T.R | Title | User | Personal Name | Date | Lines |
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522.1 | no more mud | CAR::OPERATOR | boy, this is fun! | Tue Sep 30 1986 10:59 | 18 |
| try keeping the drums seperate until the final mix.
on your 4 track, at final mix, you could have
track 1 drums
track 2 lead vocal
track 3 lead guitar
track 4 everything else.
or,
track 1 drums
track 2 lead vocal
track 3 1/2 everything else
track 4 1/2 everything else
if that doesn't work, or is impossible, buy an 8track.
:-)
rik
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522.2 | Cleanliness is Next to Godliness | ERLANG::FEHSKENS | | Tue Sep 30 1986 11:14 | 32 |
| When I was doing 4 track stuff on my 244, I used exactly the strategy
rik described (I went out and bought an 8 track! ;^)): I kept the
drums separate. I used a TR-707 too.
This may require some careful thought about your recording order
and track assignments. Specifically, in getting "everything else"
onto track 4, given the drums are already on track 1 (I assume they
have to be recorded first, as the drum machine sets the time base
for everything else which is done live), you only have two tracks
available (2 and 3) to mix down to 4 from. You can get 3 separate
parts down this way, adding the third as you mix tracks 2 and 3
to 4.
Try some EQ. Consider using the other snare voice on the 707 -
I think it sounds "crisper".
Some (most?) recorders tend to introduce a little low end at each
recording pass. It's called "the bass hump", and is obvious in the
record/playback frequency response curve; it's inherent to magnetic
recording and can be minimized by careful design, but it's a fact
of life and you learn to live with it.
I think some of the "muddiness" I heard may also have been a side
effect of distortion. Try backing off your levels a bit. This
will mean a bit more noise, but I've found that noise is less
objectionable than distortion and more easily masked by clean
signal. This is a "psychoacoustic" effect. Distortion is *not*
effectively masked by the absence of noise, though it is in fact a
form of noise itself.
len.
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522.3 | Insider info... | JAWS::COTE | You're too cool to fool... | Tue Sep 30 1986 11:48 | 6 |
| Won't the position of a track on the tape contribute to the frequency
response? (Even negligibly?)
i.e. "Outside" tracks vs "inside" tracks?
Edd
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522.4 | Syncing on the Edge | ERLANG::FEHSKENS | | Tue Sep 30 1986 12:46 | 16 |
| No. The only reason I know of to distinguish between edge tracks
and other tracks is for sync purposes, and sometimes if you have
a very hot track with a lot of high frequency transients (e.g.,
a cymbal ride). The problem is not frequency response but spillover
onto an adjacent track. It is like the crosstalk problem in stereo;
if you record a really hot signal on track 1, you may be able to
pick it up (maybe 60 db down) when you playback track 2. I don't
have any figures for actual adjacent track crosstalk on typical
multitrack decks. I suspect in most cases drawing a distinction
between edge and inner tracks is just prudent conservatism, rather
than an absolute necessity. The problem obviously gets worse on
narrower media (read "cassette") where the intertrack spacing is
necessarily small.
len.
|
522.5 | | APOLLO::DEHAHN | | Wed Oct 01 1986 09:39 | 13 |
|
I agree with everything that's been said so far. I did notice one
thing about your recording process, you record your drum tracks
and bass tracks seperately, and then bounce them down to one track.
Like Rik sez, it's good to leave the drum tracks seperate. That
way you can pan the bass and kickdrum away from each other. If you
really want to keep them on one track, though, you have to be very
careful about the kickdrum and bass interacting with each other,
and overloading that track. Spillover is common on low frequency
"hot" sounds like bass and kickdrum as well as cymbals.
CdH
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522.6 | | MTBLUE::BOTTOM_DAVID | | Wed Oct 01 1986 13:27 | 8 |
| being limited to a 4 track set up with no hope of more in the
forseeable future (unless the gods of employment favor me somehow)
I've got severe limitations. I intend to try keeping the drums seperate
until the final mix even though it costs me a track and will downsize
the scale of my recording efforts....no more dual leads or harmony
vocals....sigh
dave
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522.7 | Clearing up the mud... | JUNIOR::DREHER | And I'm never going back... | Fri Oct 03 1986 02:59 | 47 |
| I agree with what peoply have said so far, especially keeping
the drums on there own track. You loose frequencies when you bounce
them together with other tracks. Also you're locking the mix in
and if the drums are buried in the mix, there is no way to get them
back.
Also, some EQ tips:
1) Take separate sends from your TR-707 for snare, kick drum,
hi-hat, toms, and what ever else you have channels for.
This allows for seperate EQ and effects.
2) For kick drum, add a 6db boost at 80-100 htz for the 'boom',
cut 3db at 400 htz (low midrange), and add 8db at 6K htz
for the 'click'. Use no reverb or delay.
3) For toms, add low end at 150-200 htz and cut mids at
700 htz. Add around 3K-10K for 'brightness' and 'crispness'
What wants cardboard toms. Also you don't want to have
mid-range for drums because that's where guitars, keys and
vocals are and it'll 'muddy' up the sound. Add a little
reverb. Also, a short 50-100 ms delay can be a nice effect
on toms.
4) For hi-hat and cymbals, if at possible, use a graphic EQ
and cut every frequency below 5K, and I mean radical EQ.
