.15 | Wed Jun 29 1988 14:04 | Other ways to dispose of unwanted converts. | 20 lines |
TOPIC | 117.0 | Pirate question... |
| 117.25 | Mon Jun 20 1988 13:03 | Pirates capture planets like everyone else. | 7 lines |
TOPIC | 120.0 | Illuminati - are they good enough? |
| 120.1 | Mon Jun 20 1988 19:21 | Not quite what was originally in mind. | 14 lines |
| 120.8 | Thu Jun 23 1988 11:47 | Just elaborate Window Shoppers. | 15 lines |
| 120.15 | Mon Jun 27 1988 16:46 | Only pirates can capture a probe. | 11 lines |
TOPIC | 121.0 | Mon Jun 20 1988 19:39 | DECWEB Map Conventions. | 23 lines |
| 121.6 | Sun Jul 17 1988 20:47 | Which way is up ? | 15 lines |
TOPIC | 127.0 | Character types which exceed planet capacities |
| 127.11 | Tue Jun 28 1988 15:51 | No limits on builds, let market demand or attacks determine it. | 35 lines |
| 127.17 | Tue Jul 05 1988 14:31 | The numbers show no problems with no limits. | 22 lines |
TOPIC | 133.0 | WISHLIST: New Command (PROTECT ... ) |
| 133.3 | Fri Jul 08 1988 15:31 | Ship C protects ship B which protects ship A ad nausium. | 14 lines |
| 133.8 | Sat Jul 09 1988 00:16 | A Kludge in search of a problem that don't exist. | 47 lines |
| 133.12 | Sat Jul 09 1988 23:58 | Diplomacy is a function of Strategy | 41 lines |
| 133.15 | Mon Jul 11 1988 11:40 | Nothing that a good alliance couldn't solve. | 43 lines |