T.R | Title | User | Personal Name | Date | Lines |
---|
249.1 | What is it? | STAR::HEERMANCE | Return of the Crash Dumps from Hell | Mon Sep 26 1988 09:45 | 5 |
| From your description this sounds like a language plus an
additional programming environment. Is it a complete OS
switch for the ST, or simply an environement?
Martin H.
|
249.2 | | STOPIT::BADMAN | I owe, I owe, so off to work I go ... | Mon Sep 26 1988 11:29 | 17 |
| Just an environment. Doesn't use GEM, though.
It's VERY good and some software houses have expressed an interest
in producing commercial games using STOS. It has a set of 68000-like
commands for writing extra-fast routines. The map designer is useful.
I like it.
It encourages people with the ideas for games but the lack of
knowledge/motivation/time to write anything to get on with it. It
should also mean a new flow of PD games... anyone care to upload
any STOS efforts to the net ???
Jamie.
|
249.3 | GFA is Dead | OPG::CHRIS | Capacity! What Capacity ? | Thu Sep 29 1988 09:53 | 11 |
|
I'm in the middle of producing a game at the moment. As soon as
it is playable I will upload the .PRG version which the STOS
produces.
They will also be producing a complier soon for an additional 20
pounds. I think I will stop developing in GFA V2 and just use STOS.
Its much cheaper, if only they would build in procedures and get rid
of line numbers life would be great.
Chris
|
249.4 | Stos .PRG files - HELP | KERNEL::RADBURN | | Fri Nov 18 1988 05:48 | 25 |
| Hi there,
It does not seem that this note is getting a lot of usage. Is
this because people have not bought it or that it is useless?
I have STOS and think that it is very versatile and easy to
program. Also for thirty quid (I picked it up for 20 at a show)
you cannot go far wrong.
Anyway, to the point. I have just written a program in STOS basic
and have tried saving it as a .PRG file. I have formatted a disk,
used the accessory STOSCOPY.ACB to copy all the necessary STOS files
to the new disk, loaded the basic program and then saved the .PRG
version (as per the manual). However, when running it from GEM,
running from an AUTO file, with or without the basic source present
on the disk, it refuses to work. Sometimes I get two bombs, other
times four and sometimes I even get a box with the kindly, informative
message - TOS Error #35 - all with the same program. Now has anyone
created a .PRG file that has worked and if so would they care to
enlighten me on to how they did it. I have version 1.01 of STOS
but I cannot believe that this feature would not work in the first
versions.
Any replies that would save the rest of my hair from being pulled
out would be greatly appreciated.
Gary.
|
249.5 | STOSCOPY | OPG::CHRIS | Capacity! What Capacity ? | Mon Nov 21 1988 07:48 | 7 |
|
I have the same problem trying to do this. I also had to edit
STOSCOPY.ACB lines 70 and 80.
Chris
|
249.6 | .PRG - Problem with TOS? | KERNEL::RADBURN | I'd like to buy a fish license | Tue Nov 22 1988 04:25 | 15 |
|
I have since tried the same procedure on a newer 520STF (Internal
disk drive) as I have quite an old ST. On this I found that it worked
perfectly, first time, with no hitches. I therefore think that it
is an incompatibility problem with the versions of TOS.
If this is so a phone call to Mandarin Software for support is in
order as there is no mention of this problem in the documentation
and, let's face it, it is a very serious bug (sorry, undocumented
feature).
If anyone has managed to get around this problem or has already
contacted the manufacturer then please inform me of the results.
Cheers,
Gary.
|
249.7 | STOS can't print on LA100!!! | BAHTAT::REID | | Tue Nov 22 1988 10:56 | 11 |
| Hi, I'm Kev Reid and I am new to both the ST and STOS 2 weeks each
I have an LA100 and am driving it from the serial port. Since STOS
only boots on reset and not by double clicking I cannot set the
printer to be on the serial port before starting STOS. Does anyone
know if it can be done from within STOS?
