T.R | Title | User | Personal Name | Date | Lines |
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1932.2 | VFX Specifications | SUBSYS::ORIN | Quid, me vexarius? | Thu Apr 06 1989 11:13 | 65 |
| < Note 1932.0 by ISLETA::SFAFRAK "Let me out of this file cabinet!" >
-< Ensoniq VFX >-
Scott,
Here is the info that I get from Jeff at Union Music, and the Transoniq Hacker:
Ensoniq VFX Specifications:
Keyboard: 61 key, weighted action, programmable velocity and pressure
sensitivity, poly-aftertouch without the keyclick of the SQ80 and EPS
Controllers: pitch & mod wheels, mod/vol pedal input, data entry slider
performance patch select buttons ala EPS, programmable dual
footswitch input for sustain, preset advance, and other
assignable functions (same as EPS)
Internal Memory: 32 Kbytes of non-volatile RAM for 60 internal programs
and 20 performance presets
Cartridge: 32 Kbytes for 60 additional programs and 20 additional performance
presets
Waves: 1.5 Mbytes internal ROM containing sampled waveforms
multi-sampled acoustic instruments in string, brass, bass, percussion
groups
Special modulation capabilities called "Transwave Spectral Interpolation"
Timbre-shifted versions of acoustic samples
modulatable start point and forward-backward playback modes on all
samples
Voice Architecture: 21 dynamically assigned voices
A single "program" can use up to 6 voices (layers)
2 independent mult-mode dynamic digital filters per voice
(low pass, high pass, variable bandwidth, band pass)
3 six-stage envelopes per voice
1 programmable pitch table per patch for alternate tunings
Output: 16 bit D/A conversion with 96dB dynamic range
First-order linear interpolation for wide transposition range
Linear phase output filters
Dynamic stereo panning per voice
Digital Signal Processor:
Custom VLSI 24 bit digital signal processor specifically designed for
audio processing.
Programmable stereo effects processing with dynamic performance control
capability.
MIDI: Poly, Omni, Multi, Mono A and Mono B modes
Multi-timbral, accomodating up to 12 simultaneous polyphonic MIDI
channels with separate programs and keyboard zones.
Global controllers in Mono modes for use with alternate controllers
(MIDI guitars, etc.)
Display: 2 line x 40 char fluorescent display, with 6 soft buttons for ease
of programming.
no sequencer
no disk drive
price point: $1800-2k
dave
|
1932.3 | VFX Sneak Preview | SUBSYS::ORIN | Quid, me vexarius? | Thu Apr 06 1989 11:43 | 74 |
| Here are some excerpts taken from the VFX Sneak Preview in the Transoniq
Hacker, "The independent News Magazine for Ensoniq Users"...
The VFX should become available in about 1 month.
=========================================================================
Craig Anderton, EM magazine:
"at a recent sneak preview the VFX sounded huge, with a degree of 'motion'
to the sound that we're just not used to expecting from a wavetable
synthesizer"
"The secret ingredient is the ability to modify the sampled waveform itself
in real time, in a manner reminiscent of how changing the pulse width on
analog synthesizers adds animation to the sound. An alternate point of
reference is the EPS, which by letting you modulate the loop start point
can also provide some pretty innovative effects."
"In many ways, the VFX sounds like the ultimate analog synth...fat,
animated, and rich, but with the stability and programmability of digital
technology."
"And, as you might expect, there's the usual easy-to-understand user
interface and polyphonic aftertouch."
[So there! Take that Keyboard!] :)
=========================================================================
Jim Johnson, JAMOS Music:
"The best way to describe this instrument is that it is to the ESQ-1
as the EPS is to the Mirage...sort of."
"Most important, it's a true synthesizer, not just a sample player or
workstation"
"The most impressive feature, in my view, is the inclusion of the
'transwaves', which are waves whose shapes can be modulated by any
modulator in the instrument. Ensoniq compares this with the old PPG
synthesizers"
"And yes, they really have improved the poly-pressure keyboard; it doesn't click
at all, and still feels nice and stiff."
=========================================================================
Bill Lewis, MCS Magazine:
The new sound chip is the DOC II 2 (called "Otis"), a VLSI chip from Malvern
The DSP is called the "ESP" chip
VFX stands for V LSI F/X (Effects)
- - -
=========================================================================
Sam Mims, Gig Magazine:
"The Prophet VS took a stab at dynamic waveform modulation a few years ago
by providing four oscillators per voice and giving the user a joystick or a
modulator to control the mix of these."
"The VFX, however, is the first synth ever to offer oscillators with which the
actual waveform can be modulated and the sound is fabulously alive, ever
changing with the complexities of natural sound or of new dynamic synthesized
soundscapes."
"There's no disk drive, but sounds can be stored on EEPROMs" [he means patches]
on tape or on SysEx dumps."
"Even completely dry, D-50 type sounds were beautifully ambient. With fully
programmable multiple effects, there will be no stopping it. Here is a new
breed of synthesizer and it's a sure champion."
|
1932.4 | Some first impressions | SUBSYS::ORIN | Quid, me vexarius? | Thu Apr 06 1989 12:11 | 56 |
| Some VFX impressions I get...
Pros:
1. New improved keyboard, fully polyaftertouch, no click, weighted?
I wonder if they really mean weighted. Most of these keyboards are
spring tension, not weighted.
2. Performance patch buttons!
3. Special modulation capabilities called "Transwave Spectral Interpolation"
Timbre-shifted versions of acoustic samples
modulatable start point and forward-backward playback modes on all samples
Sounds like a programmers dream come true. Plenty of 3rd party patch
library potential here.
4. 21 dynamically assigned voices
same as EPS
5. Output: 16 bit D/A conversion with 96dB dynamic range
great SN ratio
6. Digital Signal Processor:
Nice not to have to use outboards all the time. The D-50 internal
f/x are great.
7. No sequencer. Yay! Get a Mac and Master Tracks Pro!
8. No disk drive. EEPROM will probably be fine (ala D-50). My disk library
is getting unmanageable.
Cons:
1. multi-sampled acoustic instruments in string, brass, bass, percussion
groups
What? No piano? :)
2. Display: 2 line x 40 char fluorescent display,
I don't care for the fluorescent displays at all. The "flicker" is very
annoying.
3. Price Point: $1800-2k
If they were in the $1200-1500 range, they would compete with the D-50
better. I wonder if the SQ-80 will be phased out or price cut? This should
compete well with the Korg M-1, although lack of "traditional" keyboard
sounds may be a problem.
dave
|
1932.5 | VFX up close and in person | GUESS::YERAZUNIS | This is a _professional_ relationship. | Mon May 01 1989 15:55 | 80 |
|
I got to play with a VFX (and read the manual!) at Only Guitar on
Saturday.
Impressions:
The keyboard really hasn't changed much from the later SQ80
and EPS keyboards. It's not "clack-free", but it is "clack-reduced".
The sound architecture is:
21 chains of lfo/env/osc/filt in the system
The "osc" is not a simple oscillator. It's not a simple wavetable
either. The wavetables are these huge linear interpolations
between various wave samples- and there is a way to modulate
the frame pointer via any modulator so that a sound can cleanly
and continuously modulate along a wavetable. The various
waves are chunks of wavetable. One of the wavetables ("MULTI")
is the entire wave memory and you can modulate to any wave in
the whole wavetable memory by using it.
The filter is two filters in series, one LPF and one HPF, with
programmable rates and breakpoints
Between 1 and 6 chains are used per note sounded. Chain stealing
is priority (you specify hi/med/low on each chain in a
note) and oldest.
Each patch is composed of programs for 1 to 6 chains, plus a
configuration of the effects processor. There are two effects
"boxes", and you can route the output of each chain in a patch
to the output in either of "dry", "box1 only" or "box1 -> box2".
The effects are reverbs, delays, and chorus/flanging.
The modulation routing is ESQ-like but not as flexible. The
three envelopes are pre-allocated, for instance.
User interface:
80-char fluorescent display, 6 soft buttons. Lots of
single-purpose buttons to access the filters/oscs/lfo/etc.
5 octave poly-pressure keyboard, 2 patch select buttons, mod
and bend wheels. No sequencer, none.
Layering:
The control architecture is a lot like the EPS- it's zoned and
overshadowed, and one can pull new configurations in as needed.
Because the effects processors are shared, you have a choice
of which program's effects are used at any one time.
Sound:
It sounds a lot like a D-50. In some ways better; it's easy
to get a sound with the "air" of a D-50 but that still "cuts
through" in the mix like an (E)SQ.
Cost & Availability:
$1995. and now...
Accompanying Rumor:
The SQ-80 is virtually discontinued. Reason: It sold well, but
the VFX will blow it away on the high end and it can't compete on the
low end with the ESQ-1. Because it had a relatively high batch
size (10,000 units per "run" minimum) Ensoniq will not build
any more of them unless there is sufficient demand for another
production run.
This still doesn't explain the sillyness of not having a built-in
sequencer in the VFX. I personally consider that a strategic
error. Can this be a case of "Lack of inter-organizational
communications?" Nyahhh...
IMHO;
-Bill Yerazunis
|
1932.6 | Plz elucidate. | DYO780::SCHAFER | Brad - back in Ohio. | Tue May 02 1989 13:36 | 10 |
| So this is a *21 voice* synth? (wha...?)
And how did it *sound*? (Like a D50 was a bit vague for me.) From
your review, I couldn't tell whether you were impressed or not. Is it
gritty like other Ensoniq stuff? Poly-timbral? Etc.
Would you say it's better for producing sythesized textures or
recreating acoustic intruments?
-b
|
1932.7 | I liked the sound -- but the price...
| MISING::SFAFRAK | Paperless society my ... | Tue May 02 1989 19:06 | 19 |
| I heard the VFX yesterday and I really liked what I heard. The sounds were
explosive and really FAT. The machine is exceptionally quite, not the noise you
hear from some other synths (D50, ESQ, etc.). The keyboard is somewhat improved
but I still think they can do better. I think they rushed the patch creation
phase of pre-production because I notice many patches were not tuned to key --
stacking some of these patches created some horrible sounds.
$1995.00 is slightly high for just a synth, albeit powerful, but no disk drive.
Also, I heard that the VFX rack version should be out almost immediately.
All in all, a GREAT sound and although I did not have time to delve into
programming it, it appears quite powerful. Being an ex-ESQ owner I felt that
the programming interface resembled that of the ESQ-1/SQ80.
I will probably give it another listen and program it a bit before I make any
decision. But it did sound real good -- and isn't that the most important
aspect anyway!
Scott
|
1932.8 | More on the VFX sound | GUESS::YERAZUNIS | This is a _professional_ relationship. | Wed May 03 1989 13:19 | 30 |
|
I liked the sound too- if you consider the following continuum
for "the sound of a synth ('*' indicates the sound a synth is best
known for) ":
More 'electronic' More 'realistic'
<---*-MiniMoog---->
Moog <---*---CZ series------->
* Modular ---> <-------------*----ESQ--------->
<-----------------Matrix-XX----------------->
<--------*--DX7------>
<-----------------D50-*--------------->
Then the VFX looks like:
<---------------------VFX-------------------------->
^
most VFX patches are --|
The reason the VFX patches sound so realistic is that by "jittering"
the wavetable frame pointer just a little, the sound gets a very
natural sounding motion and change; much more realistic than detuning
an oscillator with an LFO (PWM modulation is closer, but the wavetable
framepointer modulation sounds more natural)
Re: weird electronic textures: I suppose they are realizeable,
but that isn't the strong suit of the VFX.
-Bill
|
1932.9 | VFX in stock | SUBSYS::ORIN | Hello, Ensoniq? When's the first VFX... | Wed May 10 1989 15:09 | 4 |
| The VFX is now in stock at Union Music in Worcester MA. Hang onto your
wallets folks, and leave the plastic at home. I'll post a review tomorrow.
dave
|
1932.10 | Saw it.... | WEFXEM::COTE | The fool screams no more... | Wed May 10 1989 15:12 | 7 |
| I got a quicky demo of the unit Saturday. Jeff was just getting
up to speed...
He said it had *21* voice polyphony. What's that, 10.5 per side
on a 2 way split???
Edd
|
1932.11 | VFX Review | SUBSYS::ORIN | Hello, Ensoniq? When's the first VFX... | Thu May 11 1989 12:16 | 99 |
| <<< Note 1932.10 by WEFXEM::COTE "The fool screams no more..." >>>
-< Saw it.... >-
> He said it had *21* voice polyphony. What's that, 10.5 per side
> on a 2 way split???
It's that � voice that makes the sound! Seriously, since it's dynamic voice
allocation, first come first serve grabbing the odd voice. It's a function
of the DOC III sound chip called "Otis" (insider tip: remember Otis Redding's
"Doc of the Bay?) Digital Oscillator Chip.
VFX Review:
I received a one hour demo from Jeff at Union Music in Worcester MA. I got
plenty of hands-on time, as well as helpful information. I found the VFX to be
a great synth. It uses sampled waveforms from acoustic instruments and other
Ensoniq synths as a starting point, but gives you all of the programmability
and performance features of the EPS. The sounds can be layered and split very
easily. Up to 6 waves (same or different) can be layered in any combination.
The trend now seems to be creating new "extra fat" timbres by stacking
various instruments. That is what made the Roland D-Series such a big hit.
The VFX takes this idea to it's ultimate extreme. The factory patches need
some tweaking; especially the piano and organ. Jeff and I modified the
piano to get more low and mid range. The factory patch is too "brittle" and
thin sounding IMO. We also modified the organ patch f/x. There are some
rotating leslie f/x built-in. The delay, speed, and depth are all programmable.
There are many variations of reverb, flange, chorus, delay, and f/x.
I would highly recommend that anyone considering a D10,D20,D50 also test drive
the VFX. It costs more; $1800-1995, but it may be worth it. I found the
VFX to be much easier to program than the D50. The sounds are "now" and huge.
The manual is excellent and very thick, with lots of illustrations and examples.
VFX Wave List:
String-Sound: Brass-Sound: Breath-Sound: Percussion:
-----------------------------------------------------------------
Strings Uni-brass Woodflute Woody-hit
Pizzi-str Trumpet Chifflute Woodblock
Grand-pno Trump.var Ocarina Templ-Blk
Piano.var Frenchorn Vox-ooohs Dinky-Hit
Digipiano Fhorn.var Vocal-pad Toyhammer
Clavpiano Saxophone Agogo-bel
Acous-gtr Sax.var-1 Slinkypop
Guit.var1 Sax.var-2 Duct-tape
Gtr-harmo Steamdrum
El-Guitar Big-blast
Pluck-gtr Spray-can
Chukka-gt Metaldink
Crunch-gt vocalperc
Crunch-lp Anvil-hit
Kick-drum
Snaredrum
Trans-wave: Bass-Sound: Waveform: Tuned Percussion:
-----------------------------------------------------------------
Spectral-x Pick-bass Organ-v.1 Marimba
Digital-x Pop-bass Organ-v.2 Kalimba
Vocal-x Pluckbass Organ-v.3 Steeldrum
Doctor-x Doublbass Organ-v.4 Doorbell
Inharm-x Synbass-1 Sawtooth Potlid-ht
Synchro-x Synbass-2 Square Syn-pluck
Omega-x Sine-wave Plinkhorn
Esqbell-x Triangle Flutedrum
Formant-x 1+2 Harms Pno-ping
Planet-x 2Harm-saw Orch-hit
Electro-x Fretless Kagong
Pulse.1-x Dpno-tine Rack-bell
Pulse.2-x Bubbawave Crash-cym
Resonant1 Clav-wave
Resonant2 Clav.var
Resonant3 Woodwind
Resonant4 Wwind.var
Pipe-orgn
Brass-org
Vocal-bel
Synth-bel
Digi-vox
Clarinet
Inharmonic: Multi-wave:
-----------------------------------------------------------------
Triang-lp all-waves
Anvil-lp
Clustr-lp
Tubular-l
Noise-lp
NOTE: The suffix ".var" after a wave name indicates a "timber-shifted" version
of one of the other waves; i.e., it has different split points between the
multisamples in order to create a different freq. spectrum.
