Title: | * * Computer Music, MIDI, and Related Topics * * |
Notice: | Conference has been write-locked. Use new version. |
Moderator: | DYPSS1::SCHAFER |
Created: | Thu Feb 20 1986 |
Last Modified: | Mon Aug 29 1994 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 2852 |
Total number of notes: | 33157 |
This is a preview of the Korg WS vector/wavetable synthesizer I received from USENET. It is excerpted from the Korg User's Group "Connection" newsletter. Interesting to compare features with the (cheaper) Yamaha SY-22 which also uses vector synthesis. Brian From: [email protected] (Mark Turner) Subject: Wavestation Preview (long) Date: 25 Jun 90 21:13:29 GMT Organization: HP Design Tech Center - Santa Clara, CA The following article is reprinted from the KORG Connection newsletter. The article is PREview, not a REview, so it does not go into as much depth as our full-blown review will. The printed version contains a figure and a spec sheet which are omitted here. If you would like to receive the newsletter, all you have to do is join the KORG Connection! ----------------------------------------------------------------------- Preview: The Wavestation by Mark Turner, Copyright (C) 1990 KORG Connection One of the most talked about new keyboards at the winter NAMM show was the Wavestation, the first product from Korg's U.S. Research and Development division. Due for release in July, the Wavestation is bound to make waves in the music scene. What makes the Wavestation so exciting is a new sound creation method that combines advanced vector synthesis, waveform sequencing, and dynamic multi-effects in a sleek and well-designed package. At $2,399 list, the retail price of the Wavestation should be about halfway between an M1 and a T3. This article provides a brief introduction to the Wavestation. It is based on Korg literature, interviews with the designers, and about an hour of hands-on experience with a prototype. For our next issue Scott Kahn will give us a complete review of the sounds and capabilities of the Wavestation. Vector Synthesis Vector synthesis was developed by Sequential Circuits, and introduced on the Prophet VS. The basic concept is that you have four oscillators scanning four different waveforms. You can then use a joystick to control the mix ratio between the four waveforms in real-time. Simply stated, vector synthesis allows you to create new sounds by varying the mix ratio between four different sounds. In addition to real-time control, the joystick can also be used to program a mix ratio envelope. Figure 1 [omitted], taken from the Wavestation brochure, shows an example of a mix ratio envelope. Points A, B, C and D correspond to the four waveforms used by this patch. To program a mix envelope you begin by selecting the start point (point 0 on the diagram). You can find this point by moving the joystick while playing a note. Or, if you're a numbers person, you can read the mix ratio percentages on the display. After choosing the start point you can then select four other points for the envelope. Points 1 through 3 correspond to the sustaining portion of the envelope. Point 4 is the release point. You can also program the rate at which the the envelope moves from one point to the next. The rate can be different for each point. Finally, you can add loop points to your mix envelope. Loops can be forward or bidirectional, as shown in the diagram. For example, if you select a forward 1-3 loop, the sound goes from point 0 to point 3 and then loops back to point 1. It continues to loop between 1 and 3 until you release the key. Wave Sequencing The Wavestation contains 365 waveforms in its PCM ROM. Approximately 125 of these are samples of acoustic and electric instruments, attack transients, and voices. Another 90 waveforms were taken directly from the Prophet VS. The remainder are various random and cyclic waveforms. Wave sequencing allows you to chain as many as 256 of these waveforms together to create a new and complex waveform. The result is a sound that changes continuously over time. You can then combine four of these wave sequences, using vector synthesis, for truly amazing results. According to John Bowen, product manager for the Wavestation and former product manager for the Prophet VS, the idea of wave sequencing was born years ago but couldn't be done with the existing hardware. "The whole idea of a wave sequence came from my early desire to have the VS be able to change a waveform while the mix was in progress." On the VS, as with the Wavestation, the joystick was used to continuously vary the mix between four waveforms. What John envisioned was a way to replace any of the four waveforms with a new one whenever it was out of the mix (that is, when the joystick was positioned so that the waveform was no longer heard). Then when you panned back to that waveform you would hear a new one. "We couldn't do that with the VS because every time you changed a waveshape the chips reset, and the sound went 'Clunk!' " When John joined Korg and began work on the Wavestation, he brought up his old idea. With today's technology it was much easier to implement. Not only can you chain hundreds of waveforms together, you can set the starting time, duration, pitch, and level of each waveform in the sequence, and control the smoothness