Title: | AMIGA NOTES |
Notice: | Join us in the *NEW* conference - HYDRA::AMIGA_V2 |
Moderator: | HYDRA::MOORE |
Created: | Sat Apr 26 1986 |
Last Modified: | Wed Feb 05 1992 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 5378 |
Total number of notes: | 38326 |
I,m in the market for one of the byte by byte sculpt products but i'm a little confused as to the capabilities of each and how they relate to one another . Specifically If I want 3D animation do I need 3D ad well as animate 3D ? Is animate 3D a superset of 3D ? How does 3Dxl fit into this ? What does animate 4D do that a combination of 3d's doesn't. Thanks for any help understanding what I need . Steve..
T.R | Title | User | Personal Name | Date | Lines |
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3030.1 | ELWOOD::PETERS | Thu Oct 19 1989 17:12 | 23 | ||
Let's see if I get all this right. Sculpt 3D - single frame Raytracing program Sculpt 3D xl - an upgrade to sculpt 3D - still single frame ( mostly speed increase ). Animate 3D - an add on product, that adds animation to Sculpt 3D or Sculpt 3D XL. Scultpt/Animate 4D - contains ray trace program, animation software, and features not in Sculpt 3D or Animate 3D. I have a list of new features at home, I try to enter them soon. jr. version of each product don't use ray trace technique to generate the pictures. Steve | |||||
3030.2 | FRAIS2::ZIMMERMANN | NCP> DEF MOD WORK DEST NL: | Thu Oct 19 1989 18:41 | 5 | |
Just read a test in a Amiga mag about SA4d JR. Some important functions were missed. It's NOT WORTH the 300 German bucks (about $ 140 today) Ralf ==== |