It does have piano, which needs tweaking. It does have percussion and f/x.
The display is like the EPS; bright blue characters; no flicker. The keyboard
is "click reduced". I'm so used to the EPS that I "tune out" the click. The
feel takes getting used to because of the poly-aftertouch. It accepts ROM
or EEPROM cartridges for additional patches. It weights 28 lbs. (12.7kg.).
dave
|
1932.12 | E�PROM carts for VFX | SUBSYS::ORIN | Got a bad case of VFX | Fri Jun 09 1989 12:21 | 5 |
| The E�PROM cartridges are now available at Union Music for the VFX. Retail
list is quite expensive at about $130. There is a large markup, so don't be
afraid to haggle down to around $90.
dave
|
1932.13 | Ensoniq & Roland do, but... | GIAMEM::LAFLAMME | | Fri Jun 16 1989 17:18 | 5 |
| On the same (sorta) track, does anyone know of a keyboard/keyboard
controller, other than Ensoniq & the Roland A-50/80 that can transmit
polyphonic aftertouch?
--mikie--
|
1932.14 | Here's another one. | BOLT::BAILEY | Constants aren't. Variables don't. | Fri Jun 16 1989 17:22 | 5 |
| Re: Other poly aftertouch keyboards.
The Elka MK88 and MK55.
Steph
|
1932.15 | | XERO::ARNOLD | � 1989 John E. Arnold | Fri Jun 16 1989 18:09 | 3 |
| re: poly aftertouh
... and the Kurzweil MIDIboard
|
1932.16 | New patch carts coming | SUBSYS::ORIN | Got a bad case of VFX | Fri Jun 23 1989 20:30 | 7 |
| New for VFX:
I got a cart full of sounds from Bob Stillman at the Uniongig. He says that
2 new factory patch/preset carts are due "soon". The new patches from Bob
are pretty nice, especially a new "VOX" patch.
dave
|
1932.17 | new O/S corrects problems | SUBSYS::ORIN | Wherefore art thou Proteus? | Fri Jul 21 1989 14:00 | 7 |
| I noticed some disturbing popping sounds that occurred randomly while playing
certain patches. In talking to Joe Friel at Ensoniq (the O/S developer), he
mentioned that this problem has been corrected in the latest rev. (1.7) of
the O/S. Breathing a sigh of relief that this loud popping is not "normal".
We should be receiving update PROMs shortly.
dave
|
1932.18 | Keyboard mag's review mentions pops too | HPSTEK::RENE | learn design and study over seas... | Fri Jul 21 1989 15:41 | 6 |
| Dave,
This month's issue of keyboard ran a review on the VFX and they
had the same popping sounds and you've described.
Frank
|
1932.19 | Sounds like it should sound great! | MARVIN::MACHIN | | Wed Jul 26 1989 06:15 | 6 |
| Just read a rave review of the VFX in Sound on Sound -- what
about the owners out there? Can it really be "THE synth of 1989"?
(Only 1300 pounds for THE synth??)
Richard.
|
1932.20 | here's one | SUBSYS::ORIN | Wherefore art thou Proteus? | Wed Jul 26 1989 14:24 | 20 |
| <<< Note 1932.19 by MARVIN::MACHIN >>>
-< Sounds like it should sound great! >-
Richard,
It is a great synth, though I may be the only owner "out here" from
COMMUSIC land. I actually sold off the D50 to get it, something I swore
I'd never get rid of.
I'm glad they've solved the popping problem, because it really is nice. A
sequencer and disk drive would be nice for some users, and I would like
to have additional sound sample cards be available, instead of just
patch cards. I may end up buying a used D550 to get back some of those
favorite sounds. The VFX has yet another whole range of great sounds.
The piano is marginally usable alone, but is much better when layered
with other sounds. The strings and voice patches are huge. I'm developing
some patches for Ensoniq now. The programming architecture is amazing.
There is a nice review in this month's Keyboard.
dave
|
1932.21 | jet lag - T/F? | DYO780::SCHAFER | Brad - back in Ohio. | Wed Jul 26 1989 16:26 | 6 |
| Dave - have you noticed the lag on "thick cluster-chords" that Keyboard
mentioned, or is this another misunderstanding on Keyboard's part?
Sounds like the processor is simply getting overloaded.
-b
|
1932.22 | pop no lag | SUBSYS::ORIN | Wherefore art thou Proteus? | Wed Jul 26 1989 18:10 | 13 |
| <<< Note 1932.21 by DYO780::SCHAFER "Brad - back in Ohio." >>>
-< jet lag - T/F? >-
Brad,
I haven't noticed any chord lag on my unit. I'll be taking it in for a
tuneup in a couple of weeks. Apparently it's just a few pot adjustments
and a new O/S (vers. 1.7) to correct the popping. Maybe the new O/S will
fix any lag problem too. I play 7 note chords all the time using the
string and vox pads. I haven't tried any hairy sequences with it yet.
dave
|
1932.23 | VFX SD announced | DREGS::BLICKSTEIN | Conliberative | Fri Aug 18 1989 11:59 | 40 |
| Since it hasn't been mentioned since it was a vague rumor several
months ago, I'll take the pleasure of describing the announcement
of the new Ensoniq VFX SD synthesizer.
It's what I always knew Ensoniq "meant" the VFX to be. When they
announced the VFX, I was rather astonished by the absence of a
sequencer. I did note however the suspicious space for floppy
drive.
In some sense I was dissapointed, but yet the absence of a sequencer
implied to me that it was likely that the VFX sequencer, when ready,
would be a significant step up from the SQ-80 sequencer (I'm not
familiar with the EPS sequencer which is also a significant step
up from the SQ-80 sequencer). That was good news.
Anyway, they are now running ads for this thing. The ads don't say
much (I've sent away for the literature), but the big difference
between this and the "original" VFX is:
o A new **** 24 track **** sequencer. The ad says it has a variety
of recording and editing features, which I wouldn't think applies
to the SQ-80 sequencer. Hopefully, they've made step editing
a bit more useful, perhaps even added something more akin
to "event editing" ala PC-based sequencers.
o A floppy drive that can be used to store sounds, sequences,
and even SYS EX dumps from non-Ensoniq synths (I have found
that feature of the SQ-80 to be incredibly valuable).
o New drum and percussion sounds (already there's incompatability
in the VFX line, but all VFX sounds will play on the VFX SD).
The sequencer includes 60 sequences or songs, and has a standard
15K "note" capacity, expandable to 45K.
Frankly, I doubt I will be able to afford/justify getting one, but it
does look like this baby is a cut above the rest. I can't wait til
the literature arrives.
db
|
1932.24 | FCS & $$$? | DYO780::SCHAFER | Brad - boycott hell. | Fri Aug 18 1989 12:21 | 3 |
| What's the expected ship date? And howz about a ballpark price?
-b
|
1932.25 | price, ship date, more sequencer info | CSC32::M_MOSHER | WE ARE HERE TO GO | Fri Aug 18 1989 13:29 | 14 |
| > What's the expected ship date? And howz about a ballpark price?
According to a local Colorado Springs dealer:
SHIP DATE: October
PRICE: $2595.00
More on the sequencer:
I called ensoniq for the following information.
EPS seuquences are not compatible with the VFX sequencer.
The VFX will not be able to read EPS sequences off of disk. The sequencer
will only record on one track at a time.
Mark
|
1932.26 | I figure low 3's | DREGS::BLICKSTEIN | Conliberative | Fri Aug 18 1989 17:35 | 8 |
| $2600 list!!!!
That's awesome at list price!
I figure this thing would much more than that. May end up with
one after all.
db
|
1932.27 | Sounds like a winner | DREGS::BLICKSTEIN | Conliberative | Fri Aug 18 1989 18:26 | 65 |
| Just got off the phone with Ensoniq.
I think this is going to make a really big splash.
My questions were focused largely on the sequencer.
You ready?
o 24 tracks!!!!
o You can have both song sequences and individual sequences
(flexibility in how you organize your song)
o Event editing ala PC's (you can add, remove or change individual
MIDI events)
o You can shift the timing of tracks (feel function)
o The entire operating system is soft (it's loaded from Disk which
means that it updates are easily distributed and they DO plan to
do a lot more continual development on this baby than they
have in the past)
o Loop mode recording (among others) which means that it records
like a recording patterns on adrum machine (merges new input with old
input). This is really vital for recording drum tracks.
o Automated mixing (it records your fader movements as MIDI volume)
o Programmable punches (oh boy do I like that)
o New quantizing and filtering features
o Keyboard zoning
o Everything the EPS sequencer does, but in a more ESQ like interface.
FYI - The EPS sequencer is very highly featured but not as
ergonomically convenient as the ESQ/SQ=80 sequencer.
o Copying between sequences
o 4 outputs
o New VFX waveforms/samples
o In V1, the sequencer will NOT support the MIDI sequence exchange
standard, but it is planned for a future version.
o No you can't convert your SQ-80, ESQ or EPS sequences to VFX.
My guess is that with a little pushback from the field, they
could be bludgeoned into providing this. With a totally soft
OS, they no longer have to worry about address space. I'm
almost tempted to volunteer.
And to top it all off, the guy I talked to said that even HE still
doesn't know half the things that are on this sucker. He doesn't
get his Beta test unit until next week.
According to him, the questions I asked don't cover half of what's
new in this sequencer.
I'll probably be able to post more details next week when I call
him again.
db
|
1932.28 | full of questions | DYO780::SCHAFER | Brad - boycott hell. | Tue Oct 17 1989 17:15 | 6 |
| Well? Has anyone played with one of these? From rumblings I'm
hearing, it sounds like lots of people are unimpressed.
Owners? Comments?
-b
|
1932.29 | review on sd soon | LITE::M_MOSHER | WE ARE HERE TO GO | Tue Oct 17 1989 18:05 | 5 |
| I am going to borrow a VFX SD for a day or so. I will post a review.
Should we start a serperate note for the SD?
Mark
|
1932.30 | VFX SD Review | DYO780::SCHAFER | Brad - boycott hell. | Wed Oct 18 1989 20:08 | 54 |
| --------------------------------------------------------------------------------
Note 2141.0 ENSONIQ VFXsd No replies
CSC32::M_MOSHER "WE ARE HERE TO GO" 49 lines 18-OCT-1989 18:07
--------------------------------------------------------------------------------
I spent about a few hours playing with the VFXsd.
I will give a general overview:
I won't go over the voice architecuter, as it is pretty much the
same as the VFX.
Adiitional waveforms (not in VFX):
The VFXsd has the following additional waveforms.
DRUM-SOUND wave class MULTI-DRUM
====================== =================
GATE-KICK ALL-PERC
ROOM-KICK ALL-DRUMS
GATE-SNARE SNAR-DRUM
RIM-SNARE HI-HATS
CLOSE-HAT CYMBALS
OPEN-HAT TOM-TOMS
RIDE-CYMB PERCUSSON
DRY-TOM-L DRY-TOMS
DRY-TOM-H ROOM-TOMS
GAT-TOM-L GATE-TOMS
GAT-TOM-H CONGAS
RM-TOM-L STD-KIT
RM-TOM-H GATED-KIT
TIMBALE ROOM-KIT
CONGA-LO
TAMBORINE
SEQUENCER:
More powerfull than the EPS sequencer, with an ESQ-1 user interface.
60 track/sequence:
Its sort of like the esq-1. You pick the sequence you want to create,
and it asks you if you want this to be a sequence, or a song. This
makes the number of songs and sequences flexible.
Event edit:
Sequencer allows for individual midi event editing.
User interface:
It is much like the esq-1 sequencer interface. It is parametric.
Effects:
The global effects can progam can be assigned to a sequence or song, and can
be changed with a program change.
MORE INFO TO COME...
|
1932.31 | 8^) | CSC32::G_HOUSE | and sleep comes maybe Monday night | Thu Oct 19 1989 13:23 | 3 |
| re: .29
Looks like Brad doesn't want a seperate SD note...
|
1932.32 | I like it ... | NRADM::KARL | It's computerized, no thing c,an go wrong nothing c an g | Mon Oct 23 1989 12:03 | 37 |
| I tried out an SD the other day (just happened upon it by coincidence
in a store). I own a D50, and the VFX, to my ears, has incredible
sounds, I only breezed through some of the sounds (flutes, pianos,
some brass, and some percussion). I want one. The sound sort of
enveloped you, it was so clean and full. This has a lot to do wiht
the built in effects, I know, but what sounds!
To my ears, the piano sounded great. I tried the classical piano
and one other one that was like the classical piano run through
some effects, or with some detuning. The flutes were gorgeous!
The brass tht I heard didn't do much for me, but I only heard a
few pathes.
I have some concern about the number of voices available at one
time. It has 21 voices, but the Keyboard review states that you
only have 7 to 10 sounds available at one time, because the voices
can be layerd up to 6 at a time (per program as they call it).
Is the VFX SD any different, does anyone know? The documentation
describes the process a little differently for the VFX SD - stating
that it layers up to 6 wave forms instead of 6 voices at a time.
Also, the 4 outs are apparently 2 wet and 2 dry outs. Can you send
some patches only to the dry outs, or do they have to go through
both?
Also, I bought an R-8 on Friday night, and tried out the VFX on
Saturday. The VFX SD has some good drum sounds. I know that there
is a school of thought that you should really have a drum machine,
even if you have drum sounds available on a separate sound source,
so, tell me I'd be doing the right thing by having both a VFX and
R-8 (if the budget allows it)! I mean, I shouldn't just exchange the
R-8 for the VFX, right? I'm new at drums, and I don't know what my
needs will really be, I got by without them OK so far , because I
didn't have them (I'm mostly doing "New Age" type music at the moment).
Bill
|
1932.33 | VXFsd waves (voices), FX routings | CSC32::M_MOSHER | WE ARE HERE TO GO | Mon Oct 23 1989 13:41 | 52 |
| re .32
> Is the VFX SD any different, does anyone know? The documentation
> describes the process a little differently for the VFX SD - stating
> that it layers up to 6 wave forms instead of 6 voices at a time.
Six of one half dozen of the other. I think waveforms and voices are the same.
Probably just a different tech writer. Each patch (or program) is made up of up
to 6 waveforms. Patch select buttons can be used to select which waves to play.
The voice architecuture of the VFXsd is almost exactly the same as the VFX.
> Also, the 4 outs are apparently 2 wet and 2 dry outs. Can you send
> some patches only to the dry outs, or do they have to go through
> both?
Panning can be done at the following levels (I think):
-Patch
-Preset
-Sequence
This is from memory. I think the routing scheme looks like the following:
dry out -------->[left] 4
-------------------[pan]|
-------->[right] 3
^-------------------------------|
| | ------->[left] 2
---------------*--->[FX 1]-------^---[FX 2]----*--->[PAN]
| | -------->[right] 1
---------------------------------*-------------|
You send dry out ports 3 and 4. Effects are on ports 1 and 2.
This effects algorithm allows you to send signal from a patch to one effect,
or both.
