T.R | Title | User | Personal Name | Date | Lines |
---|
4217.1 | | KALI::PLOUFF | Ahhh... cider! | Mon Oct 29 1990 12:11 | 9 |
| LAZARUS and VINDICATOR crash on my 2000 with 3 megs of RAM. Using
NOFASTMEM makes no difference, and crashes the other demos.
Suggestions?
Modifying the boot sector with PALBOOT makes more of the demo screen
visible on NTSC machines, and is worth doing, IMO, if you live here in
the U.S.
Wes
|
4217.2 | | RLAV::WEGER | NJCD SWS, Piscataway NJ. 323-4468 | Mon Oct 29 1990 21:16 | 6 |
| Yup... LAZARUS and VINDICATOR crash on my A500 with 1meg also.
Too Bad.... :'(
-Bruce
|
4217.4 | Eric Schwartz Animations | LEMAN::BLANC | Phil Lausanne-CH DTN 753-2324 30-OCT-1990 11:02 | Tue Oct 30 1990 05:05 | 7 |
| on Tape::.........[upload]
AMYVSWALKER.LZH;1
AMYJOGS.LZH;1
JUGGLER2.LZH;1
TERMINAL.LZH;1
|
4217.5 | I've fallen and I can't get up! | PAMSRC::BARRETT | A Holy owned subsidiary of God | Tue Oct 30 1990 09:32 | 2 |
| The Mrs. Fletcher sound sample has been uploaded to
TAPE::USER2:[UPLOAD]FLETCHER.LZH
|
4217.6 | New BindDrivers for Supra memory owners! | CSSE32::SMITH | Reality, just a visible imagination? | Tue Oct 30 1990 09:43 | 90 |
| Snagged but not tried... ReadMe attached.
DDRIVERS.LZH;2 28 30-OCT-1990 08:59:41.06
DDRIVERS.README;1 8 30-OCT-1990 09:39:52.20
SUPRA RAM CARD STACK ( MOVEM ) FIX !!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Background
~~~~~~~~~~ The story goes as follows. A friend of mine was having
a great deal of problems with his Supra Ram Card. It
appears that for some reason when he was running it, it
would cause a 20% reduction in the efficiency of the
68000, 68010, 68020, and 68030 chips on his test boards
The result simply was that his Amiga was not running or
producing the kind of speedy results he was expecting.
The Cause:
~~~~~~~~~ It seems that the V1.2 and V1.3 BINDDRIVERS command was
having a rather bad effect when binding the SUPRA RAM
onto his 2000.
The Cure:
~~~~~~~~ The fix is simple. Just place this BINDDRIVERS command
into your C: directory and reboot.
Hardware:
~~~~~~~~ This program was extensively tested on an AMIGA 2000 only.
We did not have a beefed up 500 with extra memory to test
this on. However, I suspect that there will be some 500's
out there with hard drives who will definitely benefit
from this program !
Others ?
~~~~~~ I do not know if any other memory cards are causing this
same problem of reduces MOVEM stack efficiency. However,
it will not hurt you to try this MORE EFFICIENT Binddrivers!
Some test:
~~~~~~~~~ I have included TWO public domain programs along with this
.lzh archive. One I have renamed SPEED and the other SPEED1.
SPEED This is a standard Amiga CPU testing program. What
you are interested in seeing is the last test result
that will be obtained by the test pertaining to
the stack MOVE efficiency. If you are getting
anything less then 98% efficiency then you need
to give my NEW AND IMPROVED BINDDRIVERS command a
try. On my friends AMIGA he was only getting
83% efficiency prior to the arrival of this new
Binddrivers.
SPEED1 This is a neat little program by CSA which test
the speed of your RAM in .MHZ ! If you are getting
anything less then 3 mhz efficiency on your ram then
give this new improved BINDDRIVERS a try !
Hopefully, with the use of this BINDDRIVERS, you
will see your ram speed go up to 3.5 MHZ.
( yes, that .5 MHZ will make a difference !!! )
SOME PROVISOS:
~~~~~~~~~~~~~ This program has proven itself 100% compatible with 16 bit
ram. I cannot speak for its ability to crank up the same
kind of performance gains on 32 bit ram boards. But since
this program is free and it is not going to blow up your
machine, you have nothing to lose giving it a try.
THE LAST WORD...
~~~~~~~~~~~~~~~~
I hope you enjoy this new BINDDRIVERS ! It is part of our
never ending quest to find more powerful progs for the AMIGA
to really crank up its performance and yet maintain full
compatibility with present day software. I hope you like
it ! We are more proud of this one then our previous
release of the NEW AND IMPROVED SERIAL.DEVICE which
delivered upto a 35% performance gain for some folks.
Nuff said, The Captain
( aka Captain One and Captain1 )
The Ghostship BBS
Ottawa, Ontario, Canada
|
4217.7 | | ELMST::MCAFEE | Steve McAfee | Tue Oct 30 1990 09:57 | 1 |
| CED211.LZH - patch to upgrade CygnusED version 2 to version 2.11
|
4217.8 | how to install? | CACHE::BEAUREGARD | This message has been changed | Tue Oct 30 1990 10:07 | 4 |
| Great! How do I go about installing the patch?
Roger (registered CEDPro Owner)
|
4217.9 | | EUCLID::OWEN | Chocolate Frosted Crunchy Sugar Bombs | Tue Oct 30 1990 12:27 | 6 |
| re .5
Wow, is there anyway I can play that sound sample upon a visit from the
Guru?
|
4217.10 | | ELMST::MCAFEE | Steve McAfee | Tue Oct 30 1990 12:32 | 28 |
| Sorry, forgot to mention. You need the Lattice LPATCH utility.
Create a directory and copy your CED exe into it. Executing
lpatch will give you the details, but I think its just lpatch
followed by the name of the patchfile in the archive I posted.
If you don't have Lattice you can get lpatch via email from the
ftp archive on abcfd20.larc.nasa.gov. If you send the following
mail you will get everything uuencoded and mailed to you usually
in a few minutes.
-steve
-----------------------------------------------------------------
To: DECWRL::"[email protected]"
Subject: FTP
--------
FTP abcfd20.larc.nasa.gov UUENCODE
USER anonymous
CD /incoming/amiga/ASDG-Updates
ASCII
GET CED_r2.1_to_r2.11.Readme
GET lpatch.Readme
BINARY
GET CED_r2.1_to_r2.11.lzh
GET lpatch.lzh
QUIT
|
4217.11 | got it, thanks | CACHE::BEAUREGARD | This message has been changed | Tue Oct 30 1990 15:14 | 4 |
| Thanks, I do have Lattice (SAS) so I'll check for lpatch tonight.
Roger
|
4217.12 | But what does it do? | HPSCAD::GATULIS | Frank Gatulis 297-6770 | Tue Oct 30 1990 16:07 | 3 |
|
Does anyone no what this update adds or fixes?
|
4217.13 | | ELMST::MCAFEE | Steve McAfee | Tue Oct 30 1990 16:18 | 7 |
| As far as I know it is just bug fixes. I grabbed it because under 2.0
on my 3000, the scrollbars are hosed. Unfortunately it didn't fix that
problem so I disabled them...
Anyone interested in the edt-like setup I've got?
-steve
|
4217.14 | YAVOVLTjr | CSSE32::SMITH | Reality, just a visible imagination? | Wed Oct 31 1990 10:26 | 6 |
| Yet Another Version Of VLTjr...
Directory TAPE::USER2:[UPLOAD]
VLTJR4P846.LZH;1 202 30-OCT-1990 22:53:40.00
|
4217.15 | MY fault!!! | GIDDAY::MORAN | I'm not bad-I'm just drawn that way! | Thu Nov 01 1990 07:01 | 19 |
|
My apologies to everyone who downloaded HOMEBREW.LHW. It was a fault
with LHWARP in the fact that not all the bitmap was recorded properly.
To fix the fault I've re-warped(is there such a word???) the disk using
the new program zap.
THE files:
TAPE::USER2:[UPLOAD]HOMEBREW.ZAP
and the zap program ...
TAPE::USER2:[UPLOAD]ZAP.ARC
Thanks very much. Shaun.
|
4217.16 | DATA-390.LZH | DECWET::DAVIS | You always get what you deserve | Mon Nov 05 1990 17:51 | 1 |
| Data files for Aquarium which include fish up to 390.
|
4217.17 | DATA-390.LZH removed from [upload] | DECWET::DAVIS | You always get what you deserve | Mon Nov 05 1990 18:30 | 4 |
| I removed DATA-390.LZH due to the Lharc archive being corrupted. I
will replace when I receive and verify a good archive. Sorry.
md
|
4217.18 | SYNTHIA2.DEMOLHW on TAPE | STAR::ROBINSON | | Tue Nov 06 1990 13:02 | 17 |
| I uploaded a demo version of an Amiga sound creating and editing program
called SYNTHIA2. This program can creqte sounds using a variety of
standard sound synthesis techniques (lotsa waves dudes & dudettes ;-) )
and can do the usual loop control cleanup etc. You can also add reverb
and other effects, create drum sounds and even play the Amiga sounds
from a MIDI keyboard. The demo does everything except save the sounds.
Unfortunately, this demo is another example of a program that really
needs more documentation or a degree in sound synthesis. There are
some docs with the program but it is complex!
TAPE::USER2:[UPLOAD]SYNTHIA2.DEMOLHW
SYNTHIA2DEMO.README
I got this as 13 (!) uuencoded messages from the FTP site ABCDF. It was
warped with LHWARP 1.31. I had to rename it to SYNTHIA2.LHW on the Amiga.
Hmmm, I should have renamed it for you. Oh well. Enjoy.
Dave
|
4217.19 | DATA-390.LZH | DECWET::DAVIS | You always get what you deserve | Wed Nov 07 1990 19:57 | 2 |
| A good copy of Data-390.lzh has been uploaded to TAPE::. This file is
the database for Aquarium and includes fish up to 390.
|
4217.20 | where? | HYSTER::DEARBORN | Trouvez Mieux | Mon Nov 12 1990 12:37 | 4 |
| OK, where can I find LHWARP.ZOO? It isn't on TAPE anymore.
Randy
|
4217.21 | Beethoven for DMCS | VICE::JANZEN | Tom MLO21-4/E10 223-5140 | Mon Nov 12 1990 13:12 | 7 |
| I have uploaded my trasncription for Deluxe Music Construction Set of
The molto vivace (the triple-time movement) from Beethoven's Symphony #9.
in tape upload directory. It uses no instruments because it is for midi,
but could probably use a piano instrument. It is the Liszt transcription
for piano solo.
Beethoven9thvivace.lzh lharc file with an icon and a dmcs format file
Tom
|
4217.22 | LHWARP is back on TAPE | STAR::ROBINSON | | Mon Nov 12 1990 13:32 | 9 |
| >OK, where can I find LHWARP.ZOO? It isn't on TAPE anymore.
>Randy
Now available:
TAPE::USER2:[UPLOAD]LHWRP131.ZOO;1
Dave
|
4217.23 | Standard Midi File Version of Beethoven | RIPPLE::LUKE_TE | | Wed Nov 14 1990 17:21 | 17 |
| I have taken Tom Janzen's fabulous transcription of Beethoven's
9th, molte vivace in Deluxe Music (DMCS) format and created a
tempo/time signature map, played it on one Amiga in DMCS, captured
it in Dr. Ts KCS on another Amiga and saved it in Standard MIDI
file format. It has been uploaded to
TAPE::USER2:[UPLOAD]B9THVIVACEMIDI.LZH
so you can play it on any sequencer you happen to have.
As a note, I wanted to upload it to the Commusic Notes file MIDILIB
as well. Does anyone know if a PC can un-LHARC a file LHARC'd on
an Amiga, or do I have to archive it on a PC to be able to undo
it on a PC? What about long file names?
Terry
|
4217.24 | MESSY Dos understands LHARC | CSC32::A_ANDERSON | DTN 592-4170 NSU/VAX | Wed Nov 14 1990 19:57 | 9 |
| RE .23
Lharc on the PC should work but you need to limit the file name to the
MSDOS limits (8or9chars.3ch). I use it all the time between my Amiga -
Xt bridge board - Rainbow. But of course the MSDOS version is real
Slllooowwww compared to the Amiga version.
