[Search for users]
[Overall Top Noters]
[List of all Conferences]
[Download this site]
Title: | * * Computer Music, MIDI, and Related Topics * * |
Notice: | Conference has been write-locked. Use new version. |
Moderator: | DYPSS1::SCHAFER |
|
Created: | Thu Feb 20 1986 |
Last Modified: | Mon Aug 29 1994 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 2852 |
Total number of notes: | 33157 |
2121.0. "Opcode Vision Sequencer for Macintosh" by 4GL::DICKSON () Mon Sep 18 1989 13:14
For $10 Opcode will send you a demo version of "Vision". I got one,
and following is the 8 pages of information contained in the TeachText
files on the disk (in lieu of documentation). I have run the text
through Runoff so it looks better.
Vision Overview
Opcode Systems, Inc.
1024 Hamilton., Menlo Park, CA 94025
(415) 321-8977
This overview will give you some general information about Vision.
You should probably read through it once before playing with the
Vision demo. Then, using MultiFinder, you can open this overview in a
word processing program and use its "Find" command to locate
information about specific Vision features.
Vision is a real-time MIDI sequencer, editor, and interactive
performance tool for the Macintosh computer.
Vision is based on earlier Opcode Sequencers - if you are familiar
with them, you will feel at home because things are set up in much the
same way. However, you will immediately discover that you can now see
your music on the Macintosh screen - two types of windows with
powerful commands for displaying and editing your data (graphically
and as lists of events) have been added. And, virtually every feature
which was unique to Opcode Sequencers (generated sequences,
subsequences, trigger modes, etc.) has been extended with increased
functionality to allow even more sequencing possibilities.
1 Events, Tracks, and Sequences
Vision allows you to record, play, edit, and store music information,
and some other things like meter, tempo, and text. This information
is stored in tracks - each track contains a stream of events, which
can be sent to as many as 16 different MIDI synthesizers. For each
event, the track stores the time of the event, which MIDI instrument
is used to play the event, and a description of the event itself.
Time is expressed in "metrical time": the bar and beat in which the
event happens is shown. For timing accuracy, beats are divided into
480ths of a quarter-note. These tiny time slices are referred to as
units.
Tracks are a little like the tracks on a tape deck: each one contains
separate information, but they play simultaneously. A collection of
tracks is called a sequence: it's a little like a passage, or song,
on a piece of tape. Each sequence may contain up to 99 tracks. Every
sequence also has a meter track and a tempo track: these tracks
contain the time, key signatures and tempos which apply to the entire
sequence.
To stretch the tape analogy, you could say that just as you can have
several songs on one reel of tape, you can have dozens of sequences in
a single Vision file. But you can access up to 26 of the sequences
instantly, and chain them together into "play lists". This makes
Vision more like a CD player than a tape deck. In fact, Vision is to
Vision overview Page 2
a CD player as a CD player is to a tape deck.
2 Recording and Playing Back
When you start up Vision, three windows appear on the screen. The
Control Bar at the top is used to supervise most of the play and
record functions of Vision. The File Window at the left shows the
sequences in a Vision file: at this point only one, Sequence A, is
shown. A Sequence Window for Sequence A is opened on the right.
Track 1 is automatically record-enabled, so you're ready to record
immediately.
There are many ways of recording music into a Vision track. There is
step recording, in which you can record one note or chord at a time,
and real-time recording, in which you record a MIDI performance as
time passes. In each record pass, or "take", you can replace the
entire track; you can punch record, recording over just part of the
track; or you can overdub, combining what you play with what is
already in the track.
There is also a special type of recording common to drum machines
called loop recording. This process of real-time recording can be
used to "build the groove": each time through the loop (which can be
set to any number of bars), you hear what you have just recorded, as
you overdub more parts over it. You can even change MIDI channels
while in record.
You can specify a starting point to be used for recording, called a
Punch In point. Vision will either wait until you play a note, or
give you a countoff, starting some number of bars before the punch in
point, but not actually recording until the punch in point is reached.
You may also specify a Punch Out point, which will automatically stop
recording when it is reached.
After recording the first track, you'll probably record some more.
Pretty soon you'll have a sequence full of tracks. You'll find the
Sequence Window provides the opportunity to quickly solo and mute one
or several of these tracks simultaneously. You can reorchestrate your
music by assigning different synthesizers to your recorded tracks,
even as they are playing.