> so, tell me I'd be doing the right thing by having both a VFX and
> R-8 (if the budget allows it)! I mean, I shouldn't just exchange the
> R-8 for the VFX, right? I'm new at drums, and I don't know what my
> needs will really be, I got by without them OK so far , because I
> didn't have them (I'm mostly doing "New Age" type music at the moment).
Here's my two cents:
The advantage of keeping the R8 would be that you would have more polyphony.
Using the VXFsd for percussion could eat up polyphony rather fast (depending
on the song). Also, there are more audio outs on an R8. So, if you
are concerned with polyphony and multiple outs, keep the R8.
Mark
|
1932.34 | Polyphony is very important ... | NRADM::KARL | It's computerized, no thing c,an go wrong nothing c an g | Mon Oct 23 1989 14:27 | 23 |
| re .33
> Using the VXFsd for percussion could eat up polyphony rather fast (depending
> on the song). Also, there are more audio outs on an R8. So, if you
> are concerned with polyphony and multiple outs, keep the R8.
I am concerned about both polophony and multiple outs, so thanks for
emphasizing those points! One thing that bothers me a little about
the VFX (and I know I may be asking for the moon here) is that
you are limited in most instances to 7 to 10 note polyphony. When
I first read "21 voices", I thought, this is great! But we're down
to 7 to 10 note polyphony here! How about at least 16 please! It
is multi-timbral, however, and does have on-board FX, so the
number of outs shouldn't be much of a problem, anyway. One thing
that has always bothered me about the D50 is the fact that it's
not multi-timbral. I know you can split the keyboard, but you are
limited in the note range because of the split point.
By the way, the VFX is multi-timbral over the full range of the
keyboard, right (not limited to split ranges)?
Regards!
Bill
|
1932.35 | splits/layers presets, sequences | CSC32::M_MOSHER | WE ARE HERE TO GO | Mon Oct 23 1989 14:47 | 22 |
| re .34
> I know you can split the keyboard, but you are
> limited in the note range because of the split point.
> By the way, the VFX is multi-timbral over the full range of the
> keyboard, right (not limited to split ranges)?
The VFX and VFXsd are multi-timbral, and use dynamic voice allocation.
If you have a split, you can use 21 voices on one side of the split,
let off on the keys, and get 21 voices on the other side of the split.
This makes the polyphony issue less painfull in a mult-timbral environment.
PRESETS splits and layers:
Three patches can be used in PRESET. The following may be programmed
for each patch: KEY ZONE (upper,lower), TRANSPOSITION, MIDI CHAN, PROGRAM
NUMBER, and VOLUME (I think). This allows splitting and layering.
SEQUENCES:
These same parameters can be used to describe a patch being used in a SEQUENCE
on the (VFXsd).
Mark
|
1932.36 | Piano sounds improved | NRADM::KARL | It's computerized, no thing c,an go wrong nothing c an g | Tue Oct 24 1989 16:12 | 8 |
| Thanks for the info! By the way, I know that VFXs have had mediocre
reviews of the piano sounds. When I commented about this to a sales
person, he said that the piano sounds have been recently tweaked,
and sound much better than when the review articles were written.
They sounded good in my opinion!
Bill
|
1932.37 | Better than that | DREGS::BLICKSTEIN | Conliberative | Sat Oct 28 1989 22:55 | 20 |
| re: .35
Actually, I'm fairly sure that it does a lot better than a simple
split.
The literature mentions that you can have something like six different
zones. In fact, I don't believe it's even limtied to just different
sounds in the zones. I got the impression from talking with Ensoniq
that each zone could also go out on a separate MIDI channel and
stuff like that.
I'm fairly certain it's more than 2 zones (split), I'm not as certain
about what you can do independently with each zone.
IMO, it would be worth the price just as a controller/system controller
type thing (I certainly exploit that part of my SQ-80 to no bounds).
I just wish I could afford it.
db
|
1932.38 | FWIW | NORGE::CHAD | Ich glaube Ich t�te Ich h�tte | Sun Oct 29 1989 00:32 | 11 |
| According to USENET postings from VFX users, Ensoniq's sysexe and nitty-gritty
MIDI commands (non-performance types I guess -- system control like things)
in the VFX (and EPS) is very buggy, don't work, is more of a wishlist item
than for real.
There was a posting from a guy who had to spend 35$ to get his VFX reset
at the service center with an internal reset button because he sent some
command that doesn't work like documented and he didn't do soft reset like
the error message told him to.
Chad
|
1932.39 | re-initializing the VFXsd | CSC32::M_MOSHER | WE ARE HERE TO GO | Wed Nov 29 1989 18:45 | 36 |
| re.-1
>There was a posting from a guy who had to spend 35$ to get his VFX reset
>at the service center with an internal reset button because he sent some
>command that doesn't work like documented and he didn't do soft reset like
>the error message told him to.
No need to send the unit in if its brains get scrambled.
The following is true on the VFXsd (I am not sure about the VFX)...
There are four different types of resets on the VFXsd.
1) Synth operating system reset:
Press and hold the PRESET button, press the right most upper soft
button. This does a soft reset of the operating system for
the synthesizer (remember, the sequencer operating system is sepserate).
The patches in internal memory are not initialized, and the
sequencer memory is not erased.
2) Erase sequencer memory:
Press and hold the PRESET button, press the middle upper soft
button. This erases the sequencer memory.
3) Erase sequencer O.S. and re-init synth operating system.
Press and hold the PRESET button, press the left upper soft button.
This erases the sequencer operating system (it must be re-loaded from
disk) and re-initializes the synth operating system. Internal
sounds are initialized to the ROM sounds.
4) Hard re-boot:
This has the same affect as #3. Turn the VFXsd on and off
six times (pause about 1-2 seconds after going to the off position),
and leave it on on the seventh. This comes
in handy if the machine gets so confused, it can even boot.
Mark...
|
1932.40 | VFXsd bugs | CSC32::M_MOSHER | WE ARE HERE TO GO | Wed Nov 29 1989 18:57 | 23 |
|
VFXsd BUGS:
I have owned my VFXsd for about 4 weeks now. Since
I have owned it, I have gone through 1 ROM change (synth operating system),
and two sequencer operating system upgrades (disk based). Most
of the bugs in the machine are problems with the sequencer. Even
though there are some bugs in the machine, I think it is a fantastic
SYNTH, SEQUENCER, KEYBOARD controlller. Ensoniq is working very
hard to correct the problems in this unit. They ship a new
sequencer O/S every two weeks or so.
Sooo... If you have a VFXsd. Call your local music store
every couple of weeks and see if they have recieved a new O/S for the
synth or the sequencer.
The next release (1.31 I believe) of the sequencer O/S is supposed to
fix most of the bugs I have reported with the sequencer. There will
also be ROM update with this release to fix problems with the SYSEX
function of the DISK drive.
Mark...
|
1932.41 | VFXsd record on all tracks | CSC32::M_MOSHER | WE ARE HERE TO GO | Wed Nov 29 1989 19:02 | 9 |
|
I just heard a rumor that in a future release of the VFXsd, that the
sequencer will be enhanced to allow it to record on ALL tracks at the
same time. This is just a rumor, but it would make transfering sequences
from another sequencer to the VFXsd much easier...
Mark...
|
1932.42 | Ensoniq clinic Dec. 1 | CSC32::M_MOSHER | WE ARE HERE TO GO | Wed Nov 29 1989 19:06 | 7 |
| ENSONIQ clinic:
ProSound in Colorado Springs is having an Ensoniq clinic
featuring the VFXsd, presented by Rick Parent. Dec. 1, 4-6 p.m....
Mark...
|
1932.43 | Is that like `your jaw' or `kidneys?' | CARTUN::BELL | Terps rule | Fri Dec 29 1989 16:59 | 8 |
| re .27
db, what are `programmable punch points?'
I want this machine. I might have to wait a year or two to afford it,
but mark my words, I will own a VFXsd before I turn 21.
--mikie--
|
1932.44 | By Analogy with Analog Recording | DRUMS::FEHSKENS | | Tue Jan 02 1990 09:16 | 12 |
| re .43 re .27 - I assume programmable punch points means the same
here as elsewhere - you can set the sequencer up to automatically
switch from play to record on some track at some specific point,
and back again later. That way, you can just play along and your
playing automatically gets "punched in" and out as an overdub or
overwrite, and you don't have to worry about hitting a footswitch
or anything to effect the switch into record mode. This allows
you to concentrate on getting into the groove that's already been
laid down.
len.
|
1932.45 | It allows you to replace the bad parts w/o losing the good parts | DREGS::BLICKSTEIN | Conliberative | Tue Jan 02 1990 13:49 | 40 |
| Expanding on what Len said by way of example:
Suppose you're recording your organ solo and you get a really
great take that you like but there's one little section you
know you could do better.
You can program the VFX to play the sequence back to you and switch
into record at the beginning of the bad section and out of record
at the end of the bad section.
You start the sequencer up and then you just play the solo over
again. When it's done it will contain the the original solo but
replace what you originally did in the bad section with what you
just played.
It's a technique that has been used quite a bit in recording to
tape (most multi-track tape recorders allow you to do punches).
I may lose some respect for my playing by admitting this, but I have
used punch in/out quite a bit in stuff I do. The standard situation
is that I just love the "feel" of something I've done, but it has
one or two minor problems. Rather than risk recording over it and
getting something that is technically correct, but doesn't have the
feel, I just punch in over the mistakes.
It's more valuable than you might think. It's been my experience that
when you're recording multiple takes of something, you find that
your "feel" degrades with every take while your technical accuracy
improves with each take.
I.E. the way it comes down is that humans playing music have this
unfortunate property that makes it hard to get it both "fresh"
(to employ a more frequently used recording term) and "accurate".
But anyway, congrats on your decision. I think you will be even
more thrilled and amazed by your VFX-SD than I have been my my
SQ-80 (nee ESQ-1). It has very few limitations and IMHO is the
best workstation of its price range on the market.
db
|
1932.46 | Lowest price on VFXsd you've seen: step right up | CARTUN::BELL | Terps rule | Thu Jan 04 1990 18:33 | 6 |
| What's the lowest price anyone has seen, as of yet, on one of
these? How about you, db (you used to run the DECMS price qoutes)? I
want to go mail order (this beast is so easy I don't need any
hand-holding).
--mikie--
|
1932.47 | look around | SWAV1::STEWART | As a matter of fact, it's all dark | Thu Jan 04 1990 23:50 | 14 |
|
Guitar Center had them on sale right before Xmas. Don't remember
the $$$. Call 'em.
|
1932.48 | who owns one and what do you reckon? | HUNEY::MACHIN | | Wed May 30 1990 08:17 | 14 |
|
Any VFXsd owners out there care to comment on life with a VFXsd?
I really get on great with my D20, but one day maybe...
Without getting back into the great timbrality debate, how
multitimbral/polphonic is it in use 'live' and when using
the onboard sequencer?
Anyone particularly incensed about this machine either way?
Thanks,
Richard.
|
1932.49 | VFXsd Version II | WILARD::ROSCETTI | A Spurious Char@cter | Mon Jun 18 1990 16:57 | 31 |
| After saving for what feels like years I brought home a
VFXsd Version II this weekend. I'm impressed so far.
I haven't seen the VFXsd V.II mentioned here yet. Apparently
it is a response to complaints about the Piano sounds.
From memory the VFX V.II includes
. additional 1 meg of wave memory (ROM)
containing new accoustic and piano waves.
. New piano programs (patches) MEGA-PIANO ( their name )
. VSD 101 disk includes 12 more piano sounds.
. The Mega-Piano waves do not play correctly on the
original VFX(sd)
. Seq version 2.0 - Lots of enhancements including improvments
to Step Time editing, multi track recording, Cleaned up
SysEx stuff, Audition switches between old and new without
restarting the seq, new effects ( overdrive distortion),
changes to sustain pedal, Quick keys for getting out of
some menus. Pitch table cartridge's.
Haven't had a chance to go through a lot of it yet. Every time
I get to the alto- sax, I lose track of what I am doing.
Brien
|
1932.50 | not seen one yet | HUNEY::MACHIN | | Tue Jun 19 1990 05:36 | 5 |
|
Is this a more expensive addition to the range, or just a
revision to the VFXsd at the same price?
Richard.
|
1932.51 | more info sought | HUNEY::MACHIN | | Tue Jun 19 1990 07:34 | 10 |
|
RE: .-1
The reason I ask is that Ensoniq in the U.K. have no knowledge
of an SD II. The V2.0 sequencer, yes, but no new hardware options,
no extra ROM or Piano waves.
What gives?
Richard.
|
1932.52 | really happy with it | MCDONL::ROSCETTI | A Spurious Char@cter | Tue Jun 19 1990 10:38 | 19 |
|
The V.II VFX is about $100 more than the original. I don't know
what the upgrade cost is. VII with the additional piano waves is
definitely real - I have it.
When I bought it the salesman said it was new. In fact he said
they recieved 3 of them by accident, and it isn't out announced
yet. I figured he was exaggerating a little. I guess not.
Anyway for $1900 I've either got a new and improved VFXsd or
a buggy Beta test unit :^) Time will tell...
Brien
I brought the spec sheet in today.. If there's interest I'll type
it in..
|
1932.53 | Maybe it's time... | DREGS::BLICKSTEIN | This is your brain on Unix | Tue Jun 19 1990 11:21 | 10 |
| So you paid $1900 for it? Where?
Has anyone seen it lower than that? What prices have people seen
them go for?
With my SQ-80 seemingly on its last legs, and having expected to pay
well over $2k for it, this may be the excuse I've been looking for
to buy a VFX-SD.
db
|
1932.54 | $1959 + tax | MCDONL::ROSCETTI | A Spurious Char@cter | Tue Jun 19 1990 13:13 | 14 |
|
Caruso's in New London. Ask for Rick. He knows a few DEC folk.
Caruso's address and phone is in the address note. They were all
pretty nice folks down there. I couldn't remember the prices I'd
seen elswhere but $1959 seemed pretty good. I had to add another
$156 for the state but if they ship out of state you can avoid that.
brien
ps. - straight VFX ( no sequencer was $1300
|
1932.55 | U.K. price | HUNEY::MACHIN | | Wed Jun 20 1990 05:34 | 5 |
| For those in the u.K., current (cash) price is 1750 pounds.
Note this is for the VFXsd -- no word of a mark II yet.
Richard.
|
1932.56 | "in-line" enhancement for new VFXsd's | CSC32::M_MOSHER | Cause he's a happy guy | Wed Jun 20 1990 12:47 | 12 |
| I talked with ensoniq yesterday. They say that the VFXsd has
been improved. They have added 4 new waveforms ( 2 acoustic piano, 2
electric piano). They are calling this an "in-line" improvement to
the VFXsd (in other words, this is still the VFXsd, not the VFXsd II).
I asked if the upgrade would be available to current
VFXsd owners. They said they have not made a decision yet
on the possibility of upgrading older VFXsd's. So, all new
VFXsd's sold from here on out will contain the new waveforms.
Mark...
|
1932.57 | How can you identify a "new" VFXsd | DREGS::BLICKSTEIN | This is your brain on Unix | Wed Jun 20 1990 14:29 | 8 |
| Might be worthwhile to find out how we can identify a VFX with
the new ones so anyone planning to buy a VFXsd can tell whether
they have an "old" or "new" unit.
Like maybe the names of the waveforms, or (less preferable) serial
numbers higher than ____.
db
|
1932.58 | This VFX Family Is Getting Out of Hand | AQUA::ROST | I'll do anything for money | Wed Jun 20 1990 15:02 | 4 |
| Try the OS. The new ones should have 2.0 or higher. 1.37 was the last
version shipped before 2.0, I think.
