T.R | Title | User | Personal Name | Date | Lines |
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1072.1 | there's a memtest prg around in the net | UFHIS::BFALKENSTEIN | | Mon Feb 18 1991 02:53 | 14 |
|
It must not neccessarily be the hardware that causes your problems.
It might also be a TOS version that does not work correctly with
your mentioned programs. Also some of the programs won't work with
520 kB of memory, they need 1 MB.
Try out to boot those problem diskettes on the same machine you have
in your Atari store, then on other configurations (more memory, other
TOS version).
If you had a serious hardware problem, other programs wouldn't work
either.
Bernd
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1072.2 | | SIEVAX::JAMIE | Having wrubble with your turds ? | Mon Feb 18 1991 05:50 | 22 |
| Wizball and Gunship don't need 1mg to run.
It may be your disk drive. Some games use some pretty naff copy
protection schemes and this might be the cause of your problem. It
could also be that perhaps the disks that don't work store data on
tracks that some drives can't access (above 82?). I know my drive can
definitely read/write up to (I think) 84 tracks but some drives can't
make this.
Considering Joust and Moon patrol are a couple of the VERY early ST
games, not needing much disk space and having no copy protection that I
can recall... and that Wizball and Gunship are much later pieces of
software that DO (at least Wizball) have copy protection, I'd suspect
that your drive is the problem.
Just a guess though!
Cheers,
Jamie.
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1072.3 | Yeh, probably the disk drive... :-( | KORG::MISKINIS | | Mon Feb 18 1991 19:55 | 9 |
| Yeh, it's most likely your disk drive. I have a "flaky" floppy
drive, and have problems with several games. I can format normal
floppies, and read/write to them OK however.
The same games boot fine on other STs...
One of these day's I'll replace my 2nd internal dsdd floppy with a 3rd!
_John_
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1072.4 | Not always the drive | PRNSYS::LOMICKAJ | Jeffrey A. Lomicka | Tue Feb 19 1991 10:04 | 2 |
| I repaired a similar problem in an ST by replacing the DMA controller.
|