Alan
|
4217.25 | New DMCS tune uploaded | HPSCAD::GATULIS | Frank Gatulis 297-6770 | Sat Nov 17 1990 14:19 | 11 |
|
For the folks interrested in DMCS tunes.
I uploaded a transcription of a Bach prelude. Prelude No.1 from
the Well Tempered Clavichord. The archive contains the Score, Icon,
and Piano. It's in the upload area on TAPE::
BACH-WTC-PRELUDE1.LZH
Enjoy
|
4217.26 | Another DMCS Tune | HPSCAD::GATULIS | Frank Gatulis 297-6770 | Sat Nov 17 1990 20:23 | 12 |
|
Another DMCS tune uploaded.
I've uploaded a transcription of a simple, but pretty piano piece
by Shumann. It's called "Of Foreign Lands and People". The
archive contains the Score, Icon, and Piano. It's in the upload
area on TAPE::
FOREIGN-LANDS.LZH
enjoy
|
4217.27 | Psygnosis game demo | STAR::ROBINSON | | Sun Nov 18 1990 23:00 | 26 |
|
I uploaded a demo of the Psygnosis game The Killing Game Show.
This is a playable demo for just the first level. Impressive
graphics gameplay etc. Except for the real experts there
are a few good hours of play just from this one level.
Notes:
The demo runs from an icon but the drive light didn't go out
while I played. I didn't find a graceful way to exit.
I recommend you set the write protect on the disk and reboot
to get out.
I pressed F2 and held it about a second at some point during
the startup phase and got to see a demo version of "someone"
playing the game much better than I could.
TAPE::USER2:[UPLOAD]THEKILLINGGAME_DEMO.LZH
Oh yeah, if you need to move or copy the files from the CLI,
use quotes "" because there are spaces in the extracted
file names.
Dave
|
4217.28 | DATA400.LZH | DECWET::DAVIS | whatever it was, it ain't no more | Tue Nov 20 1990 12:47 | 4 |
| I can't remember if the Aquarium data file up to fish400 was uploaded
to TAPE:: so I've replaced data-390.lzh(up to FF390) with data400.lzh.
md
|
4217.29 | Now which UPLOAD note should I stick this in? | CRISTA::CAPRICCIO | Blind as a cave shrimp | Fri Nov 23 1990 11:57 | 172 |
| New uploads to CRISTA""::AMIGA:
FIXDISK12.LZH 76 ! Updated version of DiskDoctor, DiskSalv rival
GENFONT.LZH 4 ! Matt Dillon's 9x6 font for 640x400 (interlace) screens
LHARC130.LZH 74 ! Updated Lharc V1.30
PDIALER.LZH 50 ! Phone dialer
SPREAD.LZH 83 ! 36x60 intuitionized spread sheet
Here's some extracts from the docs:
FIXDISK12.LZH:
--------------
FixDisk V1.2
(C) Copyright Werner Guenther 1990
Freeware
USE THIS PROGRAM AT YOUR OWN RISK
FixDisk is a program to recover as much as possible from a defective disk.
I don't claim it is better than Diskdoctor or DiskSalv, but it has some
features the others don't have:
It can recover damaged (unreadable) tracks. It has functions to check
file integrity, to check the directory structure and functions to undelete,
copy or show (even defective) files and fix corrupted directory pointers.
A damaged file structure can be recovered copying the data file by file
to another disk (a la DiskSalv) or can be fixed in place (like Diskdoctor).
Everything can be selected with an intuition interface, so users can
determine what action should be take place.
Now the bad news: The program does not keep track of loose blocks, those
files without a file header, as DiskSalv does.
It doesn't process partitions > 48Mb.
GENFONT.LZH
-----------
GENERAL.FONT
Not finding topaz or courier acceptable for a 640x400 (hires-interlace)
screen and also prefering a white-on-black display rather than the 2.0
black on white display I have generated this font. Originally based on
courier-11 this is a 9x6 (9Yx6X) font which yields better usage of the
workbench screen in terms of more rows and columns available for shell
and editor windows while maintaining readability.
-Matt
LHARC130.LZH
------------
-Version 1.30 25-Oct-1990
-Slightly faster
-The new -i switch lets Lharc read the list of files to be archived/extracted
from a file (including stdin, so that, for example, you can easily select
the files to be added with some utility like 'grep' or 'find' and then
pipe the list of files to Lharc).
-The new -d switch tells Lharc to set the date of the archive to the date of
the most recent file included in the archive.
-The new -c switch lets you archive/extract files in interactiove mode: for
each file you'll be asked something like "Compress? (yes, no, all, none)"
-Greatly enhanced sorting functions: you can now choose between case
sensitive and case-insensitive alpha-sorting; you can even choose between
gobal sorting and sorting local to each subdirectory. (see the -S switch)
-Lharc can now store empty directories: this allows you to perfectly
recreate a directory tree (very useful for software developers who want
to use Lharc for reducing the number of their distribution disks (but please
see Lharc.doc for commercial use of Lharc!))
See the -r switch for details and remeber that archives containing empty
dirs are NOT compatible with MSDOS-Lharc
-By popular demand, the -a switch is now activated by default, i.e. Amiga
file attributes will be preserved by default. Use -a0 to turn this
feature off.
-Fine tuned for taking better advantage of big I/O buffers: specifiing a
big I/O buffer with the -b switch could, in some circumstances, cause an
overhead that actually slowed down operations: this problem has been
reduced in this version.
-A more intelligent command line parser reduces the risk of performing
unwanted operations (such as deleting the entire content of an archive) by
mistake.
-Newly created archives have now the flags ----rw-d rather than ----rwed
(since an archive is not an executable!)
-Corrected a bug in the alpha-sorting routine that caused files to be
sometimes incorrectly sorted.
-Other minor bugs removed.
Please refer to Lharc.doc for a more complete explaination of these new
features.
PDIALER.LZH
-----------
Create-A-Word � 1990 by David Czaya 3-November-1990
**** NOTE ****
You absolutely, positively MUST have the ARP library available for this
program to run. Sorry, I am using the ARP File Requester for the "Save"
feature of the program.
Although I binged on this to get it done for the contest, much of the
code was pulled from previous programming projects. Modula 2 is great
for library'ing old code and tying it together for projects like this.
I enjoyed this challenge. It got me involved with the audio stuff which
I have been purposely ignoring. I learned a lot and I guess that's what
this contest is all about.
In case you aren't aware, the touch tones generated (you DO have speakers
hooked up, right?) by pressing the keypad will indeed dial your phone if
you have touch tone service. Just put the receiver up to the speaker and
dial.
Everything else should be pretty obvious. Umm, when you select "Scroll
Speed", the arrows will flash giving an indication of the new speed. The
arrow furthest to the left gives the slowest scroll speed and the arrow
to the right gives the fastest.
Thanks everyone and I hope you like my entry.
-Dave-
David Czaya PLink ID: -Dave-
84 Roosevelt Ave. internet: [email protected]
West Seneca, New York 14224
SPREAD.LZH
----------
SPREAD - Tiny Amiga spreadsheet
This program grew from a notion I had, 4 years ago, that a
spreadsheet would be a good tool to have, to help with certain jobs at
the office. I had read about VisiCalc, and later Lotus 1-2-3, but I had
never used a spreadsheet, so I designed Spread with few pre-conceived
notions about how it should work. As far as I know, Spread bears little
resemblance to any other spreadsheet.
The first version of Spread was written to run on a PDP-11
running RT11 or TSX, with a VT220 terminal. It was written in Decus C,
it only supported fixed-12-character columns, and only what the screen
could display. It was later enhanced to support a larger worksheet with
scrolling, and to support a 132 column display. Spread is still used at
the office almost use daily.
Amiga Spread supports a few features the PDP11 version doesn't,
specifically the ability of a text cell to overlay empty cells to the
right, the ability to set the column width and decimals, it supports a
larger worksheet (The PDP version must run in only 56K!), and of course
the Intuition interface.
Spread features:
o Small 36 X 60 worksheet
o Four basic math functions, plus row and column summing
o Intuition-ized user interface
o Resizable Workbench window
o Absolute and symbolic cell references in formulas
o Worksheet editing: insert/delete row, insert/delete column
o Cell editing: cut, copy, paste, erase single cells
o Variable column width and decimal places
o Automatic or Manual recalculation
Running Spread:
Spread can be invoked from the CLI or launched from a Workbench
icon. If launched from the Workbench, the Lattice C startup code will
first open a standard input/output window, which Spread ignores. It is
recommended that Spread be given a stack size of 8000. A larger stack
size provides no benefit.
|
4217.30 | Tom's old AmigaBASIC programs | VICE::JANZEN | Tom MLO21-4/E10 223-5140 | Tue Nov 27 1990 10:35 | 60 |
| I have put an lharc file of some of my old AmigaBASIC programs
in TAPE::USER2:[UPLOAD]. They might get moved somewhere else under
tape::user2:[amiga].
Here are descriptions of the programs:
JanzenBASIC
Thomas E. Janzen
Programs for use on a Commodore Amiga (TM) computer with Amiga BASIC.
These BASIC programs may be distributed, rewritten, folded, spindled, mutilated,
sent out again, buried in soft peat for 3 months and recycled as fire
lighters.
To run the programs, bring up Amiga BASIC, load the chosen program, and run.
telephone.bas
This program makes sound effects of telephone line noises, such as
ringback, busy, dialing, congestion, and so on. It is suitable to
use to make sound effects for television or radio programs.
Use the menu button.
Author: Thomas E. Janzen Version 1.0
guitartune.bas
This program plays tones over the Amiga audio device to help tune a
guitar. Use the menu button on the mouse.
Author: Thomas E. Janzen Version 1.0
violintune.bas
This program plays tones over the Amiga audio device to assist in runing
a violin to A440.
Author: Thomas E. Janzen Version 1.0
justmusic.bas
This program plays a short phrase of music in just intonation over
the Amiga audio device.
Author: Thomas E. Janzen Version 1.0
sculptpool.bas
This program calculates a radial sine function and stores it in a file
suitable as a script file for Sculpt 3D by byte by byte. Other
radial functions could be put into the code.
Author: Thomas E. Janzen Version 1.0
spxpreset.bas
This program talks over MIDI on the serial port to set a MIDI instrument
to a particular preset. It was intended for use with a Yamaha SPX90,
but is suitable for other instruments as well. The user may edit in
the names of the presets used into the DATA statements.
Author: Thomas E. Janzen Version 1.0
deconvolution.bas
This is a demonstration of mathematical deconvolution, that is, solving
the convolution integral for one of the functions under the integral.
See any standard text on electrical networks or linear mathematics or
complex variables.
Author: Thomas E. Janzen Version 1.0
have fun
-Tom Janzen
|
4217.31 | ATcopy from ff406 | GLORY::SPATOULAS | Don't Automate the Past...Invent the Future... | Thu Dec 13 1990 10:06 | 6 |
| Could somebody upload the ATcopy from ff406 ???
I would like to have a copy of this .....
Thanks,
george
|
4217.32 | TABU.LZH | DECWET::DAVIS | You always get what you deserve! | Thu Dec 13 1990 13:58 | 4 |
| See note 4133.73 for doc file. Tabu.lzh is a QIC tape backup/restore
utility.
md
|
4217.33 | TurricanII demo on TAPE | STAR::ROBINSON | | Thu Dec 13 1990 17:47 | 2 |
| TurricanII game demo is available on:
TAPE::USER2:[UPLOAD]TURRDEMOII.LZH
|
4217.34 | SWITCHER.LZH | DECWET::DAVIS | You always get what you deserve! | Fri Dec 14 1990 00:38 | 169 |
| Excerpt from doc file to follow:
----------------------------------------------------------------------
Switcher 1.00
-------------
By: Khalid Aldoseri.
Switcher's job is to provide you with a list of the current screens
existing on the system and then allow you to select which screen
you want to switch to.
Running Switcher:
To run it, just execute it from a CLI. It takes no CLI arguments.
e.g.: Switcher
(Make sure it only is run once. It will not appear in the 'status'
command since it detaches itself.)
Also, copy the Switcher.config file to S: after modifying it to
your requirements. (Read section of configuration file.)