Brian
|
1932.59 | If the sticker is there it's easy | WILARD::ROSCETTI | A Spurious Char@cter | Wed Jun 20 1990 16:23 | 40 |
|
The one I have has a large orange sticker that says...
---------------------------------------------------------
| NOW CONTAINS MEGA-PIANO WAVEFORMS |
| Press Sounds |
| Press Bank 0 |
| Press this key ( arrow on sticker to soft key two ) |
| to hear the new piano sound. |
|_________________________________________________________|
From the feature sheet.....
On the wave page a new wave class called PIANO-SOUND has been added
This wave class contains seven new piano related waves.
MEGAPIANO new acoustic grand
M_PNO.VAR timbre shifted variation of the acoustic grand
PNO_NOISE Mechanical action noise of Acoustic piano
PNO-HIHIT notes from the upper range range of an acoustic
piano, without string dampers.
SYMPATHETIC sympathetic string resonances of a grand piano
harp
EPNO-SOFT an electric piano played softly
EPNO-HARD an electric piano played hard.
Midi Sysex Universal device ID message
The Midi sys-Ex Device Identity Reply message has been modified
The VFXsd Family Member(model Id) code LSbyte has been changed to
2 for VFXsd Version II. All other Sys-EX messages are standard.
|
1932.60 | Happy with my RD-300 but always willing to layer it | DREGS::BLICKSTEIN | This is your brain on Unix | Thu Jun 21 1990 10:22 | 8 |
| Did I miss it???
The question you are begging is "How is the new piano sound".
Can you tell us how it stacks up against the MKS-20 (et al) and
the Kurzweill?
db
|
1932.61 | Want me to make a tape ?? | MCDONL::ROSCETTI | A Spurious Char@cter | Thu Jun 21 1990 11:23 | 17 |
|
> The question you are begging is "How is the new piano sound".
I'm probably not the best person to answer that. The VFX is a big
step up for me. Prior gear was CASIO and kawai K1r. Using that as
a reference the VFX is absolutely astounding. Having a velocity
sensitive keyboard with poly aftertouch is enough to keep me pumped.
Pianos were meant to be experessive.
Based on my limited exposure to other synths ( in-store demos )
I don't think the VFX has set any NEW standards, but it's up there.
Brien.
|
1932.62 | "It's better be a free upgrade" -- Ensoniq U.K. | HUNEY::MACHIN | | Thu Jun 21 1990 11:33 | 5 |
|
Well, I phoned Ensoniq U.K. and they are going to query Ensoniq PA
and/or Caruso's about the new version and get back to me!
Richard.
|
1932.63 | upgrade blues | CSC32::M_MOSHER | Cause he's a happy guy | Thu Jun 21 1990 11:59 | 41 |
| > <<< Note 1932.62 by HUNEY::MACHIN >>>
> -< "It's better be a free upgrade" -- Ensoniq U.K. >-
>
>
> Well, I phoned Ensoniq U.K. and they are going to query Ensoniq PA
> and/or Caruso's about the new version and get back to me!
>
> Richard.
The impression I got from Ensoniq was that there is a new mother board in the
VFXsd VII (I guess we can call it that now). I would imagine replacing
motherboards in all of the old synths would cost ensoniq major $'s. When I
called they said they were not even sure if they would offer the upgrade to old
VFXsd owners. They said call back in a week or two and they might know what
they were going to do, and if they were going to charge for it. Hopefully it
will be free or cheap. The VFX V2.0 upgrade was free, but the synth had to be
sent back to Ensoniq for two weeks or so.
When they told me they were not sure if they were going to offer this
to old VFXsd owners, I got pretty pissed off. I just could not
believe that they would consider not offering it to current VFXsd
owners. I made comments to them like:
"Not offering the upgrade to current owners is a big mistake.
If you fail to offer the upgrade to current VFXsd owners you
are basicly telling the public, "If ensoniq comes out with a new
synth, don't buy it. Wait a year till we finish working out
the bugs and adding new features that won't be passed down to
original owners. Wait so you get the last version of the
mother board and VSLI chips""
Anyway, if you have a VFXsd and feel the same way, call ensoniq
and let them know. Like most companies, they are driven by
what the customers want. Obviosly enough people complained about the
piano samples in the VFXsd to have them put the new waves in. If
people complain about the upgrade situation, they will probably
offer the upgrade to current VFXsd owners.
My 2 cents...
Mark...
|
1932.64 | REAL 'instruments' don't obsolesce in 12 months! | HUNEY::MACHIN | | Thu Jun 21 1990 12:09 | 18 |
|
RE .63
That's what I thought (and I'm not yet an owner). It really does
suggest they're just throwing stuff out before it's ready, and asking
customers to take a chance. That's a major reason for not buying any
of their stuff, no matter how good the customer service is. This
thing's been out about a year; that they can even suggest that the V1
models should become obsolete in this way is ridiculous. The support
person here in the U.K. agreed with me -- don't buy anything until
we've sorted this out. It's pretty duff when the U.K. distributors
rely on this notesfile to find out what's happening to their products.
Meantime, people are buying potentially non-compatible gear at full
price.
How they going to continue to compete with Japan at this rate?
Richard.
|
1932.65 | Upgrade may be available soon | CSC32::M_MOSHER | Cause he's a happy guy | Tue Jun 26 1990 16:04 | 11 |
| Just talked with Ensoniq again today. They are now considering
offering this upgrade to current VFXsd owners. They say it
will be two or three weeks before they have the logistics or
price for the upgrade.
The 10 new piano waves take up over 1MB of memory. This
would bring the VFXsd up to 2.7 meg. These must
be some hot piano waveforms.
Mark...
|
1932.66 | Nice | AQUA::ROST | Get up and get hip to the trip | Tue Jul 10 1990 17:38 | 7 |
|
I tried a "Megapiano" VFX-SD today and, boy, it really is a pretty
impressive piano. Compared to the SQ-1 (which has the older piano
waves in ROM) below it, it was no contest. Might be the best synth
piano patch I've heard yet.
Brian
|
1932.67 | Wow, strong words | DREGS::BLICKSTEIN | This is your brain on Unix | Tue Jul 10 1990 17:42 | 10 |
| > might be the best synth piano patch I've heard yet.
I'm very interested to hear what you've heard. Which of these
have you heard:
o Kurzweil PX
o Roland MKS-20 family: RD series keyboards, P-330
db
|
1932.68 | Semantics, Semantics | AQUA::ROST | Get up and get hip to the trip | Wed Jul 11 1990 09:37 | 8 |
| Aw, c'mon Dave...
Few people consider either of those as *synthesizers*, eh? The VFX is
not a true sampler, sample player or dedicated piano. Compared to
synths like the M1, D50, etc., etc. this Megapiano thing is a great
piano patch.
Brian
|
1932.69 | From The Horse's Mouth | AQUA::ROST | Get up and get hip to the trip | Thu Jul 12 1990 15:01 | 11 |
| Mystery solved:
In the July 90 issue of Transoniq Hacker, they discuss the VFX-SD
Version II. The OS is 2.0, this can be used in *any* SD and get all
the new sequencer features plus new FX programs. You can do a full
upgrade of any SD to Version II by having the mother board replaced,
this way you get all the new waves plus new OS.
List for the Version II is $2600.
Brian
|
1932.70 | cost of upgrade??? | CSC32::M_MOSHER | Cause he's a happy guy | Fri Jul 13 1990 14:17 | 11 |
| > the new sequencer features plus new FX programs. You can do a full
> upgrade of any SD to Version II by having the mother board replaced,
> this way you get all the new waves plus new OS.
Any word on the cost of the upgrade. Last I heard they were going to
charge for it???
Mark...
|
1932.71 | Editor for VFX?? | DWOVAX::MROSENBERG | | Mon Jul 30 1990 12:17 | 18 |
| Does anyone know of an editor intended to work with the VFX? I tried
the "Benson" HyperCard stack which worked OK for a few simple
parameters - but I'd like to be able to control everything from my Mac.
I've been thinking about writing an editor in SuperCard or HyperCard
for the VFX if nothing is available. I called Ensoniq, but they had
no recommendations.
Thanks in advance.
Note: I ordered my VFX mail-order and the flourescent display went
black after being plugged in for 30 seconds. I called Ensoniq and they
said "ship it back to where you bought it". I shipped it back and I'm
waiting for a new unit. Anybody else have any VFX hardware problems?
-Matt-
new_to_the_game_of_MIDI
|
1932.72 | | KOBAL::DICKSON | | Mon Jul 30 1990 14:18 | 8 |
| I tried the Benson Stack too, but found it too limiting. Instead get
yourself a copy of the underlying MIDI XCMDs (available from the RT95
archives under the name HYPERMIDI) and do it yourself. I did this and
got a pretty fair TX81Z editor/librarian in a few evening's work. It
isn't fast enough yet, but once all those sliders come up you can
twiddle every aspect of a voice. Really neat. I still have to work a
bit on the Librarian aspect of it, though I do have all the patches
from MIDILIB loaded into it.
|
1932.73 | What is the going rate for older VFX-SD's? | DREGS::BLICKSTEIN | Dave | Wed Dec 05 1990 09:25 | 11 |
| Can anyone tell me is $1900 is a good price for a VFX-SD
that is VII but does NOT have have new piano waves.
I've wanted to get a VFX-SD for awhile but IMHO the new piano sounds
still don't compare to a Kurzy or an MKS-20-family and as I have an
RD-300 (kyb w. MKS-20) I wouldn't use the piano sounds anyway (in fact,
I think they ain't no big deal - I think they've been hyped too much).
So I have an opportunity to get what is being presented as a mark-down
on an out-of-date VFX-SD only because it doesn't have new features that
I wouldn't use anyway.
|
1932.74 | See note .54 | STAR::ROBINSON | | Wed Dec 05 1990 13:10 | 6 |
| Brien Roscetti quotes $1959 from Carusos in June (1932.54). I know he got
a VFX-sd II. I'd call Carusos. You're looking at the one at Daddy's - Nashua
I'll bet.
Dave
A VFX owner who wants you to join the club and share your expertise ;-)
|
1932.75 | OK - here's a good deal IMO | DREGS::BLICKSTEIN | Dave | Fri Dec 07 1990 10:56 | 39 |
| OK - now that I have mine... ;-)
Daddy's is selling off a bunch of VFX-SD (that's a VFX with a 24 track
builtin sequencer and floppy disk drive) that have the latest software
EXCEPT for the new supposedly spiffy piano waveforms for $1900.
However, they also have a new policy that people with VIP cards (anyone
who applies probably) get a 10% discount so the net price is actually
$1800, which I've convinced myself is a very good deal.
In my opinion, the new piano waveforms aren't really all that hot.
Certainly anyone who has something like a Kurzy or a Roland SAS module
(MKS-20, RD series, P-330, etc.) is not going to throw their piano
sounds away. And even if you don't have a killer piano sound, for
the difference between these units and ones with the piano waves,
you could get yourself that new Emu piano module which supposedly
is killer and still have some spare change left over.
The only reason I might want the piano waves is that with them, this
unit really is pretty much provides reasonable sounds for all the
bread-and-butter sounds/instruments (piano, organ, drums, bass, synth,
etc.)
With the piano waves I might often consider taking ONLY the VFX to gigs
and jams. However, even without them it has pretty good piano sounds.
(I've used ESQ-1's piano waves in a pinch - and in fact, in one tune
I'm working on, I kinda PREFER them to my RD - the ESQ piano has a
particular "sonorous" quality that appeals to me).
So now, I face the monumental task of converting my SQ-80 sequences to
VFX, as well as trying to convert a few of my favorite cant-be-without
ESQ sounds to VFX format (For example, I have a few organ sounds which
I think are killer and seem to work with a lot of things I do with them
and I just could not be without them - fortunately the waveforms they
use are mostly simple stuff (my favorite uses SINE of all things!!!)
and/or waves that at least appear in the VFX wave list and I presume
are fairly similar to the ESQ-1 versions.
db
|
1932.76 | Here's the deal Dave wishes he got... | DCSVAX::COTE | Can't touch this... | Fri Dec 07 1990 12:21 | 5 |
| $1900 - 10% .ne. $1800
$1710 is even better!
Edd
|
1932.77 | | DREGS::BLICKSTEIN | Dave | Fri Dec 07 1990 13:33 | 1 |
| Oops, I meant 5% obviously
|
1932.78 | Wanted: VFX patches | DREGS::BLICKSTEIN | Dave | Fri Dec 07 1990 13:38 | 9 |
| BTW, I'm very interested in getting some software (patches and such)
for this thing. Don't know what it comes with but I know I'm going to
miss not having access to the 3000 or so SQ-80 patches I've managed
to collect and would like to start building up my VFX collection
(Much of this weekend may be spent typing in VFX patches from old
Transoniq Hackers - unless someone has already done that????)
db
|
1932.79 | Small Library | AQUA::ROST | Stevie Ray Fretnoise | Fri Dec 07 1990 13:48 | 6 |
|
The VFX patches have been one per issue, for a total of only four or
five so far. Type it in? I think someone said there are like 150+
parameters!!! Time for Voice Crystal 8^) 8^)
Brian
|
1932.80 | The order gets phoned in tonite! | DREGS::BLICKSTEIN | Dave | Fri Dec 07 1990 13:54 | 5 |
| Actually I intend to buy Voice Crystal stuff.
Their ESQ stuff was by far the best I came across. I was very very
satisifed with their stuff and very very dissapointed with everything
else.
|
1932.81 | Misc. about VFX patches | STAR::ROBINSON | | Fri Dec 07 1990 17:24 | 14 |
| I am using three Hacker patches - Sams-piano, KEmerson & (the best IMHO)
Brass-Gas). it has taken me at least an hour each time to enter all of
the parameters, even after I got used to the multiple voice edit procedure.
If I knew how to dump these to my Amiga I could upload them here.
I also entered a patch from Keyboard called Canned-Trek which was an intersting
but useless sound. Canned Heat buzz and Star Trek crossing pitch sweeps??
I am intersted in anyone's reviews of patches and curious about
patch compatibility with VFXsd which has at least extra drum sounds that
my VFX lacks.
Dave
|
1932.82 | One happy camper | DREGS::BLICKSTEIN | Dave | Mon Dec 10 1990 10:01 | 39 |
| As it takes so long to type in a patch, we should start some kind of
network for sharing the work (rotate who types it in on a monthly basis
or something like that).
All I know is that as I start trying to do things with it, I really
miss having the 3000 or so patches to choose from that I had with the
SQ-80. I think one reason why that became my "workhorse synth" was
because I could always find a sound in the library. I really need to
start amassing VFX patches.
BTW, the demos that came with this are absolutely killer - it is NOT thet
same demo I heard on the VFX (the one that came on the cartridge).
I don't remember the exact names of these demos, one has the word
"East" the other has the word "West".
It has some very interesting and convincing applications for synthetic
guitars (electric and acoustic). Very interesting to listen to because
prior to this I had NO idea how to use the many guitar patches I had
and make it sound real - but I isolated the guitar tracks in this demo
and boy... they do sound like a guitar!
Anyway, reading the manual is sheer joy
1) Because it is so very well written (typical of Ensoniq) and
as I hadn't boughyt anything from Ensoniq for awhile (mostly
Roland stuff recently) I'm used to the utter crap that Roland
passes off as documentation.
2) They took seemingly everything I ever wished I had on the
ESQ and SQ and put it into the VFX. The VFX is just EXTMREMELY
well thought-out. I gets a rare A+ in design and UI.
I'm now reading through the sequencer section and the number of "Oh
NEAT!"s it has illicited is amazing.
