T.R | Title | User | Personal Name | Date | Lines |
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493.1 | ... nickle's worth. | JAWS::COTE | Etude Brut? | Mon Sep 08 1986 09:35 | 36 |
| 2 replies...
1. To the general argument that synths are replacing orchestra's...
So what?
Everything moves on. Those who can adapt, keep up. Those who
can't, fall by the wayside. I am sick and tired of listening
to people whine about how good it *used* to be. SOTA - 1 is
always glorified. Maybe it *was* better. If so, maybe it will
come back. Then again, maybe it won't. Concepts die just like
people, without respect to goodness or badness.
Synthesizers are where music went. Next it'll go somewhere
else. Evolution is trial and error, survival of the fittest.
Anyone who keeps something from dying a natural death is doing
a disservice to the dying entity itself and those who have
a relationship with it. There should be a law against the type
of legislation decsribed in the article.
2. To the Unions....
TOO DAMN BAD!!!!
Don't come looking to me for support! You should have died
20 years ago. I'll use a synth just to keep you out of work.
"Keyboard" had an interview with Alan Parsons. If I remember correctly
he stated something about, if it "sounds" like a string section,
it better *be* a string section. Part of his reasoning was musically
valid. Textures and human-ness. The other part was about union hassles.
JERKS!
Edd
|
493.2 | let's take over the world | SSDEVO::MCCOLLUM | | Mon Sep 08 1986 11:43 | 11 |
| In my next band attempt this fall, I'm planning to replace as many
musicians as possible with electronics. I'm tired of trying to
coordinate 4 or 5 part-time musicians that usually have massive
egos and are irresponsible. My drum machine and synths don't blow
off practice, smoke, drink, and don't have opinions. I'm thinking
of getting a sampler so that I can try to replace guitarists (they
tend to be the worst 8^) ).
Gee, guys, now that us "musical technicians" have the "real musicians"
dependent on us, what should we make them do for us?
|
493.3 | artist vs musician | CAR::OPERATOR | boy, this is fun! | Mon Sep 08 1986 12:37 | 36 |
| Besides....and this was stated in another conference in one of these
music notes (commusic, music, guitar)...number of musicians may
vary and what they play may vary....but it is the artist who will
stand out.
people seem to think thta because synths and midiable equipment
is so easy to use a 4 year old kid will now be performing at the
centrum and composing great works of art.
puppy poop.
the artist of 100 years ago may have been limited in what he/she
could do because of inferior technology and people of today may
have an anvantage due to superior technology...but brahms is brahms
and wether it was then or now, brahms was an artist and would still
be an artist.
just because 100,000 people have recording equipment and synths
in their music rooms does not make them artists. they'll have a
lot of fun and impress their friends but they won't make works of
art.
the artist can work with inferior equipment and still make
art.
stop worrying about equipment and worry more about how you use
what abilities and equipment you have.
you can take you 4 track or your 8 track or your 16 track
and record your own version of she-bop, or little duece coup
or thick as a brick and, though this shows artistic ability in
recording, it doesn't show artistic expression in creation.
after all the technological changes have occured, 10000000000
years in teh future....it will be the artist who has adapted and
lived on and created....
we may need less musicians but we'll always need the same
amount of artists...or more....
professor rik
copies of this diatribe may be burnt as an offering to the
gods of music and you will recieve, absolutely free of charge,
for $10, 2 autographed drum sticks and a pick.
|
493.4 | and furthermore | CAR::OPERATOR | boy, this is fun! | Mon Sep 08 1986 12:45 | 12 |
| Besides, as far as i'm concerned, aint no micro chip can
replace the interaction of 4 or 5 live musicians on stage
all working together to reconstruct a "work of art".
if everything ends up 1 guy with a pocket full of microchips,
i'll stop going to concerts.
i want to SEE the lead guitarist wail ....and i want to SEE
the bass player and the drummer and the singer all working
together...doing their thing....
it makes it all come ALIVE!
hippy rik
|
493.5 | | STAR::MALIK | Karl Malik | Mon Sep 08 1986 16:11 | 5 |
|
The government should subsidize acoustic musicians; so we'll
have something to sample.
,Karl :-)
|
493.6 | where should we dump all this sonic waste? | BAILEY::RHODES | | Mon Sep 08 1986 16:30 | 12 |
| Re: Do Synthesizers replace people
They must. I just found out the the guy who works one office over from me
in MR0 is just a DX7 in a suit... ;^)
Seriously, It's not synths that are taking jobs away from people as much
as it is the recording companies, whose idea of music is crap. It has gotten
to the point where even respected artists are digressing and creating crap
to make money. Synthesizers just happened to become popular at the same
time as musical crap.
Todd.
|
493.7 | But my radio *ALWAYS* sounded "electronic"... | EUREKA::REG_B | Bicycle break-dancer | Mon Sep 08 1986 17:06 | 12 |
| re .0 Well, if this is what is replacing journalism...
And if TV has replaced conversation...
And if the automobile has replaced our need to walk...
And if nylon has replaced real gut strings...
And the transistor ... the vacuum tube...
Reg
|
493.8 | Keep your F---ing DX...I want a Buchla! | DECWET::MITCHELL | | Mon Sep 08 1986 21:42 | 13 |
| Call me a snob, but I don't think your typical rock music audience
cares what something sounds LIKE, just so long as it SOUNDS.
Hey kids, how come with all this new musical technology there are
fewer electronic *classical* recordings now than in 1970?
John M.
P.S. Hats off to Tom for printing that long article! (What made
the reporter think the Fairlight and Synclavier were sampling machines?)
|
493.9 | buchla smoocla, bozon. | JON::ROSS | G#m9+13 | Tue Sep 09 1986 09:23 | 13 |
|
"You snob." There.
( Synclavier aint but Fairlight is, by the way. )
And Todd, noone has yet defined an *objective* way to
distinguish "good" music. Therefore SALES is a valid
(and fairly objective) metric to use.