Using Switcher:
At any time just hit both mouse buttons at the same time. (You won't
get a response until you release the buttons.) It is always safer to
click the right button first, then the left button, then release the
left, the release the right. (sounds complicated, but it isn't).
You will then get a window with the list of the screens in the system,
except the one you are currently one. So, if there are 3 screens, the
Switcher window will show you two.
Note: If you have a 3 button mouse, you can use the middle mouse button
as the trigger to bring up Switcher instead of hitting the left and right
mouse buttons. This is always active unless you use the -2 option, which
disables it. The -3 option disables the left+right button sequence and
allows only the middle button sequence. (Read the section on configuation
file.)
Once you get the Switcher window you can select the screen to go to
by clicking the left mouse button when it is highlighted. Switcher will
then close its window and bring the selected screen to the front.
If you use the right mouse button instead of the left one, then the
selected screen will come to the front, but Switcher will then again bring
up its window on that screen and allow you to select another screen.
To abort the screen selection, just click on any other window, or move
the mouse away above or below Switcher's window so that nothing is
highlighted, and then hit the right mouse button.
The Switcher's window will disappear on its own if:
a. The mouse or keyboard aren't used for 30 seconds.
b. Any other window is activated by the user.
If the screen that Switcher's window is supposed to show up on cannot
automatically restore its contents after Switcher has gone, then Switcher
will temporarily blank out that screen and bring up its window on a blank
screen. In this case, the screen that you were on will show up in the
Switcher list. (It will always be the first in the list.)
If a program suddenly decides to close its screen which Switcher's
window is on it, Switcher will automatically recover and show up again on
the new front screen. Also, Switcher checks for the screen's existance
just before bringing it to the front in order to be 100% sure that the
screen wasn't closed down in the time between the last time that the
screen list was updated (16 times a second) and the time the user clicked
on a selection. (Being real paranoid here, but I'll do anything to avoid
a guru! :-)
You can drag Switcher's window around. The drag bar is the top title
line.
At the bottom of the window there are six gadgets. To use those, just
click in the gadget with the left mouse button. The following is what each
gadget does:
Remove: This will quit Switcher. It will disappear and will
unload itself.
Cycle : This will show you all the screens in the system one by
one. To stop the cycling, just hold the right mouse button.
You can also use the middle mouse button or both left and
right buttons to both cancel the cycling and bring Switcher's
window up on the screen you stopped the cycling at.
Help : Brings up a help screen that shows all the keyboard shortcuts
allowable.
Save : Save current screen. Read below.
Window:
Screen: These are both one gadget that changes text based on the current
Switcher mode. The normal is Screen mode. If you click on this
gadget, the mode will change to Window mode, where the normal
list gets replaced with the list of the windows in the current
screen allowing you to select a window that will be brought to
the front, or even cycle the windows. The window list will only
contains windows that can be brought to front. Windows that are
backdrops (such as the Workbench window) or those that do not
have depth arrangement gadgets will not show up on the list.
The window that is brought to front is also activated.
This gadget toggles back and forth between Screen and Window
modes.
You can also click the right mouse button when you are on
the top (drag) strip in order to switch modes.
Switch: The 'Switch' gadget is a small, one character gadget at the
end of the gadget strip. It allows you to switch between strips
of gadgets. The first strip has the 5 gadgets mentioned above.
Then there are up to 8 more strips each containing up to 5 user
defined gadgets. The Switch gadget itself contains the strip
number of the current strip, from 1 to 9.
You can also click the right mouse button when you are on
any gadget in the gadget strip in order to switch strips.
Some gadgets will disappear in certain cases, not allowing you to select
them. For example, if the screen list has no entries, the 'Cycle'
gadget will disappear. Or, if there are no user defined gadgets then the
Switch gadget will not appear.
CONFIGURATION FILE:
-------------------
Switcher reads in a configuration file that controls how Switcher works.
This file is always placed in the S: directory as S:Switcher.config
The example Switcher.config file provided has all the details on how
to write the config file.
COMMAND GADGETS:
----------------
The second set of gadgets contain 5 user definable gadgets that execute
any normal CLI command. You need to define those gadgets in the
config file:
e.g.:
DSD DSD
Prefs SYS:Preferences/Prefs
AMon utils:AmigaMonitor
Shell NewShell "CON:0/0/640/200/My Shell!"
You can specify upto 40 gadgets.
Look at the provided example Switcher.config file to see the remaining
details.
|
4217.35 | IMAGINEPLAY.LZH | DECWET::DAVIS | You always get what you deserve! | Fri Dec 14 1990 01:17 | 6 |
|
This is the Imagine 1.0 Player. Put it in your C directory and type "play
animname" without the quotes. This replaces the defective Play program
shipped with Imagine 1.0.
|
4217.36 | SEDiT - SEDT Interface | ALLVAX::TERELLA | Mike Terella , CAD/CAM Technology Center | Fri Dec 14 1990 21:23 | 9 |
|
SEDiT , for any DEC users of SEDT who would like an icon driven
interface with Arp file request. This is just a front end for
SEDT, which is not included in the archive.
See first reply to Note # 4354 for doc file.
Can be found in TAPE::USER2:[UPLOAD]SEDIT.LZH
|
4217.37 | Some PD hardware projects uploads | CSSE32::SMITH | Reality, just a visible imagination? | Tue Dec 18 1990 09:46 | 10 |
|
BYNERY.ZOO/DOC - ST506 disk adaptor for the A500
MIDI.ARC/DOC - MIDI interface
RASCAL.LZH/DOC - Add 512K to 512K A500s
Enjoy,
...Ed
|
4217.38 | QIC_TAPE.LZH | DECWET::DAVIS | You always get what you deserve! | Tue Dec 18 1990 20:21 | 8 |
| In response to a number of requests I've uploaded the Progressive
Peripherals & Software qic tape backup software demo. They bundle
it with their qic tape product. Since I do not have a tape(yet -
anyone have a scsi tape for sale?) I do not know if it is functional.
It looks pretty, though.
md
|
4217.39 | SETMOUSE.LZH | DECWET::DAVIS | You always get what you deserve! | Tue Dec 18 1990 20:34 | 28 |
|
This works great in my startup where I have a requestor pop up giving
me a choice of startup options. Being lazy, I do not have to move
the pointer from the upper left corner to a requestor gadget. - md
*****************************************************************
SetMouse.doc V1.0 16-Dec-90
*****************************************************************
SetMouse V1.0 places the mouse pointer at coordinates x,y
Usage: SetMouse [x] [y]
x coordinate range: 0-639 Regardless of screen resolution.
y coordinate range: 0-199
PD Utilities by David Czaya (1990).
AmigaDOS V2.0 compatible. Support Modula 2.
CIS 73445,407
PLink -Dave-
internet: [email protected]
*****************************************************************
|
4217.40 | Downloadable fonts | DICKNS::MACDONALD | VAXELN - Realtime Software Pubs | Wed Dec 19 1990 10:14 | 5 |
| I uploaded LQFNT*.LZH to TAPE::. The archive contains several dozen
downloadable fonts for the Epson LQ-series printers. You simply
COPY [fontname] PAR:
and away you go. You should also set prefs so that the printer is
configured for 12 cpi.
|
4217.41 | Safe Harbor Catalog | SHARE::DOYLE | | Wed Dec 19 1990 14:58 | 5 |
| I just uploaded the SAFE HARBOR Catalog to tape.
It's SAFECAT.TXT in the directory.
It has the Bodega Bay for $325.
Ed
|
4217.42 | Even Cheaper | GOBAMA::WILSONTL | Lead Trumpet (Read that...LEED!) | Wed Dec 19 1990 17:14 | 3 |
| I know this doesn't really belong here, but it applies. The Bodega Bay
box is available from Montgomery Grant for $299.00. (But not until
February).
|
4217.43 | warning... | BARD::mcafee | Steve McAfee | Thu Dec 20 1990 11:10 | 13 |
| Yeah, but the general consensus on USENET and from COMMODORE is that
Montgomery Grant is an illicit dealer. They apparently buy up inventories
from real CBM dealers at < wholesale prices and then resell them dirt cheap.
Many systems from MG don't have valid warrenties for example.
Several irate people who have received used/damaged/out-of-warranty stuff
from MG have posted to usenet. To be fair I've seen one or two postings
which said they had no problem.
Any event, I wouldn't deal with someone who CBM condemns because they are
probably hurting the Amiga more than helping it.
-steve
|
4217.44 | DECK.LZH | DECWET::DAVIS | You always get what you deserve! | Tue Jan 01 1991 23:22 | 19 |
|
Welcome to the Wonderful World of CanDo!
The CanDo program produces applications that do not require CanDo
to run. These applications are called decks. Decks are Amiga
"projects" that require a "tool" to execute. If you have CanDo,
the tool can be CanDo itself, or a program called DeckRunner.
If you do not have CanDo, you can use DeckBrowser to execute
CanDo decks. DeckBrowser is a freely-distributable run-time
support utility for decks that are produced by the CanDo program.
Just put DeckBrowser in your C: directory, and make sure that
the decks you want to run have a "Default Tool" of
"C:DeckBrowser". (To do this, click on a deck's icon once, then
select Info from the Workbench menu.)
Now, you can execute a CanDo deck by double-clicking on its icon.
|
4217.45 | CRYO-UTILS.LZH | DECWET::DAVIS | You always get what you deserve! | Wed Jan 02 1991 21:21 | 43 |
| The contents of CRYO-UTILS.LZH:
ANIMBuild V1.0 - Animation creation tool.
ANIMBuild is a program that allows you to combine selected pictures into
a standard OpCode 5 animation. This program is freely re-distributable.
This means that you may distribute it to anyone, or anywhere that you so
desire providing that this unaltered file, and the original unmodified
program are distributed together.
SplitANIM V1.0 - Split one animation into two.
SplitANIM is used to split a single animation into two smaller ones.
This is mostly used to enable manipulation of an animation that is too
large to fit into memory. This program is freely re-distributable.
This means that you may distribute it to anyone, or anywhere that you
so desire providing that this unaltered file, and the original unmodified
program are distributed together.
CombneANIM V1.0 - Join two animations into one.
CombineANIM is used to join two animations into one larger one. This is
usually used in conjunction with the SplitANIM utility to combine
animations that were split up due to lack of system memory. This program
is freely re-distributable. This means that you may distribute it to anyone,
or anywhere that you so desire providing that this unaltered file, and the
original unmodified program are distributed together.
ANIMInfo V1.0 - Animation information
ANIMInfo is a utility that is used to extract certain information from a
given animation. This program is freely re-distibutable. This means that
you may distribute it to anyone, or anywhere that you want, providing that
this unaltered file, and the original unmodified program are distributed
together.
Enjoy!
md
|
4217.46 | New CSN/ABLE price list | SHARE::DOYLE | | Mon Jan 07 1991 08:48 | 4 |
| I just put the newest Computer Shopping Network (C.S.N) price list in
Tape::user2:[upload]CSN010491.LZH
These guys use to be ABLE, but got bought up.
Ed
|
4217.47 | New Safe Harbor Cat on Tape | SHARE::DOYLE | | Tue Jan 08 1991 09:35 | 4 |
| Just uploaded the NEW Safe Harbor Catalog to
Tape::user2:[upload]SH0191.LZH.
Ed
|
4217.48 | Debugging utilities | KALI::PLOUFF | Ahhh... cider! | Wed Jan 09 1991 13:01 | 6 |
| I've uploaded a collection of three memory usage debugging utilities
memoration, mungwall v3.9 and enforcer v4 as
TAPE::USER2:[UPLOAD]DEBUGUTILS.LZH
Wes
|
4217.49 | NEXTWIN.LZH | STAR::ROBINSON | | Wed Jan 09 1991 14:44 | 25 |
| I just put an interesting hack for NeXt computer fanatics on tape:
TAPE::USER2:[UPLOAD]NEXTWIN.LZH
Dave
From the win.doc file:
-----------------------------------------------------------------------
On the next, you see the exact window you want as you drag it around,
instead of the outline box so familiar on the amiga. With our hack, you
can now have the same window dragging as on the NeXT, but with a few
additions: The windows move much faster, you can see through them, and
they continue to multitask as they move around!!!
Usage: Run win
Source code is available if you ask.
