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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

3410.0. "Space Ace " by HYDRA::CHICOINE () Wed Jan 31 1990 11:36

    
    
    
    Well I went and did it now.  I wanted a game for the sake of
 having a Knock your socks of kind of game I could show the Nitendo 
 fans what the Amiga can do. From all the reviews it looked like
 Space Ace could do it. And I'll bet it can,,, If I can only get
 past the second scene. Being a totally Non-Arcade type family we
 had no idea what we were in for.  I want a cheat sheet! My wife
 and son are getting frustrated, and I don't even try, I'm too
 busy learning Pen Pal so I can teach the wife how to use it. 
 (if she ever stops running through the first scene of Space ACE.)

    If I can't get a cheat sheet, can someone tell me this at 
 least; Do you ever have to use combinations of keys to complete
 a move. (too keys simultaneously), or (one key, then another
 before you see Dexter try to move). Even if you could give us
 just the key sequence, and let us experiment as to when in the
 scene to use them.

    By the By,,, I also purchased Test Drive II, Not having a
  standard to judge from, It seems well worth the price, but
  that's from someone that is only averaging 60 MPH, on the
  first novice setting. I'll consider getting some scenery
  disks if anybody besides myself in the family plays it.


    And last but not least, we also got the Carman / world
  game. My wife and kids love it. Simone's already up for her 
  second promotion. My two year old keeps making her play.


    OH,,,, Maybe this is last, and certainly least. I know this
  guy with one of those other types of systems, you know, and
  it's even one of those 8088 cpu's. But he keeps getting all
  this fabulous software, (pirated of course,) and he's kind of
  dropping this "mine's a _real_ business machine" line on me.
  But his wife and kids don't have any interest in the thing,
  (I wonder why?) But whenever they come over to my house,,, where
  do they go,,, to my Amiga.  One day,,, I'd love to show him
  some neat stuff.  Pen Pal is just one step. And his kids will
  freak over the other packages.

                       *** May God Bless ***
                           John Chicoine

      One_who_wishes_he_had_a_color_printer_and_fatter-Angas.
  And_a_hard_disk_and_a_music_setup_and_a_digitizing_set_up....

                      I Love My Amiga. 
T.RTitleUserPersonal
Name
DateLines
3410.1how Fabulous.....CRISTA::LEIMBERGERI have my marbles now I want yoursWed Jan 31 1990 13:1418
>  guy with one of those other types of systems, you know, and
> it's even one of those 8088 cpu's. But he keeps getting all
> this fabulous software, (pirated of course,) and he's kind of
> dropping this "mine's a _real_ business machine" line on me.

	Well if it runs on an 8088 it can't be too fabulous,
at least thats my opinion. I wonder what kind of real business
your friend is doing. Have you seen this fabulous software ?
	I know a guy with an XT clone,and after a year he is 
getting close to downloading a file from the vax. He bought
in a database that was supposed to be great...well I guess to
him it is. I need to run messy dos for a process here at work,
and I find it very hard to get excited. I keep wishing I could
upload the results of my fist batch,while I sit and watch the
screen waiting for my second batch to complete. all I know about
space ace is in the first screen your last move is to jump behind
the rock,and pull back on the joystick.
							bill 
3410.2Spoiler Number 1CRISTA::CAPRICCIORaffi Be RadWed Jan 31 1990 14:0686
� Space Ace could do it. And I'll bet it can,,, If I can only get
� past the second scene. Being a totally Non-Arcade type family we
� had no idea what we were in for.  I want a cheat sheet! My wife

    I don't know if there's a commercially available cheat sheet or hints
    book on this one, but amazingly enough, I was able to actually finish
    this game (not without many hours of cursing, etc.). I'll try to enter
    in a cheat sheet for the entire game (if nobody beats me to it) but for
    now, I'll tell you how to get past the second scene.