of the crossfade between them. Wave sequences can also be looped in a variety of ways, which makes it easy to create rhythmic sounds. You can adjust the tempo of the wave sequence to match that of your song, or sync it to MIDI clock. For a final touch, they added the ability to modulate wave sequences using a variety of controllers. For example, you can move through a wave sequence manually using the mod wheel or any other continuous controller. You can also use a controller, such as key velocity, to control where you enter a wave sequence (that is, the step that gets played when you first press a key). One of the factory patches, named after ZZ Top, demonstrates this. The patch uses velocity to step through various harmonics of a guitar-like waveform. The harder you play, the wilder the harmonics. If you've heard the lead to La Grange, you know what this sounds like. John demonstrated the patch for me, playing a solo that would have made Eddie Van Halen proud. The Wavestation comes with 32 wave sequences in ROM and 32 in RAM, with room for another 32 in RAM and 32 more on a RAM card, for a total capacity of 128 wave sequences. The usable number is limited by the size of the sequences however. The Keyboard At first glance the Wavestation looks very much like a T3. Both have 61 keys and a large LCD display. The most obvious differences are that the Wavestation has pitch and modulation wheels in place of the familiar Korg joystick, and has a new joystick in the upper left corner. The new joystick is primarily intended for vector synthesis, but it can also be used to control the dynamic effects. Korg decided to use wheels to avoid confusing people with two joysticks, and also because the center-detented Korg joystick was not as applicable for the many new uses they had planned. To the right of the display is a data entry dial. Although it looks sort of Roland-ish, John insists it's a Sequential thing born on the Prophet 3000. The back panel of the Wavestation is nearly identical to the M1. There are four audio outputs, a headphone jack, three MIDI ports (IN, OUT, THRU), and two card slots. Despite the apparent similarities, using the Wavestation is completely different from using a T3. The Wavestation has a totally new user interface. The six keys below the display are used for selecting from a menu of functions. The bottom line of the display always shows the current function of each key, making it a breeze to navigate through the menus. Four cursor keys are used to move the cursor around the screen. For data entry you can use the INC/DEC buttons, the numeric keypad, or the dial. I find this system much easier, but it may take some time for M/T-series owners to get used to. Effects The Wavestation uses the same digital multi-effect processor used in the M/T-series keyboards, but the chip has been reprogrammed specifically for the Wavestation. Former Ensoniq engineer Joe Bryan wrote 47 new dynamically controllable effects programs, including reverse gated reverb, multi-tap and ping-pong delays, and stereo pitch shift. The effects themselves are great, but the most exciting thing about them is that they can now be dynamically modulated by almost any controller. For example, you could have delay feedback controlled by key velocity. Many of the factory patches use the mod wheel to to change chorus rate or reverb depth, rather than its traditional vibrato function. The Nitty Gritty The Wavestation has 32 oscillators. Sounds can be created using one, two, or four oscillators. Each oscillator also has a filter, two envelope generators, and two LFOs. One envelope is dedicated to amplitude, while the other is assignable. Korg designed an entirely new tone generator chip for the Wavestation. This chip transposes better, and has smoother filters than those on the M1. The filters are low-pass, 24dB per octave, and each filter also has an exciter following it. Although you need at least two oscillators to do vector synthesis, single oscillator waveforms are useful for less complex sounds. You can maximize the polyphony of the instrument (up to 32 notes) by using one or two oscillators per voice whenever possible. If you create an eight- voice combination (Korg calls them performances on the Wavestation), and use four oscillators for every voice, you'll end up with eight note polyphony. However, because the Wavestation uses dynamic voice allocation, it is sometimes possible to squeeze out a few extra notes. Other Goodies If you use a MIDI sequencer, multi-mode setups allow the Wavestation to play polyphonically on 16 MIDI channels simultaneously. You can also play along on the local keyboard. The Wavestation stores 16 different multi-mode setups. The new tone generator allows the Wavestation to change patches without that split-second cutoff familiar to M1 owners. You can now change patches in the middle of a solo without missing a note. Held keys will continue to sound the old voice until you release them, while newly pressed keys sound the new voice. For programmers Korg has included a handy macro feature. Macros are templates that provide "canned" setups. This is another feature borrowed from the Prophet 3000. Instead of having to set up all your envelopes, filters, and LFOs from scratch, you can start with these presets. There are macros for