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Conference bgsdev::open3d

Title:open3d
Notice:Kits on notes 3 and 4; Documents note 223
Moderator:WRKSYS::COULTER
Created:Wed Dec 09 1992
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:1306
Total number of notes:5260

1242.0. "PowerStorm 4D60T - Texture Memory ?? Any onboard ?" by PEACHS::PEACHS::BECHTOLD () Fri Feb 07 1997 14:33

	Hello,

	I have a customer asking a very basic PowerStorm 4D60T 
question  about Texture Memory. They are as follows.

1) Does the Powerstorm 4D60T come with any Texture Memory standard ?
   On the board, without having to purchase and install the Texture 
   Memory DIMM's.

2) Is there any way via Software to determine the amount of Texture 
   Memory installed on the PowerStorm 4D60T ?

    Or do you have to physically look at the module and optional 
    DIMM part numbers etc...

Any help is appreciated.

Dave Bechtold
DTN 343-1216
T.RTitleUserPersonal
Name
DateLines
1242.1Texture Memory OptionalWRKSYS::DOTYRuss Doty, Graphics and MultimediaFri Feb 07 1997 16:1212
    The PowerStorm 4DT cards come standard with no texture memory.
    
    Texture mapping still works without texture memory, going through a
    software rendering pipe -- with a, ummm, "noticable impact on
    performance".  (More than 20 times slower)
    
    Software can determine the amount of texture memory installed -- the
    method should be in the release notes.
    
    On NT, there is a Video Configuration applet that reports this
    information.
    
1242.2How to determine the amount of Texture Memory via Software for DUnix ?PEACHS::PEACHS::BECHTOLDFri Feb 07 1997 17:3112
	Hello,

	Thanks for the quick response.

	I see no reference to deterining the amount of Texture memory 
in the Open3D V4.2 Release Notes for Digital Unix. 

- How might one determine this ?

Dave Bechtold
X31216  
1242.3From Jim ReesBGSDEV::COMEFORDThere's coffee in that Nebula !Mon Feb 10 1997 10:2429
I actually work on the NT version, but talked
to Jim Rees (one of the 2d people from the unix 
Here is his response...

In the file /var/dt/Xerrors (or /usr/lib/X11/xdm/Xerrors if running xdm),
will be a line such as this:

Screen 0  Cateyes 4D60T Rev-A, 1280x1024, 102 bpp, texture 2Mx8, TrueColor-24

Alternatively, grep for "ingr" in /var/adm/messages:

Feb 3 12:03:44 bluezone vmunix: ingr0: Attached 4D60T.0.0.71.0xf
FB.0.0.76.20.  128.8 TP.66.1@2Mx8

The TP field indicates the texture size.

Keys:

2Mx8    == 32 MB == (2048x2048x2)
1Mx16   == 16 MB == (2048x1024x2)
256x16  == 4  MB == (1024x512x2)

Jim didn't mention what you'd get with NO texture memory,
I expect it says OMb or None or suchlike. I've asked and
I'll post any response I get here...

Thanks,
Keith Comeford
NT Cateyes(PowerStorm 4d40t/50t/60t) Project lead
1242.4Thanks for the Quick response :^)PEACHS::PEACHS::BECHTOLDMon Feb 10 1997 11:476
    Thanks, I'll let you know if I have further questions.
    
    Regards,
    Dave Bechtold
    
    
1242.5If there is no texture memoryBGSDEV::COMEFORDThere's coffee in that Nebula !Tue Feb 11 1997 09:577
I verified with Jim Rees that if there is no texture memory
present instead of 2Mx8 or whatever that line will have "None".

If you have any more questions, please ask.

Thanks,
Keith