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Conference napalm::commusic_v1

Title:* * Computer Music, MIDI, and Related Topics * *
Notice:Conference has been write-locked. Use new version.
Moderator:DYPSS1::SCHAFER
Created:Thu Feb 20 1986
Last Modified:Mon Aug 29 1994
Last Successful Update:Fri Jun 06 1997
Number of topics:2852
Total number of notes:33157

2132.0. "Patch Editor/Librarians" by KALLON::EIRIKUR (ACA/S & CDA Product Mgr.) Fri Sep 29 1989 13:03

It's time for a generic Patch Editor/Librarian Software note.

Show key *lib* didn't show any notes about patch editors or librarians, so here
goes:

Having recently moved in the direction of rackmount modules with few (if any)
editing options, I find myself in need of editor/librarian programs for my Mac.

Problem: The good ones that I know of (Opcode) list for $199.00 US and the only
"street" prices that I can find for these are not much lower: $179.00.   When I
pay $299.00 for a Matrix-1000, these software prices are a real killer.  The
Opcode ones are specialized for each synth, and I think you don't get a break
on a multiple purchase.  I'll call and ask.

Does anyone make a generic patch editor or one that supports multiple synths?

	Eirikur

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2132.1you should know !SALSA::MOELLERRecovering MIDIholicFri Sep 29 1989 13:335
        <<< Note 2132.0 by KALLON::EIRIKUR "ACA/S & CDA Product Mgr." >>>
>When I pay $299.00 for a Matrix-1000, these software prices are a 
    >real killer.  
    
    Just ask MicroVAX software people about software:hardware price ratios!
2132.2Synthbank: (800)336-0466KALLON::EIRIKURACA/S &amp; CDA Product Mgr.Fri Sep 29 1989 13:3621
Opcode pointed me to this firm: Synthbank (somewhere in Oregon).  Mailorder
music software.  I had never heard of them which, given all the magazines I
read, is surprizing.

Opcode Editor/Librarians for Macintosh from Synthbank

(I'd post this in the Hot Price note, but I'm still not convinced this is a hot
price.  I don't think I'll top it anytime soon, though.)

Matrix-1000 $149.89
K1          $133.89



They ship via UPS Blue.   What the heck, it's better than spending the weekend
trying to build a patch editor.


Opcode rumor ("I didn't say this, since we haven't announced"):  Some kind of
generic librarian with mail-in card for discount price on editor modules. 
Supposedly about two months away.
2132.3how generic is generic?DYO780::SCHAFERBrad - boycott hell.Fri Sep 29 1989 14:108
    There are several "generics" starting to pop up in Keyboard ads.  For
    example, Dr.T's ... X-OR (October issue, page 40).

    I've got to wonder just how "generic" these can be, though.  I thought
    I'd seen every envelope until I got the 1000PX. ASRs?  *8* stage? Good
    *grief*. 

-b
2132.4Seems very silly to me !GUESS::YERAZUNISI thrive on stressTue Oct 03 1989 13:188
    I'd go the opposite way- why do people build so many special-purpose
    patch editor/librarian systems when a generalizeable system ought
    to be not much more difficult?
    
    Or is it because if these guys knew anything about computers, they'd
    be programmers?	:-)
    
    		-Bill
2132.5I wouldn't bet on an affordable generic editorKALLON::EIRIKURACA/S &amp; CDA Product Mgr.Tue Oct 03 1989 17:047
I have to agree with Brad.  All the synth architectures are so different that
one program really would have to be a monster to cover them all.  I could see
something like a patch-editor construction set that could be generic, though.
Mmm.  There's probably a tiny niche market there.

	Eirikur

2132.6click-click-clickGUESS::YERAZUNISI thrive on stressWed Oct 04 1989 17:469
    Maybe, maybe not...
    
    One of these days I ought to get a computer to connect to all of
    my MIDI toys and dig into the generalized patch editor idea.
    
    A point-n-grunt construction set would be close enough for me.
    
