T.R | Title | User | Personal Name | Date | Lines |
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1852.1 | Sounds Like ! | WARDER::KENT | | Wed Jan 11 1989 07:59 | 18 |
|
Jason
Easiest way to get a commusic tape for you is through myself.
DTN is 7851 2120. I will be in your area next week so that might
be an opportunity to touch base. We do have a groupknown locally
as berks-bum based on an innovative format of our own which meets
about once every 6months. I.E. when I'get to Reading or Basingstoke.
MR Machin are you ltening ? It's next Thursday night.
As to editing sounds . The best approach is to gea known patch that
is reasonably close to your requirement and then diddle a lot.
I got my Atari for this purpose alone as I couldn't live with all
those buttons and hidden menus.
Paul
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1852.2 | | ECADSR::SHERMAN | socialism doesn't work ... | Wed Jan 11 1989 08:03 | 14 |
| Hmmm. The way I get a 'new' sound is by diddling with a sound that's
already close. A little background on why a sound is the way it
is proves very helpful. For example, if you want a flute-type of
sound, you'll find that triangle waves will do that for you. If
you want something breathy, you'll need to add some noise. If you
want a good sax sound, forget it unless you have a good sampler.
That kind of thing. What I've been hearing is that if you want
the best flexibility, try to have a setup that includes a sampler,
a digital algorithm synth (PD, FM, LA, take your pick) and an analog
synth. By the way, there seems to be no *easy* way to create new
sounds that you *like* without stumbling onto sounds that everybody
else is using.
Steve
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1852.3 | Just play with it... | WEFXEM::COTE | Don't let the door hit ya, Mike... | Wed Jan 11 1989 08:29 | 30 |
| After a while you can just kinda 'feel' what you want to do...
If I want a Hammond sound from one of my 4-op FMs, I go right to
algorhythm 8, pick some even frequencies, set all the levels to
max and then start tweaking.
Should I need a sound that changes timbre over time without anything
remaining stable, I grab the alg with 3 carriers and 1 modulator
attached to all three.
If I want a gorgeous sax with lots of expression, I shut everything
off and come back when I feel better.
It's hard to tell anyone how to get a particular sound, especially
on a different architecture. The 'find something close and tweak
it' approach is a great place to start until you're real familiar
with your machine.
I wrote a pseudo-random patch generator for my DX. Generally, it
comes up with junk but it sometimes gets lucky and spits out something
that's fun if I tweak it up a bit.
You can also have some fun by covering your LCD and very quickly
move all your sliders, press all the buttons with no regard for
anything. Then hit a key and see what you got? Like it? Keep it.
Sound like bugzpoop? Repeat step 1...
Have fun...
Edd
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1852.4 | My 2�. | DYO780::SCHAFER | Brad - back in Ohio. | Wed Jan 11 1989 11:20 | 29 |
| RE: Tapes
Like PK said, talk to him (or read the COMMUSIC topics in the 1st
16 or so in this conference).
RE: Patch Creation
While the mechanics of this operation is machine dependent, definition
of what you might want isn't ... I find that if I have an idea of what
I want before I start, it helps a great deal (and yes, I have started
diddling with nothing in mind).
Use your Hammond patch as a case in point. What kind of attack
(envelope settings)? Do you want a relatively clean patch or something
grungy (waveform choice/level)? Built-in modulation (eg, vibrato) or
only when called for (map LFO directly to oscillator or to wheel or
aftertouch, and then to osc)? Will the color of the sound change
across the keyboard (keyboard scaling mapped to filter) or remain
pretty consistent (no scaling)?
Unless you know exactly what you're doing and exactly what you want,
you're often better off to use Hallmark programming techniques than to
try and brute force it (unless your primary objective is to learn and
not to create a new patch).
A slight aside - turn off the reverb until you get a sound close to
what you're looking for, or you'll suffer FX burnout.
-b
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1852.5 | You need to know your tools... | MUSKIE::ALLEN | | Wed Jan 11 1989 16:17 | 53 |
| Mr. Flowers:
Your question seems a little like asking, "When you want to
find a good Afgani bar-b-que restaurant, do you just get in your
car and start driving?". I agree with the previous notes, parti-
cularly Brad (.4). If what you want to do primarily is have fun,
then have at it. But if you want to minimize frustration and maximize
success (defined here as coming up with a usable patch) you may
need to do some preparation.
To begin with, as someone mentioned, you really should have
some idea about your machine(s)'s architecture (how it produces
sounds). Without that you are not going to have a clue about what
is likely to happen when you push a button or twist a knob. This
knowledge will help you to cut down the options from "zillions"
to some manageable number of options.