[email protected] [email protected]
Bugs: we tested it a good 40 femtoseconds and found none.
please tell us about the ones you find
If you like it, send us your hacks.
|
4217.50 | UPLOAD problem | DECWET::DAVIS | You always get what you deserve! | Fri Jan 11 1991 00:29 | 6 |
| I tried to upload the patch for SAS/C but I think [upload] is full. I
get a fatal drive error after ftsv'ing about 525 blocks. SASC510A.LZH
is 626 blocks long.
md
|
4217.51 | | ELWOOD::PETERS | | Fri Jan 11 1991 10:06 | 10 |
|
re .50
I just checked and tape::user2:[upload] is not full. I will move
the fish dishs out of there, but I don't expect it to make a
difference.
Steve Peters
Tape system manager
|
4217.52 | SASC510A.LZH on WJG::AMIGA: | DECWET::DAVIS | You always get what you deserve! | Fri Jan 11 1991 12:05 | 1 |
|
|
4217.53 | Conman13e.LZH | DECWET::DAVIS | You always get what you deserve! | Fri Jan 11 1991 14:31 | 3 |
| Latest version of ConMan. This version supossedly works with v2.0
Amiga OS. I do not have a A3000 so cannot verify.
|
4217.54 | Missile.lzh | DECWET::DAVIS | You always get what you deserve! | Mon Jan 14 1991 23:41 | 4 |
| I do not play many games but I spent the last hour playing this one.
The sound is great! This a PD implementation of Missile Command.
Check it out.
|
4217.55 | Encore from abcfd20... | LEMAN::BLANC | Phil Lausanne-CH DTN 753-2324 17-JAN-1991 11:24 | Thu Jan 17 1991 06:21 | 12 |
| Some uploads (animations...)
BULBANIM.LZH;1 Nice animation of a Bulb light on and off
CLERK-KENT.LZH;1 Walking man
DRINKINGBIRD.LZH;1 This one is as good as Khanankas
EGGANIM.LZH;1 a ball hit by a dart
HEART.LZH;1 a turning glass heart
VTOL.LZH;1 This one from Eric Schwartz
Phil
|
4217.56 | | LEMAN::BLANC | Phil Lausanne-CH DTN 753-2324 17-JAN-1991 12:38 | Thu Jan 17 1991 06:43 | 13 |
| Well
BULBANIM.LZH;1 Nice animation of a Bulb light on and off
CLERK-KENT.LZH;1 Walking man
DRINKINGBIRD.LZH;1 This one is as good as Khanankas
EGGANIM.LZH;1 a ball hit by a dart
HEART.LZH;1 a turning glass heart
VTOL.LZH;1 This one from Eric Schwartz
I get Fatal drive errors when trying to copy these file onto tape::
Wait a little.
|
4217.57 | | WJG::GUINEAU | | Thu Jan 17 1991 09:30 | 3 |
| You can copy them to WJG::AMIGA: (remember the /PROT=W:R)
john
|
4217.58 | | ELWOOD::PETERS | | Thu Jan 17 1991 10:36 | 14 |
|
re. 56
Tape is having trouble. I don't have much time to work on it,
but I think it's fixed.
If anyone has trouble with TAPE they can send me mail at
ELWOOD::PETERS or TAPE::PETERS
Steve Peters
|
4217.59 | Demo of TAD by ASDG | CLO::COBURN | Growing older, but not up... | Fri Jan 18 1991 22:39 | 11 |
| Due to the trouble with TAPE, I just uploaded TAD.ZIP to WJG::AMIGA:
This is a demo version The Art Department by ASDG, Inc. It is crippled
in that it can't save anything but it contains many of the loaders
(also not usable by the real program) that would be useful - GIF, IFF,
Turbo-Silver, etc...
It gives a good idea of what TAD is capable of. It is a very easy to
use interface.
John
|
4217.60 | Amos DEMOS | SHARE::DOYLE | | Sat Jan 19 1991 06:19 | 5 |
| Runtime Version of Amos as well as a couple of Demo programs were
just U/Led to WJG::AMIGA: (due to tape: problems) by me.
There all in Amos.lzh.
ED
|
4217.61 | | HKFINN::MACDONALD | VAXELN - Realtime Software Pubs | Mon Jan 21 1991 12:43 | 3 |
| RE: .59
It can't save? What is to prevent someone from grabbing the screen?
|
4217.62 | | WJG::GUINEAU | | Mon Jan 21 1991 13:11 | 5 |
|
I couldn't get these to run. Upon clicking on the icon, my mouse pointer
changed through a bunch of colors and then nothing happened.
johnm
|
4217.63 | | CLO::COBURN | Growing older, but not up... | Mon Jan 21 1991 20:51 | 7 |
| re: .61
The demo version only uses the first 75% of the image info. If you want
to grab it then I guess you could. Sorry I left out the 75%
information.
John
|
4217.64 | Oops | SHARE::DOYLE | | Tue Jan 22 1991 08:02 | 6 |
| I forgot, in order to get the Amos demo programs to run, you need to
rename the disk "Amos data".
Sorry
Ed
|
4217.65 | New MO cataloges | SHARE::DOYLE | | Mon Feb 04 1991 11:21 | 8 |
| I've just U/Led the newest cataloges for...
Computer Shopping Network (Formerly Able)
and Safe Harbor Catalog to TAPE::AMIGA:[UPLOAD].
They are :
CSN0291.LZH
SH0291.LZH
respectively.
Ed
|
4217.66 | Real 3D demo | EEMELI::HEISKANEN | | Thu Feb 07 1991 03:23 | 21 |
|
Program Real 3D is design and animation program for producing
Description high quality, realistic pictures of three dimensional
objects. The main target group of the software are
video producers, creative computer artists, designers,
teachers and everyone interested in computer generated
imagery.
Ray Tracing A ray tracing of Real 3D is strongly based on the
physical reality of the real world. Real 3D produces
pictures by simulating the laws of physics, and
consiquently they represent reality with astonishing
accuracy.
The previous lines are part of the description that is in real3d.lzh.
This demo is TAPE::AMIGA:<upload>real3d.lzh
The thing does not boot and needs to have a disk label that I do not
remenber now but it will tell. How is this compared to IMAGINE if at all?
- pkh
|
4217.67 | | LODGE::LEN | David M. Len | Thu Feb 07 1991 22:36 | 16 |
| I just got a couple of new games off the local Amiga club BBS.
river.lzh
Made with the Shoot-em-Up construction set. It is similar
to the game called River Raid.
spcwar11.lzh
This is similar to the old 2-player arcade game Space War.
I really liked the original and I also like this one. It
is definitely worth a look.
Finally, I also got a neat little utility that in a couple ways is much
better than the SEARCH command. The file is TXTSRC.LZH. All have been
uploaded to TAPE.
|
4217.68 | Oops I made a mistake on the previous reply | LODGE::LEN | David M. Len | Thu Feb 07 1991 23:01 | 3 |
| Sorry, but the file with the SEARCH like utility is
TXTSRC.ZOO and not TXTSRC.LZH
|
4217.69 | Latest VLT, FIFO, TeX | BOLTON::PLOUFF | Ahhh... cider! | Tue Feb 12 1991 12:49 | 61 |
| From the AB20 archive on Usenet... now on TAPE::AMIGA:[UPLOAD]
PASTEX12A.README
PASTEX12A-1.LZH
PASTEX12A-2.LZH
Two disk set of the "TeX" typesetting program. This is version 1.2a of
the "Passauer TeX" (short 'PasTeX') distribution, copyright Georg
Hessmann. It's the last beta version of the package. Included are: the
TeX program, an on-screen previewer, fonts, printer drivers for NEC
P6, HP-DeskJet and Epson FX, (also for Epson LQ, untested), and a
program to include IFF pictures in a TeX document.
VLT5P034.README
VLT5P034.LZH
VLTJR5P034.LZH
Latest release of the popular VT100/Tektronix terminal emulator. VLTjr
omits the Tektronix features.
This release has a number of new features, both in the VT100 part and
in the Tektronix part. The new features are described in file
VLT5p034.doc in the /docs directory. Some highlights: The serial
device handling has again been improved. Higher speed operation, better
error checking, new menu options, much better Xoff recovery. There are
quite a few new script options, such as the WINDOW command to set
window size and position. The Tektronix emulation has finally acquired
some commands, and VLT can save out and read in files with script
commands that describe the current graphics display.
John Guineau has also posted in another note that VLTjr is on WJG::.
NOTE: The VLT manual is an official publication by the Stanford Linear
Accelerator Center. You can obtain it, free of charge, by writing to
the following address:
Publications Department
Bin 68
Stanford Linear Accelerator Center
P.O. Box 4349
Stanford, CA 94309
Ask for the following SLAC report:
"A Valiant Little Terminal - A VLT User's Manual"
SLAC Report 370
by Amanda Weinstein
The manual was written for version 4.824. New features are described in
the VLT documentation file in this directory, but this document assumes
you have the manual. Willy Langeveld has mailed me that the manual is
_not_ available in electronic form.
FIFODEV2.LZH
VLT now supports Matt Dillon's Fifo pipes. How these can be used is
demonstrated in the program FifoBBS.rexx in VLT's rexx directory; it
implements a small but complete BBS system that uses VLT as the engine.
So, I also uploaded FIFODEV.
Wes
|
4217.70 | Two "tracker" song modules for MED or Intitracker | STAR::ROBINSON | | Fri Feb 22 1991 16:56 | 11 |
| I uploaded two fairly impressive songs suitable for use with MED or
Intuitracker. These are both what I would call "ambitious" works.
Mod.klisje_paa_klisje has many parts and some very pretty melodies.
RAINYNIGHT has some impressive sampling with rain, thunder and footsteps
that pan across from one speaker to the next as well as some nice music.
TAPE::AMIGA:[UPLOAD]A_KLISJE.LZH
TAPE::AMIGA:[UPLOAD]RAINYNIGHT.LZH
Dave
|
4217.71 | A little convention | WELLIN::FINNIS | | Mon Feb 25 1991 19:03 | 13 |
| May I put forward a suggestion.
What about some convention here with filenames.
ie xyzabc.lzh could be called demo_xyzabc.lzh, or med_xyzabc.lzh
Then at least in two weeks time the file name in [upload] means
something.
Think about it wildstar copies of demo_*.*/sin=yesterday.
Pete
|
4217.72 | | BAGELS::BRANNON | Dave Brannon | Tue Feb 26 1991 19:05 | 7 |
| re:.71
in case somebody thinks that is a good idea, please remember
there are systems out there that have filename limitations
like 8.3. How about xyzabc_demo.lzh since that would at least
truncate down to something unique. *_demo.lzh would work too.
Dave
|
4217.73 | more ideas ... | ELWOOD::PETERS | | Tue Feb 26 1991 22:59 | 19 |
|
re .71, .72
If some kind of name standard can be set-up ? I'm willing to write
a program that will move the files into directories and rename them.
xyz_demo.lzh --> [amiga.demo]xzy.lzh
I could run the program every day ? once a week ?
OR
I could open the [AMIGA...] directories so people can put them in
the right place to start.
Steve Peters
TAPE:: system manager
|
4217.74 | | BOMBE::MOORE | Amiga: Where 'multimedia' REALLY began | Wed Feb 27 1991 16:51 | 9 |
| I prefer that the bulk of the library *NOT* be modifiable by the "net
at large", i.e. tamper resistant.
Rather than playing a lot of games with file names, etc., why not
simply provide a small "ReadMe" file (xyz.LZH, xyz.README) to describe
what each submission contains? In most cases the archive already
contains such a file, so you'll only need to extract it and send a
copy along with the archive. Failing that, you could use a copy of
your note announcing the upload. (You did announce it, didn't you?)
|
4217.75 | can't find the music | DECEAT::PETERSON | snowball has a better chance | Fri Mar 08 1991 16:09 | 5 |
| RE: .70 (songs for intuitracker..)
>> TAPE::AMIGA:[UPLOAD]A_KLISJE.LZH
I can't find this one at all. Any idea where it may be?
|
4217.76 | Cleanup on TAPE means [UPLOAD] stuff moves! | STAR::ROBINSON | | Fri Mar 08 1991 17:39 | 4 |
| Looks like it moved over to TAPE::AMIGA:[AMIGA.MUSIC]A_KLISJE.LZH.