And the effects are SOOOO GOOD! Incredible reverb!!! Extremely RICH
chorusing and flanging.
db
|
1932.83 | | KEYS::MOELLER | REAL computers don't beep | Mon Dec 10 1990 12:06 | 8 |
| <<< Note 1932.82 by DREGS::BLICKSTEIN "Dave" >>>
> prior to this I had NO idea how to use the many guitar patches I had
> and make it sound real
.. just use characteristic guitar voicings on the keyboard !
no big deal... ;-)
karl
|
1932.84 | C'mon Karl, how about sharing your insights! | DREGS::BLICKSTEIN | Dave | Mon Dec 10 1990 13:32 | 15 |
| > .. just use characteristic guitar voicings on the keyboard !
> no big deal... ;-)
Karl,
As you know, it's much more than that. One of your Commusic
submissions was one of the best uses of guitar samples I've heard.
I sure wish that you'd write a little tutorial on how to play realistic
guitar parts from a keyboard. (C'mon, I contribute such articles for
horns and strings and drums).
The VFX demo did give me lots of ideas. Like emphasizing bass parts on
the E-string and A string, and suspended chords seem to work best with
these samples.
|
1932.85 | Cornered like Rodentia! | KEYS::MOELLER | Which box has the DEC OOTB DRDB? | Mon Dec 10 1990 15:13 | 14 |
| Dave, I know when I'm cornered. Regarding guitar idioms on keyboard,
here's my promise : I WILL put something down (enter something in?)..
whether it's musically useful or not I can't predict.
Oh, I know ! here's some :
o Don't play any notes on the keyboard below E2
o Have a 'fretboard noise/squeak' sample available and use sparingly
o Avoid 10-finger chords.. of course, when playing on a Kurzweil
sampler, the built-in arpeggiation will give a nice strummed effect
karl
|
1932.86 | VFX inherits the Roland "polyphony" definitional problem | DREGS::BLICKSTEIN | The Rippers are on a tear | Wed Jan 02 1991 15:02 | 53 |
| Having just completed reading thru the voice architecture section, I
find myself once again thinking back to the infamous Roland MT-32
"polyphony" debate.
For anyone considering the VFX (especially if you own an ESQ or SQ-80
and are curious about the VFX) here's some perhaps interesting
observations regarding the true polyphony of the VFX.
Basically, the VFX uses a scheme somewhat similar to the Roland
"Partial" scheme in that the amount of polyphony you have depends on
the patches you select.
The VFX claims to have 21 voices but in terms of "real polyphony" it is
(like the Roland) SIGNIFICANTLY less than that. I would say, between
8 and 12.
It's interesting to note that if you were trying to emulate an ESQ-1
by the most obvious method for mapping ESQ concepts to VFX concepts,
you would have have something like 7-voice polyphony. Actually, in
terms of oscillators, the ESQ has MORE polyphony than the VFX! The
VFX is just more flexible in allocating them.
The ESQ has 8 voices each with 3 oscillators. The VFX basically has
21 oscillators that can be allocated practically anyway you want 1 per
voice, or 21 per voice (via layering).
Most of the VFX factory patches use 2-3 oscillators (which the VFX
calls "Voices" btw). One potential savings however is that drum sounds
on the SQ-80 take up 1 voice=3 OSCs, but drums on the VFX generally use
1 voice.
Another potential saving on the VFX is that it has builtin effects and
thus some of the effects that you might implement on the ESQ via
tying up OSCs (chorusing by detuning one oscillator, or reverb via
using an envelope with a reverb shape) can be done better and more
economically using the VFX effects. However, most of us probably
have effects boxes so....
Another REAL saving on the VFX which DOES increase the polyphony is
that each VFX "voice" is allocated independently of the patch being
used.
For example, if you have a ESQ patch, you might use one of the OSCs to
generate an attack transient like a ("picking" sound for a guitar)
and another OSC for the sustained part.
On the ESQ, the OSC used for the transient is tied up as long as the
note is sounding (even though it is no longer being used).
On the VFX, that OSC could be used for another note even if other OSC's
in the program are still sounding.
db
|
1932.87 | Talk About Arcane Features | AQUA::ROST | Dickie Peterson Wannabe | Wed Jan 02 1991 16:16 | 18 |
| Hey, db, you forgot to mention that on the VFX you have two other
goodies:
1. Patch Selects
You can use up to 6 "voices" in a patch but map them to the 4 patch
select buttons, so that only some of them are used depending on which
patch variation is selected. It's intended as a performance feature so
you can change patch nuances on the fly, but it also allows you to get
up to four timbres out of each patch.
2. Voice Stealing
You can specify which voices may be stolen first, i.e. if a voice is
needed by a new note, you can program into the patch in what order the
voices may be taken away...pretty cool idea.
Brian
|
1932.88 | 3 cheers for Patch select!!! | DREGS::BLICKSTEIN | The Rippers are on a tear | Wed Jan 02 1991 17:01 | 35 |
| (2) (Voice stealing priority) is relevant - (1) is superfluous with
respect to the context. I did mention that you could have an
arbitrary number of voices allocated to a program - I just didn't
think it was necessary to say "how" you did that.
But I've now become a BIG advocate of those patch select buttons.
One of the factory patches, ALTO-SAX I believe, gives you some really
nice expressive capabilities using the various forms of modulation:
Pressure - Vibrato + a bit of brightness
Mod Wheel - a typical horn-player type way to "fall off" a note
Data Slider - filter roll-on/off (sorta like what you get if you
blow harder on a sustained note)
Patch Select button combinations
oo - Normal note
xo - A sorta "honked" note
ox - A grace note before the note
xx - A sorta grace-note-into-a-slide before the note
(VERY REALISTIC)
I have been fooling around with this patch quite a bit and now can
improvise solos that really sound convincing. It's great stuff.
Ensoniq is definitely a leader - they were the first to really push
pressure-sensitive keyboards and I think they really have something in
this patch select stuff and I can only hope that other companies will
follow their lead.
Only problem is that whenever you demo an Ensoniq patch, you really
have to check what ALL the modulation sources do.
|
1932.89 | Another neat example IMHO | DREGS::BLICKSTEIN | The Rippers are on a tear | Wed Jan 02 1991 17:03 | 9 |
| Another neat patch select variation:
There's a mandolin patch where if you press one of the patch selects
you get ANOTHER hit of the note when you RELEASE the key. This makes
it much easier to do a tremolo because instead of having to hit the
key once for each note, you only need to hit it once for each complete
picking motion.
Cute eh?
|
1932.90 | Warbling Ocarinas | STAR::ROBINSON | | Fri Jan 04 1991 13:13 | 11 |
| Another nifty use of patch selects:
An ocarina patch adds slight vibrato with after touch. Press one patch
button and aftertouch pressure makes the sound warble up about a half
octive according to amount of pressure. Press a different patch button
and the warble affect spreads over a full octive. Makes a sound like
the "Indians" signaling each other from the bushes in an old western.
I suppose ocarina players do this all of the time. ;-)
Dave
|
1932.91 | What is KEYBOARD CALIBURATION? | JRDV04::SUGIMOTO | Sugimoto Akatsuki JR&D 3F | Mon Mar 11 1991 23:33 | 19 |
| I've just started use VFS-SD. Could someone give me help?
When I boot the keyboard, it displays "DO NOT TOUCH - CALIBRATING KEYBOARD".
Once the keyboard had been caught by headphone cord and when I switched
VFX on after that, it displayed:
"KEYBOARD CALIBURATING ERROR
RECABULATE IGNORE"
When I selected RECABULATE, VFX recabulated only to display same error
message again. When I selected IGNORE, system started but NO sound even I
pressed the keyboard, it became dumb.
I slightly panicked, and after initializing memory, switched it on, off some
times. After few minutes later, VFX displayed normal message and booted up
correctly.
I fear this could be happen again. What is the best way to recover from
CALIBURATE error? And what is KEYBOARD CALIBURATION?
Thanks,
Sugimoto
|
1932.92 | Just Don't Touch The Darn Thing! | IXION::ROST | Boozoo Chavis lookalike | Tue Mar 12 1991 08:17 | 14 |
|
Keyboard calibration is used on Ensoniq boards to determnine the "zero"
position of each key, so that when reading the aftertouch sensors, the
microprocessor can detect how far the key has moved from the "off"
position. If the processor detects key motion during calibration, it
halts and displays an error.
Apparently the SW is not too robust here, as I've seen some weird things
happen to my SQ-80 by touching the keys during calibration.
The best way to recover? Cycle the power off and then on again.
Brian
|
1932.93 | Scared the hell out of me the 1st time | OZZAIB::ROSCETTI | Neanderthals... every one of 'em | Tue Mar 12 1991 10:55 | 23 |
|
I have seen the same thing with my VFX. Every once in a while
it gets a calibration error for no apparent reason. I was definitely
NOT touching the keyboard. When it happens it usually takes 2-5
minutes before it calibrates correctly. I have tried reloading the
OS cycling power, etc, etc. The only thing that works is to wait.
I suspect that the source of the problem is temperature related.
The room that my VFX is in has wide temperature swings - The heat
is off unless I'm in there. By allowing it to warm up with the power
on it always recovers. I wonder if whatever they use for pressure
sensitivity is also affected by temp.
The other thing I noticed is at this time of year ( last 6 months)
is that static is a major problem. I've managed to reduce the display
to a flickering dot and corrupt the OS with a careless touch after
a stroll across the carpet.
Lately I hardly ever have any problems, I control the temp a little
better, and use a static mat.
|
1932.94 | Some info about callibration errors | STAR::ROBINSON | | Tue Mar 12 1991 11:47 | 53 |
|
I recieved this in October 1990 from someone on "the net". So far I have
had the problem twice when the board did a reinit all by itself, killing my
internal ram patches :-( . Everything was okay after a power cycle.
I guess it hasn't been so annoying that I went for the "fix" though.
Dave
-----------------------------------------------------------------------------
For anyone who's having this problem (the keyboard locks up; upon powering
up the machine, "Keyboard Calibration Error" occurs, and you can't
continue), and for anyone who's never heard of it (yet), here's the scoop
from Ensoniq (I called them today):
This problem is destined to happen to all but the most recent VFXsd's
(any VFX or VFXsd made before August, at least!). If you haven't had the
problem yet, relax; you will. Ensoniq told me so. It seems that the flux
they use to make the solder stick to the circuit board had its formula
changed by its vendor without Ensoniq being informed. (They changed
supposedly because the new formula is better for the environment.) The
new formula, unfortunately, crystallizes and falls off of the board after
a few months. Since it's conductive, it lands across connections to the
keyboard, and causes circuit shorts. Thus, the intermittent problem. A
good smack to the keyboard will probably fix an occasional occurrence,
since the crystals fall off, but it'll recur later when another crystal
falls, and it ain't very good for the keyboard, neither. :-) Ensoniq is
offering a free treatment to the board, to eliminate the problem; they
assure me that after treatment, it'll never happen again. They were even
kind enough to tell me how they do it; they simply wipe it with isopropyl
alcohol, to remove the excess flux. Seems to me like this might be causing
some of the other intermittent problems people have mentioned to me, too.
Sounds like something everyone should definitely go and have done.
Poor Ensoniq; nothing ever goes quite right for them, does it? :-)
Mike Hughey
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To: [email protected]
Subject: Repair for "Keyboard Calibration Error"
|
1932.95 | Question about patch number mapping, setting up by sequencer. | STAR::ROBINSON | | Tue Mar 12 1991 12:13 | 13 |
|
A question for you VFX owners: How do you use set the "program storage"
areas using an external sequencer. The manual says you send #125,126 or 127
(I think) to access different combinations of ROM, RAM, & cartridge but I
seem to be missing something. I haven't been able to successfully
get the patches I want setup in my sequence. It could be that I don't
understand something in the way Bars&Pipes works too; I don't know.
Otherwise, I have to make sure the needed patches are in the MULTI
before I start. Any insights? I won't be insulted if there is something
obvious. ;-)
Thanks,
Dave
|
1932.96 | 2 pc's in a row | OZZAIB::ROSCETTI | Neanderthals... every one of 'em | Tue Mar 12 1991 13:52 | 32 |
|
Re Patch numbers. I do this frequently. The basic problem stems
from the fact that the VFX can store more than 128 Patches (programs).
( 3 banks of 60 )
I don't remember offhand which PC # ( 125/126/or 127) selects which
but they effectivly act as bank selects.
Assume that PC 125 selects ram and PC 126 select ROM. (look up the
actual #)
To select ROM
Send PC #126 - on the channel you want to change
All subsequent PC's sent on this channel will select a sound in ROM
This bank switch only applies to the channel you sent the PC on.
PC's that used to select RAM patches now select ROM.
brien
Then send the PC# 1 - 60 to select the actual ROM patch you want.
THe VFX will remain mapped to ROM on THIS CHANNEL until you
send a PC ( 125- 127 ) to change it.
To go back to RAM send PC 125 on that channel.
brien
|
1932.97 | Disappearing layers on my VFX?? | PROSE::DIORIO | So damn insane in the desert. | Tue Mar 26 1991 14:14 | 10 |
| I have a weird problem with my VFX that happens only when I play
one of the organ sounds on it. All of a sudden the organ sound (can't
remember which one right now, but it was a nice gritty one) get very
trebly, almost as if one of the layers (corresponding to a drawbar an octave
lower) just goes away. Has anyone else experienced this? This is a new VFX,
OS V2.1.
Any help will be appreciated.
Mike D
|
1932.98 | Voice Stealing? | IXION::ROST | I dreamed I was Roy Estrada | Tue Mar 26 1991 14:41 | 9 |
| Check your voice priority parameters. The VFX has a semi-intelligent
voice stealing algorithm. You may be playing enough notes so that it
has to steal a few voices here and there.
Of course, if it also does this while sustaining a single note, then I
obviously don't know what the hell I'm talking about.
Brian
|
1932.99 | How many fingers are you using | STAR::ROBINSON | | Tue Mar 26 1991 14:47 | 27 |
| RE: Disappearing layers on my VFX??
You may be going over the 21 voice limit and some of the
voices are cutting out? I know I alsways start playing big chords with
those organ sounds... If the sound uses a lot of voices, it cuts into
the number of keys you can play at one time. To verify, go to the
Select Voice (?) key (bottom left of the programming section). Each sound
can have six voices associated with it. The ones displayed with
parenthesis () around them are muted. If the sound uses four or more
voices simultaneously, you will definitely get into voice stealing
territory. While you are looking at the select voice page, press the patch
(performance?) select buttons, way over on the left by the pitch
bend wheel, and see how the muted and sounding voices change when
you press the buttons. Nifty eh?
If you are then layering one or more four-voice sounds, you can see
where the number of voices gets eaten up quicker than you want.
Considering the architecture of the VFX it should have about, say, 42 voice
polyphony. It is easy to set up layered sounds that can only be played
a few notes at a time.
I don't have the documentation here and don't have the terminology
fixed in my brain - I hope I got the names right and didn't add
confusion.
Dave
|
1932.100 | VFX & Casio DH100 with portmento anyone? | STAR::ROBINSON | | Tue Mar 26 1991 15:07 | 17 |
| OK I admit defeat. How do I get the VFX portmento (GLIDE) to work with
my new Casio Sax? I know the sax is sending portmento (c#65 I think) with
values 0- off & 127 -on. I know I have controllers enabled and I set the
glide time value >0. I can set up the glide parameter to "pedal" and
activate it that way on the keyboard, but I can't get it to switch with
the portmento control change.