Also the printer is set up XON/XOFF as is the ST but 1st Word Plus
seems to ignore this. Any Ideas?
thanks in advance
|
249.8 | BOOT | OPG::CHRIS | Capacity! What Capacity ? | Tue Nov 22 1988 11:42 | 7 |
|
I though you could start STOS from GEM. If you look in the manual
it says if you dont start STOS from GEM you get an extra 32 K of
memory. Try the program in the auto folder rather that STOS...
Chris
|
249.9 | Serial Printer Setup | KERNEL::RADBURN | I'd like to buy a fish license | Tue Nov 22 1988 12:30 | 22 |
| RE .7
Hi there Kev,
Off the top of my head I do not know whether you can change
to the serial port in STOS but as a temporary measure try the following
procedure :-
Boot using your language disk (supplied with the computer - if you
have not thrown it away in disgust). Select the application to set
up the printer from the menu. This will then enable you to use the
serial port (and select XON/XOFF protocol) for your printer.
Once finished with this insert your STOS basic disk and then double
click on the file BASIC.PRG. STOS will then boot as normal.
The consequences of these actions is that you lose 32k due to the
installation of GEM and also the memory taken up by the loaded desk
accessories, however as the saying goes 'You never get something
for nothing.'
Hope this helps out.
Regards,
Gary.
|
249.10 | Going to buy a parellel printer | BAHTAT::REID | | Sun Nov 27 1988 15:35 | 10 |
| Nice try! but no go!
STOS will start by double clicking on BASIC.prg but not from Start.prg
in the Auto folder. However it still doesn't allow me to print on
the serial line. I think I shall have to get a parellel printer.
PS. I cannot get .PRG files to work either. My 520stfm is only 4
weeks old. TOS error 35!
Has anyone called Mandarin yet?
|
249.11 | .PRG Files now work!!! | BAHTAT::REID | | Mon Nov 28 1988 10:59 | 12 |
| The problem is that STOSCOPY.ACB does not copy enough of each file
into the STOS folder. If you use GEM Desktop to copy the STOS Folder
then all is well.
Mandarin have fixed the problem but are not shipping out a new disk
as it is easy to work round. This doesn't explain why it works on
later ST's though.
As for printing on the serial port I have discovered that OPENing
a file on the RS232 and dumping an ascii file to it is the only
way to print program files onto the serial printer port.
|
249.12 | Patch for STOSCOPY | BAHTAT::REID | | Thu Dec 01 1988 04:02 | 28 |
| The cleaner work around for this problem is:-
Load stoscopy.acb as a BASIC program and edit as follows:-
40 Change both DIMS to dimension 14 and For statement from 10 to14
50 change for statement from 10 to 14
60 insert "s" in "mater" to read "master"
70 OK
80change for from 10 to 14
90OK
100OK
110 change for from 10 to 14
120 change whole line to read
DATA
78776,2141,15976,16149,12657,2560,2304,2064,3852,2241,32034,32066,1648,968
insert new line 150
DATA "PIC.PI1","PIC.PI3","COMPACT.EXA","EDITOR.ENV"
save "STOSCOPY.ACB"
now try and all should be well except that the required .PRG will
only run from an "AUTO" folder or from a program that has been run
from and "AUTO" folder.
Not bad an 11 line program and they got 6 of them wrong!!!!
Happy stosing I lookforward to some STOS Programs on the net!!
Kev.
|
249.13 | Flaws in progs quite common? | KERNEL::RADBURN | I'd like to buy a fish license | Thu Dec 01 1988 04:19 | 16 |
|
Cheers for the info Kev. I shall try out this tonight on my ST and
let you know if this works on the older machine (bought late 86
- I think I'll get it a walking frame!).
Also whilst on the subject of cheese has anyone tried the demo game
Bullet Train. I did and found that this also had a very major bug
in it. It would not respond to the UP joystick movement. I traced
it down to a line of code, using the search function for joystick
commands, which had a replicated if-then statement (about line 12000
mark I think).
Let it not be said that this detracts from the beauty of STOS but
I do feel that they could have fully tested the periphery programs
without rush releasing them.
Any comments.
Gary.
|
249.14 | Arrghh! | PAPERS::RADBURN | | Fri Dec 02 1988 08:02 | 18 |
|
Okey Cokey,
I have serious trouble. He no work.
