T.R | Title | User | Personal Name | Date | Lines |
---|
976.1 | Sure, I'm game. | MAY20::BAILEY | Steph Bailey | Mon Oct 12 1987 17:29 | 21 |
| I'm always interested in new DX-7 patches, as long as they are
``legal.''
I personally would prefer them in some ``machine readable'' format
(i.e. as a system-exclusive dump), rather than as a patch chart.
Do you have a computer that you can use to upload them directly?
If not, how do you store 1024 patches (just curious).
It wouldn't be too hard to write a program which converts a SYSEX
dump to a patch chart. In fact, I know such things exist, scattered
about the usenet community, but I'm not sure where.
I have about 1500 public domain patches which I could upload if
there is sufficient interest. Several of them even sound ok.
You would of course be mostly on your own in downloading them.
If you really want to post patch charts, then I will probably write
a program to convert your charts to MIDIEX format so that I don't
have to type them in.
Steph
|
976.2 | Count me in... | FSBIC1::DDREHER | Ring modulate this... | Mon Oct 12 1987 18:10 | 6 |
| I have a TX7 module and I'm always on the lookout for new patches.
I'm not picky from were they come from either as long as they sound
good. Unfortunately, I can't program the TX7 module directly but
can only load patches by SYSEX format from tape or from a MIDI device.
Dave
|
976.3 | Info in this conference... | FSBIC1::DDREHER | Ring modulate this... | Mon Oct 12 1987 18:27 | 5 |
| Also, notes 55 and 407 deal with DX7 patches.
55 has a few patches in it.
Dave
|
976.4 | Lets get the binaries up here! | GCLEF::COHEN | Richard Cohen | Tue Oct 13 1987 14:20 | 6 |
| I would also be interested in getting any and all patches. I use
a patch librarian by Bacchus for the IBM PC-type machines. What
is MIDIEX format?
- Rick
|
976.5 | Hardcopies too ? | WARDER::KAYD | Can blue men sing the whites ? | Wed Oct 14 1987 04:57 | 17 |
| -< Hardcopies too ? >-
I am new to DEC (and to VAXnotes), but not to the DX-7 ! Patch-swapping
is a triffic idea, but please don't exclude the computer-less amongst us !
I have a selection of patches which I would be keen to swap, but the only
means of down-loading them open to me is the good old-fashioned hardcopy.
How about one topic for typed-in patches and one for each of the
MIDI-based system dump formats ?
Hope someone makes a decision on this soon, then I can start typing
my patches in !!
- Derek Kay (SWAS Warrington, UK)
|
976.6 | MIDIEX ain't much. | MAY20::BAILEY | Steph Bailey | Wed Oct 14 1987 14:20 | 11 |
| MIDIEX is nothing other than direct representation of the SYSEX
dump. It is just the stream of bytes that you see when you ask
your DX7 to give you a bulk dump. Therefore VMS won't be able to
deal with it. Perhaps we should hexify before we transfer?
The best thing to do is get a program which converts between patch
charts and MIDIEX and vice versa. As I mentioned such beasts exist.
There is also a program (I will see if I can find it) to convert
OpCode format banks to MIDIEX.
Steph
|
976.7 | MIDIEX? SYSEX? ... to complicated | PLAYA::MERLIN | UUpppss. Vax-C RTL wrong again | Fri Oct 16 1987 23:16 | 22 |
|
Hey folks STOP:
I don't what is MIDIEX, SYSEX ... It seems to my that they are
formats used to tranfer information about sounds and perfomance
over MIDI. Is this right? I work developing direct I/O functions
for all type of files. Maybe I can help if I have more info.
Steph
How do I keep 1024 patches?
Easy, one SX EEPROM cartrige which handles 512, two symphony of
128 and more...
the SX is my best, very reliable and relative cheap.
Stay tuned...
I'm now debuging the patches I'd passed. They are about ten.
Orlando
|
976.8 | Trop complique'? Et ben. | ACORN::BAILEY | Steph Bailey | Sun Oct 18 1987 17:26 | 23 |
| Cartridges? Gasp.
MIDIEX is a term used to describe the format of a computer file
with system exclusive information in it...
Simply, if you took each byte of information off the MIDI wire as
your DX7 (or whatever) transmitted a system-exclusive dump of voices
(or whatever it can transmit), and placed them in sequential
bytes of a disk file on a VAX (or any computer), the resultant disk
file is defined to be in MIDIEX format.
I'm talking about (perish the thought) using the Easynet to allow
people to, coupled with their personal computers, swap patches with
the simple copy of a file. Of course if you don't have a computer
at home with a modem, some sort of file transfer, and a MIDI port,
then this can't be done.
Personally, I detest typing patches in manually, because it takes
forever, and I have an error rate of about 1 per four patches, but as
long as you are consistent in your format, I can always write a
translator.