Second, understanding the nature of the sound also helps to
narrow down your tools. Once I was trying to get a piano patch
to sound more realistic and couldn't get rid of a clicking noise
each keystroke made. It was not until I figured out it was the
attack portion of the sound that was the problem that I could focus
my energies here instead of on the harmonic spectrum or some other
dead-end. You don't need Fourier analysis here, just a basic idea
of what makes your target sound "sound" the way it does.
Third, DEFINITEly try to start with something that sounds close.
If nothing else, the settings on this prototype will give you some
sense of the characteristics (and specs) you want. One of the first
sounds I put together was a harpsichord patch for my KAWAI K5. The
K5 comes with a nice complement of keyboard patches, but the harps-
ichord sounded "electronic". So I took a look at the harmonic spectrum
(of overtones) and found that the patch had too much energy in the
higher overtones with respect to the fundamental and lower harmonics.
Pulling some of those back helped enormously. I then softened the
attack (Slowed it down) so that the "pluck" of the strings was less
acute and thus less electric.
Finally, if you get the sound in the ballpark then and only
then crank in some reverb. Whenever I have forgotten to turn off
the reverb, I always have a tougher time. FX mask other things
going on in the sound generation process. Making sounds can be
a lot of fun, but playing is a lot more fun for me. I find the
only time I really diddle with patches is when I really MUST have
a specific sound that the standard patches just can't match.
Clusters,
Bill Allen @MPO
PS Most machines are not really well set up to work on patches (IMO).
As a bare minimum, I really think you have to have some sort
of graphical analysis of harmonics and envelopes. I got spoiled
with the K5 on this, and ended up buying a Patch Editor/Librian
for my D-110
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1852.6 | Some HammondHints... | CTHULU::YERAZUNIS | I can add, test, and branch; therefore I am. | Wed Jan 11 1989 18:18 | 23 |
| I'd disagree entirely. As soon as you start to understand what
it is (in terms of what it sounds like) that each of your synth
parameters controls, it's no problem to build a new sound.
_Whether or not_ this is productive time is the subject of another
EXHAUSTIVE rathole ( already discussed, check the directory for details).
Hints:
Hammond_without_keyclick: Square waves, ASR envelope with attack
and release times set to zero, sustain set to full.
Hammond_with_keyclick: Take above, add a short blip of noise.
(i.e. an AD envelope with fast rise and fall)
Hammond_with_Leslie: Take above, and add vibrarto (amplitude)at about 3
Hz and tremulo (freq) at 3 hz, with the filter opening and
closing with the tremulo.
See how easy it is? :-)
-Bill
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1852.7 | | ANT::JANZEN | Mr. MSI ECL Test | Thu Jan 12 1989 08:53 | 33 |
| ! < Note 1852.6 by CTHULU::YERAZUNIS "I can add, test, and branch; therefore I am." >
! -< Some HammondHints... >-
!
! I'd disagree entirely. As soon as you start to understand what
! it is (in terms of what it sounds like) that each of your synth
! parameters controls, it's no problem to build a new sound.
!
! _Whether or not_ this is productive time is the subject of another
! EXHAUSTIVE rathole ( already discussed, check the directory for details).
!
! Hints:
!
! Hammond_without_keyclick: Square waves, ASR envelope with attack
! and release times set to zero, sustain set to full.
!
! Hammond_with_keyclick: Take above, add a short blip of noise.
! (i.e. an AD envelope with fast rise and fall)
what's faster than attach and release times set to zero, as above?
!
! Hammond_with_Leslie: Take above, and add vibrarto (amplitude)at about 3
! Hz and tremulo (freq) at 3 hz, with the filter opening and
! closing with the tremulo.
tremolo is a regular variation of amplitude. vibrato is a regular
variation of pitch. If your synth labels it the other way, itw
as built by idiots and you should throw it away.
!
! See how easy it is? :-)
! -Bill
Tom-
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1852.8 | It's still a good idea | DREGS::BLICKSTEIN | Yo! | Thu Jan 12 1989 08:58 | 21 |
| Bill,
> I disagree entirely
I don't disagree with your disagreement if you understand your synth
well, but I disagree that you should start with a "new" sound.
If you start with a "similar" patch you don't spend as much time
setting the parameters to what you have in mind because many
of them are already there or "close".
It just saves time - I think it's a good suggestion.
