Title: | AMIGA NOTES |
Notice: | Join us in the *NEW* conference - HYDRA::AMIGA_V2 |
Moderator: | HYDRA::MOORE |
Created: | Sat Apr 26 1986 |
Last Modified: | Wed Feb 05 1992 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 5378 |
Total number of notes: | 38326 |
I not-so-recently purchased "Star Command" from SSI. It's graphics are primitive, but I enjoy the strategy involved with playing it. Anyway, after a frustrating round of fighting my way through space losing my men left and right and accidently selling the ship I worked so hard to biuld. I pulled out my disk editor to see if there was a way I could improve my chances of survival. Doing a general ascii search of the files, I ran across this gem. "Compiled in Hisoft Basic". Who says you can't make bucks programing in basic? Ed
T.R | Title | User | Personal Name | Date | Lines |
---|---|---|---|---|---|
3340.1 | There used to be a lot of good Basic programs. | CSC32::K_APPLEMAN | Mon Jan 15 1990 17:10 | 25 | |
There used to be quite a few good games written in Basic. One of the best originated on the old Radio Shack TRS-80 and was called Starlanes. You built up intergalactic trading companies by interconnecting planets and star systems. Stocks would split and companies would merge as time went on. No great graphics, but lots of strategy always interesting because you had to play against another person (not the computer). Over the years, I converted Starlanes to a variety of machines as my personal computing interests grew. First came the Commodore 64, then AppleSoft Basic, then ProBasic (anyone remember that. It ran on the IVIS machines which allowed some decent graphics) and now in AmigaBasic. Since the original program was copyrighted, I haven't tried to market it (though the actual program has been changed so dramatically, I don't see any copyright infringement problems). Personally, I feel the best computer programs were the early ones where the authors seemed to spend more time designing the strategy of the game rather than dazzling pictures. Compare the Apple's Threshold and Amiga's Vyper for example. If I get around to making up a documentation file someday, I will upload the AmigaBasic version of Starlanes. I think you'll find it to be a lot of fun. Ken | |||||
3340.2 | NZOV01::MCKENZIE | Stop Pollution: Leave a legacy | Mon Jan 15 1990 19:50 | 5 | |
and who could forget TAIPAN for the TRS-80? (well most of us actually - just kidding) - great wee game...must disg out the listing and convert to the AMIGA...HMMMM | |||||
3340.3 | RBW::WICKERT | MAA USIS Consultant | Mon Jan 29 1990 09:36 | 5 | |
I remember STARLANES from years ago. I'd love to see what you've done with it. -Ray |