    	-Bill
    
2132.7Point and Sniff !WARDER::KENTThu Oct 05 1989 05:1512
    
    
    Steinberg Cubase now comes with the Definitive point and grunt generic
    editir built in...
    
    The beauty being that you can do an edit and then drop the result
    down into your sequence.
    
    Neat ?
      
    				Paul.
    
2132.8Dr. T's Caged Artist/ESQapade for EnsoniqAQUA::ROSTDrink beer: Live 6 times longerMon Nov 19 1990 09:0628
    
    I got a copy of the Dr. T's ESQapade patch editor for the Ensoniq ESQ 
    family.  It's one of the Caged Artist series of editors. 
    
    Totally mouse driven, it is very logically laid out, I was scooting
    around without reading the manual (not too safe, eh).  Grpahical
    envelope editing, of course, just click on the breal points of the
    curve and move 'em wherever.  Also a randomizer, with a mask setting
    for choosing which parameters may be randomized.  You can play the
    synth direct from the mouse for auditioning sounds.  Of course, it is
    compatible with the Dr. T's MPE multitasking system.  
    
    The librarian features, including swapping patches among banks, are
    straight forward and well implemented.  
    
    You get one bank of new patches (though some appear to be duplicates)
    along with copies of the original factory sets for the ESQ-1 and SQ-80.
    
    I believe the list price is $129 (ugh).  I paid *much* less, otherwise
    I would've passed.  Also uses the infamous Dr. T's copy protection. 
    You are allowed to buy *one* backup diskette for $15.  What
    sweethearts.  Can't wait for this floppy to croak... 8^(  
    
    Supposedly, the other Caged Artist ed/lib programs work similarly.
    At anything close to list,this may be too expensive.  After all, the
    new X-Or ed/lib from Dr. T's can do *any* synth for only $249.  
    
    						Brian 
2132.9CopyProtect NoMorePAULJ::HARRIMANopen mouth, insert action itemMon Nov 19 1990 13:4013

	re: .-1

	From what I understand, Dr T's is finally (!) doing away with it's
	copy protection. New versions of KCS/Omega will be copy-allowed,
	and apparently the ancillary programs (ESQapade, Tunesmith, etc)
	will all follow suit.

	btw, I picked up ESQapade too. I like it a LOT better than the
	ESQ front panel.

	/pjh
2132.10I Did It, I'm sure!RIPPLE::LUKE_TEMon Nov 19 1990 15:3611
    re: .9
    
    >   From what I understand, Dr T's is finally (!) doing away with
    >   it's copy protection.
    
    When I sent in my registration card on KCS 3.0 I let Dr. T know
    just how displeased I was with copy protection.  I'm sure I'm the
    reason they are changing their policy.
    
    Terry
    
2132.11You weren't the only onePAULJ::HARRIMANopen mouth, insert action itemTue Nov 20 1990 15:2910

	You weren't the only one. I sent in 6 registration cards with the
	same message myself.

	Actually, Richard Viard is responsible for removal of copy protection-
	he runs the customer service, among other things. I talked to him
	at the Atarifest last month.

	/pjh
2132.12POP!!RIPPLE::LUKE_TETue Nov 20 1990 17:093
    You just burst my bubble!  I thought I finally did something that
    made a difference and now I find out it wasn't me afterall.
    
2132.13Hybrid Arts Shipping GenEdit for MacAQUA::ROSTDrink beer: Live 6 times longerMon Nov 26 1990 09:3818
    From USENET:
    
From: [email protected] (Philip Galanter)
Subject: GenEdit Mac - 1st Mac Generic Midi Editor (& GenEdit Atari)
Date: 22 Nov 90 08:02:09 GMT
 
The first Mac based Generic Editor, with editors for over 40 midi
instruments, librarians for even more, and a full development 
environment, will ship the first week in December.   Its called
GenEdit Mac and is from Hybrid Arts.  Because I do GenEdit  
development I guess I shouldn't hype it too much here...but
I would be glad to  E-Mail info to those interested.  One interesting
note is that GenEdit Mac files and GenEdit Atari files are 
compatible and shareable.
 
