T.R | Title | User | Personal Name | Date | Lines |
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432.1 | Ooooh, touchy subject.... | MENTOR::COTE | Take a seat and cool it... | Tue Jul 15 1986 10:13 | 10 |
| I'll probably get beat up bad for this, but what the hell...
Unless you wanna invest BIG BUCKS in sequencers and computers with
giga-acres of memory, you're probably gonna be disappointed. Making
the crowd wait while you load up the next sequence, patch change
and drum pattern(s) is unprofessional. If you can't do it fast,
don't do it.
Edd
|
432.2 | How much is enough? | MAHLER::KLOSTERMAN | Stevie K | Tue Jul 15 1986 10:26 | 12 |
| RE:.1
Are we really that naive? We aren't planning to have sequencers run the
show, just add parts and texture. I've seen bands do it that are worse off than
us, so it can be done on a reasonable budget. We may not do it on every song,
but would probably like the option to.
What specifically are the limitations? How long does it take to dump a
new song into the XYZ sequencer (seconds? minutes?)? Some people have been
noting about various systems able to sequence only several minutes of music
before exceeding capacity. Will we find most low-budget sequencers overly
restrictive?
|
432.3 | How much is TOO much? | MENTOR::COTE | Take a seat and cool it... | Tue Jul 15 1986 10:41 | 19 |
| > "Are we really that naive?"
I doubt it. At least I hope not.... ;^)
Seriously, your "every song" option is gonna run you cash. Dumping
via tape is slow and unreliable, so that means you're looking at
discs, floppy ($) or hard ($$$$). What's a Fat-Mac go for??
Even if you can set everything up in 1 minute, that's an eternity
for those on the dance floor.
To just use it for "parts" is tricky also. You have to be sure it's
at the right tempo and start it at *exactly* the right time.
I'm not trying to discourage you, we both know it can be done. MIDI
costs. I just want you to make sure you what ballpark you're playing
in.
Edd
|
432.4 | Go For Speed! | DYO780::SCHAFER | Get > or get < | Tue Jul 15 1986 10:57 | 18 |
| Re: .0
I can't give U $$$ off the top of my head (don't have time to look 'em
up right now, either), but I think that the best bet for a sequencer is
either the new Korg unit or perhaps the MC500 Roland unit. Former
holds around 15K notes, latter around 40K notes. Price is somewhere
from 450 to 1000. They both load REAL fast (Korg about 3 seconds when
I saw it!).
Drum box? I know the TR707 with expander cartridge would have enough
patterns/songs/tracks to just about kill a whole set. Not sure
what the TR505 or other drum boxes have to offer.
Going this route will save you from having to sink $$$ into a blasted
computer to do MIDI loads during the show. Maybe I'll ramble more
when I get time. Good luck.
8^)
|
432.5 | FYI | MENTOR::COTE | Take a seat and cool it... | Tue Jul 15 1986 11:05 | 10 |
| Just for reference...
One generic "pop" song, with sequenced bass, piano, and horns, (but
no drums) will suck up 5-10K notes. Velocity info will add another
33%.
My entry on the Tape ran around 6K with no velocity.
Edd
|
432.6 | How about a 4-trk? | JUNIOR::DREHER | My first personal name... | Tue Jul 15 1986 11:23 | 15 |
| I talked to Andy Mendleson, who taught the 24-trk class I went to
and plays in "Body English" about this. He said that using sequencers
and drum machines live is a big pain in the ass. What happens if
you can't load a song or a hardware failure or bad cord/connection
rears it's ugly head? The show must go on.
Most small time bands can't afford tech roadies and duplicate hard-
ware, like Tears for Fears or the Cars, for gigs. What Andy did was
to record the songs on a small portable 4 track and just set that
up to run. Alan has a Tascam 244, doesn't he? The quality will
be good and you just leave the 244 onstage. Plug it in and send
a line out to the snake. I think this will be a lot more reliable.
