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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

3030.0. "3D,animate3D,3Dxl,4D,4Djnr " by HPSTEK::PWRHOG::COLLINS (STEVE) Thu Oct 19 1989 16:32

    I,m in the market for one of the byte by byte sculpt products but i'm
    a little confused as to the capabilities of each and how they relate 
    to one another .

    Specifically

    If I want 3D animation do I need 3D ad well as animate 3D ? 
    Is animate 3D a superset of 3D ? How does 3Dxl fit into this ?
    What does animate 4D do that a combination of 3d's doesn't.

    Thanks for any help understanding what I need .
    Steve..
   
 
    
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3030.1ELWOOD::PETERSThu Oct 19 1989 17:1223
    
    
    	Let's see if I get all this right.
    
    
    	Sculpt 3D	- single frame Raytracing program
        Sculpt 3D xl	- an upgrade to sculpt 3D - still single frame
    			  ( mostly speed increase ).
    
    	Animate 3D	- an add on product, that adds animation to
    			  Sculpt 3D or Sculpt 3D XL.
    
    	Scultpt/Animate 4D - contains ray trace program, animation
    			     software, and features not in Sculpt 3D
    			     or Animate 3D. I have a list of new features
    			     at home, I try to enter them soon.
    
    	jr. version of each product don't use ray trace technique to
    generate the pictures.
    
    
    		Steve
    
3030.2FRAIS2::ZIMMERMANNNCP> DEF MOD WORK DEST NL:Thu Oct 19 1989 18:415
Just read a test in a Amiga mag about SA4d JR. Some important functions
    were missed.  It's NOT WORTH the 300 German bucks (about $ 140 today)
    
    Ralf
    ====