brass, organ, and string-type sounds. The macros help novice programmers get going quickly, but pros will want to do their own tweaking. Interestingly, the Wavestation will accept M1 PCM data cards, although Korg won't recommend their use. Because the Wavestation uses a new tone generator, you may notice clicks or buzzes in some of the sounds if you insert an M1 card. Korg will be selling new cards for the Wavestation, but if you already have some M1 cards you might want to give them a try. Note that this applies to PCM cards only. Program cards are not interchangeable. We have also heard that the Frontal Lobe from Canon Research is compatible with the Wavestation. The Lobe provides both patch storage and custom PCM loading. Impressions The Wavestation bucks the current sample player/workstation trend that Korg started with the M1. It has no drums, and no MIDI sequencer. It is a new and different instrument with incredible capabilities. When you consider that wave sequences can use up to 256 waveforms, and you have 365 waveforms to choose from, and you can combine up to four wave sequences together, and play eight or more of these at once, it adds up to a lot of sonic possibilities. However, the Wavestation is not for everyone. If you're looking for drums, a sequencer, or a realistic piano sound, you won't find them here. (At least not yet--Korg is planning both drum and piano PCM cards in the near future.) The Wavestation seems geared for people who like electronic music. It excels at producing new and unconventional sounds. It begs to be programmed. I'll reserve final judgement until we've had a chance to put the Wavestation through a real workout, but I won't deny that I am very impressed with this keyboard. I still like the T3 for acoustic sounds and sequencing, but the Wavestation would make an excellent second keyboard. If you're looking for a state-of-the-art keyboard with exotic sounds and lots of creative potential, the Wavestation looks like a winner. +-------------------------------------------------------------------------+ | KORG Connection | | 900 S. Winchester Blvd., Suite 10 musicman@netcom | | San Jose, CA 95128 apple.com!netcom!musicman | | 408-554-9550 CompuServe 71510,1105 | +-------------------------------------------------------------------------+
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2379.1 | More On The WS | AQUA::ROST | Mahavishnu versus Motormouth | Thu Aug 23 1990 10:15 | 141 |
This came off USENET. Nick Rothwell is a UK correspondent who happens to own a Waldorf MicroWave (the other wavetable synth currently on the market) and has the following to say about his experience with the WS: From: [email protected] (Nick Rothwell) Subject: Captain Waldorf meets the WaveStation Date: 20 Aug 90 12:51:51 GMT I've just been playing truant this morning to have some time alone with a WaveStation. Of course, we all know the basic ideas behind vector synthesis, wave sequencing and the like, having read the WaveStation reviews and designer literature, so I won't bother going into that stuff. FACTORY PRESETS: Awful. Not quite as unimaginative as the ones on the Waldorf, but not far short. The presets are trying to present the WaveStation as a D-50/D-70 killer, so there are loads of DigitalNativeDance clones and the like. Nothing really interesting at all, although the Midnight Run preset with Tangerine Dream-style wave sequencing provides many seconds of amusement. Actually, there are a couple of decent American-style lead sounds, using hard oscillator sync and the like, but that's about it. The strings are pretty good, although they're rather dull and don't have a great deal of presence. as far as acoustic lead instruments and pianos goes, forget it. In power-up mode, you're listening to performances, so there will be a lot of patches playing at once. Don't get conned - I suggest you solo them. VOICE ARCHITECTURE: Very nice. The vector mixing doesn't do a great deal for me, I don't think, but the provision of user-programmable wave sequences is very nice. Unfortunately, there's no edit buffer for them, so I couldn't make any alterations without getting rude warning messages back. The wave sequencing does mean that you aren't tied to a small number of built-in wavetables, and you can also program rhythmic effects, which is a step forward from only having DigitalNativeDance-or-nothing built-in ones, especially since the wave steps in the sequence can be tuned individually. There were a couple of the sequences which cross-faded some detuned waves, which was a nice effect. PROGRAMMING INTERFACE: Pretty nice. I found the two-dimensional menu system a bit confusing at first, but I'd get used to it. Given the amazing versatility of this machine, the interface is certainly pretty well designed. EFFECTS PROCESSING: Rather hard to tell. Going off the technical specs, the effects architecture is pretty good (like, proper dual effects configuration, one effects unit to each stereo output pair), and I had a mess around with the delays and chorusing. Lots of versatility, certainly, though not a great deal of punch, I don't think. SOUND QUALITY: Not that impressed, I'm afraid. To be honest, the WaveStation sounds just like my D-50 (although the guy in the shop, who has one of each, says it sounds better in an A/B test, which