Another reason to start with an existing patch is to examine what
it does. If you always start with a "new" patch, you never learn
anything from other people have done similar things. It's always
a good idea to examine a patch and find out what make it work, and
there's no more productive time to do than at the same time you're
trying to do a similar sound.
db
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1852.9 | Depends on how complicated the patch is) | CTHULU::YERAZUNIS | I'm with the band. | Thu Jan 12 1989 14:13 | 38 |
| I didn't mean to suggest that you should always start from a single
"BASIC" sound- but it sometimes is easier to. If you have a sound
that's close, start with that.
The only problem with starting with a not-close-and-complicated
sound is that there's often a weird kink in those patches that make
it hard to modify _unless_ you do as dB suggests and understand
the patch thouroughly before modifying it.
This can be very very hard if you like to use chaos-theory
interconnects of modulations (what would I do without my Matrix? :-) )
However, Hammond-type organ patches are generally not that complicated.
(the AD envelope is for the noise, NOT for the square waves.
Aughghghggggh!)
-----------
Re: Tremulo and Vibrato: None of my synths have it labeled as
either. My brain has it labeled- and wrong, too. :-)
Re: Leslie simulator:
To do it right, you should phase-lock the three motions together
such that the volume and filter cutoff sinusoid lag the freq-mod
sinusoid by 90 degrees. (Check your synth for a "osc restart phase"
input, or lacking that, use a lag generator to create the volume
and filter cutoff sinusoids from the freq-mod sinusoid). It helps
to layer this patch with itself and lock the two freq-mod sinusoids
180 degrees out of phase with each other (or have a second layer
with a - sign in all all of the second layer's modulations of the
freq-mod sinusoid.)
To allow for a Leslie speeding up/slowing down you also need to
modulate the frequency of the sinusoids and their amplitude (ramp
'em up on startup, and down on shutoff.)
-Bill
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1852.10 | Think while you twiddle !! | WARLOC::KAYD | Certainly uncontaminated by cheese | Fri Jan 13 1989 03:35 | 20 |
|
Jason,
As with so many other things in life (and especially in this
conference :-), there is no right or wrong way to create these patches,
you'll have to try both approaches and see which suits you best.
I think you'll find that editing existing sounds whilst at the same
time trying to understand what it is that you're doing will help you
to 'get into' the architecture of your synth.
One thing which had a brief mention earlier was computer-aided voice
randomisation. Some computer based voice editors allow you to specify
the degree of randomisation you want, which could be useful if you
think that you're close to the sound you want but don't know how to
get closer.
Cheers,
Derek.
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1852.11 | Attack of the Patch Droids!!! | MUSKIE::ALLEN | | Fri Jan 13 1989 16:25 | 9 |
| re .10
Derek:
Sounds like you've used these "patch droids" before. I have
one on my D110 Editor but have not used it yet. I plan to give
it a whirl this weekend. Any other helpful hints on how to use
them?
Clusters,
Bill Allen @MPO
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1852.12 | Let's go crazy !! | WARMER::KAYD | Certainly uncontaminated by cheese | Tue Jan 17 1989 10:03 | 19 |
|
Bill,
I don't actually have much experience of using a randomiser (I
don't own one (yet)), but I do spend lots of time thinking of what
I'd do if I *did* have all of the toys that I want :-)
One idea is to try the opposite of the obvious approach of using the
randomiser to 'fine-tune' a sound - why not take a sound which you
detest, hate and loath and randomise fairly wildly to see if anything
decent ensues ?!
By the way, is your D-110 editor compatible with the MT-32 (I don't
have an editor for my Atari ST/MT-32 yet, but it is my birthday soon
:-) :-)
May your clusters never wither,
Derek
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1852.13 | Say the magic word... | MUSKIE::ALLEN | | Tue Jan 17 1989 16:19 | 23 |
| re .12
The "randomization" feature is really kind of neat. You simply
select the sound to be randomized and SHAZAM!!!...you now have the
original tone plus 63 variations of it. The program places these
in a 64-tone bank (overwriting the other tones that were there).
What do they sound like? Well, the variations were all over the
map. Some were minor timbre changes with elements of the tone being
detuned. Others seemed to have differences in timing of component
onset or decay.
I could see how using this feature could take a long time. First
you need to decide what you want to alter (pitch, amplitude, etc.).
Then you need to determine the degree of alteration you want (in %).
I took a couple tones I liked and after zapping them once or twice,
decided that the original was still nicest. I will try to learn
more about this patch before I experiment further...
D.Kayd:
This program is for the ibm-AT so I'm not sure that it will work
on your machine.
CLUSTERSzzzzz,
Bill Allen @MPO
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