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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

3318.0. "OMEGA - Neural Cybertank Design and Simulation" by EEMELI::LINDEN () Wed Jan 10 1990 13:05

    **** O M E G A **** by ORIGIN
    
    I just bought Origin's OMEGA and haven't had yet time to tryit out...
    But here's some info about the game.
    
    THE PACKAGE:
    
    	States that it should run on 512K Amiga !!!!
    	Uses mouse !!!(Let's use one, when we have one)
    	
    	It includes 3 booklets, one being over 200 pages(estimate, didn't
    	have page numbers on it, only paragraf...).
    
    	1 Disk 
    
    I will tell you tomorrow more about it, so stay tuned on this Note!!!
    
    Regards,
    
    Kari
    
T.RTitleUserPersonal
Name
DateLines
3318.1still tunedSNOC02::SIMPSONThose whom the Gods would destroy...Thu Jan 11 1990 21:171
    
3318.2Better be goodKIRKTN::GAITKENHEADFri Jan 12 1990 03:232
    
    
3318.3YOU BETTER BELIEVE, IT'S GOOD!!!!!!EEMELI::LINDENFri Jan 12 1990 12:2093
Re: .0

Thanks for being so patient (re 1-2) 8+)

I just hadn't enough time to look at omega yesterday, so here's the story about
it at last!!!


		      	***************************
			*			  *
			*	O M E G A	  *
			*    Neural Cybertank	  *
			*  Design and Simulation  *
			*			  *
			***************************

First the bad news:

	-It doesn't multitask, at least it can be started from CLI but when
	 you switch over to backscreen, it's all messed up....
        -And when you quit, you have reboot the machine.... BOO for that
	Well those are the only big no-no for the game that I have found so far!

Ok now for the good news:

	-Can be installed to HardDisk
	-It is not copy protected
	-Very GOOD manuals!!!! with Learning guides etc.
	-Uses Mouse, Keyboard or Joystick for input & moving
	-Graphics & sounds aren't the best but allthough the 'game' is not
	 spoiled by that, cause it's rather Simulation and Strategy game.
	-You can add up to 15 Cybertank with their own AI logics to compete 
	 against each other 
	-Or you can have 2 teams wich have 7 CyberTanks and those tank can
	 communicate with each other(relay messages etc)!!!!!
	-CyberTanks, AI's, Battlefields can be incorporated from&to other
	 machines than Amiga!!!!!
	-Possible to make Tournaments and assign how many battles are fought
	 in each simulation.
	
	
Here's an example of the command language:

	TANKPROG
		DO SCANENEMY
		DO MOVEFRWD
		BRANCH TO TANKPROG

	SCANENEMY
		SCAN FOR ENEMY TANK
		IF ENEMY TANK FOUND THEN DO SHOOTIT
		RESUME

	MOVEFRWD
		MOVE TANK FORWARD 1
		RESUME

	SHOOTIT
		IF ENEMY TANK IS WITHIN RANGE THEN DO KILLIT
		RESUME

	KILLIT
		FIRE AT ENEMY TANK
		RESUME

--- 
	
This was just a short example about command language.

When you start the OMEGA, you begin from STANDARD level, and when you collect
enough credits (by destroying other CyberTanks) you gain access to upper levels
where you can add more gadgets to your CyberTank!!!! And it is possible to do
such AI that several CyberTank communicate with each other(transfer info).

I don't about you, but this has already hooked me, by it's originality and
tremendous expandability!!!!

Oh yeah, the price is about $40 US.... 

And there's already announced an Tournament !!!! And Origin has also supplied
and BBS for DOWN/UPloading designs!!!!

Here's scaling about OMEGA (0-10):

	Graphics	6	Plain, but enough for the simulation!!
	Sound		6	Kabooms, and some others
	Playability	8	(you can move the CyberTank with keys)
	Manuals		10	almost 300 pages full of details!!! and examples
	Lasting		10	Ones you try it....
	VALUE		10	YES, EVERY BIT OF IT!!!!
			==	
    
	-KARI-
3318.4Programming???CGOFS::R_RYANFri Jan 12 1990 13:5612
    I have been considering buying this game. It sounds good but...
    I assume that to play this game you: 1) Design a tank.
    2) Fight it
    3) Improve it.
    What I don't understand is the AI programming that is provided or is
    your own doing. Do you actually control the tank(s) or does your program
    control it and you watch the battle unfold or is it a combination of
    the two?
    When you are in combat do you get an overhead view or an in cockpit
    view?
    Regards,
    Ron
3318.5Both ways work!!!EEMELI::LINDENMon Jan 15 1990 11:3621
    re: .4
    
    >I assume that to play this game you: 1) Design a tank.
    >    2) Fight it
    >    3) Improve it.
    That's correct!!!
    
    >What I don't understand is the AI programming that is provided or is
    >    your own doing. Do you actually control the tank(s) or does your
    >    program control it and you watch the battle unfold or is it a 
    >    combination of the two?
    You can control the tank either buy AI-program(Done by you) or via
    keyboard/joystick.
    
    >When you are in combat do you get an overhead view or an in cockpit
    >view?
    You get overhead view.
    
    -Kari-
    
    
3318.6See also PICA::GAMES topic 12684GL::GLEASONTo boldly code...Wed Jan 17 1990 14:461