Steph
|
976.9 | is it done yet? | JON::ROSS | Micro-11: The VAX RISC | Mon Oct 19 1987 15:29 | 24 |
| well, you still havent defined the format enough.....
The midi bytes coming in are data, remember. They dont come
in as 2 bytes of ascii, but 1 byte of probably-UNprintable
binary data,like:
10001011 (hex 8b)
NOT:
00111000 ascii 8
01100010 ascii b
point is that ONE of those good old midi bytes coming in can represent
the end-of-file code that the operating system uses. Some use
0 or FFhex. That seems to show up alot in midi streams...
So....at a minimum, you need to translate the input stream
somehow, and since we are talking machine-readable, probably
the ascii representation of the byte ("8b" for above example)
would be smart. The end-of-file indicator is still opsys dependant,
but transfer software like KERMIT or remote terminal emulators
all seem to handle ASCII files.
ron
|
976.10 | Printable, schmintable. | MAY20::BAILEY | Steph Bailey | Mon Oct 19 1987 23:52 | 61 |
| Actually, with directories what they are these days, you don't need
end-of-file characters. You don't treat any of the characters
in the file as special, and the file is over when your position
in the file=size of the file.
I have a heap of files on my system stored in the aforementioned
format. You just have to agree on how to TRANSFER the file (if
it is a non-homogeneous transfer). Kermit (or whatever) deals with
by encasing the data with protocol information which says ``more
data'' or ``that's all, folks''. And after the program has added
up the number of bytes that it has written, it puts this number
in the directory.
Most transfer protocols actually deal with binary as well as ASCII.
U*ixen, Apples, Ataris and Commodores of all types can deal just
fine with binary files of arbtrary lengths.
Unfortunately VMS doesn't cope all that well with this concept. The
closest you can come is without venturing into the arcane is a file
with fixed sized records, and then you don't know where in the last
record the end of the file lies, if its length wasn't a multiple
of the record size.
If everybody transfers files using Kermit, then we are golden, because
VAX Kermit does the right thing so that binaries can be stored without
damage under VMS. As long as the only operations you plan to perform
on them are to copy to other VMS systems, and to transfer to other
systems for use USING VAX KERMIT.
But if this is too miserable to contemplate (strong people get watery
knees when they contemplate the VMS file attribute system for too
long), then we can always hexify, as you propose:
Take each byte and convert it to two by sending the ascii
representation of it's hexadecimal value. This is a simple encoding
scheme which anyone with a BASIC interpreter (or any other language
which is capable of reading and writing a file) can code a program to
implement. (Not very space efficient, though).
Of course I'd have to understand the customer base and proposed
usage before I'd venture to say this is an adequate solution. If
it is two people with Ataris running the same software, then this
is unnecessary. If it is one person running TOPS-20 and another
person running VM/CMS on a 3090, then a more robust scheme should
be implemented.
So who wants patches, and what resources do you have?
I'll start with me.
I have/want patches (DX7) and I have an Atari-ST and can hack
my way out of a wet paper bag, but just barely. Seriously, I can
convert from-to any regular format, but would object to having to
convert from-to dozens of regular formats.
My preference is the binaries mentioned in .-2.
Steph
|
976.11 | Offer of a home for the library! | GCLEF::COHEN | Richard Cohen | Tue Oct 20 1987 09:43 | 7 |
| My vote is for Kermitted binary files. I will even donate some
diskspace to store the patches if this is required. If somebody
has the code to display these in people readable form, I will store
that too.
- Rick
|
976.12 | Almost done with the text patch format... | PLAYA::MERLIN | UUpppss. Vax-C RTL wrong again | Tue Oct 20 1987 11:56 | 24 |
|
Ok,
I do have a PC but not MIDI board. What can I do for you? Not more
than posting to this network a standard ASCII format for each patch
so you can KETMITted them to whatever over system and download them
to DX. If there isn't any suggesstions on this, I will post every
patch with a common format file. This is...
NAME: xxxx
DESCRIP:xxx
E7:5
E8:20
E9:...
...and so on. With this format you can at least extract it, process
it to convert it this MIDIEX???.
... I'm almost done with the debugging.
Orlando
|
976.13 | G-"THUMB_BASS"-5-LOW | PLAYA::MERLIN | The :=-> LATIN Touch... | Fri Oct 23 1987 11:05 | 76 |
|
Code : G-"THUMB BASS"-5-LOW
Name : Thumb Bass
Summary : Modified Patch. Super Funk but smooth. Good atack and key
sensitive feeling.