I remember setting up XCTRL as the MODSRC and I tried trigger and legato
and all of that stuff. Am I missing something? Has anyone done this?
Too many variable for me...
Thanks for any info.
(and thanks to Brien (.96) for the program change exaplanation)
Dave
|
1932.101 | Wish it were just voice stealing... | PROSE::DIORIO | So damn insane in the desert. | Tue Mar 26 1991 16:34 | 12 |
| re .98 etc.
No, it's not voice stealing, because the problem doesn't go away, even if I
am only playing 1 note! The only way it will go away is if I select another
patch, and then re-select the organ patch again.
??
Still stumped.
Mike D
|
1932.102 | Check The Setting Of XCTL? | IXION::ROST | I dreamed I was Roy Estrada | Wed Mar 27 1991 08:57 | 16 |
| Re: .100
Not sure what you are trying to do with the glide. I have been able to
get my SQ-80 to respond to CC #65 with no problems. Of course on the
ESQ architecture you can't kick the glide on and off, I assume that's
what you're trying to do by using XCTL as the modualtor to glide time.
Stupid idea, make sure you have set XCTL to 65. I suspect this is a
global value on the VFX as it is on the ESQ's.
I wish the ESQ had this capability, I ended up using XCTL as a switch
to bounce between two patches in a layer, one with glide and one with
it off, in order to be able to control the portamento.
Brian
|
1932.103 | getting closer on the glide question | STAR::ROBINSON | | Wed Mar 27 1991 12:17 | 19 |
|
Somehow I knew Brian would be the one to answer here :^)
Some of this is beginning to click. I need to modulate glide time from
0 to whatever. I'm not sure I can do that.
>Of course on the
ESQ architecture you can't kick the glide on and off
Could this be my problem with the VFX? I'll bet the pedal option is the
only one that lets me switch glide on and off? hmmmmmm. Maybe I need to set up two
two patches, or map CC#65 to pedal (assuming that is possible). I'll get it yet.
Does mono/omni/multi have anything to do with getting this to work?
I know someone, maybe you Brian, mentioned modes in the dh100 note.
Although I've read up on this in a number of places, I know I haven't
nailed that jello to the wall yet.
Thanks,
Dave
|
1932.104 | Use Your Feet? | IXION::ROST | I dreamed I was Roy Estrada | Thu Mar 28 1991 10:08 | 19 |
| Ok, here we go again. I assume the VFX glide is implemented
*similarly* to the EPS. I looked quickly through an EPS manual and see
that it has glide also (hey, a sampler with portamento!!).
There is a GLIDEMODE parameter, which has three settings OFF, MONO and
PEDAL. In this case PEDAL means the *sustain* pedal, not the CV pedal.
OK, MONO gives you glide all the time, and mono operation (only one
note at a time). PEDAL gives you poly operation and no glide until you
hit the sustain pedal, when you get mono operation plus glide.
If this is how the VFX works, forget the portamento key on the DH, just
step on your sustain pedal. If you *have* to use the DH key, you need
to remap CC#65 (porta on/off) to CC#64 (sustain) somehow.
Hope this at least makes sense and maybe even helps!
Brian
|
1932.105 | No longer defeeted | STAR::ROBINSON | | Thu Mar 28 1991 12:59 | 5 |
| Yeah, I think this is the same deal with the VFX. Now if
I use the pedal I have to figure out what I want the portmento
key to affect. Lotsa choices here folks.
Thanks Brian,
Dave
|
1932.106 | Do you know this? | JRDV04::SUGIMOTO | Sugimoto Akatsuki, JR&D 3F | Tue Apr 02 1991 20:29 | 9 |
|
As I saw "LOW BATTERY ..." on display, I called ensoniq-Japan in last week.
They told me how to check the amount of remaining battery voltage.
Press PRESET and COMPARE at the same time. "ANALOG CHECK" will be displayed.
You can check battery and etc. by that.
This check method isn't noted in the manual, at least Japanese translated one.
sugimoto
|
1932.107 | Hidden command and falling flux | MVDS02::NEWSTED | | Thu Apr 04 1991 13:39 | 21 |
|
...and while on the subject of undocumented commands (which tick me
off), pressing PRESET and MASTER will give you a ROM revision page.
I jumped through all sorts of hoops before I finally got the right
hardware and firmware revs together in one box. The pains of dealing
with music stores that push merchanidse they dont understand...
Has anyone ever compiled a full list of these nifty commands that
Ensoniq thinks we dont need?
I am also seeing the calibration errors and occasional blasts of
randomness from my VFXsd. I wonder if simply tilting the unit on its
side would cause the flux to fall away from whatever is shorting out?
Everytime this happens I cringe at the thought of losing my beloved
VFX for even a few weeks, so I have never sent it in. I bought a
"regular" VFX and traded up to a VFXsd one week later. I have enjoyed
it so much that I wrote a letter to Ensoniq just to thank them for
designing the wonderful beast. Bugs or no bugs, I'm sold on it!
Gary
|
1932.108 | A new twist on calibration errors? | MVDS02::NEWSTED | | Thu Apr 04 1991 13:52 | 15 |
| I should have mentioned in my last reply, that one of the calibration
errors seemed to be the result of having my VFX strapped to a flimsy
stand. My studio is a construction zone, but I just cant stand the
idea of keeping the VFX in a box until the dust settles (its been
months since I decided to turn the workshop into a studio), so anyway,
I am always moving my equipment around and I bolted the VFX securely
to its stand. Well, after stubbing my toes real good one night as
I was working on a case of insomnia, a calibration error just wouldn't
go away. When I noticed the stand was twisted (barely even visible)
from kicking it, I straightened it out and the error went away.
Coincidence? Maybe, but I loosened the screws attaching it to the
stand, and haven't had a problem since. No more barefoot jammin'
in the dark for me!
Gary
|
1932.109 | | STAR::ROBINSON | | Thu Apr 04 1991 15:54 | 41 |
| RE .107
I have heard of other people solving problems by changing stands.
Also, I'll bet some or all of this is in this note already but
here is some info I have:
This is from the #63 issue of the Transoniq Hacker:
VFX-SD Hidden Functions (along with non-hidden ones)
Hold down first key while pressing the second key.
Presets/top left soft button: Reinitialize the VFX-SD.
Presets/top middle soft button: Erase sequencer memory.
Presets/top right soft button: Recalibrate the keyboard.
Presets/Master: Display the software version.
Presets/Compare: Display controller values (analog test).
For the analog test, the display reads:
ANALOG PTCH=064 MOD=000 PED=127 VOL=100
TESTS KNOB=255 PSL=000 REF=093 BAT=145
This is what each code means:
Code Device Range
---- ----------- -------
PTCH Pitch Wheel 000-127
MOD Mod Wheel 000-127
PED Ext Pedal 000-127
VOL Vol Control 000-127
KNOB Data Slider 000-255
PSL Patch Select 000(none),032(right),064(left),127(both)
REF Ref Voltage Internal reference source
BAT Battery Level Battery output voltage
|
1932.110 | SD-1 Replaces VFX-SD-II | IXION::ROST | Charlie Haden on Sudafed | Fri Apr 12 1991 09:26 | 55 |
| Ensoniq is a funny company. Where guys like Roland and Korg trumpet
their stuff months before the stores can actually get the stuff,
Ensoniq dumps the stuff on your dealer's shelf before you even know
it's coming. Witness three new products in the VFX family....
SD-1
Apparently the VFX-SD-II was a stopgap. Here's the SD-1 which looks
like a VFX-SD, and is in fact compatible with VFX patch carts and
VFX-SD patch and sequence diskettes. It adds more piano waves (again?)
some other samples (including the Roland 808 drum sounds....sheesh,
when is Roland gonna reissue that box as a "vintage" machine?) and some
new FX algorithms. Also, in typical Ensoniq fashion of borrowing
features from other products, it has the EPS-16+ output section, i.e.
16 bit D/A and two stereo out pairs. Price is about $2500 list, same
(I think) as the VFX-SD. Don't expect a blowout on VFX-SDs though, the
factory has stopped shipping them so it's store stock only.
SQ-1+
OK, everyone bitched about the piano of the SQ-1. So they added one
megabyte of new piano samples (hmm, can you say Megapiano waves?).
Same list price as the SQ-1, but higher street price as it's brand new.
Again, SQ-1 blowouts may not happen unless some dealers are overstocked
in a big way.
SQ-2
Take an SQ-1+ and add a 76 note keyboard. Smooth move, since Korg,
Roland, etc. only put extended boards on their flagship units. This is
the cheapest 76 note board available, and should grab a lot of gigging
pianists who want the extra octave but don't want to pay over $2000 for
it. This and the 1+ can take all existing SQ-1 sequence and patch data
as is.
Ensoniq is going on the road with clinics again, they hit Union Music
in Worcester May 9th so that'll be a chance to see and hear them go
thtorugh their paces. Union has the SD-1 and SQ-1+ today, no SQ-2s.
Upgrades? No word yet from Malvern, in particular no word on whether
an SQ-R+ is coming or not.
The big risk: will third party developers jump to these boxes? I
found out that many developers who had done stuff for the ESQ-1 never
did more than put those patches onto disks when the SQ-80 came out, few
actually utilized any of the new features. It's a least common
denominator decsion; if you make a patch that works on the most basic
machine, it'll work on all of them, if you make it work only on the
newest and biggest only the folks owning that box will be in the
market. Time will tell. Anyway, Ensoniq still has the best upgrade
record in the business as far as letting old users port their stuff to
the new machine (the only major glitches have been from the SQ-80 to
the VFX and the sequence incompatibilities of the EPS and EPS-16). Go
check these new babies out....
Brian
|
1932.111 | HW Upgrade For VFX-SD/SQ-1 Owners | IXION::ROST | Charlie Haden on Sudafed | Fri Apr 12 1991 16:50 | 12 |
| I spoke today with some people in customer service and marketing at
Ensoniq. Upgrades to make a VFX-SD into an SD-1 and an SQ-1 into a 1+
will be available, pricing is being decided now. An upgrade to the
SQ-R and/or an enchanced rack version are under consideration but not
yet decided.
Big news is that the SD-1 and SQ-1+ have "slots" for expanding
wave memory. I congratulated them for figuring out what computer
companies have known for years, you will always need more memory than
you allowed for the day the box hits the street.
Brian
|
1932.112 | Upgrade Prices Announced | IXION::ROST | Make my foam pre-CBS | Mon May 13 1991 16:06 | 5 |
| Upgrades for both the SQ-1 and VFX-SD require installing new
motherboards. Prices are $500 and $700 respectively, including
installation labor.
Brian
|
1932.113 | Fix for the VFX keyboard callibration problem. | TOOK::DROBINSON | | Tue May 14 1991 11:40 | 85 |
|
I got the following information about the VFX keyboard callibration
problem from a usenet VFX interest list alias. Anyone can sign up
by sending a request, by way of node DECWRL.
NM%DECWRL::"[email protected]"
You then communicate (maybe send and receive patches soon)
with the group by way of of the alias
NM%DECWRL::"[email protected]" .
Notes regarding the following:
A few people have had serious trouble with their VFXs going
flakey with keyboard callibration errors, hanging notes,
multiple returns for service etc. Although Ensoniq has known
about the problem for a while, they have not been able to fix
it for everyone. Some people noticed more problems with
certain keyboard stands, in particular the Apex stand, which
I guess allows the keyboard to bend in a way that aggrivates
the basic problem. Here is the story (solution?), which affects
some SD1s too:
------------------------------------------------------------------------
Hello VFX'ers (and VFXsd'er, and of course Nick, If you are still
out there:)
This afternoon I decided to get the low down on the VFX problems myself from
Ensoniq's own Joe Paschal, an Ensoniq Customer Service Rep with whom I have
delt with before (To my satisfaction). Beleve it or not the Apex problem and
the Keyboard Calibration problem ARE RELATED and CAN BE FIXED. (finally:-)
Under the keyboard proper, there are 3 circut boards that control the poly-
key (tm) pressure. They do this:
| # # | # # # | # # | # # # | # # | # # # | # # | # # # | # # | # # # |
| # # | # # # | # # | # # # | # # | # # # | # # | # # # | # # | # # # |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
-----------------------------------------------------------------------
+---------------------------------+ +----------------------------------+
| | | |
| Board #2 +------------------+ Board #3 |
| | Board # 1 | |
| +------------------+ |
+---------------------------------+ +----------------------------------+
Now, It turns out that Ensoniq misdiagnosed the problem TWICE! and this
new (one month old) conclusion is the result of the senior Ensoniq
Tech's reseach and testing. The first problem (they thought) was the solder
flux thing which would be on board #1. No. They then thought it was the
cable that goes from board #1 to the motherboard. Wrong again.
There is a connector that connects board 2 to board 3. Over time and use,
the keyboard begins to sag a little bit and this connector eventually
starts to corrode (get dirty), come loose and the like. THERE"S THE PROBLEM!
Ensoniq has determined that hard-wireing that connection solves the problem.
Of course this also explains the Apex deal, supporting the keyboard in the
middle causes the connection to bend the other way, pry loose, etc.
Ensoniq will fix the problem free of charge and has instructed the service
centers to do the same. (BTW my service center has decided to send bad VFX's
to Ensoniq for repair.) I immedately posed the question to Joe: "Will this
effect my old ESQ-1, SQ-80, Mirage (old Ensoniq's)." No. On the older synths,
boards 2&3 are just one long board- thus no connection=no problem. I think
the orginal EPS falls into this catagory as well, but I'm not sure.
Service Centers have been instructed to preform this mod to ANY Ensoniq that
comes in for repair, regardless of the problem. If you want the repair done
request that the service centers refer to bulletins #11 and #9B.
Here's the killer: the first SD-1's that came out have the SAME CONNECTOR!
(that gives you some idea how long it's taken Ensoniq to fix this thing! :=)
Now, of course, they just wire the two boards together, but still.
So, Ensoniq can put this thing behind them, and go back to making great
stuff.
-any comments????-
-------------------------------------------------------------------------------
Edgar C. Lecuyer Golly Gee, He's in
University Of Lowell The Sponge Awareness Foundation!
[email protected]
"Ensoniq: It's not just a synth, it's a religion!" -Jim Smith
"Ensoniq: The Technology That PerfKEYBOARD CALIBRATION FAILED" -Nick Rothwell
|
1932.114 | VFX patches in midilib | TOOK::DROBINSON | | Thu May 16 1991 17:58 | 9 |
|
I put some VFX patches obtained from the "net" in
MIDI::A$:[MIDILIB.PATCHES.VFX] .
These are single programs in sysex format (I hope).
Since I haven't used them yet, let me know if there is a problem
with any of them. There is a vfx_patches.readme file too.
Dave
|
1932.115 | VFX-posed, The last word on Callibration Errors | MVDS02::NEWSTED | | Thu Jul 25 1991 12:14 | 195 |
|
Well after reading .113 I decided to take a closer look at my VFX-SD's
Keyboard Callibration Error problem. Mine had been acting up lately
taking the dreaded KCE nearly every time I powered up, and randomly
while playing. I had noticed it seemed to be related to the upper
half of the keyboard, and it definitely was related to vibration or
twisting (since these actions were also a temporary cure).
So the obvious question is: Why not send it in for a free fix?
First, I have had enough bad experiences with my "authorized"
repair source. Secondly, I figure that I shouldn't be a computer
engineer if I am afraid to give it a shot. Finally, if I really
break it good, then what the heck, I can always send it in!
So under the knife it went... The following is a summary of how to
cure your own KCE's for those of you with the stones to attempt such
surgery. By the way, my VFX is solid as a rock now, and I feel much
more confident knowing it's guts. Things like PROM updates etc are
real simple. After administering the proper local anesthesia, I
scrubbed and went in...