Phil
 
PS I won't be checking my mail until after the holiday weekend...
2132.14PD Ed/Libs For CZ-101, Atari STAQUA::ROSTDrink beer: Live 6 times longerMon Nov 26 1990 10:2820
    
    I will be posting two PD patch editor/librarians for Casio CZ series
    and Atari ST to the MIDILIB archive.  I will also post some patch banks
    that work with these.
    
    CZPatch
    
    Primitive program, can only transfer single patches to and from the
    synth.  Not GEM based, either, but has a random patch generator
    function that's quite interesting.
    
    CZPhonix
    
    Lots better, GEM-based, full mouse control, single page editing, plus
    ability to reconfigure banks easily.  Also will support the CZ230s, in
    case anyone actually uses one of those.  My copy is an early rev, no
    graphical envelope editing (this is promised in the next rev....ha ha).
    
    
    							Brian
2132.15They're everywhereULTRA::BURGESSMad man across the waterMon Nov 26 1990 11:0320
re      <<< Note 2132.13 by AQUA::ROST "Drink beer: Live 6 times longer" >>>
>                   -< Hybrid Arts Shipping GenEdit for Mac >-

	Hmmm, looks a bit like Midi-quest for the Amiga.....  so I did 
a   dir .*   of this topic and didn't find any mention of it.

	Here goes:

	Universal, supportzall patch editor/librarian - {though not
according to the table in November's Amiga World review;  Kurzweil is 
conspicuously absent}  bundle up the messages and send out a blast to 
*_ALL_*   your midi gear  "at once" (sic).  If your device isn't 
supported by what we shipped just use the macro language to create a
driver for it.  {ever buy a gas grille ?  me neither;  I thought I 
had, but it was a kit to build one from}   Also  "Creator"  file 
conversion utility, but it seems to be another tool kit from which a 
file conversion routine can be built  {another gas grilles ?, forgetit} 
by writing  "macros".

	List $250
2132.16MidiQuestAQUA::ROSTDrink beer: Live 6 times longerMon Nov 26 1990 11:246
    Re: .15
    
    MidiQuest also is advertised in versions for Atari, Mac and I think
    even IBM.  I haven't seen a price quote yet.
    
    							Brian
2132.17Specialize; generalize; ???ULTRA::BURGESSMad man across the waterMon Nov 26 1990 12:2423
re       <<< Note 2132.16 by AQUA::ROST "Drink beer: Live 6 times longer" >>>
>                                 -< MidiQuest >-

    
>    MidiQuest also is advertised in versions for Atari, Mac and I think
>    even IBM.  I haven't seen a price quote yet.

	right, though I don't know what to make of programs that 
advertise they can run on so many platforms.  OK, 3 of them are 68000 
based, but the I/O and UI are so different that I suspect either  

a) They were written for one of them (usually the mac, since it seems
to have the biggest market slice - though there's so much competition
its difficult to break into that arena) and ported with compromises 

b) They were written for all of them at the outset and  "least common
denominator effect"  is likely to prevail. 

	Anyway, MidiQuest lists for $250 on the Amiga - probably 
discountable to ~$150   ....???

	R

2132.18More MIDIQuestTLE::ASHFORTHWed Nov 28 1990 14:383
I've seen complimentary reviews on MIDIQuest in both EM and AmigaWorld, and plan
on purchasing it. The lowest discount price I've seen (mail order, of course)
is $148 and change.
2132.19Does anyone have XOR ???LANDO::ALLISONTue Dec 04 1990 17:4321
    	Does anyone out there have XOR???  I got a copy of the demo disk
    yesterday, but there is absolutely no documentation and it appears to
    be a pretty lame demo.  The demo came with "profiles" for the FB01 and
    the D110.  It looks like there is a big trade-off to be made to have
    a generic editor.  This is not nearly as nice as the Dr T's Caged
    Artist D110 editor.  There is a graphic edit capability for the various
    "tone" envelopes, but its not very well organized.  The thing I dislike
    the most is that the "patch" editor uses the D110 tone location numbers
    (ie a11 for the first tone), rather than the actual tone name.  I find
    that I spend much more time creating patches than tones, and it doesn't
    look too easy to do.  Does anyone have any real experience with the
    actual program???
    