-Dave
|
4217.77 | GNU C Compiler, Yachtzee | MARCOL::GIUFFRIDA | | Mon Mar 11 1991 17:00 | 16 |
|
I've a uploaded a couple of things to TAPE::AMIGA:[UPLOAD] from the AB20
archive on Usenet that I thought might be of interest.
GCC-910123.LZH
GCC-910123.README
The AMIGA port of the GNU C Compiler from the GNU project of the Free
Software Foundation.
TYZ12.ZOO
The game of Single/Triple Yachtzee.
-Joe
|
4217.78 | YAAA (Yet Another Amiga Accelerator project) | CSSE32::SMITH | Reality, just a visible imagination? | Tue Mar 12 1991 09:15 | 61 |
| Here's what appears to be another 14mhz accel project. This one is from
Livio Plos of Italy. Since I never attempted the other project (Australian?)
I'm not sure if this one resolves the problems it had.
Directory TAPE::AMIGA:[UPLOAD]
NEW14ACCEL.LZH;1 18 11-MAR-1991 11:16:26.00
--------------------------------------------------------------------------------
AMIGA ACCELERATOR SYSTEM
This is a project of an accelerator that I made in the Summer 1990.
Look at this project like a shareware thing, if you build this accelerator
and works well, please send me 10$-15$ so I can buy a 68020/30 (I'm a
student) and make a low cost accelerator based on it without pals.
It uses a 68000/16 and few other components. To use this accelerator
you have to remove the 68000 from its socket and use the signals of
it, plus one, CDAC, that you can find in the expansion slot
(coprocessor slot in A2000) on pin 15.
In the net list I called U6 the socket of old 68000 like if it was
a real IC, but they are only contact points with the Amiga motherboard.
U1 is the new 68000. I used a 16MHz one, but I suppose that this
circuit works well also with a 12.5MHz, because it'll run at 14.32MHz
(try it and make me know).
In the picture, the signals from the left side (green) are connected
to the 68000 socket and the other from the right side (red) with the
new microprocessor. There is also the CDAC signal (black) that you
must take from the motherboard or you can create using the 7M
(the standard 7MHz processor clock) and delaying it of 35ns with
a delay line (it is a 90 degrees phase shifted clock).
You can see that there are three main sections in the pic. The first one
( U4a ) prepares the 14MHz clock for the 68000 XORing 7M with CDAC,
the second ( U2 + U3a ) delays the dtack signal for a correct
bus cycle timing and the third (U5 + U3b) makes the E signal (at 0.7MHz)
and synchronizes properly the microprocessor with it to do a regular cycle
when it uses the 8520.
Use the net list to build the board and don't yell to me if something
goes wrong. Be patient and alert, don't make it, if this is your
first experience with a soldering iron.
If you want to know something more about this project E-mail me
at [email protected] (USENET) or write at my physical address:
Livio Plos
via Amalteo 15
33170 Pordenone
Italy
Comments are welcomed.
Remember that I don't assume any responsibility on the accuracy,
performance or reliability of this board and its documentation.
Thanks to my friends Marco Pontil and Andrea Gottardo that supported me.
|
4217.79 | Powersnap 1.0 | MARCOL::GIUFFRIDA | | Wed Mar 13 1991 08:34 | 18 |
|
This is an improvement on the original Snap program that work
with V2.0 in both shell AND workbench. The docs are included.
PowerSnap is a utility that allows you to use the mouse to mark
characters anywhere on the screen and paste them somewhere else, like
in the CLI or in a string gadget. PowerSnap will check what font is used in
the window you snap from and will look for the position of the characters
automatically. It recognizes all non proportional fonts of up to 24 pixels
wide and of any height so this should cover most fonts used. Snapping
and pasting text is done using the mouse, making PowerSnap fast and easy to
use.
Directory TAPE::AMIGA:[UPLOAD]
PS-1.ZOO;1 38 13-MAR-1991 08:13:43.00
-Joe
|
4217.80 | | HKFINN::MACDONALD | VAXELN - Realtime Software Pubs | Wed Mar 13 1991 09:01 | 4 |
| If I am not mistaken, PowerSnap does not incorporate any buffering. So
if you attempt to snap a long line from a CLI into say and SEDT window,
you might lose half the sentence.
|
4217.81 | Commercial SMUS Player | BOLTON::PLOUFF | Ahhh... cider! | Tue Mar 19 1991 11:44 | 59 |
| Now uploaded to TAPE::AMIGA:[UPLOAD]
COMSMUS.ZOO;1 799
This is the Hackercorp Commercial SMUS Player, a music player for
embedding within other programs (such as games) on the Commodore
Amiga computer system. Author: Karl Lehenbauer.
Many SMUS players do not support all of the capabilities defined in
the IFF SMUS specification. The spec explicitly allows this. I have
tried to implement all of the features described in the spec.
The SMUS server has many advantages over other available music players
for use within other programs. Some of the capabilities of this SMUS
player are:
o can have multiple songs loaded concurrently and maintain a shared
pool of samples
o can operate simultaneously with floppy and hard disk I/O, as well
as concurrent window resizing, depth arranging, etc, etc.
o can play one song while simultaneously loading another
o supports instrument changes within tracks
o plays both the attack and loop portions of the waveform
o can play chords within tracks
o well behaved; communicates with audio through audio.device and
allocates and deallocates voices on the fly so other well-behaved
audio programs can run concurrently.
o uses a free CIA timer (Timer A on CIA B) as an interval timer
o can play IFF 8SVX single and multioctave sample files, including
those that have been compressed by Fibonacci delta compression.
o server runs as two separate programs, so a game or application
consisting of several programs need only load the server once,
and music can play while new programs are loading as above
o player, based on simple testing with the Amiga performance monitor
program (PM), consumes very little CPU time, typically around one or
two percent.
o sample management routines permit flexible control of what samples
(instruments) are loaded and unloaded, and permit minimizing disk
load times by retaining in memory samples used in multiple songs
o server can load songs, instruments and voicebanks from IFF CAT
archive files, reducing clutter and, more importantly, reducing
load time by 50% (a tool to create and manipulate CAT archives
is included)
o message-based server interface is also provided
o server code size is less than 30K bytes
|
4217.82 | MEGABALL !!! | MARCOL::GIUFFRIDA | | Wed Mar 20 1991 07:03 | 32 |
|
This game is an ARKANOID clone. Try it you'll like it.
Directory TAPE""::AMIGA:[UPLOAD]
MEGABALL.LZH;2 640 20-MAR-1991 06:47:39.00
The following is an excerpt from the doc file since I don't have the
readme file.
----------------------------------------------------------------------
HI! Welcome to MEGABALL! I finally changed the name from BALL
to something at least a little better. Well, the last version (which
was called BALL) (I think I just said that) was released as public
domain. But, THIS version (MegaBall) is shareware. So, if you
send me a small fee (the amount is given in the scrolltext on the
main screen), I will send you a very powerful, easy-to-handle board
editor so you can create your own boards and play them. Also I will
include with the board editor some boards I made that I consider to
be better than the boards that come with the game itself. And I will
of course inform users of any new versions if/when they come out. I do
request that people do not spread the board editor. But, you CAN spread
the game itself, so SPREAD IT ALL AROUND, OK?! Wait! I haven't even
told you what it is yet! It's a clone of Arkanoid, sort of. BUT, before
you start groaning and moaning about how many cheap-o clones of Arkanoid
there are out there already, let me tell you that this is NOT a cheap-o
version. Why? Er... Um... Well, YOU play it, and YOU'LL find out for
yourself!
----------------------------------------------------------------------
Joe
|
4217.83 | Invisi-ball | MR4DEC::GAY | Underground living can be Hobbit forming | Thu Mar 21 1991 14:42 | 17 |
| I uploaded MEGABALL.LZH last night. The game is great except that
the ball becomes invisible as soon as it leaves the paddle...
Hard to catch...
I've put the game in a subdirectory on my hard disk, put the font in
fonts: and fixfont'ed, I've moved iff.library to libs:, I've tried it
on both 68020 and 68000. No change. If the solution is in either of
the .doc files, I didn't register it when I read it
Anyone else seen this or have any clues? Does it work for anyone
else (everyone else)?
So far, my highest score is 75 (sorta like playing with your eyes
closed).
Thanks
Erg
|
4217.84 | | NOBHIL::BODINE_CH | | Thu Mar 21 1991 18:05 | 7 |
| > I uploaded MEGABALL.LZH last night. The game is great except that
> the ball becomes invisible as soon as it leaves the paddle...
> Hard to catch...
Same thing happened to me. I've no idea what's wrong though.
Chris
|
4217.85 | Works for me !? | RLAV::WEGER | NJCD SWS, Piscataway NJ. 323-4468 | Thu Mar 21 1991 20:06 | 4 |
| Strange... mine works. (A500 1MB) and it runs off the HD!
-bw
|
4217.86 | | RAVEN1::HEFFELFINGER | Tut, tut. It looks like rain. | Thu Mar 21 1991 23:57 | 6 |
| Works for me, too. Most of the time. Every now and then, though, the
ball will disappear for a second or so. Happened maybe twice or thrice
in a multi-hour session last night. (I'm running a 2000 w. 2M RAM and
512K Agnus)
-Gary
|
4217.87 | No problem for me !! | MARCOL::GIUFFRIDA | | Fri Mar 22 1991 07:36 | 10 |
|
I tested it out before uploading it and I haven't had any problems. I
have it installed on my harddrive without the custom fonts, didn't
think they were worth it. The music is pretty good but I try not to
start it while I'm playing since I think it's easier to play when you
can actually hear the ball bounce. Maybe you have something else
running in the background that affects the game.
-Joe
|
4217.88 | No problems, either. | CFSCTC::CARR | Guru: a 4-letter word to Amiga owners | Fri Mar 22 1991 10:24 | 4 |
| Works here as well (A500, 512K Agnus, 5 Meg RAM). Only PD stuff running
in the background is Snap, Qmouse, VirusX, NoClick.
-Dom
|
4217.89 | | BARD::mcafee | Steve McAfee | Fri Mar 22 1991 10:48 | 1 |
| Overscan can affect sprites...
|
4217.90 | 1 Meg Agnus? | MR4DEC::GAY | Underground living can be Hobbit forming | Fri Mar 22 1991 10:49 | 5 |
| I'm running the 1 Meg Agnus in a 2000. I'll try a vanilla operating
system and see if that solves it. Has anyone with a 1 Meg Agnus run
MegaBall successfully?
Erg
|
4217.91 | Overscan may be the problem | MR4DEC::GAY | Underground living can be Hobbit forming | Fri Mar 22 1991 10:59 | 4 |
| I'm running overscanned on a flickerfixer. I'll shrink it down. That
may be the problem. I keep forgetting about that. Thanks.
Erg
|
4217.92 | move it | HYSTER::DEARBORN | Trouvez Mieux | Fri Mar 22 1991 12:20 | 3 |
| Screen position, as set in preferences, can effect sprites too.
Randy
|
4217.93 | A test program for sprites | TLE::RMEYERS | Randy Meyers | Sat Mar 23 1991 15:07 | 12 |
| Re: .92
There's a program (written by Rob Peck, I believe) that displays all
the sprites so that you can make sure that your preferences setting
and that your use of overscan isn't stealing the DMA slots used by
the sprite hardware.
As you increase the overscan or move the screen position to the left
using preferences, the high numbered sprites disappear.
I though the program was on a fish disk, but I could not find it
in my copy of the contents files.
|
4217.94 | ex | HPSCAD::GATULIS | Frank Gatulis 297-6770 | Sun Mar 24 1991 10:45 | 8 |
| re .92 .93
The Rob Peck program is on-line here:
DFS::Amiga:SPRADJ.ARC
Frank
|
4217.95 | New Weather Satellite Pictures | DICKNS::MACDONALD | Home of DEC Realtime and VAXELN Pubs | Sun Mar 24 1991 12:18 | 9 |
| I've uploaded four new NOAA-series weather satellite photos to TAPE::.
They were taken over the past 10 days and show some nice detail. Some
of the images (NOAA 11) are visible light, while others are infrared.
All were decoded on my Amiga from signals received on a stock Radio Shack
PRO-2006 communications receiver.
