[Search for users] [Overall Top Noters] [List of all Conferences] [Download this site]

Conference 7.286::atarist

Title:Atari ST, TT, & Falcon
Notice:Please read note 1.0 and its replies before posting!
Moderator:FUNYET::ANDERSON
Created:Mon Apr 04 1988
Last Modified:Tue May 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:1433
Total number of notes:10312

671.0. "FALCON,FS2,MODEM" by HYSTER::LICHTENSTEIN () Thu Nov 16 1989 13:07

    FALCON,FS2,and FLYING REMOTELY
    I would really like to try the modem feature on Falcon and FS2.
    BOTH programs insist on having a HAYES compatable modem. If I am
    "stuck" with a SCHOLAR modem, do I have to give up on this feature?
T.RTitleUserPersonal
Name
DateLines
671.1not necessarilyTALK::HARRIMANNo longer in my 20sThu Nov 16 1989 13:4413

	They only use the Hayes language for dialing, at least that's all FS2
	cares about (dunno about FALCON, my version of that is for the PeeCee)

	So if you don't mind dialing yourself, and you do the baudrate and
	other setups yourself, then it shouldn't really matter.

	I gave back my DEC-supplied Scholar and bought a $170 Supramodem
	which emulates Hayes quite well. The Scholar wasn't that bad, 
	but now I can use a lot more software with a lot less work.

	/pjh
671.2Scholar PlusSTAR::GILLIAMThu Nov 16 1989 14:411
    The Scholar Plus modem (DF-242?) is Hayes-compatible.
671.3FALCON is the greatest !!!COMICS::DSMMGRFri Nov 17 1989 04:4225
    I have never tried running FALCON over a modem, but have linked
    two STs back to back with a null modem cable and have found that
    any speed lower than 9600 baud and the reponse is pretty sluggish.
    Ie you are lining up on a target in preparation to 'pickle' it,
    press the space bar to do so an nothing happens for a shortish space
    of time but by which time you have overshot the mark. 9600 baud
    seems okay, but over a dialup link this might require a pretty
    groovy modem. I don't know and would be interested to hear people's
    comments. 
    
    FALCON is the best !!!!
    
    Interestingly, I read in the December issue of ST Format (good mag
    8^) ) that there is a new flight simulator out which will be reviewed
    in the next issue. All I know is what was written in the 'coming
    next month' section of the mag... and I quote :
    
    >The ultimate flight simulator ? We get out and about with a trainer
    for the ST that's no toy but a genuine flight trainer.
    
    Sounds interesting okay, so I am waiting with baited breath for
    next months issue.
    
    
    Jonathan 
671.4FORTSC::MESSENGERSuspended in EthernetFri Nov 17 1989 12:2811
    Re: .3
    
>    I have never tried running FALCON over a modem, but have linked
>    two STs back to back with a null modem cable and have found that
>    any speed lower than 9600 baud and the reponse is pretty sluggish.
    
    Hmm, that's interesting: I've run SubLogic JET over 1200 baud lines 
    to dogfight other ST pilots, and it works well. Maybe SubLogic knows
    something Spectrum Holobyte doesn't.
    				- hbm
    
671.5LEDS::ACCIARDIFri Nov 17 1989 12:4716
    
    I've used SubLogic JET! between two Amigas at 2400 baud and it worked
    fine; instantaneous response and all that.
    
    We later tried Falcon at 2400 and found it to be unbearably slow.  It
    starts to work well at 19.2 kbaud (direct connect) and works all the
    way up to 57.6 kbaud, where the Amiga serial port craps out.
    
    One of the DEC Amiga guys wrote a serial port monitor and ran it while
    running Jet! in 2-player mode.  It looked like an amazingly small
    amount of information is actually transferred; basically aircraft
    orientation and X Y X coordinates and velocity.
    
    I'd say that the Falcon guys just didn't do it quite right.
    
    Ed
671.6mission disksCOMICS::DSMMGRTue Nov 21 1989 04:4214
    Further to FALCON, but not really on the subject of comms, I have
    just purchased the FALCON mission disk. WELL WORTH THE BUCKS.
    
    Just one point though, the mission disk replaces disk one of the
    original two, it loads much quicker (great !!) but when it asks
    for disk two to be inserted it doesn't stop the drive spinning.
    This means you have to eject the first disk with the motor still
    spinning and when you put in the second disk it immediately starts
    rotating again. Is this bad for the diskdrive ?????
    
    A bit concerned,
    
    
    Jonathan
671.7SLOW JETSCOMICS::DSMMGRTue Nov 21 1989 04:434
    ps. its a personal opinion only, but I find JET slow even on its
    own and not a patch on FS2 or FALCON.
    
    Jonathan
671.8Mission Disk II on the horizonCOMICS::DSMMGRMon Aug 06 1990 12:2412
    I have just had a momentary glimpse of an advertisement for the second
    FALCON Mission Disk. It seems that it has SOTA (State of the art)
    weaponry to select from and ground radar controlled waypointing (or
    something).
    
    I love FALCON, it is the only 'game' (I don't really think of it as a
    game at all) that I play on a regular basis. At Lt.-Cnl level, those
    MIGS are VICIOUS !!!!
    
    I can't wait to get Mission Disk II
    
    Jonathan
671.9HAMPS::POOREStuart Poore, IM, STG, @BST, U.K.Wed Aug 08 1990 06:3510
    You mean you can actually shoot the MIGs down ??!
    
    How do you do that. I don't stand a change, even on the lowest levels,
    unless I press 'A' for auto-pilot. Then we go around in circles
    for about 2 minutes, until it passes my sights for a fraction of
    a second & I shoot him down.
    
    Any hints ?
    
    		Stuart P.
671.10Practice makes poifectCOMICS::DSMMGRWed Aug 08 1990 09:3732
    Like I said, at Lt. Cnl. level it gets VERY hard. At 1st Lt. level it
    is relatively easy. Its been a while since I've done it, but I believe
    I am right when, for example, doing the Black Bandit mission (shoot
    down one enemy MIG), you can take off from the runway (heading 00),
    continue to fly due north and a MIG will attack you head on. Just make
    sure you have your air-to-air cannon at the ready and you can blast him
    out of the sky with no problems.
    
    I have another problem though. On the second disk there are two data
    files (ACTIVERO and HISCORE I think) which contain the list of scores
    an pilot names etc. If you want to reset everything back to Rookie
    level you can delete these files and the game will automatically
    rebuild them. I have done this in the past without any problems, but
    last time I did it the game seems to build a corrupted version of the
    ACTIVERO file. Damn. It shows the file as being 0 blocks in length, but
    if you list it, you get endless garbage text coming out. The garbage is 
    okay (because the file is compressed or encoded or something) but the
    size seems wrong. Anyhow, the end result is that once this file has
    been created by the game all the name and score fields on the duty
    roster screen are blank and zeroes. This is a real pain.
    
    I know I should not mess with games disks, but it worked fine in the
    past.
    
    Sigh.
    
    Have you got the mission disk Stuart ?? Its *WELL* worth the bucks !!
    
    Cheers,
    
    Jonathan