T.R | Title | User | Personal Name | Date | Lines |
---|
1255.1 | don't know, but curious | WRKSYS::CHALTAS | Someone chanted evening | Wed Mar 05 1997 08:52 | 6 |
| Hmm -- a PS 3D30 only supports 8-bit pixmaps (I think), which is
one byte per pixel. A 128 MB pixmap would be about 11.5k pixels
square, or about 102 times the area displayable on a 1280x1024
screen. What application is using such a large pixmap?
George
|
1255.2 | by program | BALZAC::BIDAULT | | Wed Mar 05 1997 12:54 | 8 |
| Bonsoir,
The customer has found this limitation by program with the routine
CREATE_PIXMAP.
Bonne soiree,
Jacques.
|
1255.3 | maximum size of pixmap POWERSTORM 3D30 | BALZAC::BIDAULT | | Tue Mar 11 1997 11:05 | 8 |
| Bonjour,
I insist, but is there a theorical limitation of the size of the largest
pixmap with a graphic card : PowerStorm 3D30.
Bonne soir�e,
Jacques.
|
1255.4 | absolute max is 32Kx32K pixels | WRKSYS::RICHARDSON | | Tue Mar 11 1997 12:57 | 5 |
| Both the width and the height of the pixmap are limited to 32766
pixels. Even below this size, a very large pixmap may not fit in main
memory.
/Charlotte
|