But, er, that doesnt make it a *good* one....
Ron
|
493.10 | Dollars and sense... | BAILEY::RHODES | | Tue Sep 09 1986 10:06 | 17 |
| (Synclavier *is* and Fairlight *is*)
> And Todd, noone has yet defined an *objective* way to
> distinguish "good" music. Therefore SALES is a valid
> (and fairly objective) metric to use.
You're right, Ron. I made a subjective statement. To pick on the
record companies is the wrong thing to do. After all, they are just a
business with an objective of making money. It's the public's fault for
governing the type of music that sells.
I guess the real statement should be that synths happen to be popular at
a time when *making money* with music is the main objective...
Todd.
|
493.11 | progress guesses anyone? | JON::ROSS | G#7-5/A#bass | Wed Sep 10 1986 08:49 | 14 |
|
OOPS, you're correct. They *both* are. I guess I
was thinking of the original Synclavier, which
did not include sampling ability. Or midi. Or a
guitar controller. Or SMPTE.
They've made some great improvements to a fine
machine. Too bad its unafordable for most of us.
I wonder how many years before technology will
be able to pack the equivalent functions together
for under say $2000.
Rsquared
|
493.12 | What is really happening?? | BARTLS::MOLLER | Vegetation: A way of life | Tue Apr 05 1988 18:42 | 79 |
| I decided to move the discussion from note 891.xxx over here, where
the direction of the discussion seems to have migrated (we weren't
really talking about the MT-32 anymore).
I have to agree, at least a little, with everyone who feels that
a specialist is usually better, than choosing sme preset, predesigned
sound, or drum patterns (think if we were locked into only Polka
types of patterns, what fun Michael Jackson would be having).
I think that most musicians (at least the ones that I've been reading
about here) have some idea about the type of music that they want
to deal with. Some people are creating new tunes, some do mostly
cover tunes, some dabble in both. One danger in enclosing music
into yourself (Ie, one person doing all of the parts), is that you
tend to stick with what you are confortable with. This all started
when I mentioned that I'd like to have a large library of drum
patterns. I have my favorite patterns & have used them extensively
(my TR-606 only allows 32 - and It's gotten lots of use in the last
4 years), so, I've had to comprimise on some of the patterns that
I was using. It's been mentioned that you might want to bring in
a 'specialist' to handle some parts. This didn't work so well with
my TR-606, since I had to deal with potentially 5 hours worth &
I only had 32 patterns to pick from (16 are exclusively 4/4 R&R
tempo's). I didn't like the limitation, but, I lived with it.
I think that when you get more than one persons input (no matter
what instrument it is), you can bounce Ideas off of each other
& sometimes you can get a better product (music). In reality,
I have a desire to replace people whom I don't really want to
always be a part of my music, but I find thier input valuable.
I used to play Drums (about 15 years ago), I also Used to play Sax
(nearly 20 years ago), and I played bass guitar for 15 years, as
well as guitar for 22 years. Keyboards have been an off and on
instrument for at least 10 years for me. What this says is that
I know what I like, and I think other people know what they like
also. I also know that when dealing with other musicians who are
into playing your songs, they may not have the same vision that
you do (Many years of frustration involved for me), and, you don't
get anywhere. Tons of mini-studio tape decks have been sold, so
that any of us (that have access to them) can go about creating
what they want to. I feel good about my own abilities to create
much of what I want, but at the same time, I realise my limitations,
and welcome the abilities of other musicians, as long as I can
control the situation.
To me, the thread that holds my favorite music together is the
beat. It doesn't have to be fast, or slow (it doesn't even need
drums - take 'Dust In The Wind' by Kansas for example). I find that
is I have a start point (even If I don't keep the original start
point), It will allow me to build on my concepts. I agree that
pre-defined things can be limiting, but at the same time, look at
all the music that has evolved from the many pre-set sounding
instruments that have existed for centuries. So, I start with a
beat. Sometime things will end up following the pre-defined beat,
Sometimes they will deviate.
My feeling is that I may be attempting to replace people, and I
think that while I may not be able to capture the spontinaity that
you sometimes get from the random performers, you will at least
be consistant & you won't have the hassles that you sometimes get.
If you sequence your music & play along with it, you are also
replacing musicians, and may potentially obsolete some of them.
I see that coming. It may take 10 years, maybe it'll never happen,
but like the coming of TV put a dent in the types of creative
things that were done on Radio, and the VCR opened up new markets
allowing more diverse movies, aimed at smaller audiences, to
appear, or old classics be re-issued, the Synthetic Age is upon
us. The Yamaha SHS-10 has a pre-programmed in Bass and Chord
follow & it does an exceptional job within the limits of this
cheap machine (you just hold down any three notes & it follows you).
What is next? I don't think that we all will become music Clones
who play only the available things that are preprogrammed in, but
at the same time, There isn't new ground broken by many musicians,
it's pretty much all a variation on what happened before.
With that thought in mind, I plan to start building libraries of
start points & hope to become able to use them as they fit.
Jens
|
493.13 | Technophobia??? | IOENG::JWILLIAMS | | Tue Apr 05 1988 19:37 | 18 |
| Sequencers open uo possibilities. There are still full orchestras,
there are still big bands, there are still jazz combos, there are
still pop bands, there will always exist these alternatives for
people who enjoy their own music. Sequencing is great, from my
standpoint, in that I can do composing in parts that I don't have
the experience to play, and I can write and play material without
having to organize and commit ( and compromise ) with a band. I
suspect that predicting the extinction of bands is still a little
premature, in that the collective experience of everyone in the
band more than makes up for the price.
Sequencers offer the possibility of performing music completely
on your own, utilizing timbres that can't stand on their own.
The title of this note reveals the underlying currents of technophobia
that accompany anything that opens up so many possibilities.