I tried the mods suggested to the STOSCOPY.ACB file but on booting
the program from the Auto folder I am greeted by bombs of varying
size, anything in fact from two to six.
The only reason I can see for this is that the ST is just too
old (being bought late 1986) for the program. If any ideas should
surface you know where to post them.
Onto another point. There is a STOS users club (registration card
and blurb in box) membership fee $10. Has anyone joined this - does
it offer value for money and more importantly what services does
it offer ie/ can it get my %^&*#@$ .PRG file working.
Cheers,
Gary.
|
249.15 | I'm impressed ( thus far ) | IOENG::JWILLIAMS | Welcome to the Bush League | Mon Jan 16 1989 17:13 | 17 |
| I just picked up STOS this past weekend. It looks real interesting.
Worth 50 dollars just for the curiosity factor alone. Everything
I've tried works fine ( including the demo games ). I have written
some games in GFA basic, and it required alot of support to get
the graphics and sound right. Half the commands were peeks, pokes,
gets, and puts ( sound familiar? ). I'm hoping I have something
a little more direct to work with. The only thing I think I'm going
to miss are the control structures. I am considering writing a simple
parser to handle labels and structures. I think I'll write a game
first.
Has anyone been able to find a way to do page flipping? Can you
retreive the positions of the sprites after you set them in motion?
More later . . . still doing research.
John.
|
249.16 | Looking good . . . | IOENG::JWILLIAMS | Welcome to the Bush League | Tue Jan 17 1989 10:42 | 8 |
| Answered my own questions.
Page flipping is done with "SCREEN SWAP".
Getting the sprite position is done with "=X SPRITE".
Now to find out how gracefully it handles the two together.
John.
|
249.17 | I need something like this!!! | GUCCI::HERB | | Fri May 12 1989 21:01 | 5 |
| This program is exactly what I have been looking for but the problem
is that I own a amiga. Is there a STOS for the amiga??? or anything
like it????
matt
|
249.18 | Bite the bullet! | UKCSSE::KEANE | | Sat May 13 1989 12:21 | 6 |
| Hi,
No I dont think there is a STOS for AMiga -YET, but you know what you
have to do !
Pat keane
|
249.19 | what do I have to do???? | GUCCI::HERB | | Sat May 13 1989 22:18 | 1 |
|
|
249.20 | answer | UKCSSE::KEANE | | Mon May 15 1989 05:37 | 5 |
| Get an ST of course !
Sorry
Pat.
|
249.21 | More from STOS | OPG::CHRIS | Capacity! What Capacity ? | Mon May 15 1989 09:20 | 31 |
| More releases from STOS
STOS Maestro:
Two discs crammed with software and sounds
STOS Maestro:
As above but comes with a cartridge:
Powerful sampling software
13 additional commands to STOS basic
Drum machine
STOS Sprite:
600 ready made sprites.
Demo disc
STOS Complier:
Complies at 500 instructions a second
Single precision floating point
Format disc
Ram disc feature
|
249.22 | Not meaning to start a fight | GUCCI::HERB | | Sun May 21 1989 22:47 | 4 |
| HAhahahahahahahahahahahaahahahah!!!!!!!!
matt
|
249.23 | Why | OPG::CHRIS | Capacity! What Capacity ? | Mon May 22 1989 03:37 | 1 |
| Why HAhahahahahahahahahahahaahahahah!!!!!!!! ?
|
249.24 | <sprite detection?> | MOVIES::FORSTER | | Mon May 22 1989 12:55 | 6 |
| Anyone know how to detect collisions between sprites and 'fake' sprites
created using PUT SPRITE ? Seems that COLLIDE only works between real
sprites, and DETECT only checks against background screen. Only way I
can see is to copy 'fake' sprites to background, but that opens up even
more problems. This must be a common thing people want to do. Any ideas
? (I've just started playing with STOS).
|
249.25 | ZONES could be the answer | COMICS::RADBURN | Neanderthal answer to Einstein | Mon May 22 1989 13:25 | 14 |
| I have played around with the Orbit game and that uses a crude form
of sprite detection for the bricks.
It is performed with the Zone command (cannot remember exact format).