    	On the plus side, XOR does allow you to create "performance"
    patches, which is the collection of parameters for all your midi
    devices.  One mouse click and you can select (and load if necessary),
    patches to your D110, U220, Midiverb etc...  I wonder if one can
    trigger this from a KCS sequence???
    
    Brian
    
2132.20Also looking for MAC editor/librarianTALLIS::SEIGELTue Jan 08 1991 17:0313
I'm also looking for an editor/librarian for the MAC.   I've heard of
Midi-quest, Gen-edit, and something called Galaxy (?) by Opcode.   Does
anyone own any of these products?  I'm more interested in the librarian
features, actually, but I'd like to be able to edit my Matrix1000.

KEYBOARD reviewed GenEdit last month, and seemed to like it.  But it's
wicked expensive!  List is like $379, I think.  MidiQuest sounds much
more reasonable (price wise), but I know nothing of its features.

So...  any users out there?

Thanks
/andy
2132.21Dr. T's XOrIXION::ROSTRockette Morton&#039;s illegitimate sonTue Feb 26 1991 08:31397
    From USENET, a *long* discussion of Dr. T's XOr universal patch editor.
    
    
From: [email protected] (Jonathan Whitcomb)
Subject: Review of Dr.T's X-or (LONG)
Date: 25 Feb 91 22:09:47 GMT
 
Thank you to the folks who wrote me in appreciation of my review
of Dr.T's sequencers.  As promised, here are my impressions of
Dr.T's X-or Universal Patch Editor/Librarian.  First, some 
background for the un-initiated.
 
PATCH EDITORS
 
The first synthesizers were made up of discrete components, such as
oscillators, filters and envelope generators. In order to create 
a sound, you had to wire the various modules together.  Every time 
you wanted to create a new sound, you had to plug in new patch cords
to connect different modules.  The term "patch" is now used as
a generic descriptor for a programmed synthesizer sound, sample,
effects setting, or any number of things.  (Lots of synthesizer
jargon has similarly archaic roots.  For instance, pitch is often
described in terms of lengths, taken from the pipe lengths used
in pipe organs.)  
 
A modern digital synthesizer uses logical circuits instead of
physical patches.  These logical circuits are often analogous
to the old patches.  One paradox in the evolution of the 
synthesizer is that as they became more and more complex, fewer
and fewer physical controls were provided.  Instead of knobs and
sliders, parameters were accessed by computer like menu structures 
on a tiny backlit LCD display.  While this certainly decreased 
the size and complexity (and cost) of synthesizers, it also made 
accessing parameters and controls more cumbersome.
 
Some operations are managable with this interface, such as 
calling up pre-programmed patches on a synth, but when it comes to 
trying to manipulate a waveform or envelope, forget it.  Because
of this, many musicians have given up trying to change the internal
patches themselves, and just live with the factory programmed sounds.
This is really a shame, because half the fun of using a synthesizer
is being able to create sounds that could not be created with 
traditional instruments.
 
"Patch Editor" programs provide an alternative user interface.
The patch editor runs on your computer and communicates with your 
synthesizer via the MIDI link.  Instead of a little LED and some knobs and
buttons, you have a full monitor screen that can be controlled with the
keyboard or mouse.  You can manipulate much more data at once on your
computer than you can on your synth or rack mount.  Keyboard ranges
can be selected graphically, envelopes can be drawn instead of numerically
described, and multi-function pots can be seperated into multiple 
sliders on the screen.
 
Patch Editors let you get into the guts of synthesis.  You can
start playing with waveforms and oscillators to create new
sounds, even if you haven't taken courses in electronics and
Fourier Analysis and think that an oscillator is a large 
flightless bird that hides its head in the sand.  You can learn 
alot about the physics of music just by playing with a few 
parameters.
 