You can experiment with different values of quantization, if you
didn't play your music in perfect time, or with time shifting, if
you'd like to slightly alter their feel. Each track may be named, so
you can easily remember what's on it.
3 Editing
Once you have recorded one or more tracks, there are a lot of things
you may want to do to them. Perhaps you played some extra notes where
your fingers slipped: you can easily get rid of them. Maybe you want
the timing of what you played to be more accurate, or even
mechanically perfect - you can easily quantize it. You might want to
Vision overview Page 3
move some notes from one part of a track to another: you can easily
cut and paste them. Maybe some notes should be up an octave (or maybe
you meant to play minor instead of major): you can easily transpose
them.
All of these operations (and more!) can be done in Editing windows.
Each editing window lets you see the music one track at a time. If
your sequence contains several tracks you can easily switch from one
to another. If a track contains music for more than one synthesizer,
you can easily switch between instruments, or look at everything at
once.
The Graphic Editing window provides the best view of notes: they look
like they would on a player piano roll. You can select notes by
clicking on them, and change them by dragging.
The List Editing window provides a more detailed view of notes and
other Vision events: each one is simply listed in chronological
order. You can select and edit them by clicking and dragging, or by
clicking on one of the fields and entering a new value.
Both windows constantly display what is in the track, and what is
selected. If you make a change in one window, it shows up in another.
If you record into a track, the changes are shown as soon as you stop.
(If you step record, each note is shown immediately!)
Simple editing commands operate very similarly to Macintosh word
processors: select what you want to copy or remove, choose Copy, Cut,
or Clear with the keyboard or the mouse; select where you want the
Clipboard to go, choose Paste (or Merge or Insert). If you would like
to listen to the part of the track that you are looking at, you can
select it, and choose Play Selection. These editing commands work the
same way whether you are using a Graphic Editing window, a List
Editing window, or both. If you select more than one track in a
Sequence Window, making a change in any of those tracks' Graphic Edit
or List Edit window will affect all the tracks you have selected.
The Graphic Editing window also contains a Strip Chart. You can edit
note velocity or duration, or any modulation event including
controllers using a bar graph. Editing is as simple as drawing a line
across the Strip Chart with the mouse: this line can be used to
create, or modify existing data in numerous ways including scaling,
adding, subtracting, limiting, and randomizing.
More advanced editing commands are also available. First, there is a
very powerful Select command which lets you enter a set of conditions:
all events meeting the conditions are selected. After selecting the
events you want, in addition to copy/paste editing, you can transpose
them, either from one scale in one key to another scale in another
key, or using an arbitrary map. You can quantize them, entering not
only the resolution but other parameters which let you perform less
mechanical quantization (this edit quantization is in addition to the
real-time play quantization mentioned above).
Vision overview Page 4
After selecting a particular range of time, you may: reverse the
order of the events in that time, compress or expand MIDI events to
correctly fit the displayed barlines, with compensation for tempo; or
automatically generate smooth accelerations of tempo to make a piece
of music fit a predetermined amount of time, as in film scoring.
4 Sequence Chaining: Subsequences and Queueing
Vision is a "pattern-oriented" sequencer, which means you are able to
record several separate sequences and link them together into a song.
To do this, the first step is, of course, to record several separate
sequences. As you can see in the File Window, each sequence
corresponds to a letter from A to Z. Typing this letter instantly
starts playing the associated sequence.
To construct a song, you can record a string of sequences into one
track. The easiest way to do this is to get into Step record, and
then type the letters while recording the track. The Counter will
automatically advance by the length of the sequence you enter.
If you want to experiment with the order of several sequences before
you chain them, or if you want to play several songs in order at a
live performance, you can Queue them. In Queue mode, typing a letter
when a sequence is playing causes the letter to "wait in line" for its
turn to play. As many as 16 letters may be waiting, queued up. When
the current sequence finishes, the next one begins.
Once a sequence is recorded into a track, it's called a Subsequence.
At that point, it becomes an independent copy of the letter-key
sequence in the File Window. If you change (or even delete) the
sequence in the File Window, the subsequence will be protected safely
in its track. If you edit the subsequence the original remains
unchanged. A single file can contain hundreds of sequences, certainly
enough for playing a long performance without reloading (assuming your
computer has enough memory, of course).
5 Generated Sequences
In addition to normal "multitrack" sequences, Vision has a different
type of sequence called a Generated Sequence. As introduced in the
original Opcode Sequencer, a generated sequence has the capability of
playing its events in any order, including randomly.