John.
|
493.14 | | FROST::HARRIMAN | Bill me later | Wed Apr 06 1988 11:34 | 23 |
|
re: .-2
Oh, so what you are saying is that you really want to be a
*producer*. That way you get the power/ability to make music to
your specifications/feelings/artistic ability/taste but as part
of that you include other people's input. Nothing wrong with that.
I seriously doubt that bands will become extinct. There's a big
difference between a group of people playing spontaneously, a rehearsed
group of people playing, and a sequencer playing.
However. There's no way I ever gonna get four string musicians
to come into my studio for no money and lay down three string
background tracks. I have traditionally had a hard time teaching
drummers how to do drum parts, and miking drums is an expensive
proposition, let alone shelling out for drums, writing charts, etc.
u-name-it. I think that the technology opens up the ability to be
extremely creative, to get your ideas committed to tape quickly
and much more cheaply than traditional methods dictated, and besides,
you can have more fun.
/pjh
|
493.15 | its only an approximation | JON::ROSS | shiver me timbres.... | Wed Apr 06 1988 14:02 | 13 |
| agree with your last paragraph. BUT...
Theres no way you will match the nuance and performance of
the real string section, or drummer, unless you have spent
the years and years that they have.
When was the last excellent guitar solo you heard that was
done on a synth?
Of course, for some music, this may not matter.
ron
|
493.16 | Rhetorical questions sometimes have answers | DREGS::BLICKSTEIN | MIDI DJ | Wed Apr 06 1988 17:01 | 5 |
| > When was the last excellent guitar solo you heard that was
> done on a synth?
Keyboard magazine soundpage, about 6 months ago.
|
493.17 | Like 7 c's at once... | JAWS::COTE | Did you set your MIDI clock ahead? | Wed Apr 06 1988 17:17 | 4 |
| I prefer to think that most __________ists don't have the technique
to play what I can program using a __________ patch.
Edd
|
493.18 | in most cases, yeah, but | FROST::HARRIMAN | Paul, and I'll bill you instead | Wed Apr 06 1988 17:56 | 13 |
|
re: .-2, .-3
yeah, I suppose, but to me it's more a combination of things. If
you know what you want it to sound like, you can, with a little
bit of practice, sound pretty close, at least close enough so that
92% of the listeners don't hear the difference. Of course there's
nothing you can do to the other 8% but what the heck.
Like that sax solo on Commusic IV. It took a lot of listening to
hear that it was sampled.
/pjh
|
493.19 | Songwriter as General Contractor? | DRUMS::FEHSKENS | | Thu Apr 07 1988 12:35 | 94 |
| Since I sort of started this discussion by "challenging" Jens' desire
to get a real drummer in to provide him with a library of drum
patterns, I feel obligated to throw my own two cents in here. Most of
this discussion is completely irrelevant to the point I was trying
to make and the issue I was trying to raise.
The issue is not whether or not synths can sound like real instruments.
In many cases, it's neither necessary or desirable for synthetic
sounds to sound "real". One of the things synthesis offers us
is the opportunity to create new sounds and define new performance
idioms. When it is appropriate to reproduce familar sounds and
playing styles, the tools we have available today allow us (in most
cases) to come arbitrarily close, subject to "diminishing returns"
on the amount of effort applied. The issue is not so much whether
it's possible but whether it's worth the effort.
Put another way, the issue is also not whether or not synths can
or will replace people. If you want my opinion, synths will not
"replace" people, but will change what people do and what skills
are important or useful. There's not a whole lot of demand for krummhorn
builders these days, and nobody seems terribly concerned about that.
But it works both ways. I for one would mourn the absence of the
harpsichord revival, though it's taken a while for the instrument
to return to its original principles (the harpsichords built during
the early part of the revival, driven by players like Wanda Landowska,
were built like pianos and had massive steel frames). Now there's
a small but thriving business in harpsichord building, and a lot
of music that might otherwise have disappeared, or been "ported"
(sometimes to horrible effect) to the piano, can be heard the same
way its composers heard it (and forgive me for not wanting to get
into a discussion of whether or not that's a virtue).
So, like anything else, music changes and evolves. Electronic
instruments are part of that evolution. And, like most situations,
people taking extremist positions (the new instruments are a pox
on music, or the old instruments are a drag on innovation) are going
to be wrong; the near future is going to look like the near past,
but not exactly so. There will be some new stuff and some old stuff,
and it is the synergy between the new and the old, the familiar
and the unfamiliar, that makes things interesting.
Partly I was reacting to the general sense that it's ok to treat
drums in ways that nobody would dare treat other instruments, an
approach which demeans my skills as a drummer, drummers' contributions
to music in general, drums as an instrument, etc.. While drums
provide a metronomic foundation for certain styles of music, drums
are not fancy metronomes. Once more, for the record, this says
and implies *nothing* about who can program drum machines "best",
or whether drum machines are tools of the devil. It simply asks
the question, "what is different about drums and drumming that fosters
these widespread attitudes?" Please note also that asking this question
does not imply that such attitudes are prevalent in this conference.
I'm surprised that Jens, having played drums in the past, finds
it necessary or appropriate to amass a library of drum patterns.
I am familiar with a large variety of patterns that I keep as a
"library" in my head, but that's no different than remembering a
lot of tunes. Do I approach songwriting from the perspective of
"well, I'll use that tune with this chord progression and that
drum pattern"? No, of course not. I make a new tune from scratch.
I make new drum patterns (one, two, four, whatever-bar phrases,
actually) that grow and evolve from the needs of the song. I draw
on my past experience and knowledge of what "works", but I do not
assemble songs from parts pulled from a stockroom.
I had a TR-606 for a long time. It was my first drum machine. I didn't
think of it as holding patterns, I thought of it as holding songs.
It would only hold 7 songs, but I usually ran out of memory (and
patterns) with one or two songs. So I'd reload it, by hand. I
didn't let the limitations of the instrument dictate my options.
