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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

4168.0. "If I had to..." by DECWET::DAVIS (You always get what you deserve) Wed Oct 03 1990 02:20

This note is titled, "If I had to do it all over again what A2x00 and 
hardware options would I buy if I had about $3,000 to spend."

Christmas time is approaching and Santa's broker told me that Santa
may bring me an A2x00 this year.  I would like Santa to make wise hardware
and configuration choices if he decides to give me another Amiga-I have an 
A500-and would welcome your suggestions, wishlists, and comments.

The A2x00 would primarily be used for rendering graphics and animations.
Given all the new devices (DCTV, toaster, etc) that are supposed to be
released "RSN" I would like a strong, "flicker-less" platform to build on.

							
						Thanks,
									
						mark
    
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4168.1Hard drive controller?SALEM::LEIMBERGERWed Oct 03 1990 08:0914
    	Your cost tends to rule out any 030 cards. However the fact that
    you already have your moniter helps. This brings us to the argument,
    "should I buy a 2000HD,or a 2000,with a GVP or other 3rd party drive".
    I think your money will go farther with a 2000,and the GVP card that
    holds 8 meg of memory. You will need 5 meg for the type of work you
    are planning on doing. Some say 3 meg would be enough,but I can tell
    you from experiance that 3meg will not allow you to build the 24bit
    data file used by THE ART DEPARTMENT. I recommend you invest in this
    program when you get your 2000. GVP has made great progress recently,
    and offer drivers for all SCSI equiptment. I feel CBM has fallen behind
    with the 2000HD. It's ok,but it doesen't seem to go the extra yard.
    	When it comes to drive size if your looking at 80meg 100 meg will
    only cost 50-90 dollars more.
    								bill
4168.2NSSG::SULLIVANSteven E. SullivanWed Oct 03 1990 12:2122
RE: .1

>    Some say 3 meg would be enough,but I can tell
>    you from experiance that 3meg will not allow you to build the 24bit
>    data file used by THE ART DEPARTMENT.

I seriously question this. I have had rare if any problems with TAD in 
3 MB, even while running Digipaint at the same time. What other programs 
or memory uses are happening on your system? Mine was running fastrom
with setcpu and had almost 300K tied up in disk buffers.

A 24 bit deep bitmap only uses 921600 bytes for a 640X400 image. For a
746X484 overscan it is 1083192 bytes. For a 1024X1024 super bitmap it is
3145728 bytes. 

Thus, for display sized pictures 3 meg of RAM should be fine. When you 
go to super duper sized pictures it gets a lot more dicey. For the main
work of TAD (Conversion to IFF and manipulation of IFF pictures) 3 meg
is fine. Of course, memory is much like money - you need more over time 
and you can never have enough.

	-SES
4168.3What about an A3000?CADSYS::MURATORIRich Muratori, SEG/CAD, HLO2Wed Oct 03 1990 13:072
    Omnitek is selling the A3000-25/40 with 5 Megs of memory, without
    monitor, for $2995.
4168.4clarificationDECWET::DAVISYou always get what you deserveWed Oct 03 1990 13:108
    I have 3meg on my A500 and some of my Turbo Silver scenes will not
    render.(runs out of memory and crashes)  I have to take them to a 
    larger machine.  These scenes are only 12 bits deep!  For complex 
    worlds, in Silver at least, it seems 5meg is a minimum requirement.
    
    md
    p.s. re: .0  I have a 200meg conner drive on my A500 so a disk drive
    		 is not a consideration.(now)
4168.5pics scanned at 200dpiSALEM::LEIMBERGERWed Oct 03 1990 13:138
    Steve,
    	I have some pictures I scanned in at 200dpi with the jx100 that 
    give me the cannot load 24 bit data message when I load the pic. The
    picture will display,but you cannot process it without the 24 bit data.
    Once I have reduced it down to size of the standard hi res I can move
    it to a 3 meg system however. When scanned at 200 dpi the image is
    large.
    								bill
4168.6NSSG::SULLIVANSteven E. SullivanWed Oct 03 1990 13:4715
RE: .5 

Bill

>   When scanned at 200 dpi the image is large.

I think we agree...(from my reply in .2)

>   Thus, for display sized pictures 3 meg of RAM should be fine.

For display sized pictures (most of what I used TAD for) 3 meg would
be fine. For larger pictures (like the jx100) it can use almost as much 
RAM as you can throw at it.

	-SES