E7 ALGORITHM : 17
E8 FEEDBACK : 7
< LFO >
E9 WAVE : TRI
E10 SPEED : 35
E11 DELAY : 0
E12 PMD : 0
E13 AMD : 0
E14 SYNC : ON
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 3
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF : ON
E18 FR.COARSE : 1 3 0 9 9 6
E19 FR.FINE : 0 0 0.5 0 0 0
E20 DETUNE : 2 5 0 -1 0 0
< EG >
E21 RATE 1 : 99 59 59 59 99 99
2 : 64 99 99 99 99 99
3 : 33 22 99 41 38 62
4 : 71 71 71 71 99 99
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 86 86 99 99 99 99
3 : 0 0 99 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 A-1 A-1 A-1 A-1
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 0
E26 RATE SCAL.: 0 5 5 5 5 4
< OPERATOR >
E27 OUTPUT LVL: 99 69 75 63 70 99
E28 VELO. SENS: 2 5 0 7 7 5
< PITCH EG >
E29 RATE 1 : 99
2 : 99
3 : 99
4 : 99
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C3
E32 VOICE NAME: THUMB BASS
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 0 OFF OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 OFF OFF OFF
|
976.14 | L-"ANALOG"-8-FULL | PLAYA::MERLIN | Feel the DX power... | Fri Oct 23 1987 11:11 | 78 |
|
Code : L-"ANALOG"-8-FULL
Name : Long Analog
Summary : Modified Patch. DX is not the analog master but this patch
is very close to be the the best. Smooth, great for background
leads. Slow attack and fast decay.
E7 ALGORITHM : 2
E8 FEEDBACK : 7
< LFO >
E9 WAVE : SINE
E10 SPEED : 38
E11 DELAY : 33
E12 PMD : 32
E13 AMD : 71
E14 SYNC : OFF
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 1
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : F R F R R R
E17 ON/OFF : ON
E18 FR.COARSE : 1Hz 1 1Hz 1 1 1
E19 FR.FINE : 0 0 0.202 0 0 0
E20 DETUNE : -7 -7 7 -2 0 +2
< EG >
E21 RATE 1 : 50 53 51 53 53 53
2 : 70 46 70 13 13 13
3 : 20 60 20 60 60 60
4 : 54 53 54 53 53 53
E22 LEVEL 1 : 97 98 99 98 98 98
2 : 97 95 92 80 80 80
3 : 95 95 84 85 85 85
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 D#4 A-1 D#4 D#4 D#4
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 0
E26 RATE SCAL.: 2 1 2 1 1 1
< OPERATOR >
E27 OUTPUT LVL: 99 83 98 84 62 92
E28 VELO. SENS: 1 1 0 1 0 0
< PITCH EG >
E29 RATE 1 : 94
2 : 67
3 : 95
4 : 60
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C2
E32 VOICE NAME: ANALOG
F2 POLY/MONO : 2
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 64 ON OFF ON
FOOT CONTROL : 0 0FF OFF OFF
BREATH CONTROL : 0 0FF OFF OFF
AFTER TOUCH : 0 0FF OFF OFF
|
976.15 | L-"ANALOG2"-4-FULL | PLAYA::MERLIN | Feel the DX power... | Fri Oct 23 1987 11:16 | 77 |
|
Code : L-"ANALOG2"-4-FULL
Name : Fast Analog
Summary : Modified Patch. Fast attack and decay. Great for lead solos.
E7 ALGORITHM : 2
E8 FEEDBACK : 7
< LFO >
E9 WAVE : TRI
E10 SPEED : 35
E11 DELAY : 0
E12 PMD : 0
E13 AMD :
E14 SYNC : ON
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 4
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : F R F R R R
E17 ON/OFF : OFF
E18 FR.COARSE : 1Hz 1 1Hz 1 1 1
E19 FR.FINE : 0 0 0 0 0 0
E20 DETUNE : 0 7 0 0 0 0
< EG >
E21 RATE 1 : 70 75 85 89 99 99
2 : 99 99 99 99 99 99
3 : 99 99 99 99 99 99
4 : 99 99 99 99 99 99
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 99 99 99 99 99 99
3 : 99 99 99 99 99 99
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 A-1 A-1 A-1 A-1
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 0
E26 RATE SCAL.: 0 0 0 0 0 0
< OPERATOR >
E27 OUTPUT LVL: 99 79 99 74 71 74
E28 VELO. SENS: 0 0 0 0 0 0
< PITCH EG >
E29 RATE 1 : 99
2 : 99
3 : 99
4 : 99
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C2
E32 VOICE NAME: ANALOG2
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 64 ON OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 OFF OFF OFF
|
976.16 | GB-"BASS_BRASS"-7-FULL | PLAYA::MERLIN | Puerto Rico 'Enchanted' | Fri Oct 23 1987 11:29 | 75 |
|
Code: GB-"BASS-BRASS"-7-FULL
Name : Bass & Brass
Summary : Funk Bass. Very good split, in fact the maximum for the DX.