Once, when I needed more than 32 distinct patterns for a particular
song, I split the song into two successive sections that each could
be done within the 32 pattern limit, and then tried to get them
segued by pausing/unpausing the recorder. It didn't work terribly
well, so I bit the bullet and rented a TR-909 so I could do it right.
Later I was able to buy a -707. Now I'm up against a 99 pattern
limit in my MC-500. When I need more, I sequence the drums as a
synth track, which doesn't know or care about patterns, just notes.
99 patterns is not enough for a pop tune with realistic drum
programming, where every bar may differ in some detail.
That's the issue for me. How do we use this technology? Do we let
its limitations dictate our styles, or do we find ways to work
around them? If I can't do it well, I don't do it. Much as I'd
love to do stuff like Karl's, I can't (I don't know that pianistic
idiom well enough), so I don't do a roboticised techno-drivel version
of it. I can't play heavy metal guitar, so I don't write tunes
that require heavy metal guitar. Yes, you can claim I'm limiting
myself stylistically, giving up to the limitations of the technology
and my knowledge, but I find there's more than enough stuff that
I *can* do to keep me busier than I have time for anyway.
len.
|
493.20 | I dont understand...\ | JON::ROSS | shiver me timbres.... | Thu Apr 07 1988 12:48 | 6 |
|
Do you have any patterns that I can port to
my HR-16, len?
ron
|
493.21 | What Don't You Understand? | DRUMS::FEHSKENS | | Thu Apr 07 1988 16:56 | 5 |
| re .20 - Sure - just plug your HR-16 into my MC500 and I'll send
it whole songs' worth of drum patterns.
len.
|
493.22 | What I do | TYFYS::MOLLER | Vegetation: A way of life | Fri Apr 08 1988 12:33 | 88 |
| You are correct Len, in that the amount of variations are endless.
My experiance, however, says that if you take some quantity of
drum patterns, there will be X amount of songs that you can play
with them, if they are simple, clean & un-encumbered. I've lived
with a limitation of 32 (maximum) drum patterns for years & have
been successful. I agree with your analogy or the metronome and
Drums - they are not to be considered the same thing at all. I,
and thousands of other people, have been using drum patterns for
live work & living with it.
Since I used to play drums, I find it hard to use a single pattern
all thru a song, as is commonly done by a lot of Duo's, and Trio's
(go to a hotel lounge & listen to thier band & see what I mean).
I like to be able to change the use of the hi-hat every now and
then, without changing the Bass Drum/Snare Combination, or throw
in an extra Bass Drum hit, where it feels good. This gives a closer
approximation of reality to the performance. I'm just discovering
ways to do this on my MMT-8 (user interfaces on these stand alone
machines tend not to be exactly what I want, so, I have to work
with them a bit). For instance, I've arrived at a goal, and that
is it define 100 (thats how many parts I can have on the MMT-8)
seperate drum patterns where I set up the tracks like this:
1: Bass Drum/Snare
2: Simple Hi-Hat usage
3: Fancier Hi-Hat usage
4: Additional Bass Drum Hits
5: Additional Snare Hits
6: Add a Symbol
7: Start ticks
8: Ending Symbol Smash
(not all would be set up this way, but this is a general template).
This way, track 1 is always the Bass Drum / Snare combination, and
track 2 is always the generic Hi-Hat used. Track 7 would always
be the start ticks (I need em to get in sync), and when the song
is over, then track 8 will be Bass Drum, Snare and Crash Cymbol.
I plan to define Drum Rolls, and Fills as seperate entities, but
have not quite gotten to that point yet.
So, while I'm in part mode, with the machine set to loop, I can
select any different part that I want, when ever I need it. It's
got potential for being clumsy, since I must switch stuff while
I'm playing guitar, and while it's playing, the pattern swap occurs
in real time (it doesn't wait until the end of a measure - I wish
that it did), however, if I tell the machine to swap patterns (to
where the Fills / Drum rolls are), it will finish out the pattern,
go to the next pattern, play it, and while that's occurring, I can
tell it to return to the original, or another pattern. This can
get complex, but, at the same time, it seems quite workable for
Live work. Also, I want to be able to define Fox Trots, Waltz's,
Bossa Nova, Various 3/4 time beats, Country, Big Band and any other
organized drum patterns into one big massive library, that can be
loaded into the machine via MIDI (I have a Yamaha MIDI Filer).
Once this is in place, when I want to sequence a song, I'll first
load in all drum patterns, delete the ones that are inappropriate,
and start from there. I tend to have to add all sorts of patterns
in various areas, but generally tend to stick with basic patterns
(often with slight variations) for most of my songs.
I've had 3 other people helping me put this together, since I do
consider the drum parts to be exceptionally important, and I won't
play some songs unless the drums are just right.
In this respect, you can live without a 'Live' drummer while playing
local jobs, and potentially anywhere else. I've never said that
the Beat, and the ability to create drum patterns are nothing more
than mechanical, they, like any other instrument, require a dedication
to are & understanding the instrument. At the same time, they do
provide for reducing the amount of personel in the band.
I severly dislike having to be stuck with a single pattern for a
whole song (this rarely works out well, unless this is the only
song of the set that is limited in this fashion). I've noticed that
a lot of Duo's and Trio's are picking a single pattern & that's
the basis of the whole song (It works, but is marginal in my book).
We also don't use a bass player (I do play a double neck - 6 string
bass, so we can have a driving 'real' bass guitar when we want it),
since the keyboard player can usually cover the Bass parts quite
well (I modified his equipment back in 1982 - before MIDI was available
- to allow keyboard splits - His miniMOOG maps into the lower octave
of his KORG strings/piano synth - its switch selectable).