CURING THE VFX KEYBOARD CALLIBRATION ERROR:
Time: Approx 2+ hours
Tools: Allen Wrenches, #1 and #2 cross-point screwdrivers, needle-nose
pliers, wire-strippers/cutter, grounded soldering iron, fine
solder, flux cleaner, narrow flat blade screwdriver, static
grounding wrist strap, good lighting, tweezers.
Supplies: small (approx 22ga) solid or stranded wire approx 6 inches.
PREPARATION:
1) Unplug all cables and cords.
2) Locate a good static-free place to work. NO CARPET!!!
3) Get a small box for all the springs and things to come.
OPENING UP:
1) Remove the four allen screws from the top display panel.
2) Carefully lift the lid (it's on hinges). You will notice some
resistance as you life the lid, this is by design, so just lift
harder and it will pop open.
3) Immediately attach your static grounding wrist strap to the metal
shell of the transformer. This is very important if you want your
keyboard to survive.
4) Note the power supply board next to the transformer and all the
fuses! To the right is the "Mother board". Note the two PROMS
labeled "VFX V2.0 Upper/Lower" These are your sequencer OS PROMS.
Visually inspect the cables and socketed components to be sure they
are all properly seated.
REMOVING THE KEYBOARD ARRAY:
1) Tip the VFX up and remove the eight(?) screws which are directly
underneath the key array. You will notice that these screws are
very loose. This is part of the problem. They are screwed into
soft plastic, and the average rock-n-roller is certain to cause
the key array to shake loose, particularly if you love sax'es and
get a lot of mileage out of key-pressure. You may want to check
these on occasion since the entire cabinet depends on all the
screws to be tight for rigidity. It gets real floppy when you
remove them.
2) Locate the ONE ribbon cable connecting the key array to the
motherboard. It is sild-screened "Keyboard" on the Mother board.
Unplug it from Mother.
3) Move your static wrist-strap ground to the small metal tab which
protrudes above the keys somewhere around middle C. This is not
an ideal ground, but there are no better ones to be found with
all the plastic that comprised the key array. At this point you
are detached from the seriously sensitive VLSI parts anyway, so
just be static cautious.
4) Lifting by the front of the keys, carefully remove the key array.
DISECTING THE KEY ARRAY:
1) Place the key array on a well lighted flat surface with the
keys face down.
2) Locate and remove the four screws holding the small circuit
board to the bottom of the array.
3) Carefully lift the circit board (it is about 4" square) straight
up. Note the dozen or so long metal pins that connect the board
to the other boards below it. Poor design! This was the second
suspect mentioned in note .113. It seems to be OK, but check it
for signs of corrosion or bent pins. Clean and straighten if
required.
4) Set the circuit board aside.
5) Notice the small orange-colored connector just to the right of
the center of the key array. This is our culprit! It is the same
flakey connector as the one we just inspected, but since it is
mounted horizontally, and the two boards it connects are only
held down with plastic tabs, it is subject to sheering forces
as you crank out the heavy metal tunes!
6) Keeping the location of the connector in mind, turn the key array
over (face up). Dont worry about bending the long pins from the
other connector. They are protected by plastic stand-offs.
7) Time to remove some keys! You must remove approximately six keys
to gain access to the back side of the connector, three from each
side (or more if you think you might need more room to maneuver
that soldering iron. Dont worry about small parts that go "zing",
the keys are very simple.
8) For each key: A) Pull upwards on the spring with needle-nose
pliers to remove it from the molded spring-socket
built into the key. Set the spring aside.
B) Using a narrow flat-blade screwdriver, remove the
key (white keys first) by inserting the driver in
the square opening just in front of the spring
socket. Pry gently forward on the plastic tab
that holds the key in place, while lifting up on
the pivot-end of the key. When it lifts, slide
the key towards the front to unhook it from the
rubber-baby-buggy-bumpers (key stops).
9) After removing the white keys, remove the black ones. Reverse the
order when reassembling (black first, then white).
THE FIX:
1) Locate the back of the 12 pin connector. Facing the keyboard (as
though you were playing, only upside down), you will notice that
not all 12 pins are "signal pins". That is, four of the twelve
pins are connected to the same etch on each circuit board (this is
a "ground plane". If the pins were numbered 1 through 12 (1 being
furthest away from you, 12 being closest to you), the SIGNAL pins
are pins: 1,2,4,5,6,7,9,11 while the GROUND pins are: 3,8,10,12.
The reason I mention this is because you dont really need to fix
all 12 pins. You can get away with only fixing the 8 signal pins
since the four ground pins are hardly likely to all fail, and the
loss of one of them is not likely to impact signal integrity enough
to make a difference. If you get good at fixing them, go ahead and
do all 12 if you like.
2) Dont bother trying to remove the old connector! It would require
a serious soldering iron with a SIP attachment and a solder-sucker.
Also, the circuit boards are dual-sided, and you would run the risk
of destroying the connections if you attempt to remove it.
3) Prepare 8 (or 12) small jumper wires 1/2 inch long, stripping the
insulation (if any) back for approx 1/16 inch at each end. I always
prefer to "tin" the ends of the jumpers with solder to make the
actual connection go faster with less heat.
4) With a "GROUNDED TIP" soldering iron (smallest available tip and
solder) place a tiny drop of solder on each of the pins you intend
to fix. This assures quick attachment of the jumpers with minimum
heat.
5) Using tweezers, attach the jumper wires across the pairs of pins
(just like the connector does on the other side). It is very
important to keep the solder to a minimum and to keep the jumpers
as close to the circuit board as possible without shorting anything
out (which is why I prefer insulated jumper wire). The keys must
clear the jumpers so at least the first three have to be close to
the board. If you get sloppy with the solder, get some solder-wick
or a piece of stranded wire to soak up the excess (of course I
wouldn't do such a thing as sloppy soldering...)
REASSEMBLY:
1) After all the jumpers are installed. Clean any solder flux away
with some spray flux cleaner (sorry ozone layer...).
2) Install the keys making sure they do not interfere with the jumpers.
3) Reverse the entire disection process making sure to properly ground
yourself and to tighten all the screws a little bit better than they
were.
FLAME ON!
1) Note and enjoy the refreshing lack of Keyboard Callibration Errors
and the solid feel of the freshly tightened key array!
2) If you are not as satisfied as I was, you may have to reboot since
you unplugged things. If you still have KCE's or worse, your
workmanship may be bad, or perhaps it is really broken. If you
cant find the problem, I guess you can always take it in.
By the way: DON'T BLAME ME IF YOU DONE BUSTED IT!!!! This adventure
carried no guarantee.
ROCK AND ROLL!!!!
|
1932.116 | 3 bad out of 3 for Ensoniq Poly-pressure keyboards | DREGS::BLICKSTEIN | Just say /NOOPT | Thu Jul 25 1991 14:40 | 28 |
| About a year ago I had these kind of problems on my SQ-80.
4 weeks ago, I started getting them on my VFX-SD.
I just got the VFX-SD back. Ensoniq applied ECO's #9 and #11 and
said that these ECO's have been very successful in getting rid of
these kinds of problems.
I haven't had any problems since the unit came back, but I haven't
done that much with it either.
But what was REALLY funny was that Daddy's loaned me a VFX-SD
and THAT developed the same problem!!!
So, as much as I love Ensoniq, and as much as I think the VFX-SD is a
killer piece, I would have to say that Ensoniq's Poly-Pressure
keyboards have been EXTREMELY flakey in my experience, but maybe
they've finally got it right.
But let's remember that Ensoniq were the pioneers of Poly-pressure
keyboards (SQ-80 was THE first, and the ONLY for quite awhile).
How does that joke go? You can always identify the "pioneers" -
they're the ones with the arrows in their backs.
db
|
1932.117 | Automatic SQ-80 to VFX-SD sequence conversion | DREGS::BLICKSTEIN | Just say /NOOPT | Thu Jul 25 1991 14:45 | 24 |
| In the July issue of the Transoniq Hacker (privately run Ensoniq user
group newsletter), there's an article advertising the availability
of a variety of programs for IBM PC. (Thanks to Brian Rost for
pointing this out to me.)
I called the author, and he is selling a program that converts SQ-80
sequences to VFX for $39. You don't need to (still) have an SQ-80,
you don't even need to have a VFX-SD.
You put an SQ-80 disk into an IBM PC, run this program, and it will
create a VFX-SD disk.
As someone who is going thru this "upgrade" this program is a godsend.
But $39 is kinda steep for the amount of data I have to convert (not
much) and so I'm looking to see if anyone would be interested in
sharing the cost of acquiring this software.
Now, please note I am NOT proposing a copyright violation. I do NOT
intend to make a copy of this disk. I intend to use it, and then pass
it on.
Any takers? Please contact me ASAP.
Dave Blickstein
|
1932.118 | no keyboard probs as of yet.. | VLNVAX::ACDC::RENE | no static at all.. | Fri Jul 26 1991 15:24 | 13 |
| I've got an SQ-80 and an EPS, and have never had any keyboard
problems. They got heavy gigging use also. The only flaky problem I
had was once when I left the EPS locked in the car all day at work
during one of the summer's hottest days (I know, smart going Frank).
When I booted the EPS, it said "FO INSTRUMENTS" rather than "NO
INSTRUMENTS". Dave Orin (rest in peace) and I got quite a chuckle
out of this. Luckily when the machine cooled down it was ok and has
since been ok (March '89).
Now I wish there was a way to convert SQ-80 sequences to EPS
sequences.....
Frank
|
1932.119 | "MO INSTRUMENTS" syndrome
| ROBOT::RYEN | Rick Ryen 247-2552 TWO | Fri Jul 26 1991 16:49 | 7 |
|
I have never encountered the "FO INSTRUMENTS" problem, but on occasion,
I hear midiholics complain about the "MO INSTRUMENTS" syndrome.
As in... If I just had "MO INSTRUMENTS", I would be happy!
8^)
|
1932.120 | Dave Blickstein - equipment mangler | DREGS::BLICKSTEIN | Just say /NOOPT | Mon Jul 29 1991 15:27 | 13 |
| Gee, I've got display errors on EVERY Ensoniq I've owned (ESQ-1, SQ-80
and VFX-SD).
They don't bother me - mostly I think I've seen them from misreading
soundcarts.
I've had my problems, but (unlike Roland) I've never had a problem that
really shut me down. I tend to get annoying soft failures that can
wait until the band has a week or two off.
I'm not sure my Roland S-550 has EVER been 100% working (and I don't
even include the constant software crashes). That's why it doesn't
go to gigs (although it's been useful for recording).
|
1932.121 | Bring VFX over seas | JRDV04::SUGIMOTO | Sugimoto Akatsuki, JRD, ISEDA/Japan | Tue Jul 30 1991 00:33 | 10 |
| Hi, I'm going to Nashua, NH for a year from next September. One thing I'm
concerend about is transport of my VFX-SD from Japan to US. I think it'll be
OK as, at least, it was imported to Japan at first. But if anybody of you have
tried to transport this very delicate machine to the foreign country, please
give me your advice.
And I'd like to know if there's music shop around Boston where I can get VFX's
things - additional sounds, cartridges, options, etc.
Thanks,
Sugimoto
|
1932.122 | | TERSE::ROBINSON | | Tue Jul 30 1991 11:59 | 11 |
| >And I'd like to know if there's music shop around Boston where I can get VFX's
>things - additional sounds, cartridges, options, etc.
Daddy's Junky Music, right in Nashua, NH, carries Ensoniq. That's where
I first heard the VFX that sent me on the road to MIDI addiction.
Despite the name this is a good music store.
As for transport, I suppose you should consider a road case, something
I don't have, but see advertised in the back of magazines.
Dave
|
1932.123 | A possible problem that you might affect | CSC32::MOLLER | Fix it before it breaks | Tue Jul 30 1991 14:28 | 8 |
| As an interesting side note, one of my friends who has a VFXsd and a
stand that only supported the outer ends of the keyboard (within 6 inches
of both ends) recently sent his back to have the boards repaired. Evedently
the weight is high enough to cause the boards to bow a little, which
eventually started breaking the copper traces on the PC boards. The moral
here is to support the middle of the keyboard as well as the ends.
Jens
|
1932.124 | Bowed Boards and Lost Voices | MVDS02::NEWSTED | | Fri Aug 02 1991 11:28 | 27 |
| As one who has bowed their SD in every way imaginable, then disected
it thoroughly (.115), I doubt any copper traces really cracked. It
is more likely the connectors flaked out. In some designers infinite
wisdom, the VFX key position sensor PC board was built in two sections
with a 2 cent connector between them. Failing to support the center
causes the connector to take up the sag. The actual PC boards are
mounted in a way (poor way) that allows them to float rather than bend.
The mother board is mounted on stand-offs.
By the way, ever since the surgery, my SD has performed far better
than I have! Which is unfortunately, the way it should.
On another subject, have any of you toyed with sequences which
consume all available voices in a creative way? I have layed down
some neat tracks consisting of a couple a tracks of percs, a bass,
two Trans-Piano's, and a voice-hungry patch called Christmassy (kinda
tubular-bell-paino sound). When I select Christmassy, it tends to
steal voices from the bass and perc tracks as needed (and as voice
priority selection dictates) which creates a very real and dynamic
sound, injecting occasional perc hits and bass notes at seemingly
perfect intervals. Then when I patch back to Trans-piano, the lost
voices reappear creating yet another nice dynamic effect. I have
enjoyed this "feature?" so much, that I have started using it in
other sequences. Just another example of how these VFX's amaze you
even when you think you have pushed them to the limit!
Gary
|
1932.125 | Regarding IBM-VFX conversion... | MVDS02::NEWSTED | | Fri Aug 02 1991 11:42 | 15 |
| Oh yea, I meant to ask... Exactly how does this IBM PC program convert
SQ-80 patches to VFX when these machines have entirely different
architectures? i.e. different number of envelopes and LFO's, different
ranges on nearly all mods, extremely different effects, on and on.
Something must get lost in the translation! Have you tried this yet?
I am always interested in new patch sources, but I dont have a PC
(yet). If I did have one, my wife would throw a fit if I wired it
up to the VFX (she would want it for other uses, and thinks I have
gone off the musical deep end already). If you do get the program
and find that it really does work as advertised, drop another note.
I would consider sending you some blank disks and some bucks to help
defray your cost if you've got a good SQ library going...
Gary
|
1932.126 | | TERSE::ROBINSON | | Fri Aug 02 1991 14:49 | 13 |
| >Oh yea, I meant to ask... Exactly how does this IBM PC program convert
> SQ-80 patches to VFX when these machines have entirely different
> architectures?
I read it as converting sequences only. If it also converts patches,
then this becomes more valuable. Although I don't have an SD or
SQ-80 patches, I'm always intrigued by this kind of thing.
The hacker also had an article about Ensoniq disk formats in case
someone wants to write software to read VFX-SD disks on
a computer.
Dave
|
1932.127 | Clever Piece of Programming | RGB::ROST | If you don't C#, you might Bb | Fri Aug 02 1991 16:00 | 13 |
| I spoke with the developer of the program. The program converts the
*entire* disk, i.e. it pulls all ten sequence banks off the SQ-80 disk,
figures out what the sequences and songs are, and puts them into VFX
sequence formats. Apparently he has figured out how to convert from
SQ-80, EPS and VFX sequence formats to MIDI file type 1, and can go
from type 1 back to EPS or VFX (but not SQ-80, long story why). No
patch conversions (for obvious reasons).