Smooth attack on the Brass.
E7 ALGORITHM : 9
E8 FEEDBACK : 6
< LFO >
E9 WAVE : TRI
E10 SPEED : 35
E11 DELAY : 0
E12 PMD : 5
E13 AMD : 0
E14 SYNC : OFF
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 3
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF : ON
E18 FR.COARSE : 1 1 1 1 1 2
E19 FR.FINE : 0 0 0 0 0 0
E20 DETUNE : 0 0 0 0 -1 0
< EG >
E21 RATE 1 : 55 46 95 99 88 90
2 : 24 35 62 20 96 42
3 : 19 22 17 0 32 7
4 : 55 50 58 0 30 55
E22 LEVEL 1 : 99 99 99 99 79 99
2 : 86 86 95 0 65 30
3 : 86 86 32 0 0 0
4 :
< LEVEL SCALING >
E23 BREAKPOINT: G#2 G#2 A#1 C2 C2 C2
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 99 99 0 0 0 0
R : 0 0 99 99 99 99
E26 RATE SCAL.: 2 1 1 0 0 7
< OPERATOR >
E27 OUTPUT LVL: 94 82 99 80 99 85
E28 VELO. SENS: 0 2 0 0 1 2
< PITCH EG >
E29 RATE 1 : 94
2 : 67
3 : 95
4 : 60
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C2
E32 VOICE NAME: BASS-BRASS
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 64 ON OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 OFF OFF 0FF
|
976.17 | Get 'em while they're hot. | ACORN::BAILEY | Steph Bailey | Sun Oct 25 1987 23:09 | 21 |
| There are 72 ``public domain'' DX7 banks on BOLT""::*.DX7 in binary
format. Copy them to another VMS machine, and Kermit them to your
home system.
First a word from our sponsor. I know they are public domain because
the guy who gave them to me said so. Ha ha. I am resonably sure
about this, but I don't want to go to court, so keep a low profile,
and if you ever do interviews with those magazines that want to
know how you made ``this sound or that one'', remember, you've never
heard of me.
Seriously I don't have any patches (other than the ROMs) which I
didn't get for free, so I'm not really sure what's PD and what isn't
but if you find something that isn't in this mess LET ME KNOW (by MAIL).
If anybody out there thinks that she has the hardware to use these,
but not the software or procedural know-how, contact me by
MAIL and I will try to help to the limit of my good spirits.
Enjoy,
Steph
|
976.18 | Can you make them human-readable? | CTHULU::YERAZUNIS | depleted uranium speaker cabinets? | Mon Oct 26 1987 09:45 | 10 |
| Would it be possible for one of you SYSEX hackers to write a little
teeny program to translate the SYSEX listed in .17 to human-readable?
I have a DX-100 and can sometimes hack 6-operator sounds
down into 4-operator patches.
You don't have to put them in this notesfile ( :-) ). A pointer
to a world-readable file would be fine.
-Bill
|
976.19 | Computer to DX? How? | DYO780::SCHAFER | Resist. | Mon Oct 26 1987 09:59 | 10 |
| RE: .17 (binary format)
That's nice I guess - but I don't have the slighest idea what to do
with 'em once I get 'em. Are these just SYSEX dumps, or are they in
some type of librarian format, or ...???
And, how do you get 'em out of a computer into a DX?
brad_the_ignorant
|
976.20 | While you're trying to get .17 format, try this one... | PLAYA::MERLIN | Puerto Rico 'Enchanted' | Mon Oct 26 1987 17:43 | 0 |
976.21 | P-"G.PIANO 1"-6-MID | PLAYA::MERLIN | Marengue for my friend Nu�ez | Mon Oct 26 1987 17:45 | 65 |
|
Code: P-"G.PIANO 1"-6-MID
Name : Grand Piano 1
Summary : Modified patch. Great in Mid and high keys. Sounds very much like
ESQ-1 Piano (the default). Not crispy, it sounds like a new
grand piano.
