T.R | Title | User | Personal Name | Date | Lines |
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300.1 | NO REAL CONTEST... | BREW11::LANE | | Wed Nov 16 1988 10:56 | 13 |
| I AGREE THAT THE SOUND ON THE AMIGA IS SUPERIOR TO THE ST BUT NOT
THE GRAPHICS. THERE HAVE BEEN COMMENTS IN RECENT MAGAZINES THAT
AGREE WITH MY OWN OBSERVATIONS THAT THE GRAPHICS MAY HAVE MORE COLOURS
ON THE AMIGA, BUT IN ANIMATION THEY ARE VISIBLY SLOWER(TRY COMPARING
FLIGHT SIM II AND STARGLIDER II ON BOTH). THE MOST RECENT PERSON
TO SAY THIS IS JEZ SAN WHO WROTE STARGLIDER I & II.
P.S. HAVE YOU (AND ESPECIALLY THE ADVERTISING STANDARDS AUTHORITY)
SEEN THE T.V. ADVERTS FOR THE AMIGA?(IN BRITAIN), THERE'S A CASE OF
MISREPRESENTATION IF EVER I SAW ONE...
ROGER
|
300.2 | It all depends... | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Wed Nov 16 1988 13:25 | 35 |
|
The speed at which graphics can be displayed depends largely on
the number of colors (bit planes) being displayed.
Most games run in 16 color mode (4 bit planes) and in low resolution
on both systems. Given similar code (ie, non-utilization of the
Amiga's blitter and copper chips) an identicle game on the ST will
run perhaps 10% faster than the Amiga.
The ST is limited to 4 bit planes in lo res, whereas the Amiga can
display 6 bit planes. (64 colors). Obviously, more bitplanes requires
more screen memory to shuffle around. If 32 colors are used in an
Amiga game, a 16 color ST version might run faster. Using trickery,
both systems can display many more colors. The ST needs pure software
trickery to accomplish this, whereas the Amiga uses it's intelligent
graphics co-processor (HAM mode) to accomplish the same thing much
faster.
I've spoken to Jez San about Starglider on the ST and Amiga. Jez
did not use the Amiga's custom hardware at all, but wrote both versions
in his super fast assembler routines. As a result, the ST version
IS about 10% faster.
The Amiga's blitter can perform line and polygon draw and fill about
4X faster than the 68000, and it can do this in parallel, so in
theory, it should be possible to make a much faster Amiga version
of a graphics intensive game. The best example I can think of is
Interceptor, an F-18 simulator that is unbelievably fast.
For me, the addition of stereo sound makes games much more enjoyable
on the Amiga on that basis alone. I'm surprised that more ST games
don't provide a MIDI soundtrack for those who own MIDI boards.
Ed.
|
300.3 | Fatser is not always better | PRNSYS::LOMICKAJ | Jeff Lomicka | Wed Nov 16 1988 14:39 | 19 |
| PLEASE YOU DON'T HAVE TO YELL, WE CAN HEAR YOU.
I wouldn't always equate "speed" with "better". A lot of applications
won't suffer much from a loss of 10% in clock speed.
For me, "better" means having a rock solid high resolution black and
white display for desktop publishing. I don't want to have to look at
any fuzzy color pictures (except when playing Midi-Maze).
Also, "better" also means "cheaper". A common thread among all Atari-ST
owners, I suspect, is that we are cheapskates. Of course, Amiga's have
gotten cheaper since I got my ST.
"Better" also means having better software, like a multitasking
operating system that will allow me to overlap editing with compiling
and linking. Possible only with hacks on the ST, but natural to the
Amiga, if you can stand looking at the screen. You can also get Minix.
|
300.4 | another vote for stereo | BAGELS::BRANNON | Dave Brannon | Wed Nov 16 1988 17:19 | 17 |
| does this mean the great debate is still goes on? It seemed like
the flames and the SHOUTING (please use lowercase) died down long ago.
I agree with .3, "better" depends on what features you feel are
important for you. For me, "better" was the stereo, colors, detachable
keyboard and multitasking. Price was the problem. I almost bought a ST
because of the price difference, but then someone offered to
sell me a used Amiga 1000 system. The prices have changed a lot
since then.
Interesting about Starglider II, I'm amazed he could do so much
with just the 68000. Maybe now that he has done that, his next
project will start to use the custom chips...? After all the
Mega ST has a blitter and upgrades are available for the 520/1040
STs (true? if so, how much for the upgrade?)