Jens
|
493.23 | The Real Point | TALLIS::KLOSTERMAN | Stevie K | Fri Apr 08 1988 13:47 | 34 |
| Some remarks in this topic hint that the true motivation for some
is to 'save time' and 'dispense with the work, let's get down to having
fun'. If an instrument can make wonderful sounds, all I have to do is
put them together in some pleasing way and, voila, I'm now a musician.
Karl can make a 'patch' sound like a guitar or sax. Karl's
ability, though, is due his ears *not* his technology. He developed his
ears long before and independently of the instruments that allow him to
expand. Alas, I fear that Karl is one of a dying breed. Len, while
perhaps lacking the mechanical skills to be a fine keyboardist,
nevertheless surrounds himself with literature and undertakes painstaking
and detailed study of music as a science. He, too, has developed an Ear.
Music merely reflects society. It's no coincidence that musical
technology is driving today's musical practicianer to sacrifice depth for
apparent width. Rock and roll is merely one such symptom...cliche'd 4/4
beats with cliche'd chord progressions over cliche'd song formulas. It
leads some people to think that all they need to do is collect a library of
'standard' patches, riffs, fills, runs, etc and they, too, can cut and
paste a hit song. Granted, there *is* room for someone to be musical using
such methods...provided they have The Ear.
I'm appalled at the lack of basic musical skills in many
'successful' musicians. Not in their ability to play an instrument, but in
their ability to *think* music. Many have absolutely *no clue* as to *why*
when they play a certain thing is *sounds* that way. Yet, the mere fact
that they *are* successful in terms of having their art heard by and affect
the lives of large groups of people, suggests that they have *sufficient*
and acceptable skill levels.
Musical illiteracy has already dimished the capacity for the many
people to either produce or even appreciate vast amounts of historical
music. Forget about stretching the experience with new ideas today. Noone
wants to waste the time.
|
493.24 | Point (point) n. No Dimension. | IOENG::JWILLIAMS | | Fri Apr 08 1988 14:41 | 23 |
| re .23:
To a certain extent I agree - However, what you express as a lack
of musical variety I believe is just a popular musical idiom. It's
hard to imagine someone improvising to a song that has modulation
every other measure or so. There are some, but they are few and
far between. Now, I am in no way defending this, but it might just
be that people like music they can play along with. This may be
an important criteria for which albums to purchase for many people.
Also many people like music they can dance to, a variation on the
audience participation theme. Despite the apparent lack of quality
music, one has to admit that music is flourishing like it never
did in ancient times.
In other words, it's a double edged sword. No, you don't have to
like it to think it's OK.
I think I agree with the mistake you cited regarding musicians who
let audience approval go directly to their egos. One thing is for
certain with modern music, popularity is not based purely on talent.
I'm sure we all know disco sucks.
John.
|
493.25 | The Real Cube | TALLIS::KLOSTERMAN | Stevie K | Fri Apr 08 1988 15:36 | 29 |
|
re: .24
Perhaps in my hastily typed .23, I overemphasized rock and roll
as an example of something that doesn't live up to my standards.
I didn't intend to demean the quality of any particular type of music.
I was merely making an observation that, in my opinion, the degree
to which a musician needs to understand how music works *seems*
to go down as the ability of an instrument to do more rises. I
just happen to currently be in a rock and roll band where at one
member of the band is playing at the peak of his abilities playing
the same material that other members of the band don't even break
a sweat over.
The implication is this: as less external demands are made on the
player (be it by better technology, lowered market expectations or
whatever) the less benefit a player will see by making more demands of
himself.
But, that might be ok. I'm just calling things as I see 'em.
By the way, live music, at least in our area, is virtually dead
compared to five years ago. Live rock music at the local level is
dying because of stronger liquor laws (long-time MUSIC_V2 readers may have
read my rather strong opinion about that :^)). Although record sells or
radio station Arbitron ratings may be up, I question whether the art of
music is actually flourishing right now. The number of concerts
in all genres is down, music education has been virtually erased
from many school curriculems, etc.
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493.26 | Water, Flour and Yeast - Must be Junk | DRUMS::FEHSKENS | | Mon Apr 11 1988 14:00 | 23 |
| re .24 - beware of the conclusion that simple raw materials necessarily
limit the value of a construction. We can all think of some three
chord songs that are classics, because of skillful exploitation
of the idiom. To make this point a little clearer, consider some
analogies from other disciplines - haiku in poetry, or bread in
cooking.
My concern is with mindless assembly of standard riffs (on *any*
instrument).
And my question, still unanswered, is why is it reasonable to consider
using a single drum pattern unchanged throughout a song when nobody
(except maybe a minimalist who considered it "innovative") would
do the same thing with a guitar or keyboard part? Is there something
different about drums? Or is it drums in the rock/pop context?
Or is that people are, for the most part, blissfully ignorant of
drums and drumming?
Why don't we hear people asking for libraries of keyboard parts,
or libraries of guitar riffs?
len.
|
493.27 | They do in funk, they don't when it's dissonant | ANGORA::JANZEN | Tom LMO2/O23 296-5421 | Mon Apr 11 1988 14:30 | 46 |
| >
> And my question, still unanswered, is why is it reasonable to consider
> using a single drum pattern unchanged throughout a song when nobody
> (except maybe a minimalist who considered it "innovative") would
> do the same thing with a guitar or keyboard part? Is there something
> different about drums? Or is it drums in the rock/pop context?
> Or is that people are, for the most part, blissfully ignorant of
> drums and drumming?
>
> Why don't we hear people asking for libraries of keyboard parts,
> or libraries of guitar riffs?
>
> len.
>
Basically, Len, I mean len, any 4/4 drum part can "fit" any rock
song. however, keyboards and guiatrs are pitched instruments,
and if you try to mix any keyboard part with any other song, you
are likely to be in the wrong key. Good, transpose the riff to
be the right key; oops, it's the wrong degree chord; fix to be the
right degree; oops, the non-chord tones in the riff are out of
character in the wrong places, so move them too; oops, the melodya
riff is going the wrong direction (up or down) for the current
tension of the melody......
