T.R | Title | User | Personal Name | Date | Lines |
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3741.1 | | BOMBE::MOORE | Eat or be eaten | Thu May 03 1990 00:10 | 1 |
| Go directly to topics 3709, 3722 and 3723...
|
3741.2 | Try FIX68010 on SID.... | UBEAUT::MANDERSON | Live simply so we can all simply live | Thu May 03 1990 08:12 | 6 |
| SID is full of 68000 only code - 24 of them if my memory serves me
right. I ran FIX68010 to fix the OP Code that won't run on the
010, 020, 030.
regards
kevin
|
3741.3 | Fix 68010 | CSCOAC::KENDRIX_J | | Fri May 04 1990 11:27 | 9 |
|
Thanks for the information, Is that the name of the program? If so, do
you know who wrote it, I'd like to pick up a copy from the local
boards.
Thanks,
JK
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3741.4 | Now shipping! | ULTRA::KINDEL | Bill Kindel @ BXB1 | Sat Jun 23 1990 11:51 | 5 |
| The Memory Location in Wellesley received its first shipment of A3000s
yesterday (Friday) morning. By 6pm they had sold one and had three
more in boxes ready for any takers. There are more in the basement.
Who will be the first from this group?
|
3741.5 | Don't shake the OS... ;-) | FROCKY::BALZER | Christian Balzer DTN:785-1029 | Mon Jun 25 1990 05:36 | 20 |
| Re: .4
Just a small word of caution here.
While nothing indicates a short term hardware change in the A3000 (like the
A2000/B2000 desaster), you should only rush to get ahold of this nice baby if
you're not insisting to exclusivly use OS 2.0.
I've been told by CBM that they made the Beta 6 release the FCS (first customer
shipment) version. I've seen this release only for a few minutes by now and
while it seemed a heck more stable than the Beta 5 version, I'd bet that
some free OS upgrades are due for you early buyers.
It's not that Amy is going to explode in your face, ;-) but I can't imagine
Beta 6 being the final release version. There's no way they could have get
all those bugs in B5 out in that period of time.
Ask the vendor about any details he might know regarding the status of the
OS.
Regards,
<CB>_waiting_for_his_B6_release
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3741.6 | Final 2.0 still to come | BUZZER::GERBER | For more info, call: 800/555-1212 | Mon Jun 25 1990 10:47 | 12 |
| According to the Memory Location, all 3000's will get an upgrade to the
released version of 2.0 when it ships. Also, apparently any machines bought
since May(??) will get a free upgrade to 2.0 when it ships. I am not
real sure of this date. It could be earlier or later. For the latest
info check with your own dealer. (Other dealers in New England area should
have 3000's in tomorrow.)
-----Robert
PS: The memory location had sold 2 by 6PM on Friday. They had received
a total of twelve in the shippment.
|
3741.7 | | DICKNS::MACDONALD | VAXELN - Realtime Software Pubs | Mon Jun 25 1990 12:47 | 1 |
| They taking trade-ins?
|
3741.8 | Upgrades for one and all.... | FENRYS::mwm | Mike (7.14MHz just isn't fast enough) Meyer | Mon Jun 25 1990 15:01 | 6 |
| What CBM announced when they announced the 3000 and 2.0 was that 1) all
A3000 purchasers would get a free upgrade to the release version or 2.0\
when it ships in September. Ditto for anyone who buys a 2000 after the 3000
ships.
<mike
|
3741.9 | I've got one! | YUPPIE::PERET | Every dogma has its day... | Sat Jun 30 1990 22:50 | 55 |
| Just brought an A3000-25 home yesterday. As a matter of fact, I'm
typing this note in with it using Smokey X1.0 and Workbench 2.0.
Very nice machine. Here's a quick report:
Price: $3795, includes:
25mhz 68030
Commodore 1950 monitor (flicker free!)
2 meg RAM (1 meg chip, 1 meg fast)
1 floppy drive
40 meg 19ms hard disk
Detachable keyboard
Mouse
Workbench 2.0 & extras
Workbench 1.3 & extras
Kickstart for both 1.3 or 2.0
(No AmigaBasic included)
3-ring bound manual covering:
Workbench
AmigaDos
AreXX
Additional resolutions up to 1280 x 400.