Just do a DIR TAPE::AMIGA:[UPLOAD]NOAA* for a listing.
|
4217.96 | MegaBall Madness | DECEAT::PETERSON | snowball has a better chance | Tue Mar 26 1991 15:33 | 34 |
| I'm running on a 2500/1Mb "chip"/4Mb "fast". I've suffered a couple of
wierd problems so far...
At any given time, the game "hangs" the system. Everything screams
to a halt. It's not consistent as to when it happens, but it
*does* happen. First indication is that the sound effects stop.
Then, within one or two hits of the ball (or catch one of the
falling things) all motion halts. Only way out is to reboot.
After the reboot, starting the game up again usually leads to the
same result...However, I have noticed that after the warm-restart,
exactly .5Mb of chip ram has DISAPPEARED! Just can't get to it any
more. No matter what, no matter what PD memory recovery or
monitoring software I use, no matter how much I tell amy that the
memory really *is* there, she won't believe it. The only success
I had with this problem was to power it down and let the bits settle
down for a while. Power it back up and all is fine, all memory is
just where it should be.
Making a short story long, I don't yet understand what system vectors
MEGABALL might be playing with, but it *definitely* conflicts with what
is set up and used by various pieces of software. I completely removed
all "layered software" from the startup, and succeeded in playing some
rather enjoyable games. Previous noters point out the distaste for
turning the music on (makes it harder to play) and I agree. The game
is fun, but as the author(s) warned, it can be addicting.
I will slowly add back in the software which I removed from the startup
to see (if possible) which one(s) conflict with MEGABALL. I'll post
any findings. One thing is for sure, I *miss* the layered stuff.
Running on a bare-bones workbench with no bells and whistles has shown
me just how spoiled I have become.
|
4217.97 | fallback to 68000 | WHAMMY::spodaryk | digging for fire | Tue Mar 26 1991 17:51 | 15 |
| I don't think it's a software conflict with your "layered products".
I think it's a hardware conflict, or some odd bug in the game.
What type of 2500 do you have? I'm using a 2620 w/5 Meg, and it 'hangs'
so frequently, as it's unplayable. When I fallback to the 68010 w/1 Meg,
everything works great (seems too... several games, no problems).
Potentially, it's some weird timing issue with the CPU, or the additional
memory fouls things up. I don't know what the game would do to break this
- could be many things.
I also run an overscanned WB, so I move my screen position to the right
a bit, in order to see all the sprites.
Steve
|
4217.98 | New Version C_Manual | WELLIN::FINNIS | | Tue Apr 02 1991 08:13 | 15 |
| I'm just about to upload the new version of the
C Manual from Fred Fish Disk written by Andirs Bjerin
The examples are in the fish disk archives I think ff456,ff457
This excellent work is shareware....
This file is just the text part strung together as described
TAPE::AMIGA:[UPLOAD]C_Manual_version_2.TxT
Happy Compiling
-Pete-
|
4217.99 | Protection problem | LAGER::SANDERS | Details, MINOR details... | Fri Apr 05 1991 14:49 | 6 |
| Hi,
Could someone unprotect TAPE::AMIGA:[UPLOAD]FFSFLOPPY.ZOO ?
Thanks,
Gail
|
4217.100 | New Uploads this Weekend | DICKNS::MACDONALD | Home of DEC Realtime and VAXELN Pubs | Mon Apr 08 1991 10:39 | 15 |
| I've added a number of apps to TAPE::
UUCP113_1.LZH
UUCP113_2.LZH Latest Matt Dillon UUCP for the Amiga.
YAPS2_2.LZH A feature-laden print spooler.
MOSTRA.LZH Latest version. This is my favorite IFF viewer.
SUPERVIEW.LZH Latest version.
HD_EXPR.LZH Nice graphics interface on this disk utilities app.
SEALANCE.LZH Nice submarine simulator. Numerous dense graphics
screen. Well thought-out.
|
4217.101 | | ELWOOD::PETERS | | Mon Apr 08 1991 15:32 | 6 |
| re .99
Protection is fixed.
Steve Peters
|
4217.102 | sealance | TOOK::KEEGAN | Peter Keegan | Wed May 01 1991 10:43 | 1 |
| Re: SEALANCE.LZH: doesn't work for me - comes up with blank screen then guru's.
|
4217.103 | Did you assign SEALANCE:? | TLE::ALIVE::ASHFORTH | Lord, make me an instrument of thy peace | Wed May 01 1991 10:47 | 12 |
| Re .102
I've used it successfully- did you read the docs? You need to assign SEALANCE:
to point to the directory which is the root of SeaLance's directory tree, as in
ASSIGN SEALANCE: ""
My only problem was that the "MakeAssigns" script provided didn't work as the
docs said. Once I did the assign, the game ran fine, though I got bored with it
quickly. To be fair, though, maybe if I read the docs, I'd know how to provoke
a little action. I just poked around to see what it looked like.
Bob
|
4217.104 | SKsh 1.7 uploaded to TAPE:: | CADSYS::KOSLOW | Doug Koslow,HL02-3/J03,DTN 225-6377 | Wed May 08 1991 18:48 | 42 |
| I've upload SKsh 1.7 to TAPE::AMIGA:[UPLOAD]SKSH017.LZH. Here is the
announcement posted on the USENET... - Doug
SKsh 1.7 is now available.
SKsh is a "shell" (similar to, but much more powerful than the AmigaDos
CLI) which provides similar functionality to the Unix "ksh".
SKsh017.lzh will be available initially on ab20.larc.nasa.gov in the
/incoming/amiga directory. It will almost certainly be moved from
there by the moderators of ab20 - check the FILES.Z list on ab20 for
the final location. Please don't send mail to the moderator of
c.s.a.announce - he doesn't know.
SKsh is copyrighted but freely distributable software, and it runs under
AmigaDos 1.3 or 2.0 on 500, 1000, 2000, 2500, or 3000 systems. It requires
a hard disk to be very useful.
SKsh provides many features that the AmigaDos CLI does not - for example,
it was the first Amiga shell to provide file name completion, user
definable keyboard editing, or shell functions. See the "UserMan.doc"
file for a more detailed description. For Unix users, SKsh is the closest
you can get to a Unix environment on the Amiga without actually running
Unix. There are a large number of options and commands in SKsh which make
it more useful to a "power user" than a beginning CLI user.
New features in 1.7 include: operation on 3000/2.0 systems, a CDPATH, a
MANPATH, xargs, split, line, new control structures including && and ||,
saving and loading of history lists, ${var:-word} operations, new usage
messages, car, cdr, new supported scripts including pushd/popd, shared
mode for rapid invocation and low mem usage, better file completion,
returning exit codes from scripts/functions, mkdir -p, short circuit
evaluation, works with msh, better support for scripts from other
shells, a customizable message file, vastly improved installation, and
many other features and bug fixes.
SKsh is also available on Fish disks (although there is quite a delay
before the latest version appears there due to Fred's batching of
incoming disks).
-Steve Koren ([email protected])
|
4217.105 | sealance | TOOK::KEEGAN | Peter Keegan | Thu May 09 1991 09:47 | 5 |
| Re: Sealance
Well, I managed to get sealance to bring up its title screen and hi scores screen
by running it from the CLI, but after a few moments it guru'd. I suspect I'm
running out of chip ram.
|
4217.106 | Strange effects | FRSOLD::ZIMMERMANN | | Mon May 13 1991 04:42 | 20 |
| I did the assign and the program started with the title screen. i
was able to select missiles from the 'weapon screen' but i never
figured out how to continue, mean leave this screen and start the
game.
This happens when i start it form RAM: (only Fastram) with a term-
ninal connectet to AUX: i checked the chipmem and there was enough
free. (on a 512k Chip-System)
Then i Installed it on DH0: assigned the logical, start the game
go over the picture to the weapon screen and then i heard a lot
of activity on the hard-disk. Ok i thought the program has large
modules and this may take some seconds. But it lasts and lasts ....
I went to the kitchen for a cup of tea, came back... same as above.
Sweat appears on my face. 'Carefully' i've done a 3-finger-reset
and ... the disk booted fine. Then i deleted the game from disk
and touched it never again.
Whats wrong?
Ralf
====
|
4217.107 | ditto | TOOK::KEEGAN | Peter Keegan | Mon May 13 1991 09:46 | 14 |
| > ... then i heard a lot
> of activity on the hard-disk. Ok i thought the program has large
> modules and this may take some seconds. But it lasts and lasts ....
> I went to the kitchen for a cup of tea, came back... same as above.
> Sweat appears on my face. 'Carefully' i've done a 3-finger-reset
> and ... the disk booted fine.
Yeah, this happened once to me too, while loading the program.
> Then i deleted the game from disk and touched it never again.
I think you have the right idea here.
-peter
|
4217.108 | New to CRISTA""::AMIGA: | CRISTA::CAPRICCIO | Stuck in the H�2�Whoa | Mon May 20 1991 00:51 | 26 |
| Some new uploads on CRISTA""::AMIGA:
CAL12.LZH;1 16 ! Workbench calendar.
CDSCREEN.LZH;1 126 ! Three screenshots from CBM's CDTV Welcome Disc.
! From the README file: "they are nearly-exact
! copies of the images found in the CDTV ROMs."
DYNAMICEYE.LZH;1 296 ! Nice SEUCK-based Star Trek game.
GAMEHINTS.ASC;1 81 ! GameBusters V6.0 - Game hints and cheats.
PAPERROUTE.LZH;1 186 ! SEUCK-based Paperboy game (not-so-hot, IMO).
SPECTRADEMO.LZH;1 520 ! Demo version of Aegis' SpectraColor HAM paint
! program.
Note: The Star Trek game from Dynamic Eye requires an IFF viewer that
can handle overscan pics in order to read the documentation. The
default tool in it's icon looks for something called "zhow". Lacking
whatever that is, I used SuperView3.0, which works fine. Pressing the
TAB key will stop the color cycling and pressing the right mouse button
will exit. Use the mouse (while pressing the left mouse button) to
scroll the screen up and down.
Pete
|
4217.109 | CDFit uploaded to TAPE:: | AIDEV::LANDINGHAM | Guy M., DLB5-3/E5, 291-9268 | Mon May 20 1991 11:50 | 3 |
| I've copied CDFit.lzh to TAPE::AMIGA:[UPLOAD]
This is a small program I wrote to aid in copying CD's to cassettes.
|
4217.110 | VIEW20.LZH | DECWET::DAVIS | you always get what you deserve | Tue May 21 1991 21:21 | 11 |
| View V2.0 - ANIM/ILBM Viewer
View is a program that allows you to view all ANIM opcode 5 or
6 animations and all ILBM IFF format pictures. You can also view
RGB Raw (Sculpt), or Pro RGB files. This viewer program is freely
re-distributable. This means that you may distribute it to anyone,
or anywhere that you so desire providing that this unaltered file,
and the original unmodified program are distributed together.
|
4217.111 | TAPE::AMIGA:[UPLOAD]LAIR.LZH | EMDS::OWEN | How to accelerate a MAC: 9.8m/sec^2 | Wed Jun 05 1991 13:32 | 16 |
|
LAIR.LZH
This is the AmigaVision flow to run the Dragon's Lair origional laser
disc.
Needed is: At least 2 meg memory
AmigaVision compatible LaserDisc player
Genlock
Dragon's Lair LaserDisc (available from most used video
game stores)
If anyone get's ahold of the disc, and get's this to run, please let me
know. I'd love to see it.
Steve
|
4217.112 | New upload - UPGRADE.LZH | AMIGA::RIES | OS/2 = Half an Operating System | Fri Jun 21 1991 15:48 | 86 |
| I have uploaded a HUGE animation by Dr. Gandalf to tape::amiga:[upload].
This is a very nice, and very long animation, and requires 5 MB of ram,
and 5MB of hard disk space to run. I picked it up at the memory location
a while back and thought I should upload it. The original apparently came
on 6 floppies, but I got it a one QuarterBack save set.
It took 90 minutes at 9600 baud to upload!