E7 ALGORITHM : 11
E8 FEEDBACK : 5
< LFO >
E9 WAVE : SINE
E10 SPEED : 0
E11 DELAY : 0
E12 PMD : 0
E13 AMD : 0
E14 SYNC : ON
OPERAND 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 0
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF : ON
E18 FR.COARSE : 1 1 5 1 1 3
E19 FR.FINE : 0 0 0 0 0 0
E20 DETUNE : -4 3 -4 -1 -7 0
< EG >
E21 RATE 1 : 90 90 90 90 90 90
2 : 28 28 28 28 28 28
3 : 18 17 17 18 23 23
4 : 50 50 47 50 50 47
E22 LEVEL 1 : 97 91 99 99 99 99
2 : 90 90 90 90 90 90
3 : 0 0 0 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: C4 C3 C#2 C3 D3 D0
E24 CURVE L : -L +L +E -L -L -L
R : -E -L -L -E +E -E
E25 DEPTH L : 0 10 31 0 0 0
R : 86 26 31 86 93 64
E26 RATE SCAL.: 2 2 2 4 3 2
< OPERATOR >
E27 OUTPUT LVL: 99 81 83 99 79 86
E28 VELO. SENS: 3 2 2 3 3 1
< PITCH EG >
E29 RATE 1 : 0
2 : 0
3 : 0
4 : 0
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C2
E32 VOICE NAME: GRANDPIANO
NO SPECIAL PERFORMANCE SETTINGS
|
976.22 | P-"OS-RHODES"-6-FULL | PLAYA::MERLIN | Moooove it!!! | Mon Oct 26 1987 18:19 | 77 |
|
Code : P-"OS-RHODES"-6-FULL
Name : My Rhodes (Orlando Saez)
Summary : I did this patch about 2 years ago and I still use it a lot.
It sounds brilliant. 'Atlantic Stars', 'Survivor'... like.
Strong attack, crispy.
E7 ALGORITHM : 5
E8 FEEDBACK : 6
< LFO >
E9 WAVE : SINE
E10 SPEED : 34
E11 DELAY : 33
E12 PMD : 0
E13 AMD : 0
E14 SYNC : ON
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 2
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF :
E18 FR.COARSE : 1 20 2 1 1 1
E19 FR.FINE : 0 0 0 0 0 0
E20 DETUNE : 3 0 0 0 -7 7
< EG >
E21 RATE 1 : 96 95 95 95 95 95
2 : 25 50 20 29 20 29
3 : 25 35 20 20 20 20
4 : 67 78 50 50 50 50
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 75 75 95 95 95 95
3 : 0 0 0 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 A-1 A-1 A-1 D3
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 19
E26 RATE SCAL.: 3 3 3 3 3 3
< OPERATOR >
E27 OUTPUT LVL: 99 70 99 89 99 79
E28 VELO. SENS: 2 7 2 6 0 6
< PITCH EG >
E29 RATE 1 : 0
2 : 0
3 : 0
4 : 0
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C3
E32 VOICE NAME: OS-RHODES
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 0 OFF OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 OFF OFF OFF
|
976.23 | Rearrange this topic? | ACORN::BAILEY | Steph Bailey | Mon Oct 26 1987 18:27 | 11 |
| I think we oughta rearrange this note to put Orlando's patches in
a note with nothing but patches (there is such a beast for the DX7,
but I forget which number) and we can keep the commentary about
formats here.
What about it Mr. Moderator?
(who is the moderator these days, is it you db?)
Steph
|
976.24 | P-"OS_RHODES2"-6-FULL | PLAYA::MERLIN | Moooove it!!! | Mon Oct 26 1987 18:28 | 78 |
|
Code : P-"OS-RHODES2"-6-FULL
Name : My 2nd Best Rhode (Orlando Saez)
Summary : I did this patch about 2 years ago and I still use it a lot.
It sounds brilliant (More brilliant than "OS_RHODES") and
a bit different in low and mid notes. To my friend Edgard
Nu�ez... this one is ideal for Juu, Juu, Juui Metal Merengue.
E7 ALGORITHM : 5
E8 FEEDBACK : 6
< LFO >
E9 WAVE : SINE
E10 SPEED : 15
E11 DELAY : 33
E12 PMD : 0
E13 AMD : 0
E14 SYNC : OFF
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 2
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF :
E18 FR.COARSE : 1 24 1 1 1 1
E19 FR.FINE : 0 0.36 0 0 0 0
E20 DETUNE : 3 0 0 0 -7 7
< EG >
E21 RATE 1 : 96 95 95 95 95 95
2 : 25 50 20 29 20 29
3 : 25 35 20 20 20 20
4 : 67 78 50 50 50 50
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 75 75 95 95 95 95
3 : 0 0 0 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 A-1 A-1 A-1 D3
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 19
E26 RATE SCAL.: 3 3 3 3 3 3
< OPERATOR >
E27 OUTPUT LVL: 99 85 99 89 99 79
E28 VELO. SENS: 2 7 2 6 0 6
< PITCH EG >
E29 RATE 1 : 94
2 : 67
3 : 95
4 : 60
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C3
E32 VOICE NAME: OS-RHODES2
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 0 OFF OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 OFF OFF OFF
|
976.25 | P-"RHODES 1E"-7-FULL | PLAYA::MERLIN | Change you PROFILE/PERSON | Mon Oct 26 1987 18:43 | 78 |
|
Code : P-"RHODES 1E"-7-FULL
Name : Echo Rhodes I
Summary : The 'Chicago' touch. Good chorus effect. Brilliant but not
irritating. Modified patch. The chorus or echo effect is produced
by a smooth string background and an offset frequency. Yourney
'Girl can help it' and Bruce Hornsey.