If anyone out there has a VFX and wants to help me work on a patch
conversion article for the Transoniq Hacker, give me a call (I'm
serious about this, BTW).
Brian
|
1932.128 | My inputs | DREGS::BLICKSTEIN | Just say /NOOPT | Mon Aug 05 1991 10:49 | 32 |
| > I read it as converting sequences only.
Yes (from .117)
> I called the author, and he is selling a program that converts SQ-80
> sequences to VFX for $39.
The author of the program, Gary Giebler, said that he had worked on
a program to convert patches but didn't get too far.
Brian, I'd like to help you with such a program, but frankly I don't
have the VFX expertise at the moment, nor really the time.
What I can offer you is some ideas:
I think the only thing that will be a compromise is the samples. It
shouldn't be hard to get a program that precisely converts the
envelopes, levels, modulation and to a large extent, the filters.
I think a program that just used SOME intelligent mapping between
SQ/ESQ samples and VFX samples would do MOST of the hard work, and
the user could probably do the rest. Many of the ESQ/SQ samples
have anologs of some sort on the VFX (not suprisingly). Two of the
patches I most want to convert use mostly SINE waves!
Anyway, I personally wouldn't expect any program to faithfully
reproduce my SQ patch on the VFX. What I HOPE to find some day is a
program that will get something "close enough" such that it's worth
my time to do the last 10th of a mile to get the sound to something
I can use.
That kind of program, I would pay money for.
|
1932.129 | | SALSA::MOELLER | ps -axl | grep xroach | kill -9 | Tue Aug 06 1991 12:51 | 4 |
| re .124 - first time I heard anyone use voice-stealing in a limited-
polyphony instrument as a musical effect ! thanks, Gary.
karl
|
1932.130 | | TERSE::ROBINSON | | Tue Aug 06 1991 14:40 | 16 |
|
Well, now that it is seen as a good thing I'll admit to playing around
with it a bit. ;-) ;-) I like the effect and exploit it
by holding the sustain pedal longer than normal phrasing would
suggest. It is nice when playing a lot of rapid appeggio stuff
with a lot of layered patches. It is a bit difficult with a sequencer
though, since the effect is not really recorded. It depends on the
exact patch setup and is changed if you add or subtract any of the
concurrent multitimbral events, change the tempo etc. So you might
like the voice stealing affect on the organ patch, but when you add
a few cymbal crashes it destroys the effect.
Single synth dude comments. ;-)
Dave
|
1932.131 | More about voice priorities | MVDS02::NEWSTED | | Mon Aug 26 1991 11:32 | 35 |
|
As you point out, the voice priority scheme is indeed a function of
the instrument itself and thus cannot be recorded on a sequencer and
faithfully reproduced on another non-VFX machine. Of course, using
the VFX-SD's own sequencer there is no problem recording and playing
back the voice stealing effect. Non-key events have no influence over
the voice priority as far as I have explored them. I have been toying
with direct management of priorities lately, since many of my sequences
are pushing the poly limits of the VFX. I have found that the factory
patches tend to be too generous with percussion priorities (i.e.
hi-hats really dont need HI priority, although crash cymbols probably
do). Usually I can lower a couple of perc priorities and free up
the voices needed by other more predominant sounds.
A couple of tips: I have found that listening to your sequences with
headphones on (per order of the better half) will uncover lost voices
more readily than listening to them over your amp/speakers. Many times
I didn't even realize my sequences were exceeding the voice limit until
I listened with headphones (must be a technical reason somewhere).
Also, if you need to alter the voice priorities of ROM based programs,
then you need to copy the desired patches to RAM first for obvious
reasons. Finally, I have also been able to free up voices by
using the track merge function. Usually I do this with percussion
tracks after debugging each individual track (since there is no
UNMERGE function). One would think that the VFX architecture would
recognize identical voice configurations on separate tracks and
optimize its voice allocation, but it appears to just dole out
new voice allocations for each track, even if the voices are already
allocated once or more. (again, there is probably a technical reason
for this somewhere).
Happy hammerin'
Gary
|
1932.132 | Patch Tweaks and Mono Mode | RGB::ROST | Fart Fig Newton | Mon Aug 26 1991 11:40 | 18 |
| Does the VFX-SD copy the RAM bank off to disk when you save sequences?
The SQ-80 does this, so I have gotten in the habit of putting *all* the
patches I need for a sequence into the internal bank, that way any
specific tweaks I've made are saved off with the sequence I tweaked
them for.
As far as the phones phenomenon, I think it's just because phones in
general provide a more detailed listening environment. Does the VFX
let you put patches in MONO mode? I do this for single note lines on
the SQ-80 so that the releases don't steal voices from sustaining notes
on other tracks.
I actually had a line in the last tune I worked on where playing a
rapid passage (32nd notes) over some sustained chords stole all the
voices for the chords, even though the line was single notes. Setting
the patch to MONO cleared up the problem.
Brian
|
1932.133 | VFX questions answered | DREGS::BLICKSTEIN | Just say /NOOPT | Mon Aug 26 1991 11:48 | 16 |
| > Does the VFX-SD copy the RAM bank off to disk when you save sequences?
Yes.
> The SQ-80 does this, so I have gotten in the habit of putting *all* the
> patches I need for a sequence into the internal bank, that way any
> specific tweaks I've made are saved off with the sequence I tweaked
> them for.
I do the same thing.
> Does the VFX let you put patches in MONO mode?
Yes.
db - whose SQ-80 disk just went south
|
1932.134 | Songs on diskette | KBOMFG::MARTINEK | Information Systems - KBO Germany | Wed Aug 28 1991 02:58 | 8 |
| A friend of mine who was in the U.S. a few weeks ago told me, that
it's possible to buy diskettes for the VFX-SD with complete songs
on it. Is that right? Where can I get it from? What does it cost?
Can someone provide me with some information?
Many thanks in advance.
Wolfgang (the guy from Bavaria)
|
1932.135 | VFX Mailing List over USENET | RGB::ROST | I Had A Torrid Affair With Geraldo | Wed Oct 09 1991 15:59 | 7 |
|
mail submissions to [email protected], and administrivia (subscriptions,
etc.)to [email protected].
-sam
% From: [email protected] (Sam McCall)
|
1932.136 | SD-1/32 (Upgrade to 32 voices) | RGB::ROST | Boozoo Chavis underwear endorsee | Thu Dec 05 1991 09:12 | 29 |
| From USENET: Apparently there is *already* an upgrade to the SD-1.
From: [email protected] (Dave Ruska)
Subject: New Ensoniq SD-1/32 synth?
Date: 5 Dec 91 04:30:23 GMT
I just got a call from my local Ensoniq dealer informing me about a new
Ensoniq synth, and a new upgrade package for the VFX-SD.
The synth is called something like the SD-1/32 (not sure how you
actually write it's name).
Some of the new features are:
32 voices (instead of 20 on the VFX/SD-1) new 'swing' quantization
command sequencer expansion memory built in (75000 notes)
The VFX-SD to SD-1/32 upgrade price is $699 + shipping, and is done
directly with the factory (after getting a Return Authorization #).
The big difference from the SD-1 to the SD-1/32 is apparently a new
version of the core sound generation chip.
I hope this same chip can get ported into the EPS 16+ product line.
Anyone else have any more information on this ?
Regards,
Dave Ruska
|
1932.137 | Back into the red | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Thu Dec 05 1991 15:43 | 7 |
| re: .136
Now THAT is something I might go for.
My only dissapointed with the VFX is that technically it had less
(21) "voices" than the ESQ (3x8). All it really had was more
flexibility as to how they were allocated.
|
1932.138 | VFX filter question | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Mon Dec 23 1991 09:37 | 30 |
| So this weekend I finally got around to starting the conversion from
my SQ-80 to my VFX-SD.
One key part of being able to replace the SQ-80 with the VFX-SD is
moving "my" bread-and-butter organ SQ-80 organ sound over the the VFX.
I pretty much completed it, but I'm still trying to get the filters
right.
In the process of trying to put back some high end, I ran into a
problem that has me totally perplexed. The problem is that the
setting of the filter threshold seems to affect the contour of
the sound (i.e. almost like an envelope).
I have Filter1 set to Lo-PASS/2 (also get the problem with Lo-pass/3).
I can't remember the name of the parameter, but when I set the
parameter that determines the frequency at which filtering starts
to 000, I get a pretty decent organ contour: quick attack on key down,
complete cut-off on key up.
When I try and raise the parameter (to let more highs thru) it kills
the attack portion of the sound and the sound CONTINUES (like reverb)
even after I let go of the key (absolutely no good).
Why would changing the filter cutoff affect whether or not the note
sustains? Does it have something to do with ENV2?
db
|
1932.139 | Shot in the dark | COMET::BELLMJ | | Mon Dec 23 1991 17:42 | 6 |
| I'm not incredibly familiar with it (my neighbor has one), but from
what it sounds like another parameter is linked to the filter values.
I had this problem when trying to make a Thunder type sound. I'm not
even sure if it does that (link to filter), but check it out.
Mike
|
1932.140 | Almost ready to start using the VFX at gigs | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Tue Dec 24 1991 10:16 | 29 |
| Yeah, I figured it out. It was the envelopes (2 AND 3).
ENV2 was doing the wrong thing on Key up, and I hadn't realized that
ENV3 was hard-wired to the output. The ESQ/SQ architecture has a
similar hardwired-to-output envelope, but it makes that clear on
the output page by having a MODSRC=ENV that you can't change.
The VFX output page(s) don't give any such indication.
Actually had a lot of success last night. I have a bread-and-butter
organ patch for the SQ-80 I HAVE to have on the VFX to use it - I sorta
regard it as a signature "db organ" sound - and last night I just
about got it to where I'm happy.
Oddly enough, I found the SQ-80's simulation of a leslie by using the
LFO to modulate a OSC *** MUCH *** more realistic than the builtin
VFX Leslie simulation.
Part of why this has taken up so much time was because I was being so
silly trying to make the VFX effect sound good even though I already
had something I thought was very cool. I finally decided to go with
the LFO's and use the effects for a little chorusing which helped
out a lot.
I still want to do a little twiddling see if I can get it even better.
It sounds VERY cool by itself, but it doesn't seem to blend in well
with other sounds I use and my SQ-80 patch was really exceptionally
at blending with other things.
db
|
1932.141 | Hey Ensoniq! You left something out! | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Thu Dec 26 1991 10:14 | 11 |
| Does anyone have a good "cold wind" patch?
I had one for my SQ-80 but it apparently relies mostly on the
adjustable "Q" of the filters which (come to find out) the
VFX does not have.
... and so we have my first MAJOR objection to the VFX architecture.
You can do some EXTREMELY COOL things with "Q" (like those famous
Moog filter sweeps).
db
|
1932.142 | Try Using A Transwave? | RGB::ROST | Felix Pappalardi in a previous life | Thu Dec 26 1991 10:40 | 9 |
| Yo, Dave, which SQ-80 waves are you using for your wind? See if you
can find a similar wave in the transwave set (which is how the VFX
fakes resonance).
Don't feel bad, *noone* was offering variable Q digital filters in
synths when the VFX was released. It's only recently that machines
like the Kawai K4 and Roland D-70 have offered them.
Brian
|
1932.143 | Violin Patch? | COMET::BELLMJ | | Thu Dec 26 1991 17:28 | 9 |
|
Ya know what I really hate, is that the VFX has no violin wave.
Does anyone have a good fiddle/violin patch to share?
My friend in the country band would be eternally grateful.
Mike
Ps He has a VFX-sd (with the piano sounds)
|
1932.144 | Zee-Bar anyone? | PROSE::DIORIO | I'll have the blowfish sushi | Mon Jan 06 1992 16:47 | 5 |
| Does anyone have one of those Z-bar pressure sensitive controller strips
for the VFX. I'd love to try one out to see if I like it before possibly
buying one (if I like it).
Mike D
|
1932.145 | | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Tue Jan 07 1992 14:40 | 11 |
| Bri,
I did fool around with the Transwaves, but didn't find anything.
OF course, the nature of them is such that it's pragmatically not
possible to try all the variations.
But one thing I don't understand is how you can simulate Q with
transaves? Could you give me a little education there?
db
|
1932.146 | Try Resonant1-4 | RGB::ROST | Ashley Hutchings wannabe | Tue Jan 07 1992 15:37 | 17 |
| Dave,
Waves like Resonant1-4 are set up to provide resonance effects by
providing a set of waveforms which vary from one another in how much
resonance they exhibit. By sweeping through them wtih a modulator, you
can get filter sweep effects. Similarly, the pulse transwaves can be
used to simulate pulse width modulation. The trick is whether or not
the transwaves available are of a suitable type to do what you want.
There's a Hacker article by Jim Johnson from about a year and a half
ago which describes how to auditon the transwaves, basically set up a
single voice patch with a gate type amplitude envelope and the filters
wide open, then assign a transwave as the waveform and modulate it with
the wheel or pedal. Use the wheel (or pedal) to sweep across the waves
and hear what they sound like.
Brian
|
1932.147 | | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Wed Jan 08 1992 12:45 | 12 |
| So in effect, I can only get resonance on the few resonant waves
that they've selected for this.
I'll have a look, but remember that I'm trying to do a wind patch,
and wind isn't really a waveform at all, on the SQ I did it with
a NOISE wave. I would imagine that applying resonance to noise
is one of the things they would've thought to include but I will
check.
Thanks - this file comes thru again!
db
|
1932.148 | Time to go back in time | COMET::BELLMJ | | Wed Jan 08 1992 14:16 | 5 |
| db, I was kind of disappointed by the resonant waves myself. Being the
undying RUSH fan I am, I guess I'd have to get an old Oberheim for Tom
Sawyer!
Mike_who_thinks_there's_nothin_wrong_with_Oberheim
|
1932.149 | Whoooosh | RGB::ROST | Ashley Hutchings wannabe | Wed Jan 08 1992 14:22 | 8 |
| You might also look into the inharm-x transwave and some of the others,
as on the SQ-80 the inharmonics included STEAM. You could fake a
resonant filter by setting up a bandpass configuration with a single
pole high pass and double pole low-pass (you get an assymmetric band),
modulate the cutoff frequncies and come *close* to a resonant low-pass
filter...maybe...
Brian
|
1932.150 | | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Wed Jan 08 1992 15:29 | 16 |
| Believe it or not, I just read the section on VFX filters last night
and thought about trying that.
Will let you know what happens.
I also have a real good SQ-80 patch called "PANTHER" which uses Q to
simulate a particular siamese MIDI-cat that I'm fond of.
I regularly give "tours" of my studio to visiting dignitaries
(relatives, dinner guests, etc.) and one of the highlights is
watching my cat when I play that patch thru the JC-120 amp.
He becomes utterly convinced that there's another cat inside the
amp.
db
|
1932.151 | Phew! | MANTHN::EDD | I been shattered (shay-oo-bee) | Wed Jan 08 1992 15:53 | 6 |
| > He becomes utterly convinced there's another cat...
Just wait'll he REALLY believes it and starts "claiming" the amp as
his territory...
Edd
|
1932.152 | Do any stores around here carry Zee-Bar ? | PROSE::DIORIO | I'll have the blowfish sushi | Thu Jan 09 1992 10:09 | 0 |
1932.153 | Dont' wanna piss my cat off | DREGS::BLICKSTEIN | Soaring on the wings of dawn | Thu Jan 09 1992 10:23 | 10 |
| Edd,
> Just wait'll he REALLY believes it and starts "claiming" the amp as
> his territory...
For sale:
Roland JC-120 Stereo amp
Condition: Somewhat "soiled" but otherwise OK
|