DD
|
432.7 | Here, Steve, Try This DRY Blanket... | ERLANG::FEHSKENS | | Tue Jul 15 1986 12:11 | 103 |
| You guys are all way off my base. My old band was three pieces
and we added synths to almost all of our stuff, driven off a sequencer
(a tired old MSQ-100 and MSQ-700). We weren't a synth band, and
we only used synths for strings and brass sorts of things where
the song called for it in addition to the basic guitar/bass/drums
mix. We loaded up the sequencers between sets. We had no problems
with fitting things into the sequencers. A typical set would have
five or six songs with synths, five or six without. It took about
2 minutes to load the sequencers from cassete tape, plenty of time
to fit into a break. We had almost no reliability problems. When
things didn't work, it almost always turned out to be cockpit problem
(i.e., pilot error, not equipment failure). When things broke hard,
we did without them - we faked things on the guitars, and just didn't
sound as "produced" as with the synths. The sequencers were no
less reliable than anything else (including my acoustic drum kit -
heads and sticks break, you know).
OK, real advice:
1) get a TR707. Best sounds for the buck. Do you really need
a drum machine, though, given you've got a live drummer?
We never used a drum machine (well, not quite true,
I used a TR606 Drumatix as the source of my click track
so I could play in sync with the sequencers even when
the synths were tacit (that's musical jargon for "silent");
I played on every number. We never tried adding 727-style
percussion, but that would have been trivial.
A 707 with an M64C (bad news - they're about $80 each)
will hold 12 songs based on three distinct sets of 64
1 bar drum patterns. More than enough for a set. Note
that you can't reuse the M64C from set to set - and
you still need to tape load the 707 itself to get 4
songs into it - the M64C only holds 8 itself. In fact
the way you load the M64C is by dumping the 707 to one
bank of the M64C, reloading the 707 and dumping that
to the M64C's other bank, then reloading the 707 with
its "permanent" stuff.
2) You can pick up an MSQ-700 for a song these days. The -700
is easier to use in performance situations than the
-100; you put one song on each track, up to 8. The
-100 is more useful for editing - it can do bar by bar
inserts and deletes - the -700 behaves exactly like
an 8 track recorder - i.e., no "in place" inserts and
deletes, only at the end. The -100 will store multiple
songs, but back to back with a lot of empty bars between
them, so you'll need a index of bar numbers for where
each song begins, rather than just a list of what song's
in what track. Getting to the next song requires "fast
forwarding" the bar number, which can be a pain in
live performance situation. To get around this we used
to segue a couple of songs together.
3) Cheap sequencers will not remember tempo. This means you have
to set the tempo for each number. Better have a poop
sheet. We used to make this more manageable by grouping
songs by tempo, sometimes even just playing a succession
of songs that were at almost the same tempo at exactly
the same tempo. Not as bad as it sounds.
4) If the synths EVER go tacit, somebody in the band who will
be playing at the time needs a click track. We solved
this by having me play all the time and feeding me a
click. Songs that didn't start with drums or synths
were still a problem - the guitarists couldn't hear
my click, and my playing metronome for them was deemed
bad stage presence (to which I agree). The guitarist
who ran the sequencers (he wanted to, otherwise I would
have done it) simply got good at watching the countdown
in the sequencer's display window. Note that this will
require enough light to see an LCD, if that's what the
display is. As a side effect, the guitarist and I got
rhythmically VERY tight - we were both playing against
click tracks (this does wonders for your time after
a few months), but the bass player never really did
get locked in.
5) Very few sequencers can handle tempo changes (accelerando,
ritardando); pick your material accordingly.
6) Make MULTIPLE copies of your data tapes. Store them separately
but bring them ALL to a gig. Record in stereo, play
back (for loads) in mono. If one track turns out to
bad, you've got another one on the same tape. Not all
tape problems run across the full width of the tape.
Use short data tapes (a la Radio Shack) if you can get
them. They *do* work better than audio tapes. Do NOT
use noise reduction. Record at the highest levels
practical (about +3 VU). Order your material on the
tape in the order it will be used. Make a new tape
if you have to reorder things. Preceed each data segment
with a verbal/audio description of its contents. If
you reuse a data tape, erase it completely (i.e., make
an erase pass over the existing data, without recording)
before you record over it.
This is all based on real experience, not theorizing. I have done
this and it works. We used to always blow people away with our
arrangements. "You guys have those horns on tape?".
len.
|
432.8 | Click trax | MOZART::KLOSTERMAN | Stevie K | Tue Jul 15 1986 14:45 | 16 |
| Re:.7
A real good checklist. Thanks, Len.
I've seen a couple of bands use the tape method as well. Still, to
generate the tapes it'd be useful to be able to sequence what goes down so we
can easily change patches, parts without going nuts.
We aren't a synth band by any means, just want to add the extra parts we
usually do when recording that are a problem doing live.
