T.R | Title | User | Personal Name | Date | Lines |
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3668.1 | Availability? | LEDS::ACCIARDI | Larger than life, and twice as ugly | Thu Apr 12 1990 09:35 | 4 |
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Anyone seen this in the US yet?
Ed.
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3668.2 | Possible bug.... | EEMELI::LINDEN | | Thu Apr 12 1990 09:58 | 16 |
| re:.0
I've played the Retaliator couple of times, and I must agree that it
has plenty of details in it. I've found some features that I don't
like:
When flying and your altitude drops below 1000 feet(even few
feets!!) there's quite a chance that you crash your plane and altimeter
still showing over 500 feet......
Second one that I've founded was the perspective, it is quite
disoriented sometimes.... Simply meaning when approaching ground/air
targets you might collide with it, and the target looks to be much
lower than your plane is....Not being in collision course.
-Kari-
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3668.3 | Some more bugs ? | NACCEE::WILTSHIRE | Dave - NaC Conformance Eng. | Thu Apr 12 1990 10:43 | 20 |
| I also noticed a couple of problems with perspective.....
The first instance was in the Pacific scenario when coming in to land.
The power station appeared to be surrounded by water, then all of a
sudden the land of air strip appeared out of nowhere !!!
The other time was when I tried to bomb the destroyer. It appeared to
jump and turn through 90 degrees in an instant.
Another possible bug seems to appear if you fly off the end of the map.
You are given a vector in order to return to the war zone, but you
never seem to get anywhere. No detail appears i.e. bridges etc.,
although according to the map you should be flying over things....
F29 was due to be released before Christmas, but was delayed during
Beta test and has only recently 'hit the streets'. I believe there's
a few bugs left...........
-Dave.
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3668.4 | I agree | KIRKTN::GAITKENHEAD | I'll buy that for a dollar | Fri Apr 13 1990 03:16 | 8 |
| I've noticed that when dog-fighting the MIG's have a tendancy to
commit suicide by crashing into your plane. The only way to avoid this
is to fly away from them which kinda defeats the purpose really.
I also agree with the comments in the last few notes, but it's still a
very fast and playable game.
Geo.
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3668.5 | buggy but funny | ESTASI::MAZZOLA | | Fri Apr 27 1990 09:33 | 16 |
| If you exit from warzone a positive bug is a fuel consumption
reset/lock.
Unexplicable ground crash is perhaps explained: altimeter is set
on sea level; ground is higher.
A question: when in front engage if you dive end fire backwinder
what happens ?
What is the correct use of this weapon ?
I find Falcon the greatest combat sim, but F29 is a great fun!
P.s. In USA exists an amiga version of F15 strike Eagle II ?
Ciao, Giuseppe
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3668.6 | Getting back at retaliator | AYOV27::CWILL | My sandwich is empty... | Tue Jun 19 1990 09:30 | 21 |
| Well I bought this last week and I am really enjoying it, even with
aformentioned problems.
I would like some tips on the following ;
What's the best tactic, height, speed, weapons etc for taking on
4+ bogies, I usually get 3 but by then Ive lost weapons and usually
had turbine failure.
How do you know you've got a lock on long range weaponary, at the
momement I can only use short range, I don't wkow how to successfuly
use the fire and forget missiles.
Is it possible to refuel and re-arm or must you always complete
each mission with 1 trip !.
Regards,
Major Chris
P.S. Its great getting into a one on one dog-fight with only cannons
left, until they employ the kamakazee tactics !!
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3668.7 | Bogies shoot like mad!!! | SHIRE::QUAN | | Wed Aug 08 1990 19:38 | 21 |
| I bought the first release version of the F29, it was full of bugs e.g
ennemy aircrafts tend to collide after a short dog-fight period, the
extra fuel pod was not taken into consideration, tanks tend to
auto-destroy, you can not view your missiles flying at the target... I
brought back to the distributor and got it exchanged. The second
version still contains a few bugs e.g the Autopilot does not work, the
long range weaponries do not seem to work. But it is a great game.
I am now reaching the final war situati for all the three scenarios.
When dog-fighting, I used to fly at the maximun speed, on a head-on
position, wait until the target become more visible, shoot 2 to 3 short
range missiles at the same target, punch a few flares and break away.
Each bogey at a time I managed to get 5 or 6 of them, sometimes I got
to work with cannons.
Tuan
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3668.8 | Red Eye | AYOV27::CWILL | My sandwich is empty... | Thu Aug 23 1990 05:33 | 6 |
| Well I have now completed ( as of last night ) all 4 scenarios and
scored 590,000 points + in the process, good game I enjoyed it and
will probably play it again !!
Regards,
Col Chris.
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3668.9 | "Mission" disk | BRISCO::SYSTEM | Very pooer. Very pooer indeed. | Mon Nov 26 1990 11:48 | 14 |
| Ocean released a rather fun mission disk for F-29 which came out with
September's "Zero" magazine in the UK. It looks like an ordinary mission -
fight the villains off over the sea - but there was a twist...
SPOILER ALERT!
WHen you go on the second mission, to find the source of strange radio emanations,
you get into a dogfight with some klingon-like spacecraft over the sea...
it winds up with a plug for their Ocean's new spacefaring game, Epic.
Great fun!
Steev
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