� and son are getting frustrated, and I don't even try, I'm too
� busy learning Pen Pal so I can teach the wife how to use it. 
� (if she ever stops running through the first scene of Space ACE.)

    While playing most types of "arcade" style games, the player is
    typically blasting away from the word go. With this type of game,
    however, the player is only required to make a minimal numer of moves
    or shots (only one (1) on quite a few scenes), but the keys are when
    and in which direction. Trial and error works well on the direction
    part, but the timing? You kinda have to get a feel for it. I strongly
    suggest reading and re-reading the scene descriptions in the manual.
    Although they can be somewhat confusing at times, they really tell you
    what you need to know to get through a scene. The frustration part of
    this game comes all too quickly, but once you get rolling, it's one of
    those "It's 2:45 a.m.? Aw. just one more scene before I go to bed..."
    type of games. And since the graphics are excellent, you don't mind
    dying all that much, just to get a look at what happens to you. BTW, if
    you have two drives, you can leave disk one in DF0: and just swap disks
    two, three, and four, as required, in DF1:.

�    If I can't get a cheat sheet, can someone tell me this at 
� least; Do you ever have to use combinations of keys to complete
� a move. (too keys simultaneously), or (one key, then another
� before you see Dexter try to move). Even if you could give us
� just the key sequence, and let us experiment as to when in the
� scene to use them.

    There are no unusual key combinations, but there are a few "left" when
    I should have gone "right"'s. Anyways (sorry to babble), to get back to
    the second scene; actually, I think it's the third "scene" you actually
    see, and the manual tells you how to get past the first part. What am I
    trying to say? Uhm, without having the manual handy, here's how I'd
    describe the first few scenes:

        #1. Dexter and Kimberly appear on the right side of the screen;
            Kimberly spouts "there's Borf's ship" and then plunges out of
            sight via rock slide (I guess this really isn't a "scene" since
            there's no actual player interaction, but I wouldn't call it a
            "title" screen either).

        #2. Borf appears and then begins blasting the "Infanto Ray". Dexter
            much manage to evade the blasts (this is the scene that the
            manual gives instructions for).

        #3. Dexter must make his way across the landscape (from right to
            left) and avoid being squashed by a robotic "masher".
            (I believe this is the scene you were referring to; this one
            gave me fits)

    Okay, here's the spoiler:


    As soon as the scene starts, Dexter heads left directly under one of
    the two "mashers" that extends from the "spinning" robot hovering
    overhead. You must immediately move right to avoid the masher, and then
    move left to get passed it (and to prevent falling off the landscape to
    the right) after it (the masher) has moved to the "up" position. The
    next part is the killer; here's where perseverance pays off: before
    moving any further, you must wait until the next masher to the left
    makes a complete up/down cycle. Even though the ground is crumbling
    around you, you must wait until it goes down and then up completely
    before moving "left", using the joystick or keyboard. Then Dexter will
    jump left and teeter on a patch of ground right in front of the second
    masher. He'll turn back to look at the robot's spinning "head", all the
    while the masher in front of him makes another complete up/down cycle.
    When it makes it to the top, move Dexter "left" again to get past it
    and that completes the scene. To review the players keystrokes or
    joystick moves: right, left, wait (very important!), left, wait, and
    left again. You have to get a feel for the timing of the whole thing;
    just as the manual indicates, if you think you've got the right moves,
    try varying the times at which you execute them.

    Hope this helps,

    Pete
3410.3NAC::BRANNONvalue addedWed Jan 31 1990 14:427
    
    re: swaping disks 2, 3, and 4 in/out of DF1:
    
    Is Space Ace hard disk installable?
    
    thanks,
    dennis
3410.4Only if you use the Infanto RayCRISTA::CAPRICCIOWho Plugged Mortimer Mouse?Wed Jan 31 1990 16:546
    I seriously doubt it. The boot code is non-standard fer shure. With the
    speed at which this thing boots, I'm surprised it recognizes any
    additional floppy drives!

    Pete