T.R | Title | User | Personal Name | Date | Lines |
---|
3073.1 | quick fix | HYSTER::DEARBORN | Trouvez Mieux | Fri Nov 10 1989 09:45 | 20 |
| Well, I was able to get around the copy protection in a round
about way...
I created a hi-res iff picture of the block diagram in the
manual, using colors that match the manual. I put this on the
same disk as the game, along with SEEilbm (an IFF viewer.)
Now I start the game from workbench. When the game starts, I
>Left Amiga N to the workbench screen, click on the icon for the
picture and find the matching block and color, go back to the
game and enter it...and start playing.
I have been able to put the entire thing in a drawer on the hard
disk without any problems.
No I can play it at home and at work on my two systems. I guess
I won't be getting any work done any more.
Randy
|
3073.2 | Great game -multitask question | STAR::ROBINSON | | Tue Jan 09 1990 10:35 | 19 |
| I got BLOCKOUT for Christmas and agree it is a great game. There
are so many variations of grid size and block shape that this
could be interesting for a long time! I used to love tetrix but
it seems so so ... flat now. ;-}
I have a question about multitasking this game though. I tried to run
is along with VLT, and it kept starting up which moves the screen in
front of VLT. It seems to either go into demo mode or make a decision
for you at each of the various menu stopping points. Even Pause didn't
work because it shut down the pointer or some craziness. Since the color
lookup is a pain, I'd like to find a point after doing that, where I can
stop/pause/whatever and switch between blockout and VLT etc. Any ideas?
Oh yeah, I was probably running qmouse (without the sunmouse auto
activate window option), conman and ARP and snipit. I don't think I tried a
"regular" Workbench yet...
Dave
|
3073.3 | | HYSTER::DEARBORN | Trouvez Mieux | Tue Jan 09 1990 12:55 | 5 |
| I don't think there is much you can do. The game just
multi-tasks poorly. Bad design, but a challenging game.
Randy
|
3073.4 | Thanks. | STAR::ROBINSON | | Tue Jan 09 1990 13:06 | 4 |
| OK. Thanks Randy. I believe you. Could we be the only two Amiga conf.
folks with this addictive game?
Dave
|
3073.5 | | WJG::GUINEAU | Quantum Reality | Tue Jan 09 1990 17:13 | 11 |
|
I think VLT is a real bummer like this.
I also use qmouse and when VLT is running, qmouse hotkeys don't work. They
queue up and all execute when VLT exits!
I got a sh*tload of shell's pop up one night :-)
Anyone else notice this?
John
|
3073.6 | Qmouse & VLT work fine | CGOFS::DREW | Steve Drew | Wed Jan 10 1990 13:07 | 13 |
|
RE: VLT & QMOUSE
Works fine for me, both Qmouse 1.5 & Qmouse 1.6
You havent got VLT set to a higher priority than Qmouse do you?
Qmouse 1.5 was pri 25 (But that caused problems with VirusX)
Qmouse 1.6 is pri 5 (which works fine)
/STeve
|
3073.7 | | WJG::GUINEAU | Quantum Reality | Wed Jan 10 1990 18:35 | 13 |
|
> You havent got VLT set to a higher priority than Qmouse do you?
Not intentionally. I'll check.
> Qmouse 1.5 was pri 25 (But that caused problems with VirusX)
> Qmouse 1.6 is pri 5 (which works fine)
However I am running v1.4... I'll try 1.6
John
|