In Vision, generated sequences have been extended. They give you the
ability to record a series of notes in one track, at your leisure:
timing is not an issue. A rhythm track can then be recorded allowing
you to concentrate on the playback timing, instead of what notes you
play. The generated sequence combines the two tracks, playing the
notes in the note track using the rhythms of the rhythm track.
Vision overview Page 5
The note track and rhythm track are standard Vision tracks which may
be edited, and copied and pasted from a generated sequence to another
sequence, generated or not. Also, the notes produced by a generated
sequence may be captured directly into any track of any sequence,
where they may be used from that point onward simply as notes.
6 Live Performance
In addition to studio-based MIDI editing, Vision has a number of
capabilities which make it appropriate for interactive live
performance. First of all, as in the original Opcode Sequencer, the
MIDI Instruments provide output mapping which makes reconfiguration
from one MIDI setup to another easy: each event plays on an
Instrument, which has a channel that can be changed, even while
playing.
The Instruments in Vision go several steps further. There are 32 of
them, so you can use all sixteen MIDI channels on both serial ports.
Each one can be layered, playing simultaneously through up to eight
synthesizers. Each layer gives you real-time transposition and
velocity scaling, so you can balance the levels of your synthesizers
without changing the tracks or the synthesizers.
The Input Map allows simultaneous recording on several MIDI
Instruments, for easy real-time transfers from other sequencers, or
recording of MIDI jam sessions. It also allows setting up versatile
keyboard splits, where each zone on a keyboard may be independently
transposed, and assigned to different instruments.
Another live performance capability of the original Opcode Sequencer
is the ability to use the keyboard to trigger sequences, and to
transpose sequences which are playing back. The Input Map allows any
zone of any MIDI keyboard to trigger any sequence, or to transpose
playing sequences.
Vision may be remotely controlled by the MIDIKeys and the Faders. The
MIDIKeys translate MIDI notes and footswitches to Macintosh
keystrokes. Since most of Vision can be controlled by the Macintosh
keyboard, this extends that control to your MIDI keyboard. If you
only have one keyboard, you can define a MIDIShift which can make your
keyboard control Vision only when MIDIShift is held down.
The Faders are used to control more continuous functions, including
tempo, and velocity scaling of MIDI Instrument layers. In addition,
each one can send a MIDI controller message on any instrument. A
fader may even be controlled by an external MIDI controller, allowing
continuous remote control as well.
7 Players and Queuing
Like its predecessor, Vision has nine Players, which can be used to
play sequences independently. Each Player has its own Queue for
playing sequences in order. And, any sequence can be set to start at
Vision overview Page 6
a particular part of a bar, so that when you type its letter, it will
wait until that beat "comes around" before it stops the previous
sequence, and starts playing itself, so you can interactively, but
synchronously, start any sequence at any time.
8 Synchronization
Vision may use either the Macintosh's internal clock, or it may be
externally synchronized to either standard MIDI sync (beat clocks), or
MIDI Time Code (the MIDI form of SMPTE Time Code). This allows using
it to add "virtual tracks" to a real tape recorder, which might
contain voice and other tracks which are not easily synthesized. It
also lets you use it as part of a larger MIDI system.
9 File Compatibility
Of course, Vision reads and writes MIDI files, so you can easily move
your music between it and other sequencers or music creativity
programs. And it can transcribe any sequence into a notation file for
Deluxe Music or Professional Composer, and open those files so you can
play them. (Unfortunately, the Vision demo program does not write
MIDI Files or notation files).
10 On-Line Help
Since Vision is a Macintosh program, you probably will often just try
something to see what happens. We have tried to make sure that it
does what you expect it to do in these cases. But if you ever are
confused, on-line help is just a click away: holding down the
Command, Option, and Shift keys will turn the cursor into a question
mark; then selecting from any of the main menus or clicking on just
about anything on the screen will open a window which will tell you
about what you clicked on, and, in many cases, offer some tips for
using that feature.
We think you will find that Vision is a very powerful yet easy-to-use
sequencing environment. You will probably be able to work more
quickly than ever before. We hope you enjoy the Vision demo, and we
hope you become a Vision owner.
11 Additional tips
Since you don't have a manual for Vision, here are a few tips to help
you along.
First of all, almost anything on the screen which is boldface is
editable. Just click on it: you'll either get a pop-up menu, or the
cursor will change to thin arrows. You can then type a value, or hold
down the mouse button, and move the mouse up and down like a fader to
change the number. You can enter MIDI notes using the MIDI keyboard.