Following is the doc file:
-----------------------------------------------------------------------------
Upgrade by Dr Gandalf
(Interlaced Overscan HAM)
Copyright 1990 By Eric J Fleischer, MD
2213 Solmar Drive
Silver Spring, MD 20904
Release Date: March 17, 1990
All Rights, Except Those Granted Herein, Reserved
1. Terms Of Distribution
---------------------------------------------------------------------------
Permission for the non-commercial distribution of Upgrade by Dr Gandalf
is hereby granted. Non-commercial distribution is defined as distribution
by user groups, individuals, bulletin boards, and not for profit, public
service public domain disk distributors. Distribution is ONLY permitted if
ALL the files that make up the entire animation are distributed together.
Any manufacturer of hardware or software is specifically enjoined from the
public distribution of any part of Upgrade by Dr Gandalf, except
if written arrangements are made with the author (not that I wouldn't be
willing to make such arrangements).
Upgrade by Dr Gandalf is specifically NOT in the public domain.
2. How it was made:
---------------------------------------------------------------------------
The original images were generated in Interlaced Overscan HAM mode using
a Turbo Silver SV (floating point), a commercial ray-tracing program from
Impulse Software (It was NOT done with Sculpt 3D!!!)
The rendering was done partly with and Amiga 2000 with a Commodore 14MHz
68020/68881, and partly with a GVP 32MHz 68030/68882. The animation took
about one year from start to finish.
There are over 700 images total. The images were generated with Turbo
Silver, touched up with Diamond (also from Impulse). The pictures were
compressed into five separate .ANIM files with either Turbo Silver, MakeAnim
(public domain), or Animation Station (Cryogenic Software). Sounds were
created digitized with Perfect Sound. The title slides were created with
Deluxe Paint III (Electronic Arts). The entire animation is shown using
Deluxe Video III (Electronic Arts).
3. How to view it:
----------------------------------------------------------------------------
UPGRADE requires *5 Megabytes* of memory, and Super Agnes, and 5
megabytes of hard disk space to run!!!
The individual scenes can be played with VIEW, which is on the first
disk of this collection. Press the F5 key once the animation begins
to make it play at the correct speed. The individual scenes take 1 to 1.5
megabytes.
To use UPGRADE:
Make a drawer on your hard disk, and copy all the files from all six
disks into that partition. Then just double-click the Upgrade icon. If the
player generates an error message, it is probably due to fragmented memory.
Re-boot and try again.
---------------------------------------------------------------------------
I hope you enjoy Upgrade. If you do, you can pay me back by
coming up with some interesting animation and graphics of your own and
distributing them.
PLEASE, when distributing UPGRADE, be sure to keep it intact, and
include all portions of the animation in the distribution, including the
main animation files, the sound files, the titles, this documentation
and the associated icons.
Dr. Gandalf, AKA Eric J Fleischer, MD
---------------------------------------------------------------------------
|
4217.113 | TAPE::AMIGA:[UPLOAD]TUTORIAL.LZH | DECWET::DAVIS | you always get what you deserve | Wed Jun 26 1991 00:54 | 9 |
|
This file contains the text and the example IFFs for the Imagine FORMS
editor tutorial written by Steve Worley. If you want to understand the
FORMS editor within Imagine this file's for you.
Mark Davis
6/25/91
|
4217.114 | RAM drive fills up early... why? | SMAUG::SPODARYK | For three strange days... | Fri Jun 28 1991 18:28 | 20 |
| re: .112 - UPGRADE.LZH
I'm trying to take a look at the newest Dr. Gandalf demo, but having
a few problems. I do have 5M RAM, and I do have about 6M of HD.
I've copied the file over to my HD, and would like to copy the archive
into RAM so that I can unarc it back on the HD.
The problem that I'm having is that the RAM disk gets full after
about 1.9M, but I clearly have plenty of memory left.
Before copying, I've got 4981952 bytes total, the largest "fast" piece
being about 4M. The archive is only about 3.7M. The copy stops about
mid-way through. I don't know why there isn't sufficient room, unless
the RAM disk get's "full" after you use up 1/2 of the potential
space. Any ideas?
What I may try to do is unarc it to floppies, delete the archive and
them move files back to the HD. What a pain.
Steve
|
4217.115 | one workaround | SMAUG::SPODARYK | For three strange days... | Fri Jun 28 1991 18:37 | 6 |
| Well, I haven't solved the RAM problem, but I have an easy workaround.
I'll just unarchive all the files on the Risc box, and then copy them to
the Amiga - 5M at A2065 ethernet speeds will only be 30 seconds... :^)
And I won't have to wait days to unarc them either... :^)
Steve
|
4217.116 | | LODGE::LEN | David M. Len | Sat Jun 29 1991 13:44 | 5 |
| I have just uploaded a new animation from Eric Schwartz, starring Flip
the frog and Clarrise the cat. It requires at least 3MB to run. It is
a excellent animation and runs almost 4 minutes.
I also loaded the readme file to TAPE::AMIGA:[UPLOAD]DATINGGAME.TXT.
|
4217.117 | | STAR::GUINEAU | but what was the question? | Mon Jul 01 1991 11:06 | 7 |
| Steve,
The problem is most likely that COPY allocates peices of memory as it works
and thereby fragments memory.
john
|
4217.118 | ImConEd.lzh | DECWET::DAVIS | you always get what you deserve | Wed Jul 17 1991 23:48 | 18 |
| This version allows you to edit the function key bindings in the
editors. A handy program if you are an Imagine user. - mark
*************
ImConEd1.1
*************
BETA VERSION
What the hell is an ImConEd? Well, it's a program to
edit your Imagine.config file with. I assure you that if you
don't know what an Imagine.config file is, this program is NOT
for you. Sure, you can use a text editor to change the settings
in your Imagine.config file, but ImConEd is easier, and more
fun. ;^)
|
4217.119 | MegaBall20.lzh | MARCOL::GIUFFRIDA | | Thu Jul 18 1991 11:34 | 19 |
|
Directory TAPE""::AMIGA:[UPLOAD]
MEGABALL20.LZH;1 735 17-JUL-1991 17:25:54.00
The following is an excerpt from the readme file
----------------------------------------------------------------------
The first is a complete archive of MegaBall version 2.0, including a few
board files, which I hadn't really indended to distribute, but they seem to
already be floting around anyway. These files can be loaded by pressing
ALT-L at the main title screen: REMEMBER this; it's not in the DOCs
because I didn't think I was going to distribute these. ALSO: I don't
know who put that text file there that said MB1.0 was WB2.0 compatable, but
it WASN'T, and this version of MB *IS*.
--Ed Mackey
----------------------------------------------------------------------
Joe
|
4217.120 | GODS_DEMO.LZH & .TXT | DWOMV2::CAMPBELL | Delaware Amigan | Wed Jul 24 1991 19:32 | 14 |
|
GODS_DEMO.LZH
Lharc version of the GODS demo, previously uploaded to TAPE as two
.DMS archives. GODS is developed by the Bitmap Brothers.
I suggest un-lharcing to a blank floppy, with a s:startup-sequence
containg the line "GODS". Works for me.
dmc 7/24/91
DWOMV2::CAMPBELL
|
4217.121 | VISTA_OBJECTS.LZH and STEAMTRAIN.LZH | STAR::GUINEAU | but what was the question? | Fri Jul 26 1991 10:25 | 6 |
|
New uploads to TAPE::AMIGA:[UPLOAD]
VISTA_OBJECTS.LZH Imagine objects
STEAMTRAIN.LZH An Imagine creation (see note 4692.48)
|
4217.123 | MED 3.11 | TRUCKS::BUSSINK_E | Switzerland 700th, D-2 | Tue Jul 30 1991 03:48 | 8 |
| On Tape::amiga:[upload] you can now find the MED 3.11 disk under the
name of
MED311.DMS
it's only a minor update from 3.10.
The only bug visible, is that the third E3 equilyser don't work. But
it's not a problem.
Erik
|
4217.124 | AMenu 1.3 | TRUCKS::BUSSINK_E | Switzerland 700th, D-2 | Tue Jul 30 1991 10:38 | 8 |
| AMenu 1.3 is like the legendary MyMenu 1.0, but has been updated. It takes
less memory, and the presentation is nicer also. This AMenu will allow you
to run commands & files with defined stacks.
(Taken from AB20.LARC.NASA.GOV)
AMENU.ZOO
Erik
|
4217.125 | DirWork 1.31 | TRUCKS::BUSSINK_E | Switzerland 700th, D-2 | Tue Jul 30 1991 10:53 | 78 |
|
DirWork 1.31 uploaded as DIRWORK_131.LZH
Extract from the documentation :
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
DirWork V1.31 - Chris Hames 22/6/91. All rights Reserved.
----------------------------------------------------------
DW Size 44428 bytes
Need to get around your directories fast and simply. Force yourself
to read fully this doc file and I think you will find this program of great
use. What makes DirWork better than the rest ?
VERY Configurable. All Buttons/Options/WindowSize/WindowPosition
can be modified and the DW executable modified to have these values.
Detaches. So when you type DW from CLI you can still use your
CLI as if nothing happened. No need to Run!
Sleep. Can be put to sleep so it disappears completely until you
select it from the workbench tools menu (kick2.0-) or press left
Ctrl-Shift-Alt-D or whatever keys you configure it to.
Also can be started in sleep mode so "DW -s" in your
startup-sequence will have it there for when you want it later.
Intelligent. Double click the left mouse button on filename of a
IFF picture and it will be automatically displayed. Double click
a text file to type it, press the right mouse button to edit it!
Double Click a .lzh file and you see the contents, right mouse
button on one extracts the contents to the destination dir and then
reads in the new entries.
As well as many other instant actions on different types of files.
A excellent show built in that loads in the next picture while your
looking at the last. You can of course set up a button to use your
own show utility.
Both memory and BootBlock virus checking.
PopKeys. Define keys to start up programs. eg make Amiga-P start
your paint program. Amiga-Escape start a NewShell etc etc etc
Also adds these programs to your Tools menu if using Kick2.0-.
ScreenBlanker so that the phosphors on your monitor get a rest.
AutoPoint option so that the window the mouse is over is selected.
Copy & move cloning so that the date/protection/filenote is same.
Fast and Smooth Floppy Dirs! Getting a directory off a floppy
is up to 2 times faster. And your drive doesn't grind back and
forward anywhere near as much as normal.
Size. At less than 45K uncompressed in makes mince meat of most
of those huge memory hungry utils.
This program is SHAREWARE so please support the work that has gone into it.
Here is my order of preference due to bank charges for contributions :-
Australian Cash or Cheque
Internationa Money Order or anything else that costs me nothing
Foreign Cash (US, English or German prefered)
The suggested contribution of $35 will get you a disk containing the next
version of this program when it is available.
Please send the contribution & any ideas etc to:-
C Hames |Internet:
Snail: 6 Pamela Crt | [email protected]
Blackburn South | [email protected] (1991 only)
VIC 3130 |FidoNet BBS:
Australia | 3:633/353
And don't forget to include the version number you have!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
copied on the Tuesday 30th July from AB20.LARC.NASA.GOV
Erik
|
4217.126 | SANA-II Network Driver Spec from Commodore | DWOMV2::CAMPBELL | Delaware Amigan | Tue Jul 30 1991 22:54 | 9 |
|
SANA_SPEC.LZH is a lharc archive of three shar files, which make up
the latest release of the SANA-II driver from Commodore. All network
devices are expected to use and adhere to this spec. Posted for the
interest of the DEC Amiga community.
Dennis
DWOMV2::CAMPBELL
|
4217.128 | more Eric Schwartz animations on Tape::amiga:[upload] | TRUCKS::BUSSINK_E | Erik Bussink,Fareham UK,782-2272 | Tue Aug 06 1991 08:57 | 98 |
|
New on Tape::amiga:[upload] from AB20.larc.nasa.gov
Eric Schwartz Animations :
Amy_does_schwab.lzh
ATF_Agility.lzh
Camouflage.lzh
City_jumper.lzh
and also the Eric_Schwartz_list_jul-91.txt (see attachee)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Eric Schwartz Animation List as of July 7, 1991
AEROTOONS( all require 1 megabyte and are made with Gold Disk's
Moviesetter unless otherwise stated.)
