Title: | AMIGA NOTES |
Notice: | Join us in the *NEW* conference - HYDRA::AMIGA_V2 |
Moderator: | HYDRA::MOORE |
Created: | Sat Apr 26 1986 |
Last Modified: | Wed Feb 05 1992 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 5378 |
Total number of notes: | 38326 |
I'm writing a program in which I need to load in a font file and convert each character to a bitmap. Is there a program or a system call that will do any of the font loading for me. thanks a font load( someone had to say it), Dean Cromack
T.R | Title | User | Personal Name | Date | Lines |
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2472.1 | LoadSeg() in the DOS Manual | TLE::RMEYERS | Randy Meyers | Fri Apr 14 1989 13:47 | 13 |
Re: .0 If you are talking about loading an Amiga font file, use the DOS.LIBRARY function LoadSeg(). This is the function used to load a executable file on the Amiga. It is also function used to by the operating system to load fonts, keymaps, libraries, and what have you. The reason for this is simple: one of the functions of a load program primitive is to fixup any pointer references in the program in light of where the program was put in memory. Fonts, keymaps, etc. all have lots of pointers to be fixed up. So the Amiga designers store those files in the same format as an executable file so that the image loaded into memory has all its internal pointers fixed up. | |||||
2472.2 | HANNA::CROMACK | Fri Apr 14 1989 16:04 | 7 | ||
thanks Randy, that's exactly what I want. By the way I will be leaving DEC today. Thanks to all you noters for the help you have provided! Dean Cromack |