As all the mags said, it comes with a pre-release of 2.0. You can
choose to boot either from 1.3 or 2.0 during power-up by holding down
both mouse buttons, and it allows you to select via a screen-pick.
Also included is the following:
--------------------------------------------------
NOTICE
You have purchased a preproduction version of the Commodore Amiga 3000
computer. This early release of the machine contains BETA system
software. We at Commodore plan to be releasing revised system software
in the future.
Please contact your dealer for future system software upgrades.
We appreciate your support.
--------------------------------------------------
Nothing about free upgrades or when they will be available. Also no
ROM. Kickstart eats up about 700k of fast ram.
Now, for the not-so-good news.
I am having SEVERE compatibility problems coming from a 1-meg A500.
About 80% of my purchased software DOES NOT WORK on the A3000.
And the stuff that does, tends to have problems. For example, "Faery
Tale" boots up fine, but all the characters move at a dead run instead
of walking around. I may have a lot of software up for grabs soon.
The problems seem to be hardware-related. I'll let you know what will
work and what doesn't, as I find out.
Bruce
|
3741.10 | | AMIGA2::MCGHIE | Thank Heaven for small Murphys ! | Sun Jul 01 1990 19:23 | 6 |
| >>> And the stuff that does, tends to have problems. For example, "Faery
>>> Tale" boots up fine, but all the characters move at a dead run instead
>>> of walking around.
Could it be they programmed delays using CPU timed loops ??? (shudder)
|
3741.11 | | BAGELS::BRANNON | Dave Brannon | Mon Jul 02 1990 01:11 | 9 |
| perhaps CBM should add a SPEED command. Compaq's version of MS-DOS has
a MODE SPEED command for slowing down fast machines for backwards
compatibility with programs that do things like CPU timed loops.
Beats having to hunt for pd progs that just chew up cpu time in the
background. After all, the folks in charge of the OS should know the
best way to do it in an OS friendly way.
Dave
|
3741.12 | Don't give 'em an easy way out... | FROCKY::BALZER | Christian Balzer DTN:785-1029 | Mon Jul 02 1990 04:28 | 14 |
| Re: .11
Your joking Dave, right?
While a "slowdown" tool might have some merrit for those "unfortunate"
developers w/o a plain 68000 machine by giving them a crude feeling
of how their blazingly fast program might perform on such a platform,
it's making the lifes of folks that can't or won't read programming
guidelines a bit too easy.
I for one really wouldn't have my expensive high-tech toy burning CPU cycles
for a game that could get away with a tenth of it's performance...
<CB>
|
3741.13 | | NAC::BRANNON | value added | Mon Jul 02 1990 10:29 | 9 |
| re .12:
He's not joking. This is reality in the MS-DOS world. Preserving the
customer's investment in already bought software is a critical factor.
Fortunately, most software doesn't have this problem,
but MODE SPEED {AUTO|COMMON|SLOW} is there for those that do.
dennis
|
3741.14 | | ULTRA::KINDEL | Bill Kindel @ BXB1 | Mon Jul 02 1990 12:08 | 25 |
| Re .13:
> This is reality in the MS-DOS world.
Sad, but true. Inserting such "timing loops" into code is the "quick
and dirty" way to compensate for ever-faster CPUs.
> Preserving the customer's investment in already bought software is a
> critical factor.
Absolutely! Rather than encouraging application developers to "roll
their own" speed normalization techniques, AmigaDOS should define a
standard means of doing so. I'm sure there are already recommended
coding practices that would avoid the problem. Applications that eschew
such means must be tolerated (though it would be reasonable to send the
authors thereof a nasty letter asking them to "get with the program").
> Fortunately, most software doesn't have this problem,
> but MODE SPEED {AUTO|COMMON|SLOW} is there for those that do.
One would hope that an AmigaDOS implementation of a command to control
a task's perceived CPU speed would do so in a way that doesn't mangle
the multitasking environment. Timing loops are only appropriate in a
unitasking environment (what ELSE are you going to do with the wasted
cycles?); they're completely INAPPROPRIATE to AmigaDOS.
|
3741.15 | timer.device | MILKWY::JANZEN | Tom 2285421FXO/28 MicrowaveLogicQual | Mon Jul 02 1990 13:02 | 3 |
| When I need timing, I use the Timer Device. That's a good way, even
with the overhead.