Monitoring. I assume you just fed the keys and stuff through the PA
system and mixed the click track into the monitor for the drummer? We typically
use the house PA system and may not have the luxury of selectively panning
click tracks. Do all sequencers generate a click track that can be used
with, say a set of headphones?
|
432.9 | The Electrified Drummer | ERLANG::FEHSKENS | | Tue Jul 15 1986 17:13 | 44 |
| The story with respect to sequencer supplied click tracks is not
real good. The MSQ-100 and MSQ-700 supply an audible click, but
no audio out for it. You'd have to attach a contact mic to the
box and feed that to something. That's why I took my click from
a TR-606 synced to the sequencers - I programmed a trivial drum
pattern with a ride beat consistent with the song I was playing
(i.e., straight or shuffle time) and selected the pattern as each
song came up - another opportunity for cockpit error (and I did
screw up now and again - it's interesting trying to play straight
time with a shuffle click track in your ear - the tempo's ok, but
you have to resist the shuffle ride REAL hard).
I took my click through headphones. I would worry about a click
through a stage monitor being audible to the front rows of the
audience. The monitor mix is usually inadible to the audience
because it's so much like the hall mix that it's effectively masked.
A click track might stick out like a sore thumb. Since I sang as
well, my 'phones also served to mount my mic and feed me my own
vocal mix. What I actually did was set up a small mixer with the
following inputs:
1) the PA mix
2) my own mic
3) the TR606
and the output of this mixer drove my phones. I effectively had
my own monitor mix. It was actually better than this, 'cause we
had the board set up so the voices and keyboards went to different
amps and drivers, so I had separate feeds for voices and keyboards.
My Simmons bass drum, and my whole Simmons set when I went with
all electronic drums, went to the keyboard mix. I had a volume
control on my own mic (send to the PA) so I could kill the mic entirely
when I wasn't singing, set a low level for backup vocals, and a
high level for lead vocals. Another opportunity for cockpit error.
I kept a set list with detailed instructions for each song (somewhat
encoded of course) so I knew what to do when. I still screwed up
occasionally. I also needed a wire list to get this mess set up
in a timely fashion. I ended up with 18 signal wires and 7 AC power
sources! But it *did* work. For me at least.
More modern sequencers I think do supply an audio out for the click.
Dave Dreher - how about the MC500? Yamaha QX-nn owners?
len.
|
432.10 | QX21 Owner speaks out... | MENTOR::COTE | Boo-Boop she-bop-bop rama-lama | Tue Jul 15 1986 17:24 | 8 |
| NO click track except when recording. No audio out. Clicks on
quarter notes only.
You could use it for a click track though; record all your data
and move it to track 2. Now record nothing on track 1 while listening
to the clicks via contact mike.
Edd
|
432.11 | NOTES> reply/sidenote | BARNUM::RHODES | | Wed Jul 16 1986 09:31 | 5 |
| Side note: Hey Len, did you guys ever get out of sync? What did
you do during a gig when this happened?
Todd.
|
432.12 | Be Careful | KRYPTN::JASNIEWSKI | | Wed Jul 16 1986 09:36 | 23 |
|
I'm surprised that your band would 'allow' yourselves to be
Phase-Locked to some click trak or electronic meter. Music has
rymithical nuances ya know - I've always percieved meter thats
*too* precise quite dry...
What would impress Joe Jas? How bout the wizards in Rolandland
or Korgland coming up with a scheme to lock the sequencer or MIDI
(et al) tempos to WHAT THE BAND IS DOING rather than vice versa.
[ a possible place to start is with an opto interrupter on the bass
drum pedal ]
Be careful as your attention get focused on these *discrete*
matters associated with computers - you can easily get lost in the
"acres of memory" information needed therein - and forget about
some significant property of the whole.
Do you really want to play tonights set at a tempo within a
gnats ass of whats on the album, or of last nights?
Joe Jas
|
432.13 | I Don't Have a MIDI Input | ERLANG::FEHSKENS | | Wed Jul 16 1986 10:57 | 52 |
| re .12 - yeah, those damn soulless machines are taking over; obviously
any music played at a constant tempo has no feeling. There *is* a tempo
dial on the sequencer and you can set it to anything you want,
whenever you want. Our audiences never complained, they in fact
seemed to be having a pretty good time, but what do they know?
Anyway, even playing with a click track my time's not *perfect*,
and there's a lot more to expression than just tempo. Don't forget,
the only things that were LOCKED to the sequencers were the synths,
and their tracks were real time sequenced without quantization.