This is triggered when the ball enters a specific zone (can have
up to 127 zones). Thus you could put your sprite, define a zone
around it and then use that for detection.
To get it more accurate you could have a spare sprite, define it
in the same image as your PUT SPRITE command and then when Sprite
1 enters the defined zone move your spare sprite there and detect
collision between sprites. Disadvantage :- Could be SLOW.
Hope this helps.
Gary
|
249.26 | Complier | OPG::CHRIS | Capacity! What Capacity ? | Wed May 24 1989 03:54 | 27 |
| STOS Complier -
Well I got my copy yesterday and found the following:
o It upgrades your copy of STOS basic to V2.4 and fixes some
bugs and improves the speed of execution.
o You copy the compiler to the STOS basic disc and load it
in as an accessory.
Running the complier:
o Starting the compiler you are given a menu so you can set up
the source and destination this can be disc to disc, memory
etc.
o On complie I had a few problems:
* I had to put all varaible statements at the front,
as with standard compliers. To optimize the speed
with basics I have always put this code at the end
of the program.
* Sprite movements also become jerky and you have to
change code again to get a smooth movements.
o Execution is improved by at least 3 times.
Chris
|
249.27 | STOS and the 'e' | UKCSSE::RDAVIES | Live long and prosper | Tue Jan 23 1990 10:00 | 10 |
| I had problems runninng Home accounts V1 (by David Pullen)(STOS based)
on my STe, so I mailed the hot-line. They came back within a week and
said it's STOS interfering with TOS 1.6. They included free a disk with
STOS upgrade that takes it to v2.5. Only trouble is I haven't got full
STOS, so I can pull in the .BAS and run it under the new version, but I
can't create a free-standing .PRG.
Oh well, looks like I'm getting hooked into STOS!.
Richard
|
249.28 | TOS Bug | OPG::CHRIS | Capacity! What Capacity ? | Tue Jan 23 1990 13:07 | 11 |
|
STOS and the version of STOS which supports the 'e' fails
because the default screen mode for STOS is medium. Its no
good even putting the resolution in the .INF file as TOS
ignores this also.
Nasty bug in TOS if you ask me...
(STOS are offering the fix via PD)
Chris
|
249.29 | medium res is ANOTHER bug! | UKCSSE::RDAVIES | Live long and prosper | Wed Jan 24 1990 06:07 | 22 |
| Nope! medium resolution AIN'T the problem with STOS. If you refer to
the STe note (729.0/.4) you'll see that you can modify the DESKTOP.INF
bits to boot into med res, also I now have Atari's MEDRES.PRG which you
can put in auto boot.
No the problem I believe is STOS peeks TOS (certainly for version
number and maybe more), and the 'e' has TOS 1.6, not the same as 1.4
and definately not the same as 1.3.
As I said in .27, I can run the STOS upgrade (which I received back
from the help desk free) and then the program works, EVEN if I boot in
low res (as I did first before copying medres to the disk). However, my
problem was I couldn't re-compile a free-running version as I don't
actually have STOS, just the upgrade and the program source.
Anyway, I had a nice letter back from Dave Pullin who wrote the
aforementioned home accounts package. He's actually produced a new
version called Electronic Bank Statement, he included a copy for me but
that also failed. I'm going to share my STOS upgrade prog with him, see
if the final result will be 'e' compatible.
Richard
|
249.30 | MIDI INPUT PROBLEM | BREW11::LOXTON | | Tue Jan 30 1990 08:14 | 19 |
|
I have just finished writing a program in STOS to edit tones for
my Roland D5 synth.The program runs ok uncompiled and compiled without
error but when I ran it,it stopped with stos err 032 while within the
subroutine to input the midi data.
The code is: Reserve as data 6
10 open �1 "midi"
20 d$=input �1,276
30 bf=varptr(d$)
40 fori=0to275:poke (start(6)+i),peek(bf+i)
50 next i
60 return
Can anyone shed any light on this.
Stos is a powerful language,but the editor is the worst i've
seen.
|
249.31 | MIDI INPUT RUNTIME PROBLEM | BREW11::GALE | | Tue Feb 20 1990 08:32 | 4 |
| ALthough the error code is an odd address error,I believe the run
time problem is that the compiler did not know about the memory bank.