-Dave
|
300.5 | | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Wed Nov 16 1988 18:02 | 7 |
|
Don't forget that Jez is based in the UK, where, last time I looked,
the ST was still ahead of the Amiga. I doubt if it would be profitable
to spend an extra man-year or so delving into the Amiga blitter
code. Hence many Amiga games suffer from port-itis.
|
300.6 | Im not shouting now! | SUBURB::NORRISI | | Thu Nov 17 1988 05:26 | 4 |
| I have a problem : to buy an amiga or to buy an ST with a mono moniter
- which is best??
Also, sorry about the shouting, my Caps Lock key was broken!!!
|
300.7 | Multitasking | SUBURB::NORRISI | | Thu Nov 17 1988 06:40 | 2 |
| But can you multitask on the st??
|
300.8 | this is worse than the 88 Campaign (it's still going on :-) | NORGE::CHAD | Ich glaube Ich t�te Ich h�tte | Thu Nov 17 1988 08:37 | 19 |
|
There is no such thing as a better machine. Show me machine A, I'll say
machine B is better, but Joe Smith says C is better ad nauseum.
1st axiom of computers: someone elses machine is always better.
For me, the ST wins hands down. The mono screen, the price, the power,
and the built-in MIDI ports and wealth of MIDI software. AMIGAs may
have two-output sound (pseudo stereo :-) but that is no comparison for
my TX16W sampler and D-50 for sound, controlled by the ST.
Chad
(NOt only that, but the Amiga is a Commodore machine (now), and in my book,
Commodore doesn't exist)
I also read an article by a developer on both machines that claims that a big
graphic display on the Amiga using the special chips loads it down because
of the shared busses. I have no idea.
|
300.9 | picky, picky... | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Thu Nov 17 1988 13:03 | 35 |
|
Minor Nit Dept...
The Amiga really has true stereo output, not just two RCA jacks.
There are four voices, each controlled by D/A hardware, and sound
is generated by wavetables. Software can control which channel
each voice will output to.
Re: Large displays, lots of colors, etc...
What you claim is basically correct. A 720 x 480 Hi-res (overscan) 16
color image on the Amiga will gobble not only more memory, but more
bandwidth as well. The 'shared buss' contention problem goes away when
you add expansion memory to the system. Expansion memory is not
accessible by the custom display chips, only internal memory. If you
don't have expansion memory, than the CPU and custom chips will
both try to access the same lines at the same time, and someone will
have to wait. (Jay Miner used the dual buss approach because
dual-ported RAM was pretty exotic back in '83).
It's important to note that this 'cycle stealing' effect does not
occur in any of the Amiga video modes that have corresponding modes
on the ST, ie, 320 x 200 x 4 bit planes, 640 x 200 x 2 bit planes,
and 640 x 400 x 1 bit plane. So, if you restrict your Amiga to
video modes that are available on the ST, there will never be any
slowdown.
However, this all goes back to your basic needs. For CAD and fancy
graphic design, a hi-res color display is a big plus, even with
the slowdown (which really isn't ever noticeable). If you want
a nice solid monochrome display and only use color for games, than
an ST might suit your needs.
Ed.
|
300.10 | | NORGE::CHAD | Ich glaube Ich t�te Ich h�tte | Fri Nov 18 1988 09:35 | 13 |
| RE: stereo
I realize that there are two individually addressable audio outs.
If I understand correctly, Stereo isn't having two independent chennels,
it is having the sound coming over both channels but with different imaging
(with or without panning). Meaning, with true stereo (as I understand it),
the horns sound like they come from one area, the strings another etc., though
there may be some horn sound in both channels or not. It is the imaging
and how they the channels work together.
If the Amiga can do that or my ideas on stereo are wrong then I defer.
Chad
|
300.11 | | BAGELS::BRANNON | Dave Brannon | Fri Nov 18 1988 18:38 | 17 |
| re: whatever note that was
why an amiga vs. mono ST? Does that imply that the Amiga you're
considering would have a mono monitor also?
re: Stereo
It sure sounds like stereo to me. It depends on the game, ports
from the 8bit world sound like two independent channels. The good
stuff sounds like there is different imaging as you describe it.
