T.R | Title | User | Personal Name | Date | Lines |
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1242.1 | Texture Memory Optional | WRKSYS::DOTY | Russ Doty, Graphics and Multimedia | Fri Feb 07 1997 16:12 | 12 |
| The PowerStorm 4DT cards come standard with no texture memory.
Texture mapping still works without texture memory, going through a
software rendering pipe -- with a, ummm, "noticable impact on
performance". (More than 20 times slower)
Software can determine the amount of texture memory installed -- the
method should be in the release notes.
On NT, there is a Video Configuration applet that reports this
information.
|
1242.2 | How to determine the amount of Texture Memory via Software for DUnix ? | PEACHS::PEACHS::BECHTOLD | | Fri Feb 07 1997 17:31 | 12 |
|
Hello,
Thanks for the quick response.
I see no reference to deterining the amount of Texture memory
in the Open3D V4.2 Release Notes for Digital Unix.
- How might one determine this ?
Dave Bechtold
X31216
|
1242.3 | From Jim Rees | BGSDEV::COMEFORD | There's coffee in that Nebula ! | Mon Feb 10 1997 10:24 | 29 |
| I actually work on the NT version, but talked
to Jim Rees (one of the 2d people from the unix
Here is his response...
In the file /var/dt/Xerrors (or /usr/lib/X11/xdm/Xerrors if running xdm),
will be a line such as this:
Screen 0 Cateyes 4D60T Rev-A, 1280x1024, 102 bpp, texture 2Mx8, TrueColor-24
Alternatively, grep for "ingr" in /var/adm/messages:
Feb 3 12:03:44 bluezone vmunix: ingr0: Attached 4D60T.0.0.71.0xf
FB.0.0.76.20. 128.8 TP.66.1@2Mx8
The TP field indicates the texture size.
Keys:
2Mx8 == 32 MB == (2048x2048x2)
1Mx16 == 16 MB == (2048x1024x2)
256x16 == 4 MB == (1024x512x2)
Jim didn't mention what you'd get with NO texture memory,
I expect it says OMb or None or suchlike. I've asked and
I'll post any response I get here...
Thanks,
Keith Comeford
NT Cateyes(PowerStorm 4d40t/50t/60t) Project lead
|
1242.4 | Thanks for the Quick response :^) | PEACHS::PEACHS::BECHTOLD | | Mon Feb 10 1997 11:47 | 6 |
| Thanks, I'll let you know if I have further questions.
Regards,
Dave Bechtold
|
1242.5 | If there is no texture memory | BGSDEV::COMEFORD | There's coffee in that Nebula ! | Tue Feb 11 1997 09:57 | 7 |
| I verified with Jim Rees that if there is no texture memory
present instead of 2Mx8 or whatever that line will have "None".
If you have any more questions, please ask.
Thanks,
Keith
|