Vision overview Page 7
Remember that on-line help is just a click away: holding down the
Command, Option, and Shift keys will turn the cursor into a question
mark; then selecting from any of the main menus or clicking on just
about anything on the screen will open a window which will tell you
about what you clicked on, and, in many cases, offer some tips for
using that feature. You should read the help for every icon in every
window. The "Keyboard Shortcuts" command in the Help menu has some
particularly useful tips.
The little whirly icon in many windows, called the Mogrify icon, opens
a menu with important commands for that window. For the List and
Graphic windows, it opens the Edit and Do menus. Be sure to look at
these commands.
To select a sequence in the File Window, or to select a track in a
Sequence Window, or to select an event in a List Window, click on the
black dot at the left edge of the window. It will change into a
hollow triangle to show you that it is selected. You can select
several lines in a window by dragging over other dots, or by
Shift-clicking or command-clicking. Double-clicking on a sequence dot
or triangle opens a Sequence window; double-clicking on a track dot or
triangle opens a Graphic window (or a List window if the track doesn't
have notes). The icons at the upper left may be used to open windows,
or to activate them - read their help for more information.
11.1 Control Bar
The Play button plays the sequence that the Record button records:
the sequence's letter is shown in the Record button. If you are
editing a track from another sequence, use the Play Selection command
(command-spacebar), NOT the Play button in the Control Bar (which will
play the record sequence, not the one you're editing).
The MIDI channel used for Thru and recording is shown in the
upper-right corner, next to the word KBD. You can easily select any
of the first ten MIDI channels by typing command-1 through command-0.
If you name your synthesizers in the Instruments window, their names
will be shown here.
The Map check box MUST be checked if you are using the Input Map, the
MIDIKeys, or controlling the Faders remotely. If you are recording
several channels on one pass, use "Make from Instruments" in the Input
Map's Mogrify menu so that each channel will be recorded separately.
If you aren't recording several channels at once, use "Clear All" in
the Input Map's Mogrify menu so that everything is channelized to the
instrument selected for KBD.
11.2 Sequence Window
To set the tempo of a sequence, click in the small tempo in its
Sequence Window, NOT in the large tempo in the Control Bar. If you
change the tempo in the Control Bar, the sequence won't remember the
change.
Vision overview Page 8
To loop a track, click directly on the double-bars around the track's
number of bars. Repeat dots will show up, indicating that the track
is looped. The sequence length is set next to the meter and tempo
tracks; if you have a 12-bar looping track, and the sequence length is
48 and is not looped, the track will loop four times, and then the
sequence will stop.
To edit part of a track, you must open an editing window; whenever the
sequence window is active, you can only operate on entire tracks.
11.3 Graphic Window
Read the help for the telescope icon carefully to find out how the
Option key makes zooming in and out very easy.
In a Graphic window, you can move notes just by dragging them. The
cursor will change to show you how they will move: clicking in the
left part of a note will move it left and right, in time; clicking in
the middle will move it up and down in pitch. Clicking in the right
part will change the duration. If you select several notes by
selecting a rectangle, or shift-clicking, moving any one of them will
move all of them; holding down the Option key will make a copy of
them.
Clicking on the words Strip Chart at the bottom of the Graphic window
lets you see velocity, duration, controller events, tempo, program
changes, text, etc. You can change these things simply by drawing
lines: clicking on the word Set at the left controls the effect that
the lines have. Program changes and text-type events may only be
displayed in the strip chart: you must enter them in a List window.
If you are going to move sections of a track around, use the I-Beam to
select the parts of the track that you would like to copy, and the
place you'd like to paste. You may want to quantize the cursor so
that the selections occur exactly on bars or beats. To copy from the
middle of a track to the beginning of a new track, be sure to open an
editing window for the new track, and select the beginning before you
paste.
11.4 List Window
Set the Start Edit point, in the upper left corner of a List window,
before inserting an event using the Insert Event icon.
11.5 Miscellaneous
The Panic button, which is located in the Faders window, is used to
turn off stuck notes. You can also type exclamation point (!) in
order to panic. It takes a long time, particularly if you are using
both the Modem and Printer ports. Watch the lights on your interface,
if any, to monitor its progress.