So because these are pitched instruments, standard riffs are harder
to automate, but not impossible. In fact, it's sort of here in
a way in experimental work (cf. CMJournal), and the Great Predicto
predicts that there will be disks of keyboard riffs for keyboard
tabula rasas including software for chossing and conforming riffs
to particular songs.
To explicitly (I hate eve) answer
why don't people endlessly repeat piano riffs, it's becuase
the riff would conflict with the changing harmonie.
Incidientallyy, blues and funk DO endlessly repeat pitched riffs,
but transpose them through the blues progrsesion.
So the answer is, THEY DO DO THAT, LEN!
Drums don't have clear narrow-bandwidth pitch, so they don't conflict
with the essential source of meaning in whestern mhusic: PITCH.
On siskel & ebert decide the oscars yesterday, the oscar-nominated songs
they played part of sounded like they had unchanging drum parts;
S&E pointed out that the drums were in the FOREground of the mix.
THE OSCAR NOMINEES have auto-drums!!!!!!!!!! If they do it,
why should amatuers go out of their way???? Becuase we love music,
that's what amatuer means.
Tom
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493.28 | repeat patterns abound! | CTHULU::YERAZUNIS | Surrounded by insurmountable opportunities | Mon Apr 11 1988 15:50 | 17 |
| You CAN buy midi sequencer dumps of "professional performances",
for your ESQ-1, QX-7, Mark of the Eunichhorn ( :-) ) etc.
Check out the ads in the back of Keyboard.
It's really not much different than the old player-piano rolls,
you know. (Hey, I thought they were a really nifty idea!)
---------------------------
On reusing a short (like 2 to 4 bar) keyboard pattern:
They do do that! Roger Waters does it! Jim Morrison did it! Even
Maggie Bach did it! Lots of little repeat chunks. Check out
The End, What's Behind the Wall, etc.
|
493.29 | Would pay big bucks for Gershwin on MIDI | DREGS::BLICKSTEIN | The height of MIDIocrity | Mon Apr 11 1988 16:33 | 10 |
| I'd really love to have a MIDI version of the old Gershwin Rhapsody in
Blue piano roll.
I've been thinking of sequencing that one for my own amusement.
Learning to actually play that piece has been a lifelong goal of mine,
but I haven't been able to work on it that much and after 8 years the
most I've been able to play through correctly was the first 4 pages or
so.
db
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493.30 | The Drums are getting better all the time | BARTLS::MOLLER | Vegetation: A way of life | Mon Apr 11 1988 16:56 | 45 |
| Actually, this weekend was very productive. Along with seqenced
drum patterns, Fills, rolls, and some Latin Precussion, I created
a bank of Bass Patterns that are commonly used (I used to play
Bass guitar also). With these linked together, I can play (with
not too much effort) many of the wonderous 3 chord progression songs
that we often get requests for (like, Louie Louie, Hang On Sloopy,
Twist & Shout, La Bamba, etc.) This let me put together songs on
my sequencer very quickly, then, I went back & added Drum fills,
or re-did a Bass part to fit better.
Needless to say, these are not songs at thier artistic peak, but
the 5/4 time version of Take 5 sounds quite good (thanks to a
creative drummer helping me with the various parts). It's great
to jam on (with my guitar). The drummer was quite interested in
the concept (as he spends a great deal of his time working on
variations on common patterns), and we recorded many variations
in Drum beats, Snare, Ride Cymbol, Hi-Hats, and how they related
to each other. I got some stuff that I would never have been able
to pull off on my own. I'm up to 18 4/4 patterns, 6 3/4 patterns
and 1 5/4 patterns, as well as thier associated part variations.
Of the 8 tracks, I did this sort of thing (each one of these is
considered a pattern - some are 1 measure, most are 2 measures,
a few are 4 measures):
1) Bass Drum Pattern
2) Variation on Bass Drum
3) Snare Pattern
4) Variation on Snare pattern
5) Hi-Hat Pattern 1
6) Hi-Hat Pattern 2
7) Hi-Hat Pattern 3
8) Added Cymbol
I plan on writing these out at some time, and seeing what is what.
I found that quantizing things (even at 1/64 notes) screwed things
up pretty badly - so much for rock solid event spacing.
I did find that he could play much better than my MMT-8 could record
the data, but, that's a problem with the data aquistion speed of
a cheap sequencer (It had problems with bursts of 32 notes, at
faster tempos - missing about 1 out of 3, and giving weird sorts
of quantized sounding playback on what it could record), the concept
appears to be sound.
Jens_who_was_buzy_this_weekend
|
493.31 | with all due respect ... | MIZZOU::SHERMAN | Baron of Graymatter | Mon Apr 11 1988 17:59 | 19 |
| I think I'm kind of in len's camp. I have yet to use one of the
presets on a drum machine in anything I've done. But, I have used
a repeating pattern that I've worked up. If done well, it helps
and adds to the song. It can fill in the empty spaces, add a little
tension or anticipation, or whatever. I'm learning now how important
velocity is to making things more interesting. 5 levels is a crude
approximation. I've seen response to about 64 levels on the 505.
Doesn't the stuff in KEYBOARD load directly into the 505? If so, it
probably doesn't take much advantage of velocity. I think what these
patterns are good for is a jump-off point if you get stuck. But, they
should probably be hacked to fit. I agree with the assertion that
most songs nowadays work with just about any 4/4 pattern. But, I
don't *like* most songs that I hear on the radio, which is why I got
into this stuff in the first place. But, that's just me ...
I vote that the drum parts need careful attention and that preset
stuff doesn't work. So, NYYYAAAAAAA!!! (to quote Mr. Ross). :-)
Steve
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493.32 | Simulated Drums? | IOENG::JWILLIAMS | | Mon Apr 11 1988 18:39 | 22 |
| A word of advice for rhythm parts and quantizing and velocity and
so on . . . I find the parts that sound best are the ones that sound
as though they were done within the immediate vicinity of gravity.