So it looks like it can be done. That MIDI stuff sounds interesting,
do many games come with MIDI output? Is there a cheap MIDI player
available? (not a keyboard, just a box that plays MIDI music)
How cheap is cheap? (I've been thinking about getting a MIDI adapter,
but have been waiting for the player part to get cheap enough)
-Dave
|
300.12 | "Stereo"? | SKITZD::MESSENGER | Dreamer Fithp | Fri Nov 18 1988 19:34 | 17 |
| Re: (many previous)
[What is "stereo"]
Well... not even audiophiles can agree on what "stereo" is. What
was described earlier (perceived locations in the sonic image) is
really "binaural" sound. My synthesizers (Kawai K-1 and Roland
alphaJuno-2) have "stereo" outputs, but they really are using
time-domain effects (chorus, in this case) to generate a "stereo
image".
Now... if the Amiga can output different sounds to each channel
(even if they only differ in phase) I would say they are "stereo"...
On the relative merit of the machines: the Amiga and the ST are
both great machines. Let's agree to disagree.
- HBM
|
300.13 | Honest Officer, I was just leaving... | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Sat Nov 19 1988 00:00 | 23 |
|
FTL seems to have done a pretty good job at stereo fading or 'imaging'
in their port of Dungeon Master to the Amiga. They've released
a working demo version to whet our appetites (this game is beyond
belief), and the sounds of things clattering in the dungeons actually
roll from speaker to speaker smoothly.
Although I don't own one, audio digitizers for the Amiga allow
two-channel recording via two microphones. If you walked from one
microphone to the other while recording, the playback would reflect
the motion.
If you're ever in an Amiga store, ask to see the NewTek demo. It's
an incredible exhibition of graphics and sound, guaranteed to drop
your socks.
By the way, the reason there's been an inordinate amount of Amiga
loiterers around this week is that our own NOTES node has been down
all week. Sooo, that narrows the selection of color 68*** computers
to prattle on about down to youse guys.
Ed.
|
300.14 | We like visitors | ACE::SANDERS | a belagana | Sat Nov 19 1988 09:30 | 17 |
|
Yeah, I know. I like to vist youse guys at your home conference.
One minor point that tends to get overlooked is that the sound
chip on the ST has a much wider frequency response than the sound
generators on the Amiga.
Not that it matters when driving the little speakers that most
folks own, but the ST can produce some decent bass - down to
31Hz. If memory serves, I believe the Amiga is limited to 100Hz
on thew low end and 7kHz on the high end. (The ST has a high end
of 12kHz?? - can't remember exactly.)
So another use for the ST is that of a frequency generator that
can be used for testing audio equipment and aligning tape decks.
Bob, who uses his to align his TV set.
|
300.15 | | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Sat Nov 19 1988 21:30 | 10 |
|
Actually, the Amiga sound chip does have frequency response to 15
KHz. On the Amiga 1000, they used a low-pass filter at 7 KHz to
prevent aliasing problrms. By trimming one cap on the motherboard,
the filter goes away. I always thought the sound was much better
after performing the mod on my A1000.
On the A500/A2000, the filter is software selectable.
Ed.
|
300.16 | | LDP::WEAVER | Laboratory Data Products/Science | Tue Nov 22 1988 18:05 | 10 |
| As far as mono-monitors go, I am quite happy with the performance
of my NEC Multisync-II on my Mega ST. I have heard that one can
purchase a frame-store for the Amiga that will take the two 60Hz
fields and produce a 30Hz frame (is the frame replicated once to
update the screen at 60Hz?). With that I would imagine some of
the flicker debates with the Amiga in monochrome may be lessened
if one were to use an NEC Multisync-II with one of those gizmos
on an Amiga.
-Dave
|
300.17 | MISER | SUBURB::NORRISI | | Wed Nov 23 1988 08:17 | 6 |
| How many people can afford a Nec Multisync moniter - They must be
about �500 TO �800.
-IAN-
|
300.18 | | LEDS::ACCIARDI | Insert witty anti-Dukakis slogan here - | Mon Nov 28 1988 10:47 | 18 |
|
Re: .16
Dave, can you now use both color and mono modes with the Multisync?
Re: General...
There's a trend to put some additional hardware into the monitor
these days. For example, Moniterm is offering a 19" monochrome
mega-pixel display for the Amiga, ST and Mac II. The Amiga version
has it's own frame buffer to produce a 72 hz non-interlaced display.