Tom
|
3741.16 | use the O/S! | WJG::GUINEAU | | Mon Jul 02 1990 14:37 | 7 |
|
There's always the Delay(ticks) function. It takes the number of 50HZ clock
ticks (50 ticks/second) and just hangs out in a multi-tasking way for that
long.
john
|
3741.17 | | MILKWY::JANZEN | Tom 2285421FXO/28 MicrowaveLogicQual | Mon Jul 02 1990 16:32 | 2 |
| Yeah Delay() works.
Tom
|
3741.18 | | BAGELS::BRANNON | Dave Brannon | Mon Jul 02 1990 20:14 | 10 |
| re:.17 don't forget the famous Delay(0) bug :-)
re: kidding Think of it as a test tool to see if there is a timing
loop that is the reason an old program won't run, instead of 68000
only coding. Makes proving the "bug" to the publisher much easier
in the nasty letter. Remember the location zero bug? And the various
folks who blamed CBM for putting something non-zero in location zero,
instead of fixing their buggy code...
-Dave
|
3741.19 | | FROCKY::BALZER | Christian Balzer DTN:785-1029 | Tue Jul 03 1990 04:48 | 16 |
| Re: last few
Kidding, .18: I'm not unaware of the various MS-DOS speed commands,
about 40% of my work involves PCSA, uh, DEC LanWorks for MS-DOS. ;-)
Yeah, the location zero bug is really a classic, blaming CBM for
breaking an inherently broken program. ;-)
I think that Delay() if fixed these days.
As for timing loops under Amiga-OS:
There never has been the need for it and CBM has always urged people
to use the timer.device and such. Folks that use them do just the same
as writting processor specific code. It's their code that is broken
and their responsibilty to fix it.
<CB>
|
3741.20 | DEC LanWORKS for DOS | NAC::BRANNON | value added | Tue Jul 03 1990 11:42 | 8 |
| re .19:
Um...its DEC LanWORKS for DOS. Most of the other case sensitive
spellings of it are already snarfed up by other companies.
sigh...I'm not thrilled with the new naming, but I'm not a marketeer.
100% percent of my work involves the DECnet-DOS components of that product.
dennis
|
3741.21 | A3000 Software "Hit" list | YUPPIE::PERET | Every dogma has its day... | Wed Jul 04 1990 14:46 | 61 |
| Here's what works on the A3000 and what doesn't ... so far. Most of my
software is fairly old, so newer versions may (or may not) work better.
Obliterator Won't boot.
DPaint III Works OK except has overscan problems. The menu
bar at the top disappears. (works on 2.0 as well)
Purple Saturn Day Won't boot.
Plutos Works, but play speed varies with number of objects
on the screen, in general, plays much faster.
TechnoCop Won't boot.
Batman Works with minor video bugs (some sections of the
floors don't show up at Axis Chemical). Ever drive
a BatMobile at Warp Factor 7? You do here.
Battle of Briton OK (1.3), play is much smoother.
Battlechess Won't boot.
Roger Rabbit OK (1.3), so far, timing seems OK. One floppy
drive makes you play "swap disks" considerably.
Marble Madness Gurus.
Operation WOLF Won't boot.
Skyfox Crashes on boot.
Artic Fox Crashes on boot.
The Bards Tale Won't boot.
Shanghai OK (1.3)
Firepower Game comes up, but video goes crazy (colors
flashing on and off, play is very fast).
CygnusED OK (1.3 & 2.0), hot key doesn't work.
Superbase Personal OK (1.3)
Deluxe Video Maker V1.2 - Seems ok on 1.3, Gurus on 2.0
Perfect Sound OK (1.3) - only tested playback so far.
Populus Plays Intro only. Won't load game (protection?)
You should see these guys run! (They are supposed
to walk).
More to come later. In general, music seems to run OK, but anything
that auto-boots doesn't.
Bruce
PS: When I plugged in my external drive from my former A500 into the
A3000 - it wouldn't recognize a disk was in it. I only have DF0 in the
A3000 box. Rather strange.
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