Methinks thou doth protest too much. We were tight but far from
mechanical. And we *did* do ritards at the end of some songs; if
the synths were not playing I just killed the click track or ignored
it and the band followed me.
Regarding the sequencers taking tempo cues from the band - I myself
don't understand why such a device hasn't been built. All it has
to do is generate MIDI clock messages at a rate dictated by some
kind of human input. The closest I have seen is on the Polaris,
whose internal sequencer accepts a foot pedal input that sets tempo
based on two sequential pedal pushes. The problem with using the
bass drum or the ride cymbal is they're not constant; e.g., an omitted
1/8 note on the bass drum or cymbal might be interpreted as calling
for halving the tempo. I'd find having to play a constant ride
or bass drum pulse far more objectionable than playing at a constant
tempo. Putting in enough logic to deal with this sort of variability
might not be worth the trouble.
re .11 - yes, we did on occasion get out of sync. I was going to
add a few things to my comments, this is as good a place as any
to do so. I had a kill switch on my click track feed, so I could
shut it off if I wanted or needed to (we didn't use click tracks
except when we were using the sequenced synths; no synths, then
I'm the clock); we also used the RESET button on the sequencers
when things got too out of whack to recover. As I said earlier,
when things got too screwed up we just did without the synths.
Usually I could hear us drifting off and correct for it before it
was obvious to anyone else (if you can *hear* the click track, you're
not playing *with* it - when you're in the groove, it's masked by
your own playing). Sometimes the guitarists would miscue; the only
thing that differs in this situation from any other miscue within
a band is that the sequencers can't listen and adapt, and somebody has
to shut them off.
A few other things about data tapes - ALWAYS verify them when they're
made. Also, play them back on the same machine they were recorded
on. Finally, don't make copies by actually copying the tapes from
one deck to another. Make 1st generation copies directly from the
sequencer. It doesn't take that much longer.
len.
|
432.14 | Constant tempo <> mechanized sound | BARNUM::RHODES | | Wed Jul 16 1986 15:49 | 10 |
|
Thank you for the info, Len. I thought there had to be a kill switch
in there somewhere, just in case.
Regarding the constant tempo characteristic, I feel that this is
a non-problem. Lack of dynamics will make music seem mechanized,
constant tempo won't.
Todd.
|
432.15 | Thanks for the advice! | CHOPIN::KLOSTERMAN | Stevie K | Wed Jul 16 1986 16:51 | 11 |
|
Thanks all for the responses. We're going to persue this with caution
and common sense. The temptation to add this kind of stuff can be very hard to
resist, but we want to do it in a musical (not gimmicky) way.
RE: constant tempo
Maintaining a steady tempo throughout a song is very important. That's
what makes it groove. Changing tempos within a song (except when called for, of
course) is a sign of not paying attention.
|
432.16 | Status report | CHOPIN::KLOSTERMAN | Stevie K | Thu Jul 17 1986 10:27 | 17 |
| Well, we hashed it over last night. Between us we have two 4-tracks,
two synths (one non-Midi) and a non-Midi drum machine. For the next month we're
going to experiment using our existing equipment, generating tapes and seeing
how well we can manage playing with click tracks, synth parts and other stuff
and how much musically it *really* adds.
Now, how about some suggestions on how we should lay down tracks. It
seems that the easiest way to do it is lay down the drum machine as the click
track using Len's method, then overdub one to three synth parts. What'd be
nice is to have the drummer just use the headphone output on the tape deck
for the click, but then...how does he hear the vocal monitors when he sings?
Ok, so we need to figure out how to get the PA mix into the headphones, but
alas, our puny rehearsal PA has no headphone out.
This should be interesting. I remain to be convinced that this is
going to give us a much needed bang, but it'll be fun trying things out.
|
432.17 | How about this... | JUNIOR::DREHER | My first personal name... | Thu Jul 17 1986 13:20 | 10 |
| If your going to use the 244, try this. Record click track on trk-1.
Record synths on trk-2 and trk-3. Send the monitor signal from
the live mix into ch-4. The drummer will listen to the 244 headphone
jack or set him up a monitor to listen to the line-out signal of
all 4 channels. Then send just the synth tracks to the PA snake
via an auxillary send from the 244. The audience hears the band
and just the synth tracks and the drummer hears click track, monitor
mix, and the synths. Any variation along this idea should work.
DD
|