I imagine the ST version has some hardware to go from 60 hz to 70
hz. I assume a device driver is included.
These brutes ARE expensive ( $2000 +, US) but at least they're
available.
Ed.
|
300.19 | NEC Multisync-II handles both color & mono | LDP::WEAVER | Laboratory Data Products/Science | Mon Nov 28 1988 18:42 | 10 |
| Re: .18
Yes, I use both color and mono modes with a simple little switchbox
that I built (documented in a past note).
If the mega-pixel is the big (>1K x 1K) monitor I have seen advertized,
yes, it has a special driver that Atari actually developed for the
company selling the hardware.
-Dave
|
300.20 | The ordeal is over... | DISCVR::FISTER | | Tue Dec 06 1988 08:43 | 43 |
|
I bought a Mega. Some friends have Amigas, and I didn't like
them (the computers, I should say). Some friends have Macs, and
I don't want to take a major loan out.
I often feel Atari is going down the tubes. When you read
in ATARI magazines how bad it is, it makes you wonder.
So why did I buy a Mega?
1. My 1985 520ST kept screaming...no memory...no expansion...etc...
2. All the hardware and software I have came for the trip.
3. The Spectre 128 cartridge and the 'Mac for $500' idea appealed
to me.
And the result? I have always found my ST very useful to me.
The added memory, detachable keyboard, internal clock, and monochrome
monitor (I had a color one with the 520) makes this a REAL nice
system. The Amiga friends like it (they always laugh...no
multitasking?...THOSE are graphics...hahaha...wow...wow...I wish
I could do that...), the Mac friends like it (I haven't bought Spectre
yet, but just the idea makes them wonder...), and I like it, which
is, of course, the most important.
Blitter? I was impressed with the speed (wow...this is quick!),
until I found out a day later that the blitter was OFF. I have heard
the new ROMS are faster...I guess so...but the blitter is a little
faster. Nothing earth-shattering.
Compatibility? Well, Dungeon Master, Star Trek and Gauntlet
won't run. I guess i'll try to get revisions.
All in all...the whole ordeal was a long, complicated one, with
systems falling in and out of favor. Anyone looking at computers
should deal with them for a good amount of time first to get a feel
for what they need. I'm not talking a sales pitch here. I mean sit
and USE IT. Find a friend who has one, or find a store where you
can play with it. When you find one YOU like, go for it.
By the way...the new Musician magazine has an ATARI AD! Now
if they would advertise in a few other places ( like TV, and I don't
mean the game systems...)...
Les
A pleased Mega Owner
|
300.21 | Do not despair!! | RDGENG::KEANE | | Tue Dec 06 1988 10:48 | 31 |
| Hi,
Regardng ads in (-1). There has been an interesting row going on
in the UK th last few weeks. Both Atari and Commodore are advertising
heavily for Xmas, in both Full page Newspaper ads and on TV. Now
the Atari ads are based on price to performance and are quite
acceptable. The Commodore advert has created screams of wrath and
protests to the ruling body governing TV standards. What they do
is to show a lad playing afterburner, but instead of screen shots
they cut to a cartoon, that would impress a multi billion dollar
flight simulator. You see this extremely detailed fighter dodging
and weaving in the extremely (photographic background). Anyway
Commodores response to the complaint was (and I joke not!)
:- What is depicted on the TV screen is what the computer THINKS
it is displaying on the screen, not what is really on the screen
Atari may be going down the tubes in the US, but I can assure you
that it is really booming in the UK and Europe. There are two prongs
to the market strategy, 520's are sold as games machines. 1024's
and megas as DTP engines. They sell a package with LAser and DTP
software at VERY competitive rates. eg
Mega 2, Mono monitor, SLM804 laser printer, External second floppy,
Microsoft Write, VIP professional, Timeworks DTP, all in price inc
taxes, delivery and 90 days on site maintenance ==== 1795.00 POUNDS
20 Mb hard disk + 449.00 pounds. (1 pound = 1.85 dollars.)
ST 520 STFM's with 1 meg int drive and 22 games (400 pound value)
are going for 340 pounds.
|
300.22 | HaHaHa | DISCVR::FISTER | | Tue Dec 06 1988 11:38 | 6 |
|
That's funny...actually that's very funny. If they can do
that, you wouldn't believe the things my ST thinks about inside...
Les
|