E7 ALGORITHM : 5
E8 FEEDBACK : 6
< LFO >
E9 WAVE : SINE
E10 SPEED : 15
E11 DELAY : 33
E12 PMD : 0
E13 AMD : 0
E14 SYNC : OFF
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 2
E16 AMPLITUDE : 0 0 0 0 0 0
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF : OFF
E18 FR.COARSE : 1 11 1 1 1 1
E19 FR.FINE : 0 0 0 0 0 0.01
E20 DETUNE : 4 0 3 -4 -7 2
< EG >
E21 RATE 1 : 96 95 95 95 95 95
2 : 25 50 20 29 20 29
3 : 25 35 20 20 0 0
4 : 67 78 50 50 35 37
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 75 75 95 95 95 95
3 : 0 0 0 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 A-1 A-1 A-1 D3
E24 CURVE L : -L -L -L -L -L -L
R : -L -L -L -L -L -L
E25 DEPTH L : 0 0 0 0 0 0
R : 0 0 0 0 0 19
E26 RATE SCAL.: 3 3 3 3 3 3
< OPERATOR >
E27 OUTPUT LVL: 99 80 99 91 99 83
E28 VELO. SENS: 2 7 2 6 0 2
< PITCH EG >
E29 RATE 1 : 94
2 : 67
3 : 95
4 : 60
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C3
E32 VOICE NAME: RHODES 1E
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 64 OFF OFF OFF
FOOT CONTROL : 0 OFF OFF OFF
BREATH CONTROL : 0 0FF OFF OFF
AFTER TOUCH : 0 0FF OFF OFF
|
976.26 | P-"SPIT PIANO"-8-LOW | PLAYA::MERLIN | Have you read about uVAX 3000? | Mon Oct 26 1987 18:48 | 78 |
|
Code: S-"SPIT PIANO"-8-LOW
Name : Spinet Piano
Summary : Modified Patch. Very good on lower keys. Ideal for jazz solos.
Expressive.
E7 ALGORITHM : 3
E8 FEEDBACK : 5
< LFO >
E9 WAVE : SINE
E10 SPEED : 19
E11 DELAY : 2
E12 PMD : 14
E13 AMD : 15
E14 SYNC : ON
OPERATOR 1 2 3 4 5 6
< MOD.SENS >
E15 PITCH : 1
E16 AMPLITUDE : 0 0 1 0 0 1
< OSCILLATOR >
E17 MOD.SYNC : R R R R R R
E17 ON/OFF : ON
E18 FR.COARSE : 1 1 5 1 1 3
E19 FR.FINE : 0 0 0 0 0 0
E20 DETUNE : -4 1 -2 1 1 0
< EG >
E21 RATE 1 : 73 75 60 99 98 99
2 : 25 25 61 70 70 69
3 : 27 18 31 22 23 23
4 : 48 32 51 48 32 1
E22 LEVEL 1 : 99 99 99 99 99 99
2 : 96 95 91 99 99 99
3 : 0 0 0 0 0 0
4 : 0 0 0 0 0 0
< LEVEL SCALING >
E23 BREAKPOINT: A-1 A-1 G1 A-1 C1 D2
E24 CURVE L : -L -L +L -L -L +L
R : -L +L -L -L -L -L
E25 DEPTH L : 0 0 5 0 0 12
R : 0 2 30 0 11 16
E26 RATE SCAL.: 3 3 4 4 3 3
< OPERATOR >
E27 OUTPUT LVL: 99 75 83 99 83 83
E28 VELO. SENS:
< PITCH EG >
E29 RATE 1 : 99
2 : 99
3 : 99
4 : 99
E30 LEVEL 1 : 50
2 : 50
3 : 50
4 : 50
E31 KEYTRANSP : C3
E32 VOICE NAME: SPIT PIANO
F2 POLY/MONO : P
< PITCH BEND >
F3 RANGE : 5
F4 STEP : 0
< PORTAMENTO >
F5 MODE : FOLLOW
F6 GLISSANDO : OFF
F7 TIME : 0
RANGE PITCH AMPLI EG BIAS
MODULATION WHEEL : 0 OFF OFF OFF
FOOT CONTROL : 0 0FF OFF OFF
BREATH CONTROL : 0 OFF OFF OFF
AFTER TOUCH : 0 0FF OFF OFF
|
976.27 | 2300 patches (many uninteresting) to sort. | ACORN::BAILEY | Steph Bailey | Mon Oct 26 1987 19:09 | 18 |
| Re: .18
Better still would be a pointer to the program. The resultant
text of the ~2300 patches would be about 14000 blocks. Hardly
something I'd like to keep around.
