T.R | Title | User | Personal Name | Date | Lines |
---|
221.1 | Hang em | VIVIAN::M_PATTEN | The truth is out there | Mon May 20 1996 06:21 | 40 |
221.2 | What he said | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Mon May 20 1996 10:02 | 27 |
221.3 | Direct from the game | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Mon May 20 1996 12:02 | 32 |
221.4 | | IJSAPL::ANDERSON | A Virtual Voyager in Cyber Space. | Tue May 21 1996 05:29 | 8 |
221.5 | | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Tue May 21 1996 08:52 | 3 |
221.6 | | SUPER::DENISE | strong toothed | Tue May 21 1996 10:33 | 2 |
221.7 | | GTDANE::GOYETTE | | Tue May 21 1996 13:55 | 14 |
221.8 | "Bailiff---whack his ummm knuckles?" | ALFAXP::S_SOVEREIGN | ...the wizard's first rule... | Tue May 21 1996 14:29 | 46 |
221.9 | | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Tue May 21 1996 15:29 | 18 |
221.10 | 2 cents! | NETCAD::BURR | | Tue May 21 1996 15:58 | 42 |
221.11 | Hmmm... | ALFAXP::S_SOVEREIGN | ...the wizard's first rule... | Tue May 21 1996 18:00 | 32 |
221.12 | | IJSAPL::ANDERSON | A Virtual Voyager in Cyber Space. | Wed May 22 1996 04:41 | 18 |
221.13 | My 2 Cents ;-) | POLAR::YOUNGV | | Wed May 22 1996 09:00 | 14 |
221.14 | Blah blah | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Wed May 22 1996 09:18 | 59 |
221.15 | Apprenticeship | GTDANE::GOYETTE | | Wed May 22 1996 11:40 | 22 |
221.16 | Here comes De Judge | N2DEEP::ACAD | | Wed May 22 1996 14:13 | 20 |
221.17 | How many non-wizzies are reading this?? | MKOTS3::STARBRIGHT | | Wed May 22 1996 14:25 | 46 |
221.18 | time to start over | XSTACY::PATTISON | A rolling stone gets the worm | Thu May 23 1996 08:54 | 8 |
221.19 | Me Me Me | VIVIAN::M_PATTEN | The truth is out there | Thu May 23 1996 09:12 | 9 |
221.20 | ??????? | IJSAPL::TOLLENAAR | Quantity not quality | Fri May 24 1996 05:47 | 31 |
221.21 | My turn........ whats the point | TRUCKS::COLONS::VASEY_A | | Fri May 24 1996 13:09 | 50 |
221.22 | n | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Fri May 24 1996 13:23 | 5 |
221.23 | ZOT's 2 cents | POLAR::EWART | | Mon May 27 1996 11:56 | 9 |
221.24 | | IJSAPL::ANDERSON | A Virtual Voyager in Cyber Space. | Tue May 28 1996 02:13 | 46 |
221.25 | WOW | TRUCKS::COLONS::VASEY_A | | Tue May 28 1996 06:41 | 7 |
221.26 | | IJSAPL::ANDERSON | A Virtual Voyager in Cyber Space. | Tue May 28 1996 09:33 | 7 |
221.27 | | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Tue May 28 1996 09:58 | 1 |
221.28 | | IJSAPL::ANDERSON | A Virtual Voyager in Cyber Space. | Tue May 28 1996 10:55 | 6 |
221.29 | !!!! | TRUCKS::COLONS::VASEY_A | | Tue May 28 1996 11:02 | 7 |
221.30 | Never ever! | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Tue May 28 1996 11:43 | 6 |
221.31 | xxxx | AMCFAC::VIOLET | Hell has my telephone number... | Tue May 28 1996 17:52 | 36 |
221.32 | I feel all of your pain....truly. | CONSLT::GRIFFITH | Shaker Jockey Extraordinaire | Wed May 29 1996 00:40 | 66 |
221.33 | thanks! | RTOEU::SMEDDOUR | Who`s that!? | Wed May 29 1996 05:23 | 10 |
221.34 | HEY MYTH!!!! | WRKSYS::WALLACE | Dirk, Nasty, Stig & Barry | Wed May 29 1996 09:33 | 8 |
221.35 | | AMCFAC::RABAHY | dtn 471-5160, outside 1-810-347-5160 | Wed Dec 04 1996 22:01 | 17 |
| I became a wizard via cheating. I knew I was doing so. I didn't need to
become a wizard really. I barely cared about the questing except to
understand the people I interact with socially better. I have helped players
along their way -- not that it was much help.
Perhaps IRC would be better for me but I haven't rediscovered how to get to it
after the first attempt only found a very few people.
ERIS is dead quiet. Gladly I did encounter Bo there once again.
I only connected to Dikumud a tiny bit.
Web forums are slow and clunky as compared to hageln.
The only wizard device/command I ever really use is echoto -- ever since I
lost my spanner. It is also handy to not run out of spell points when using
tell.
|
221.36 | I'll be back. | GIDDAY::HOBBS | Andy Hobbs. Sydney CSC. -730 5964 | Mon Apr 14 1997 00:42 | 25 |
|
Back in the old days when I started playing and the old players
were already old (June 1990, ish), the Euros used to see the quests
as a good fun challenge and there was an amusing little intellectual
thing going on there. It was also taken across into notes with games
like Mornington Crescent and the wind-up games.
Since most of those type of contractors are either gone, or finding
actual challenges in the work environment at last, their input is gone
and the questing interest has waned.
I still feel that the answer to "Should quests be optional" should
be "No". Even with cheats, the work done to get up the levels has some
effect and the new wizards learn more than they would if every new
player was automatically a wizard.
I'm not a great coder and never was, but my quest is more cheat-
proof than most. You, Joe, could redesign the quests to be better
at guarding against cheats, if you wanted to.
Perhaps there should be a re-vamp ?
Otherwise, this isn't a MUD, but an IRC.
Conan/.
|