Bring those bars all the way down. Midrange on cymbals
sounds real harsh and clutters the sound. Little or no
reverb, though some reverb makes it sound more 'live'.
5) For snare, add 4db at 200K, and boost 3k-10K to you're liking.
Gated reverb is real popular on snare these days but a spring
reverb can sound ok if you EQ the 'ping' out from the reverb
return. A 50-70 ms delay can 'fatten' up a snare's sound.
Make sure when record the snare until you thinks it's just
a little too loud. You won't think so, once the other tracks
are laid.
In general, make sure that the drums don't contain alot of mid range,
but lots of bottom and high end. Leave the mid-range for the tone
and melody instruments. A little compression an toms, kick, and
snare might allow you to print more on tape without peaking out
those overload led's, but too much will take away 'punch'.
Hope this helps...
Dave
|
522.8 | I'm jealous | APOLLO::DEHAHN | | Fri Oct 03 1986 09:30 | 8 |
|
Man, it must be nice to have piles of 3 band parametrics laying
around...
Just one would be nice 8^)
CdH
|
522.9 | Get A Decent Board | ERLANG::FEHSKENS | | Fri Oct 03 1986 11:08 | 11 |
| Well, they're not really parametrics. If I recall correctly, Dave's
got a Tascam 312, which has 4 band eq (two shelving, two sweepable
peaking) on each channel. Tascam also makes a nice 4*4band full
parametric rack mount unit.
Even that cute little 244/246 has 3 band eq on each input channel,
two of which are sweepable!
len (whose 216 is jealous of dave's 312, but wants to grow up to
be a 320).
|
522.10 | | RANGLY::BOTTOM_DAVID | | Fri Oct 03 1986 13:29 | 7 |
| I got a ten band mono (mxr) and a ten band stereo (both graphic)
that will do. I'm gonna experiment some this weekend if possible
to see what works best on my set up.
Thanks for all the advice.
dave maybe less muddy now.....
|
522.11 | | CANYON::MOELLER | Dressed for... what was it again? | Mon Oct 06 1986 15:13 | 7 |
| Dave, if you don't have enough pots for multiple bands of EQ,
try just a 3-5db boost at 10Khz. This will accentuate the 'stick
hit' and hotten up the cymbals... then, if you choose to do some
track bouncing, at least the drums are starting out with some
sacrificable high end.
km
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522.12 | Old Fashion | FRSBEE::ROLLA | | Wed Oct 29 1986 12:30 | 26 |
| How about trying to record Acoustic Drums. I have just about
finished my 11 songs and what I did was use drum machine to keep
the beat, and then have a friend learn the songs on his drum set.
I used 5 mic's on a set that had 3 toms,kick,snare,hi hat and 3
other cymbals. I took me 45 minutes to play with the mic's for
good stereo separation. I have a Tascam 8 track so I was able
to have stereo drums with a spare track for effects, but someone
with a 4 track could do it all on one track with a little preparation.
The Beatles did......
The only problem I had was that my drum machine (el cheapo Dr. Rhythm)
has a habit of speeding up and slowing down (but only sometimes).
This was a slight problem for the drummer, but if you have a good
drum machine to keep the beat, which I soon will have, you'd be
all set.
I have yet to hear a drum machine that even comes close to the real
thing. (...MY OPINION...) I have listened to Tape I.
As opinions go mines no better than anyone elses, these have just
been my inputs. Besides I take more pride in having things done
the old fashion way, were the skill is in the musician not the
programmer.
Mike
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522.13 | How to squeeze out a few extra bounces on a 4-track | DREGS::BLICKSTEIN | Dave | Mon Mar 09 1987 17:50 | 30 |
| I can only add one further suggestion:
In my opinion, the place you lose sound quality, especially highs
is when you bounce tracks. The more times any one instruments is
re-recorded the worse it gets.
The way I've done things so far (and I'm just a beginner) is to
never just mix a bunch of tracks down to one without SIMULTANEOUSLY
recording a new track during the process.
The new track should be something that you won't have to make edits
(punches) to. Sequenced MIDI stuff is best, but if you've got a
a player who can do everything in one shot (doesn't have to be the
first take) that's ok too. On my deck, I can even get a away with
a few punches during a mixdown here and there (mostly long punches
like redoing a whole verse, etc.)
Problem is you have to have your mix, eq, etc. before you do this.
This usually means making a few experiments to set the levels on
various things before you do it "for real".
One thing that I also do is boost the highs for any track which
I know will be bounced. I just set the eq for the highs as high
as it will go (I can back it down during mixdown if I need to but
for a lot of things I find I don't even NEED to because the
re-recording takes enough of the highs away anyway).
Does anyone else do this (add in stuff during mixdowns)?
db
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522.14 | Punch-ins, no; but *retakes*, sure! | DRUMS::FEHSKENS | | Tue Mar 10 1987 13:35 | 11 |
| You're right that you can't punch in a fix, but you *can* redo the
entire track - the stuff that's being bounced is still there until
you record over it. And, yeah, complete retakes are a drag, but
you trade money and equipment for time and frustration, right?
I think my analysis of "what's the maximum number of sources you
can record in n generations on m tracks" somewhere in this conference
assumed adding a new source at each bounce/mixdown.
len.
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