I'll see what I can whip up to get things into Orlando format.
Re: .19
Brad: The files are binary images of DX7 bank bulk dumps.
Got an ST yet? If so, you down load them using Kermit, and I have
a 560 byte program that will blast them out the MIDI port. I also
have a program which allows you to create files (on the ST) of the
same form with your own banks.
Steph
|
976.28 | Who said was gonna do the text format for the patches??? | ESCUDO::FAST | No matter what, I'm in it | Fri Oct 30 1987 22:52 | 1 |
|
|
976.29 | Patches online for the french. | PILOU::MULELID | On the move again. | Sat Oct 31 1987 06:56 | 23 |
| Just to add a comment and for info to french notes readers. In France
the PTT offers a service called MINITEL, which is a type of VIDEOTEXT
where everybody with a telephone can get a terminal for free.
So what has this to do with DX7 patches? Well in fact Yamaha is
online on the MINITEL net with news and patches. There are patches
for DX7, DX7 II, DX100 and TX81Z and they are all (only) machine
readable. The way it works is that you can buy a small box called
ofcourse MIDITEL, you plug it into your synth or expander and your
terminal, dial the number for Yamaha, select which device you want
patches for and voila the patches are loaded directely into your
synth. It is a free service and only cost the phone call.
I dont have MINITEL or MIDITEL so I dont know the quality of
the patches available. If you live in France and have MINITEL
you could try it.
By the way, from the news section of their database today they
talk about the TX16W, Yamaha's first sampler. Not much info other
than it is 16 bit, with some special type of filters. And of course
will be something quite special.
Svein.
|
976.30 | More info needed, I think. | GCLEF::COHEN | Richard Cohen | Mon Nov 02 1987 08:29 | 7 |
| re: .28
I would be happy to do the text format program if I could read the
binary files! Anybody know the format of a DX7 bulk voice dump?
- Rick
|
976.31 | Svein, What was that about an TX16W??? | LISBOA::FAST | No matter what, I'm in it | Tue Nov 03 1987 15:41 | 2 |
|
|
976.32 | ** MANY THANKS ** | KBOV04::MARTINEK | | Thu Nov 05 1987 06:36 | 19 |
| Hi Orlando!
I've ordered a "DX 7 II D" now.
Hope he will arrive soon, 'cause I'd like to check out
your soundpatches.
Many thanks for posting here.
I'm very interested in
- Bass (funk and normal bass)
- Brass
- strings
sounds.
Hope to post some time dx-patches too.
Thanks in advance.
Wolfgang (the german :-))
|
976.33 | DX7 Bulk Dump Map | AKRON::RATASKI | Tom Rataski - SWS Akron,Ohio | Thu Nov 05 1987 19:21 | 147 |
| re: .30
Here is a map of the DX7 bulk dump. I have a program 2/3rds written
to display these dumps. Just need some more time. I will be out
of town for next 2 weeks. If you decide to write something up before
I can get my version done. Please mail me a copy or post it here. If
I get mine done first I will post it here for all....
-TomR-
The DX7 bulk dump begins with the following SYSEX string (all in HEX):
F0 System Exclusive
43 Yamaha is the vendor
00 Sub-status
09 Format (DX7 Bulk Dump)
00 LS Byte of dump size
10 MS Byte of dumo size
The data follows next:
4096(decimal) bytes
4096/32 voices = 128 bytes/voice
After the data there is a one byte checksum. This is calculated by adding
all the bytes in the 4096 data field into a byte and then taking the 2's
complement.
The last byte is a F7 hex which means this is the end of the SYS-EX message.