When you first start out playing with a patch editor, the 
best thing to do is just start changing parameters and see
what it does to the sound.  Sometimes a small change will
not seemingly make an audible difference, or sometimes it
will convert a flute into a jack hammer.  Some of my most
interesting patches came about by accident.
 
Patch editors have several limiting factors.  First, a patch 
editor can't control a function that does not have a MIDI command
assigned to it.  Second, the quality of the editor depends 
upon the programmer's interpretation of how the synth's
functions should most usefully be displayed.  Third, you
have to wait for someone to write an editor for your particular
piece of gear, and if your synth never becomes popular enough to
support a patch editor, you're out of luck.  At best there is 
a several month lapse between the release of a new synth and the
appearence of it's patch editor.  Finally, you have to go out and
buy a new patch editor for each piece of gear you bought.  If 
you have several editors by different software companies, they 
are probably not compatible, and you have to learn new interfaces
for each.
 
PATCH LIBRARIANS
 
Once you have created your newest patch emulating a lizard
belching (played backwards), you will probably want to save
it for future generations to cherish.  Unfortunately, your
synth only has enough memory for 50 patches, and in order
to store the lizard, you'll have to wipe out the chorus of 
moaning Swedish milk maids.  Some synths let you store patches
on external media, such as cartidges, cassettes or disks.  These
come in all kinds of non-compatible shapes and sizes, and usually
are very pricey, and sooner or later you'll fill them up too, so
we're back to the Lizards vs. Milk Maids dilemma.
 
A patch librarian lets you store patches to disks on your computer.
This is nice, because computer disks are cheap, reliable, hold lots
of data, and will probably be around long after the synth manufacturer
has stopped supporting the media your synth uses.  The number of patches
that your synth can hold in active memory defines the "bank" size 
for your synth.  Librarians can usually swap individual patches,
or entire banks of patches with your synth.  Then you can create
custom banks on your computer, and load them to your synth as 
needed.  For instance, if you are playing out with your metal
band on Friday, just load up your "BONE CRUSHER DEATH SCREAM" bank,
and you're ready to go.  For your Saturday morning Polka gig, you
load your "HONKS AND OOMPAS" bank, and for Sunday's New Age wedding, 
load up "INABTRUSIVE MELLOW EARTH TONES".  Sleep in on Monday.
 
"UNIVERSAL" PATCH EDITOR/LIBRARIANS
 
Recently, music software companies have started to release
"universal" patch editors.  These programs are designed to be
general enough to control any piece of MIDI gear.  Ideally,
this sounds great.  You just have to buy one editor and then you
are done with it.  You only have to learn one interface.  You
can now talk to all of your weird obscure old synths that nobody
ever wrote patch editors for.  You are ready to conquer the world.
 
Hang on there, cowboy!  There are problems in paradise.  You see,
even though the warring factions of synth manufacturers managed
to agree on an external language that allowed their synths to
communicate in general terms, they also provided for special
codes that allowed MIDI control of company proprietary features.
These codes are called "System Exclusive", and every manufacturer
has their own way of dealing with them.  The basic way they work is
that a special system exclusive byte is transmitted alerting all
synths that a SysEx message is about to follow.  The next byte
is a manufacturer's code, and all synths by other manufacuter's
are supposed to ignore all of the following data until the end
of the SysEx transmission.  Here's the problem...the contents
of the SysEx message have not been standardized, so a universal
patch editor has to be able to recognize not only every manufacturer's
code, but it must know exactly how all the features of every
existing and future synth work (single manufacturers are not even 
consistant from one synth to the next).  Well, this is impossible, of 
course.  
 
Another approach is to create a patch editor that is so generic that
almost all synths will be able to use it after you enter in some
specific System Exclusive codes into a menu.  The problem with this is
that a generic patch editor will most likely not support many of
the special features unique to your synth.  In attempting to create
an editor that is useful for all synths, you end up with an editor
that isn't useful for any of them.
 
Bob Melvin came up with a nifty solution to most of these problems.
 