You also have to consider how a drummer's limbs work, and the lazyness
principle. The drummer is going to move his limbs in the most work
efficient manner, loosening his joints for a fluid style. Some part
of the fundamental rhythm comes through on all parts. Velocity is
only the tip of the proverbial iceberg. Changes in the fundamental
rhythm rarely occur instantaneously ( This is different than the
"beat" ), so expect phase differences with transitions. A really
excellent drummer lets you know in advance what is going to happen,
and sometimes does this so subtly that you hardly notice it. Before
programming a part, practice it and notice what happens to it as
you start using your whole body.
If software gets sophisticated enough, perhaps there will be a program
that will take a stock pattern and figure out how a drummer would
play it. Feed it a bunch of patterns and a profile, it drops the
hits it doesn't have enough limbs for, and adds it's own peculiar
style. You could buy profile modules for your favorite drummers,
etc. A true simulated performance.
John.
|
493.33 | or a drummer with 7 arms and 3 legs ... | MIZZOU::SHERMAN | Baron of Graymatter | Tue Apr 12 1988 10:21 | 9 |
| I try to use velocity in a way that makes sense. For example, the
drummer sometimes sort of bounces the stick on the cymbals so that
the velocity starts out high and tapers off. But, I tend to draw
the line at limiting the drummer to just playing as many instruments
as a 'real' drummer would. If this is a problem with the listener,
maybe I could tell him that I really have a drum section, or two
drum sets, ...
Steve
|
493.34 | been done for piano | ANGORA::JANZEN | Tom LMO2/O23 296-5421 | Tue Apr 12 1988 10:31 | 6 |
| Actually, somebody HAS given the same piano music to different pianists
and asked them to tap it out on the table, or play it, and then
analyzed the different sizes of beats and changing emphasis.
I don't remember who, but his name is in my old CMJ article.
about the "shapes of phrases".
Tom
|
493.35 | Miscellaneous Observations | DRUMS::FEHSKENS | | Tue Apr 12 1988 12:23 | 26 |
| I'd disagree that *any* 4/4 pattern can go with any rock tune.
It's exactly that sort of thinking that set me off.
The piano roll analogy is inapt. And db, if you can't play it,
that's what step time programming and a good editor are for.
If you can read it, you can program it.
The kind of time offsets that characterize the "feel" of a drummer
are in the 5 to 15 millisecond range. Offsets much larger than that
are perceived as rhythmic changes. These figures are based on
measurements made and reported in an Electronic Musician article
sometime last year. At 120 qpm (quarter notes per minute), and 96
clocks per quarter note (a typical resolution for sequencers), a
clock tick (resolvable time unit) for the sequencer is a little over
5 milliseconds (1000/192, to be precise). It's not clear what's the
smallest offset from a rhythmic pulse that's reliably detectable
by a listener as a change in "feel", but at least it's possible for
a typical sequencer to make a crude approximation. I have moved other
instrumental parts as much as 30 milliseconds to change the feel.
(Specifically, the second note of each of the duplets in the sax
break to "In The Still of the Night".) 30 milliseconds, or 6 ticks,
corresponds to a 64th note. The effect is clearly audible. Offsets
of 40 milliseconds were easily perceived as exaggerated.
len.
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493.36 | Confessions of an air drummer | DREGS::BLICKSTEIN | The height of MIDIocrity | Tue Apr 12 1988 14:03 | 63 |
| > db, if you can't play it, that's what step time programming and
> a good editor are for.
Well, when I say I can't play, I mean that I can't play it at speed.
I find it MUCH easier to program it in real time at a slower speed.
Dare I say that I also find that the results have a distinctly less
mechanical feel then when they are entered in step mode. Pieces
so entered
1) tend to have every note quantized (have you entered rolled
chords in step time or do you just not bother?)
2) each note has the EXACT duration of its time value,
3) the dynamics tend to be uniform or unnatural (how much time does
it take you to enter a proper crescendo in step time - or do
you even bother?),
4) etc. etc.
I doubt I'll ever do a piece that I can't play at 25 BPM. In my
case, its just MUCH faster and produces a more natural result.
I can appreciate that my being (to some extent or another) a keyboard
player makes it a bit easier for me.
Y'know Len, I think there are similar reasons why lots of the drum
machines on the Commusic tapes don't sound "real". In my own
listening (and watching), I've been focusing in on drummers these days
(almost to the exclusion of all else at Springjam on Sunday).
One conclusion I came to awhile back is that a big reason is because
people let themselves be influenced by the limitations of their drum
machine sequencers. That is, they don't do things which drummers
regularly play that require a little extra effort because of the way
drum sequencers work.
I'm talking about things like flams, rolls, and drum patterns that
have several notes of different quantum values (like a snare fill
that has both 8ths and 8th triplets).
In addition to letting the machine's limitations influence their
patterns, you also have the opposite side of the coin where
the drum machines abilities cause folks to ignore the limitations
of real drums.
Now none of these things are "wrong" but if the goal is to make it
sound like a drummer, I guess you have to think about these things.
I'm very new to drum programming. I'm not saying that I know how to
do it "right". In fact, I am HORRIBLY unproductive at it. It takes
me hours to come up with things that are at best mediocre. But
recently I made an investment that has greatly improved my output.
I bought myself a pair of drum sticks for $2.95. My method of
producing drum patterns is to air drum (w. sticks) to a sequencer
running a loop, and then analyze and enter the stuff I come up with
that I like.
It might not work for everyone else, but it sure works well for me.
db
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493.37 | Ionisation by Varese' on drum machine? | ANGORA::JANZEN | Tom LMO2/O23 296-5421 | Tue Apr 12 1988 14:51 | 5 |
| Has anybody tried to put Varese's famous percussion piece on a drum
machine? You know, the one I have a score for (Is is ionisation?)
with a piano or two, sirens, and everything else? Can MIDI do it?