T.R | Title | User | Personal Name | Date | Lines |
---|
2121.1 | Scaling time | 4GL::DICKSON | | Wed Sep 20 1989 13:56 | 15 |
| That item on scaling time and inserting tempos at the same time caught
my eye. It works like this: You select some range of events and
invoke "Scale time". In the dialog box you get to say, essentially,
"Make these events fit into M measures plus B beats plus T ticks
assuming a time signature of X/Y". Then you check the box that
says "Insert tempo changes to preserve timing".
Presto you will have changed the events to fall properly on bar lines
(assuming uniform tempo over the range) but on playback the timing
will be the same.
MTP does not have this. Neither does PRO4, according to their tech
support. (PRO4 is just shipping by the way.) I can't tell about
Performer v3 from the brochure. It has "scale time", but doesn't say
any more about it.
|
2121.2 | I got it | UNXA::LEGA | Bug Busters Incorporated | Thu Sep 21 1989 16:22 | 16 |
|
Well, for whatever its worth.
I got Vision up and running on my Mac 2cx.
I estimated it will take me at least a month of free time to
really get into it and understand it enough to do quality work.
First impression, excellent.
The documentation is good, the program flows with you,
and its really cool to see all your music tracks running
at once, and be able to click to each part and tweak it.
(this is my first software package for midi, so I'm naiive)
If anyone has anything they'd like me to look up or whatever
let me know.
Pete
|
2121.3 | | KOBAL::DICKSON | | Wed Sep 27 1989 15:39 | 3 |
| What kind of copy protection does it have?
What is in version 1.1?
|
2121.4 | hw? | NUTELA::CHAD | Ich glaube Ich t�te Ich h�tte | Mon May 14 1990 13:47 | 5 |
| What requirements does it have hardware wise?
Thanks
Chad
|
2121.5 | reach out &.... | NWD002::EVANS_BR | | Mon May 14 1990 15:28 | 12 |
| re: .3, and .4
I notice .2 was Sept, and y'all wrote lately, so I thought I'd respond
to prevent blockages.... I'd recommend calling a MAC/Music store
My take is no copy protect, and requires a MAC+, 1 Mb RAM or better.
This is from memory a while back, so probably faulty. Hence the
suggestion to call a store.... Computers&Music (415)994-2909, or
ComputerWare (800)326-0092, or something more local (I don't have them
all in my little black book!!) :-)
Bruce Evans
|
2121.6 | from Opcode | NORGE::CHAD | Ich glaube Ich t�te Ich h�tte | Mon May 14 1990 17:23 | 4 |
| I just talked to a guy at Opcode and he said 1 meg (could be 1024ke) and
floppy 800k were minimum. HD and more memory greatly recommended.
Chad
|
2121.7 | Some info | RUGRAT::POWELL | Dan Powell/221-5916 | Mon May 14 1990 17:31 | 10 |
| Vision requires a Mac Plus w/ 1mb. A hard drive is recommended.
I'm using it on Mac SE/30 w/ 1mb and haven't had any problems.
Vision is copy protected and uses a install/deinstall procedure to move
it from one disk to another.
All in all it is a very slick program. The only nit I have is you can't
import names from other Opcode editor/librarians. They force you to buy
their universal librarian Galaxy.
|
2121.8 | expanded UrMac works too | NORGE::CHAD | Ich glaube Ich t�te Ich h�tte | Tue May 15 1990 10:11 | 4 |
| Vision doesn't require a Mac+ according to the Opcode tech I spoke to yesterday.
Only a Mac with 1 meg (so a 1024Ke would work too).
Chad
|
2121.9 | | KOBAL::DICKSON | | Tue May 15 1990 10:46 | 12 |
| As long as it has the 128K ROMs and enough memory. For example, if you
took a 512 (not 512e) and added more memory, that wouldn't be enough.
You need the new ROMs.
Anyway, if you don't have a hard disk it won't fit on a 400K floppy.
I have v1.1, and the application and its Preferences file almost
completely fill 800K. So I run with a stripped system in a RamDisk,
and the music stored on the other floppy. (in 2 megs)
I'll second the "slick". It is the best thought-out program I have
ever used, for any purpose, on any machine. (closely followed by
"Managing Your Money") DEC could learn a lot from studying it.
|
2121.10 | 1Mb min | UNXA::LEGA | Vax System V Engineering | Fri May 18 1990 14:44 | 12 |
|
I have Vision 1.1 on a mac 2cx and 4Mb. I would not run it
on anything less that 1Mb, and even on a cx with lots of
screens going it does get a little pokey occassionally.