X-OR
 
Bob Melvin designed most of Dr.T's machine specific patch editors
using the name "The Caged Artist".  After poring over the guts
of scads of synths, he was able to see what most of these
machines had in common, and where they differed.  He then went
about designing a skeleton patch editor program based on the 
common features of synthesizers.  This program is called "X-or",
because it deals with system eXclusive data.  The details of each 
specific synth are kept in a seperate file, called the machine's 
"Profile".  The idea is that once you buy the universal editor, 
all you have to do is get a profile for each of your individual 
machines.  You do not have to pay for the profiles, but you do
have to wait for them to be written...or, you can write them
yourself.
 
X-OR THE PATCH EDITOR
 
How can a universal editor control a synth as well as a machine
specific editor?  The secret is in the profile.  Profiles can
be as simple or as complex as your synth.  X-or graphically 
displays controllers in several forms.  Sliders are used the
same way pots are used on a physical device, and a numeric
display constantly gives the current value.  Text boxes come
in several flavors, and can be used to select options.  One
of the most powerful editing features is the Envelope Box,
which lets you graphically control several complex parameters
at once.  It is not easy to describe these features, but it
is easy to use them.  The profile writer has all of these
tools availible to him.  
 
X-or has some fun "extras" that are great for patch editing.
Suppose you have two patches, called GROWL and WHINE, and you
want to use some parameters from each to create a GROWLY WHINE
patch.  X-or lets you transplant sections of patches and merge
them in any way you wish.  If this sounds too tedious, a
randomizer option will do it for you, and create an entire
bank of patches using various combinations of the two parent
patches. Then you can listen to them and keep any or all
that you like.  Kind of like genetic engineering.
 
Complex synths may be operated in several modes (Single, 
Layered, Multi, etc.).  X-or deals with complex machines by 
breaking them down into multiple "instruments".  A typical 
multi-timberal synth may have several instruments, wheras a 
simple sample playback unit may only have one.  X-or uses
this "divide and conquer" method to break the information
into reasonable chunks.
 
X-OR THE LIBRARIAN
 
You can store patches individually, in banks, or in a library.
The library is like a giant bank with no size limit.  When you
store the patch, you can write a brief description of it, and
assign it key words.  Key word describe a sound and divide it
into several categories, like PERCUSSIVE, ELECTRONIC, HORNS,
STRINGS and so on.  Then X-or has some database like searching
functions that let you find all the patches with one or more
key words.
 
After you have made a library and some banks, it is easy to
mix and match patches, just by dragging a patch between
windows.  You can have a single patch in as many banks
as you want, but you can't have redundant patches in the
library. 
 
X-OR THE SYSTEM MANAGER
 
X-or does more than just replace your instrument specific editors,
it helps you manage all of your sound and effects modules in such
a way that it lets you treat them all as a single instrument.  Say
that on your future hit single "I'm a Hairy Chested Guy With Huge
Private Parts", you are using two sounds on your multitimbral synth
(SEXY STRINGS and BEEFY BONES), your sampler (with CRIES OF AMAZEMENT), 
and a digital delay (...ELAY...ELAY...ELAY...).  Then you want to
load up your follow-up single, "Well Size Isn't Everything" using
SORROWFUL STRINGS and MOURNFUL MARIMBA on the synth, HYSTERICAL
LAUGHTER on the sampler, and FAST SLAPBACK on the delay.  Doing
this by hand can be tedious, and X-or simplifies the process
considerably, by taking a snapshot of the configurations of all
of your machines, and saving them in a file called a "performance".
The next time you want to use these performance settings, select
"Load Performance" from the menu, and X-or will sequentially restore 
the patch settings of each of your machines.
 