is quite possible). There's a welcome absence of quantising noise when bending the high notes (I usually test this...), and it's a lot smoother and less grainy than other machines. But, there really isn't that much presence and sparkle in the sounds. Of course there's a *lot* more animation and modulation than the D-50 (let's face it, modulation has never been Roland's strong point), but the machine has a fairly average Japanese sound. My VFX has more clarity, presence and general punch, and the Waldorf would run rings around it in terms of sheer balls. MIDI PERFORMANCE AND CONTROL: Again, hard to tell without the machine tied up to my Mac and several assorted MIDI diagnostic tools. As is expected in this day and age, the WS will sustain sounds while you change performance. I don't know how flexible it is when controlling external devices (and you can't tell this kind of thing from the specs. - you just have to try it and watch exactly what it does). The multitimbral routing of MIDI data to *performances*, rather than patches, is rather unusual, but seems like a good idea. KEYBOARD: Satisfactory. Rather light, and shallow travel; I prefer something a little more clunky (like my VFX, where the keyboard makes as much noise as the synth). Poly aftertouch is a serious omission, I feel. Better general feel than the D-50, which is far too springy. MANUAL: Fine, though quite short. Obviously a Macintosh-produced product, but rather more polished than the usual fare. I was just scanning through for specific technical info, so I don't know how it would read for a novice. SYSEX: Documented fairly clearly, although the details are missing for single parameter change values. Nothing that couldn't be reversed engineered, though (but isn't the European Commission about to outlaw that? :-)).All the SysEx details are reprinted as C data structures - that's going to confuse some folks, although it seems quite sensible. They rely on both signed and unsigned bytes, an inconvenience which pales into insignificance as I think of the MKS-70's SysEx spec... GENERAL: Very nice voice architecture, with a programming versatility and ease-of-use that sets it well ahead of the competition - for the time being. The quality of the sound (going from the factory presets and about an hour's programming) is nothing special. The WS does sound fairly unique, but I don't think it has the clarity, presence, or unique character it needs to make the most of the voice architecture. GUT FEELING #1: The US-based ex-Sequential team had a good time designing the voice architecture, and it shows, but the machine ends up sounding like an M1, or like a D-50 on steroids, almost as if Korg had the final say in how it would sound out-of-the-box. GUT FEELING #2: It will sell heavily for the next 6 months or so, since it has a catchy name, good marketing, and is technically well ahead of the competition. I don't think it has the sheer quality of sound to stay ahead that long. The VFX and Waldorf both pack a bigger punch, and there will be a dozen me-too clones in six months which will do the same. I suspect a U-20 would beat it in A/B testing even today, if sound is all that's important. NICK SAYS: I like the machine. Sounding just like a D-50 isn't bad per se, especially since I like the sound of the D-50 (gimmicky effects aside). There's a *hell* of a lot of power and flexibility here, and who knows what it could do when programmed with a bit of imagination and some tender loving care. I shall wait until the end of the year, check out trade-in prices for my D-50, and see if the WaveStation price has dropped. I'm outgrowing my D-50 in terms of MIDI flexibility and voice modulation, Rothwell's law notwithstanding, and a WaveStation would make a truly formidable replacement. Oh yes, almost forgot, the WS takes first prize this year for totally misconceived software facility. Bulk data can be COPY'd or MOVE'd between RAM banks, SysEx, and so on. COPY does what you'd expect. MOVE does a COPY and clears the source area. As a result, in a few keystrokes you can persuade the WaveStation to transmit the entire contents of its brain through its MIDI OUT socket and leave it there. Result: one dead WaveStation. This one really makes my day... ("Don't touch that button!" "What, you mean *this* button?") Nick. Nick Rothwell, Laboratory for Foundations of Computer Science, Edinburgh. [email protected] <Atlantic Ocean>!mcsun!ukc!lfcs!nick ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ ~~ Home taping is killing the music industry - keep up the good work. | |||||
2379.2 | Unique (?) feature that's kinda neat | DREGS::BLICKSTEIN | This is your brain on Unix | Thu Aug 23 1990 17:34 | 16 |
I played a little bit (15 minutes) with one of these yesterday. One thing it seems to have going for it is that factory patches would indicate that you can program little rhythmic things right into the patches. Many of the patches were such that if you held down a note with the left hand, some percussion pattern or bass pattern would get going and you could noodle on top of it with the right hand. (If this explained in the previous reply, forgive me, I haven't got around to reading it yet). It is LOTS of fun to noodle with this things, but sound-wise there are other units I would prefer to it (VFX, D-770, etc.) db |