It is very stable and feature laden. I really haven't found
anything I dont have a need for. Its taken months
to fully use it.
I highly recommend it.
Pete
|
2121.11 | EZ Vision | JRDV04::SUGIMOTO | We're gonna join the band | Tue Jul 31 1990 21:57 | 5 |
| EZ Vision, subset of Vision was released few months ago. Has anybody tried it?
As concerns cost and performance, EZ Vision's rival must be Beyond.
Which is prefer ? Especially when using sound generator without keyboard.
sugimoto
|
2121.12 | Published by Dr. T, but they are not the programmers. | RANGER::EIRIKUR | Eir�kur Hallgr�msson | Tue Jul 31 1990 22:03 | 10 |
| A warning about Beyond. I have not used it besides a brief look at the
demo, but it is a non-mainstream product for its publisher, and was
purchased from a third party. I wouldn't make a big commitment to it
without knowing whether it will be supported and upgraded.
It is quite possible that it is less restricted than EZ Vision--Beyond
is supposed to be a full-featured sequencer.
Eirikur
|
2121.13 | EZ vision no copy prot. Beyond CP? | NUTELA::CHAD | Ich glaube Ich t�te Ich h�tte | Wed Aug 01 1990 08:40 | 7 |
| One thing to keep in mind is that EZ Vision is not copy protected.
Anybody know if beyond is? And I was under the impression from
speaking to a DR Ts rep one night that beyond was going to be a big
thing for them...???
Chad
|
2121.14 | Step Record a Rest? | KOBAL::DICKSON | | Tue Sep 03 1991 11:56 | 5 |
| Is there a way in Step Record to enter a rest? I thought there was,
but I have not been able to find it, and it drives me nuts.
I have been hitting the highest key on the keyboard in place of a rest,
then going back later and deleting all notes on that pitch.
|
2121.15 | yes | NUTELA::CHAD | Chad, ZKO Computer Resources | Wed Sep 04 1991 00:28 | 14 |
| Yes, but I don't remember how. It was on the keyboard
itself (Mac keyboard). It has been awhile since I used
my Mac for Midi (or did anything Midiwise while I was at
school). try the spacebar. I think I hooked up a
MIDI-event thing (you know what I mean) to trigger this.
It has been a year or more since I did this. With the
version last year (1.1 I think), step entering got the Mac
confused if you didn't slowly hit each key with a pause
in between. Does it work better now?
Good luck! and report what you find
Chad
|
2121.16 | | KOBAL::DICKSON | | Wed Sep 04 1991 10:14 | 7 |
| Spacebar is the PLAY button. I would guess hitting that would take it
out of STEP-RECORD and start playing from the beginning. And opt-space
is "Play the selected notes".
I usually do not enter notes fast enough to confuse it, as it seems I
have to change the duration about every note or two. I use the numeric
keys for that.
|
2121.17 | good luck | NUTELA::CHAD | Chad, ZKO Computer Resources | Thu Sep 05 1991 01:46 | 17 |
|
> Spacebar is the PLAY button. I would guess hitting that would take it
There is a key for it though. I don't remember Vision at all.
Try TAB and keypad keys, like KP0.
> I usually do not enter notes fast enough to confuse it, as it seems I
> have to change the duration about every note or two. I use the numeric
> keys for that.
I had it set up like Master Tracks Pro usingthe Midikeys feature so that
one octave of the keyboard controlled duration and rests and the rest was
just input of notes. That way I could step enter without having to
leave the music keyboard. You can get going quite fast.
Chad
|
2121.18 | | KOBAL::DICKSON | | Thu Sep 05 1991 11:14 | 5 |
| Just my luck it will be KP0. I have the old keyboard. But if so
I'll set up a MIDIkey for it. At least I will not have to go back and
edit out all the C5's.
It isn't TAB; that puts it into regular RECORD.
|
2121.19 | SPACEBAR is rest while in step mode -- I just verified this | NUTELA::CHAD | Chad, ZKO Computer Resources | Fri Sep 06 1991 00:20 | 1 |
|
|
2121.20 | | SUBWAY::GRAHAM | The revolution will be televised | Wed Sep 11 1991 23:46 | 6 |
|
I have Studio Vision...and just verified it myself...you could rest
with the 'Play' from the main window (Studio Vision 1.31 on my MAC
IIci)...or the spacebar.
Kris..(Sound Tools, Sample Cell and Vision hacker)
|