There is a catch here.  Since many System Exclusive data transfers 
require handshaking ("I'm okey, you okey?", "Sorry, I just washed my 
hair...", "I'll wait...Ready yet?", "Yep.", "Okey, here it comes!"),   
X-or must have  a two way communications link with all of your 
modules...even your slaves.  In order for X-or to talk to all of your
machines, you either have to constantly re-patch your system, or
buy a programmable MIDI patch bay (frankly, once you have more
than 2 MIDI devices, you'll probably want a patch bay even if you
don't get a univeral editor).  When X-or loads a performance, it
first instructs your patch bay to set up a two way MIDI link between
your computer and your synth, and then loads the previously saved
patch.  It does this for each machine in sequence, until all are
playing the patch that was used when you saved the performance.
Now you don't have to spend ten minutes fiddling with knobs
and buttons every time you change song settings.
 
X-OR AND KCS
 
If you run X-or as a module in Dr.T's Multi Program Environment (MPE),
you can access KCS sequences from X-or. In X-or the right mouse button
can be configured to play a note or glissendo on the currently selected 
synth, or you may play the current cue loop in KCS or Tiger Cub.  This
is great if you are playing with a patch and want to listen to it in
the context of a song.
 
The new version of Dr.T's song editor will let you load an X-or performance
without even leaving the song editor.  (Actually, this feature is
implemented in the song editor, but we'll have to wait for the next
version of X-or before this is working.) An MPE module "X-Load" can
also load a performance from within KCS.
 
The extended MIDI channels are not currently supported by X-or, but
will be in the next release.
 
Oh, you'll need more than one meg of memory to run X-or and KCS at the
same time (I can fit KCS, X-or, TIGER and the song editor in 2 megs
on my ST).  MIDI software tends to eat up lots of memory.  You can
configure the buffer sizes of X-or so it only uses as much as you 
need for your setup.
 
X-OR THE MOVIE
 
It takes a bit of work to configure X-or to work with your system.  You
need to set up a seperate folder for each instrument, and you will have
to set up a patch for your MIDI switcher for each instrument to communicate
with X-or.  Then you may have to tweak some timing parameters to
get everything working.  However, once you've gotten it going, you'll 
never believe you got on without it.
 
I think of X-or as a work in progress.  It is so big and so ambitious, that
it is a miracle it works at all, let alone as well as it does.  It does
need some refinement, however.  Occasionally my MIDI switcher chokes on
all of the Sysex data being thrown around, and behaviour isn't always
predictable.  Bob Melvin is accessable through Dr.T's bbs, and is
always helpful.  He actually borrowed my old Korg 707 and spent two
solid days writing the profile for me last summer (before I learned to
do it myself).
 
Note that synths aren't the only machines that can benefit from
X-or.  I program my MIDI patch bay from X-or, and you can also
set up patches for effects boxes, guitar amps, mixers, and anything
else that speaks MIDI.
 
X-OR THE BARBARIAN (E-OR)
 
If a profile doesn't exist for your synth, you are not entirely
out of luck.  You may write your own profile using a program
called "E-or", which comes with X-or (or at least it did with
the Atari ST version).  Profile writing should only be attempted
by people with programming experience and a knowledge of 
MIDI, because the documentation is sketchy, and the program
has it's own assembly-like language.  (It also helps to be
able to think in binary and hex.)  And that's not the
bad part!  The bad part is that synth designers are the
most warped group of hackers on the planet, and some of the
things they do to get their synths to work are just plain
weird.  You will need a complete MIDI spec on your synth 
before you can embark on your journey (write the manufacturer).
Having said all this, I will say that I have written
two profiles and have modified another, and it is a most
satisfying hack.  
 
E-or is divided into several screens, and most of the dirty work
of writing a patch editor is done for you.  For graphics, all you
have to do is choose what kind of interface box you want (slider,
text box, envelope box, etc.), assign it to a function, and
assign the screen coordinates.  Modules and functions are listed
in tables, so this is done simply by matching table index
numbers (it's easier than it sounds).  Most of the I/O routines you
will need have already been written, and all you have to do
is map them to graphic modules.  The only times you have to
get into the E-or programming language is when you have to
work around some ugly kludge on the part of the manufacturer,
or if you want to do something "creative".  Okey, you also
have to program the basic transmit and receive routines, but
they are pretty trivial.  Bob makes it easy by letting you
specify one of several data packing schemes used by 
manufacturers by making the details invisible to the programmer.
My main complaint with E-or is currently you can't comment
your code.  The editor is a little cumbersome, but never
really gets in your way.  The programming language is
broad enough to tackle most tasks, and has many MIDI specific
opcodes that make the low level stuff invisible to the
programmer (i.e. you won't have to worry about device drivers
and interrupt  handlers).  It can be easily understood
by anyone who has worked with an assembly language.  
 