Stealthy Manuever 1989
The Swiss Army F-16 in Combat 1989, 1.5 meg
Stealth Bomber 1989
Skydive 1989
Navy Aggressor Training 1989
Soviet Soft Landing 1989
Korean Conflict 1989
VTOL contest 1989, 1.5 meg
Stealthy Manuever II 1990
Vietnam Conflict 1990
Shuttlecock 1991
ATF Agility 1990,91, Disney studio
Camouflage 1991
E.S. Productions (same conditions as the aerotoons)
How to Run into a Wall 1989
Coyote 2: The Road Test 1989, 1.5 meg
Juggler Demo II 1989
At the Movies 1990, 1 and 2 meg versions
Pogo: Miz Ma'm'selle 1990, 2-meg
Batman 1990
Juggette Demo II 1990
Terminal 1990
Late Night 1990
The History of Amy the Squirrel 1990, DeluxeVideo 3
The Anti-Lemmin Demo 1991, 2 meg(2.5 if HD)
The Dating Game: A Flip the Frog Cartoon. 1991, 3 meg
ANIMS (short looping things, made with Dpaint 3 and/or sculpt 4Djr.)
(all of them run in one meg, some less)
Amy Walks 1989
Juggette Anim 1989
E.S. Anim 1989
Stealth Flyby 1990
Juggler jr. 1990
City Jumper 1990
Amy Jogs 1990
Amy vs. Walker 1990
The Big Sneeze 1990
E.S. Tor Anim 1990
Amy Does Schwab 1991
Filenames or archive names may differ from the ones I've given here.
These animations are freeware or shareware, NOT public domain. These anims
are available all over but there are only FIVE officially ordained
distributors.(ones I fully approve of) These are:
Myself,
the Fred Fish Amiga Library, 1835 E. Belmont Dr.
Tempe, Arizona 85284
The AFIT Amiga users group. BBS No. (513) 252-7681 Dayton, OH
The Merical Starchaser BBS. BBS No. (513) 254-9112 Centerville, OH
Integral Computers "Public D" Collection, 414 Barclay Rd.
Rosemont, PA 19010
As Always,
Eric Schwartz
All Animations are Copyright 1989, 1990, 1991 Eric W. Schwartz
This list version (1.2) was finalized on July 9, 1991
Eric Schwartz
P.O. Box 292684
Kettering, Ohio 45429-0684
|
4217.129 | New on Tape::amiga:[upload] | TRUCKS::BUSSINK_E | Erik Bussink,Fareham UK,782-2272 | Thu Aug 08 1991 07:42 | 12 |
| Soon on Tape::amiga:[upload]
Aquarium-511-520.lzh
FishXref-520.lzh
Imploder40.lzh & Imploder40.readme Imploder 4.0
Unzip41.lzh Unzip 4.1
VCHK_V526.lzh VirusChecker 5.26
VMemK100.lzh VirusMemoryKiller 1.00
VScan509.lzh & VScan509.readme VirusScan 5.09
Erik
|
4217.130 | now on Tape::amiga:[upload] | TRUCKS::BUSSINK_E | dream: Ncube 2 running Amiga s/w | Fri Aug 09 1991 12:19 | 7 |
|
QDcopy10.lzh & QDcopy.readme Quick&Dirty copy program
HDFview.lzh &.readme&samples HDF graphic viewer
PPdecrunch10.lzh PPdecrunch program
Dpaint4.txt small text about Deluxe Paint IV
Erik
|
4217.131 | now on Tape::amiga:[upload] | TRUCKS::BUSSINK_E | dream: Ncube 2 running Amiga s/w | Mon Aug 12 1991 07:06 | 10 |
|
unsit15c.lzh some tools for compression
vmalloc.lzh for programmer's, memory alloc
ES-tor.lzh New animation by Eric Schwartz
Caligari_pro_demo.lzh An demo of Caligari.
All from AB20.larc.nasa.gov
Erik
|
4217.132 | FF511-520 now available on TAPE"":: | CGOWGS::OAKLEY | BCNU2 | Sun Aug 18 1991 21:15 | 15 |
|
Fish disks 511-520 have been uploaded to TAPE""::amiga:[upload] as
ffxxx.lzh
If they are not there then try TAPE""::amiga:[amiga.fish.z500].
These files as with the previous ones I uploaded are in stream-lf
format which VMS lharc likes. Others have left the files in Fixed 512
(ie: ff521-530) which have to be cvtarc'd to be usefull under VMS. So
if you happen to find a problem with your .lzh file under VMS, you
should check the file structure.
It is suggested that all Fish Disk providers please ensure that the
file type is stream_lf prior to uploading to TAPE.
wayne
|
4217.133 | Conversion to stream_lf... | TENAYA::MWM | | Wed Aug 21 1991 18:47 | 10 |
| I uploaded 521-530. Converting them to stream_lf would involve an extra copy
step (currently, it's Amiga->TK50->Ultrix->TAPE::) to get the files to a VMS
system I can log into, as well as finding and testing the tools needed to
do the conversion. If someone can suggest a way to do this without having to
copy the files to VMS, I'll be glad to.
If there isn't such a way to do the conversion, and it's a real problem, then
the old paths will suffice.
<mike
|
4217.134 | | COOKIE::WITHERS | Bob Withers - In search of a quiet moment | Wed Aug 21 1991 19:39 | 5 |
| WHne I try tio get stuff off of tape, I get
Login information invalid at remote node
What am I doing wrong?
|
4217.135 | | STAR::GUINEAU | but what was the question? | Wed Aug 21 1991 19:45 | 3 |
| TAPE:: is now EOT::
john
|
4217.136 | | ELWOOD::PETERS | | Wed Aug 21 1991 22:32 | 6 |
|
The AMIGA: disk was moved from TAPE:: to EOT:: ( End of Tape ).
Steve P.
|
4217.137 | (chortle) | TLE::ALIVE::ASHFORTH | Lord, make me an instrument of thy peace | Thu Aug 22 1991 08:29 | 5 |
| BTW, let's not fail to applaud the wit of the name change TAPE->EOT.
Sometimes it's the little things that make your day...
Bob
|
4217.138 | Use the image switch on DECnet/ULTRIX | SMURF::COOLIDGE | Bayard, ULTRIX CSSE 381-0503 ZKO3 | Thu Aug 22 1991 11:15 | 31 |
|
Re -.3 or so about ULTRIX:
Don't forget to use the '-i' switch of dcp, as in:
dcp -i eot::'amiga:[uploads]funtime.lzh' funtime.lzh &
to copy from EOT:: to your ULTRIX system. I don't have a DECnet/ULTRIX
manual set handy, but you could check the man page for dcp to see
if there are any gotchas when pushing to EOT::, although I suspect
there won't be any.
If you're copying FROM EOT:: to an ULTRIX system, use lharc to unpack
or list the .lzh file. If you can do that, you're home free. (If you
unpack or extract, BE CAREFUL - Lharc will conveniently (but silently)
create whatever directories are missing. I extracted a document from
one .lzh file and found myself rummaging down through a couple of
newly-created directories to find it!
It was mentioned in another note that among other things, AmigaDOS
and U**X are of the same mind when it comes to files - they're treated
as a bunch of bytes with no interpretation attempted or imposed.
RMS (used ALSO for RSX-11 systems to this day, BTW) does, of course.
I don't believe that EOT:: is running UCX, so FTP is probably out of
the question. Since my workstation can't directly connect to a LAT,
it's a moot point for me, otherwise I'd probably use it, rather than
our group's timeshare system to cache my download files. My biggest
problem, as lamented in Note 4626, is a noisy phone line...
|
4217.139 | | COOKIE::WITHERS | Bob Withers - In search of a quiet moment | Thu Aug 22 1991 12:45 | 13 |
| Neither COOKIE:: nor VORTEX:: know node EDT:: ... what's the node number?
BobW
>================================================================================
>Note 4217.135 New Upload to TAPE. 135 of 135
>STAR::GUINEAU "but what was the question?" 3 lines 21-AUG-1991 18:45
>--------------------------------------------------------------------------------
>
>TAPE:: is now EOT::
>
>john
>
|
4217.140 | | COOKIE::WITHERS | Bob Withers - In search of a quiet moment | Thu Aug 22 1991 12:48 | 14 |
| OOPS - I'll try E O T : :
>================================================================================
>Note 4217.136 New Upload to TAPE. 136 of 136
>ELWOOD::PETERS 6 lines 21-AUG-1991 21:32
>--------------------------------------------------------------------------------
>
>
>
> The AMIGA: disk was moved from TAPE:: to EOT:: ( End of Tape ).
>
> Steve P.
>
>
|
4217.141 | | TENAYA::MWM | | Thu Aug 22 1991 13:45 | 12 |
| re .137
I'm not having problems moving .lzh files to/from TAPE:: to Ultrix. The
problem is that when I move them from Ultrix to TAPE::, they don't wind up
in stream_lf format. This apparently creates problems for the people at the
other end. The -i flag is required to move .lzh files in either direction.
The dcp man page doesn't talk about converting formats along the way, so I
assume it won't. Is it possible to do the cvtarc (or whatever) on the
Ultrix end of things (I sorta doubt it).
<mike
|
4217.142 | EOT :: = 18.341 = 18773::
| CX3PST::WSC017::A_ANDERSON | CSC32::A_Anderson NSU/VAX DTN 592-4170 | Thu Aug 22 1991 13:47 | 2 |
| Just in case some one does need it
|
4217.143 | | ELWOOD::PETERS | | Thu Aug 22 1991 15:03 | 8 |
|
If installing UCX on EOT would help ? Maybe it can be done. I'll
look into getting a Internet address.
Steve P.
EOT System manager
|
4217.144 | Problems with FF511-520... | VMSNET::WOODBURY | | Fri Aug 23 1991 16:15 | 27 |
| Re .132:
I just finished down loading 511-520 from EOT. All EXCEPT 512 and
517 are corrupt. Not completely mind you as they would be if CVTARC needed
to be run, but only one or two files in the set (usually the biggest file
in the set).
I checked the copies I had on my local node with the VMS version of
LHARC and they showed the same problem, so it wasn't the down load itself
that cuase the problem.
I'll copy the files again from EOT and see it the problem persists.
Could some one else also check -- I hope I'm crazy, but afraid I'm not...
PS
I've been checking my complete set of disks using BRIK and trying to
clean up any problems I find. I've got close to a complete set if you
don't count the messed up .info files where someone moved a window before
archiving the disk. I'll be uploading some of the older disks as soon as
I finish. (Since I've been working on this more than 9 months now, soon
is NOT a few days - more like in a month or two.)
Also note, the CD ROM archives of the Fish Disks seem to be pretty clean
BUT the root level .info files are consistantly corrupt from what I've
seen. I'de be interested in a clean source for these files if anyone
knows of one.
|
4217.145 | confirmed: problems with FF511-520 | NAC::BRANNON | value added | Fri Aug 23 1991 19:42 | 7 |
| re .144:
Same problem here - 512 & 517 ok, the rest get CRC failures on certain
files. VMS, MS-DOS, and Amiga LHARC's all find problems at the exact
same spots in the archives.
dennis
|
4217.146 | what has changed | SALEM::LEIMBERGER | | Mon Aug 26 1991 07:37 | 6 |
| I go to my local dealers to get fish disks (currently to 530). For
$1.75 a disk ($1.50) if you buy a box, I figure it is a good deal.
For those souls that arn't lucky enough to have this option we need
to find out what has happened here. It seems that this has only started
recently, and we need to see what has changed in that timeframe.
bill
|
4217.147 | new copies of FF511-520 on EOT:: | CGOWGS::OAKLEY | BCNU2 | Tue Aug 27 1991 12:43 | 13 |
|
New copies of Fish 511-520 are being uploaded to replace the bad ones.
The previous disks were carried in on TK50, subsequent testing has
found that in 030 mode the system is occasionally writing a '0' byte
instead of the proper data, in 68000 mode it appears to work properly.
Equipment in use includes TZK50, ICD adscsi v1.91, GVP 33mhz 030.
Steve Drew has the same setup (GVP is older, ICD is newer) but is
getting SCSI Phase errors when trying to write to tape in 030 mode
using the BTN driver, so we are trying to work out where the problem is
originating.
|
4217.148 | | TENAYA::MWM | | Tue Aug 27 1991 15:24 | 6 |
| In hopes of helping narrow the search:
I'm using an A3000 with the internal SCSI, a TZK50 and BTN. There don't
seem to be any problems (except for needing a cvtarc later).
<mike
|