Would everything have to be sampled first?
Tom
|
493.38 | Old Dogs in New Bottles? | DRUMS::FEHSKENS | | Tue Apr 12 1988 16:07 | 24 |
| re .36 - yep, I agree with your observations about drum machine
sequencers. Regarding rolled or arpeggiated chords, yes, I displace
the individual notes; I usually enter the whole chord as if it
were played "perfectly", all notes at the same time, then go in
and move things around. I also extensively edit velocities (the
MC500 records velocity in step mode, but it's hard to be consistent
when playing "nonrealtime"). It's just a matter of how much work
you're willing to put into it. It's not unusual for me to perform
a thousand or more individual note edits for a few minutes worth
of music. It doesn't take as long as you'd think on the MC500,
maybe a couple of hours. It'd probably make more sense for me to
spend the time mastering the keyboard, but I'm a stubborn old codger,
fixed in my ways.
One beneficial side effect of this laborious process is it forces
me to think about what's going on in the music, something I probably
wouldn't bother with if I was a competent player. I suppose if
all you're interested in is results this might not seem worthwhile,
but for me understanding is everything. We've had this discussion
before - I'm one of those weirdos for whom understanding how the
rainbow works makes it that much more breathtaking.
len.
|
493.39 | Book on Rhythm. | IOENG::JWILLIAMS | | Tue Apr 19 1988 12:04 | 19 |
| I'm currently reading a book called " The structure of Rhythm ".
It's quite rare to find a book concerning rhythm, mostly because
the complexity of rhythm leaves most would be analysts confounded.
I'm on the first real chapter called Architectonic levels. Most
striking about what the author has to say is that the lower levels
are very rarely pure groupings. A pure grouping is more or less
a complete song, disjunct and separated from the whole. He specifies
some jargon for describing the accents within groupings and how
groups are formed. There are many ways for grouping notes together,
among them:
Notes may be temporally closer.
Notes may be tonically closer.
Groups may begin through stress.
Once established, groups tend to repeat.
Over all, it looks like interesting reading.
John.
|
493.40 | Is it the Cooper and Meyer monograph? | PLDVAX::JANZEN | Tom LMO2/O23 296-5421 | Tue Apr 19 1988 12:16 | 4 |
| Is it The Rhythmic Structure of Music by Cooper and Meyer?
I thought it went out of print when I bought the paperback in 1973
(when I was 5)
Tom
|
493.41 | Book at home, news at 11. | IOENG::JWILLIAMS | | Tue Apr 19 1988 12:35 | 17 |
| I've got it at home, I'll get more details. I picked it up this
weekend from the Harvard Coop, paperbound. I had been looking for
a book like this, as everything else I've seen or read has been
concerned mostly with tonics. The introduction at the front of the
book reaffirms my observation that not many theorists understand
rhythm, nor attempt to. One book I read appeared to be more of a
statistical summary of western music. Whereas "sometimes" and
"occasionally" beg the question of what notes appear when, this
book on rhythm sheds alot of light on how tones fit into musical
structure. I find myself in disagreement with alot of theorists
when it comes to the low end. I find it very pleasing sometimes
to have the root located somewhere in the middle range and to let
the bass do it's thing. It's like building a musical animal rather
than a musical vegetable. Of course, rhythm becomes that more important
when the beast is on the move . . .
John.
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493.42 | Computers should replace people! | PLDVAX::JANZEN | Tom LMO2/O23 296-5421 | Tue Apr 19 1988 13:32 | 29 |
| Maybe you bought the Berry Structural Functions of Music?? re-published
by Dover. I bought it recently. It rehashes the Cooper/Meyer and
Shenker analysis (on which Cooper/Meyer is partially based).
In college ca. 1976 I helped the kids in the theory seminar using the
Berry because I had read the Cooper. I read the Salzer later,
and the published Shenker 5 Musical Analyses, all from Dover.
The dual-volume work of Salzer was meant to be the whole theory
course from beginning to end for 3 years, so is faulted in sections
(e.g., counterpoint, which was an obsolescent treatment), but gives
some help with Shenker.
The Cooper/Meyer Rythmic STructure fo msuci
also has psychological research behind it, it terms of grouping,
e.g.,
1 2 3 4 5 6
Do you group the 3 and 4 together above, or the 1,2,3 and then the
4 5 6? By proximity, we will group the 1&2&3, and 4&5&6.
They could also be grouped by similarity, for example, of color.
We could make the 1&4 red, the 2&3 blue, the 5&6 grean. That would
make a repeating pattern, too. We could make the 1 bigger and the
5 bigger, that would link them as important figures.
Sound works the same. Notes are grouped by proximity, by similar
timbre, by repetition, which breaks groups up.
It's a very powerful analysis, and can readily analyze self-similar
constellations. The Creston book on rhythm is interesting, but
merely a compendium of rhythmic detail already established in the
literature, with all of Western's music's misunderstanding and
misdirection of rhythm.
Tom
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493.43 | Title of Book. | IOENG::JWILLIAMS | | Wed Apr 20 1988 12:02 | 13 |
| Well, I did some more reading last night, this time noticing who
the authors were. This is " The rhythmic Structure of Music " by
Cooper/Meyer. I'm working on a tune now that seems very sensitive
to grouping. It's got a very odd chord progression:
F G A em F fm G and has the bass accentuating the thirds on the
A and the fm and the fifth on the em. I'm fairly satisfied with
the cadence I have for it, landing on D, but I'm having some trouble
finding something that continues from the previous section yet leads
towards D. I'm trying some downward skips by fourths and fifths,
but the key changes a couple times during that section. I think
what I'll have to do is to forego the continuity for now and ease
into it through another section.
John.
|