Chris
|
249.32 | LA50 printing with 1stword+ | SHAPES::HAYESI | Ian Hayes @UCG, DTN 781 4327 | Thu Mar 22 1990 09:38 | 22 |
| RE: <<< Note 249.7 by BAHTAT::REID >>>
> -< STOS can't print on LA100!!! >-
>Hi, I'm Kev Reid and I am new to both the ST and STOS 2 weeks each
>I have an LA100 and am driving it from the serial port. Since STOS
>only boots on reset and not by double clicking I cannot set the
>printer to be on the serial port before starting STOS. Does anyone
>know if it can be done from within STOS?
>
>Also the printer is set up XON/XOFF as is the ST but 1st Word Plus
>seems to ignore this. Any Ideas?
I know this is going back a bit but having just bought 1stword+ and
having an LA50 I've solved this problem. 1stword+ insists on using the
ready/busy handshake over the serial line. For this I had to
manufacture a cable with the appropriate connections and alter the dip
switch setting in the LA50. This was documented in the installation
instructions for 1stword+. Let me know if anyone wants the detail.
Now, whether this will solve the STOS problem I dunno.
Ian (who now has an LC10 colour!)
|
249.33 | A time warp? | UKCSSE::RDAVIES | Live long and prosper | Fri Mar 23 1990 07:28 | 4 |
| 249.7 was written nearly 2 years ago!. I gave similar information dated
the beginning of this year.
Richard
|
249.34 | STOS STe | OPG::CHRIS | Capacity! What Capacity ? | Fri May 25 1990 10:10 | 11 |
|
Has anyone got the PD upgrade for STOS which enables it to work
on a STE.
If so would it be possible to send me a copy or make it available
on the net...
It would be much appreciated...
Chris
|
249.35 | STOS AND MONO MONITORS | BREW11::LOXTON | | Thu Jun 21 1990 05:47 | 16 |
| I need to display size 8*8 character on a mono monitor so I
can have 80 char by 50 lines on the screen.
I know it can be done using windows but I need graphics on
the screen at the same time and STOS doesn't seem to support graphics
inside windows.Renaming the char file 8*8.cr0 to .cr2 gave the right
size characters on startup but still only displayes 25 lines,ie
the bottom of the screen isn't used.Locate x,(y>25) doesn't work
and the screen scrolls at line 24.
The problem with using windows is ,if you open window 1,load
an image to it,then open window 2.Then deleting window 2 also clears
window 1.
Any tips appreciated..
Brian...
|
249.36 | <STOS 80 x 50 char display> | BREW11::GALE | | Mon Jun 25 1990 09:23 | 8 |
|
To use different fonts within STOS you have to use a window, but
you can make the window style = 0. The following command will allow
a mono monitor to display 50 lines on the screen at one time:
windopen 1,0,0,80,50,0,2
|
249.37 | STOS forever | OPG::CHRIS | Capacity! What Capacity ? | Thu Aug 30 1990 10:47 | 7 |
|
Hello,
Has anyone got the PD upgrade for STOS so it works
on any ST ?
Chris
|
249.38 | MIDI Help needed | OPG::CHRIS | Capacity! What Capacity ? | Fri Oct 12 1990 17:15 | 10 |
|
Hello,
Can anyone tell me using STOS how to communicate with the
MIDI port ?
Cheers,
Chris
|
249.39 | | BRUMMY::LOXTON | | Mon Oct 15 1990 06:37 | 4 |
| see note .30
Brian..
|
249.40 | Wow long dead. | COMICS::YOUNG | The bug is mightier than the fix. | Mon Dec 13 1993 09:55 | 7 |
| Hi,
Is anyone still using STOS? I'm interested in getting a copy and trying it out.
Can anyone help me - I don't even know who makes it!
Cheers,
Mark.
|
249.41 | | KERNEL::IMBIERSKI | Double bass = twice the fun! | Mon Feb 07 1994 07:33 | 6 |
| Mark,
I have a copy of STOS that was given away on a magazine disk. No manual
(obviously!). Come and see me.
Tony I
|