A voice looks like this: Bit 7 is always OFF This structure is
repeated 32 times
+---+---+---+---+---+---+---+
addr | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
---- +---+---+---+---+---+---+---+
0 | R1 | OP6 Rate 1 0-99
+---------------------------+
1 | R2 | OP6 Rate 2 0-99
+---------------------------+
2 | R3 | OP6 Rate 3 0-99
+---------------------------+
3 | R4 | OP6 Rate 4 0-99
+---------------------------+
4 | L1 | OP6 Level 1 0-99
+---------------------------+
5 | L2 | OP6 Level 2 0-99
+---------------------------+
6 | L3 | OP6 Level 3 0-99
+---------------------------+
7 | L4 | OP6 Level 4 0-99
+---------------------------+
8 | BP | Scaling Breakpoint 0-99
+---------------------------+
9 | LD | Scaling Left Depth 0-99
+---------------------------+
10 | RD | Scaling Right Depth 0-99
+---+---+---+---+---+---+---+
11 | | RC | LC | Scale Right Curve 0-7/ Scale Left Curve 0-7
+---+---+---+---+---+---+---+
12 | PD | RS | Oscillator Detune 0-14/ Raye Scaling 0-7
+---+---+---+---+---+---+---+
13 | | | | Key Vel. Sens 0-7 / Amplitude Mod Sens 0-3
+---+---+---+---+---+---+---+
14 | OL | Output Level 0-99
+---+---+---+---+---+---+---+
15 | | FC | M | Frequency Coarse 0-31 / Oscillator Mode 0-1
+---+---+---+---+---+---+---+
16 | FF | Frequency Fine 0-99
+---------------------------+
17 | |
| | OP5 | Fields the same as above
33 | |
+---------------------------+
34 | |
| | OP4 | " " " " "
50 | |
+---------------------------+
51 | |
| | OP3 | " " " " "
67 | |
+---------------------------+
68 | |
| | OP2 | " " " " "
84 | |
+---------------------------+
85 | |
| | OP1 | " " " " "
101 | |
+---------------------------+
102 | PR1 | Pitch EG Rate 1 0-99
+---------------------------+
103 | PR2 | Pitch EG Rate 2 0-99
+---------------------------+
104 | PR3 | Pitch EG Rate 3 0-99
+---------------------------+
105 | PR4 | Pitch EG Rate 4 0-99
+---------------------------+
106 | PL1 | Pitch EG Level 1 0-99
+---------------------------+
107 | PL2 | Pitch EG Level 2 0-99
+---------------------------+
108 | PL3 | Pitch EG Level 3 0-99
+---------------------------+
109 | PL4 | Pitch EG Level 4 0-99
+---+---+---+---+---+---+---+
110 | | ALS | Alogorithm 0-31
+---+---+---+---+---+---+---+
111 | |OKS| FB | Oscillator Key Sync 0-1 / FeedBack 0-7
+---+---+---+---+---+---+---+
112 | LFS | LFO Speed 0-99
+---------------------------+
113 | LFD | LFO Delay 0-99
+---------------------------+
114 | LPMD | LFO Pitch Mod Depth 0-99
+---------------------------+
115 | LAMD | LFO Amplitude Mode Depth 0-99
+---+---+---+---+---+---+---+
116 | LPMS | LFW |LFKS LFO Pich Mod Sens 0-7/LFO Wave 0-5/KeySyn 0-1
+---+---+---+---+---+---+---+
117 | TRNP | Transpose 0-48
+---------------------------+
118 | VNAME1 | Voice Name 1 ASCII
+---------------------------+
119 | VNAME2 | Voice Name 2 ASCII
+---------------------------+
120 | VNAME3 | Voice Name 3 ASCII
+---------------------------+
121 | VNAME4 | Voice Name 4 ASCII
+---------------------------+
122 | VNAME5 | Voice Name 5 ASCII
+---------------------------+
123 | VNAME6 | Voice Name 6 ASCII
+---------------------------+
124 | VNAME7 | Voice Name 7 ASCII
+---------------------------+
125 | VNAME8 | Voice Name 8 ASCII
+---------------------------+
126 | VNAME9 | Voice Name 9 ASCII
+---------------------------+
127 | VNAME10 | Voice Name 10 ASCII
+---------------------------+
|
976.34 | Another one waiting for cleanup | GCLEF::COHEN | Richard Cohen | Fri Nov 06 1987 09:16 | 7 |
| I also have 2/3 of a program written! It can print the info for
all 32 voices, but not in a neato format. It runs on VMS and MSDOS,
written in C. I was going to work on the formatting before releasing
it, and work here has been really hectic lately.
- Rick
|
976.35 | DX7DUMP located at AKRON::DX7DUMP.* | AKRON::RATASKI | Tom Rataski - SWS Akron,Ohio | Fri Nov 06 1987 19:32 | 18 |
| re: .34,.33,.28
Its done. Its not pretty - but it works. You to can be a proud owner
of a DX7 bulk dump interpreter.
You can find the .EXE,.OBJ,.FOR at AKRON::DX7DUMP.*
I included all 3 of the forms since some may not have access to
a FORTRAN compiler. If anyone really needs me to, I will post the
source here.
Please note: This program is not intended as a showcase in using VAX
FORTRAN.
If you find anything wrong with this program (like the output ain't
what its supposed to be) please let me know and I'll fix it.
-TomR-
|
976.36 | USENET DX Patch Postings - anyone got 'em? | DYO780::SCHAFER | Brad - back in Ohio. | Wed Nov 02 1988 10:39 | 9 |
| Didn't know where else to post this ...
Did anyone on the USENET rec.music.synth mailing list happen to save
the banks of DX7 patches that were posted? I need every bank, since it
seems mine are hosed.
Any/all help greatly appreciated.
-b
|