Even if you don't want to write your own profile, you may
want to go into E-or to customize an existing one.  This is
much easier than writing one from scratch.  In fact, if all
you want to do is re-arrange the way the controls appear on
the screen, or want to re-label some parameters, you don't
have to get into the "programming" part of E-or at all.
 
X-OR THE END
 
If you only have one synth, you probably won't need X-or if an
instrument specific editor is availible.  Even so, you may
find that the hooks to KCS and Tiger Cub make the extra expense
worthwhile.  If you have several synths and hate having to re-wire
and re-configure your system all the time you change scenes, you'll
find if very useful.  If you have an obscure or obsolete synth that
nobody wrote an editor for, you'll find it will not only make your
life easier, it will breathe new life into your old synth.  If you
only work with pre-programmed patches and samples, the library
functions alone will make this a good investment, and if you like
to get into the guts of your machines and tweak parameters, it's the
only way to go.
 
Although X-or is somewhat difficult to set up, you only have to
do it once.  It is very easy to use once it has been configured.  
Adding on new synths is not difficult once you've gotten the initial 
setup working.
 
Currently there are over 100 profiles availible (they come with
the program on a separate disk), and more and more people
are writing them and uploading them to bulletin boards (Dr.T's
uses the Berklee BBS in Boston for tech support, and new
profiles show up there regularly).  Now that X-or has been ported
to the PC, and the Mac version is due out in March, there should
be lots more profiles coming out (they are transportable between
machines).  I'm not sure if there is an Amiga version of X-or, but
if not, there will be in a matter of months.  Poor Bob has been
very busy!
 
The fact that X-or will be running on four platforms (ST, Mac,
PC and Amiga) bodes well for it's survival prospects.  Some 
manufacturers are paying Dr.T's to develop profiles for new synths 
as they are released.  Since profiles are transportable, it is 
conceivable that this format will out live the machines it is 
currently running on.
 
X-OR THE ADVERTISEMENT
 
Oh, and if anyone needs a profile written, I'll be glad to do it
if you'll buy me the synth first.  :^)
 
-Jonathan the verbose.
**********************************************************************
Jonathan Whitcomb                    UUCP: <...!mcnc!aurgate!whitcomb>
(919) 850-6231                       I'm not a software engineer,
Raleigh, NC                          but I play one on TV.
2132.22Hybrid Arts GenEdit For Atari STRGB::ROSTIf you don&#039;t C#, you might BbTue Aug 20 1991 12:128
    The latest issue of EM has a review of Hybrid Arts' Gen Edit for the
    Atari ST.  It's not too favorable, but the real drag is that in the 18
    months since it came out, Hybrid Arts has done no upgrades and added no
    new templates (though some third party programmers are selling new
    templates).  A much improved Mac version is promised but it looks like
    they have decided that the Atari no longer needs to be supported.
    
    							Brian
2132.23Vote for Opcode's GalaxyEICMFG::WJONESCommuting Loon: Autocheck-in ModeThu Aug 22 1991 08:4216
Re: .20

I don't know if you're still looking, but I recently bought Opcode's Galaxy.
It is packaged with one heck of a lot of editors as well as a librarian. I've
only played with it a bit (three hours or so!) but it impressed the socks off 
me since everything was clear and easy to understand/use. It cost me $249 but
it was well worth it. The price includes three editor manuals which you select
on your registration card; you can order more for $15 each if you need them.

If you use Opcode's Vision, then it becomes even better since you can take
advantage of their publish/subscribe features (pre Mac system 7!) which allows
you to use names rather than numbers.

The only thing I haven't figured out is how to get it to access ROM cards...

Gavin