|
�< Note 2370.0 by SHARE::DOYLE >
� -< Rad a myth? >-
�
� I've tried everything but can't seem to mount a recoverable ram
� disk.
� I tried redifining the amount of cylinders in my start up sequence
� but it seems to make it smaller and chews up my memory,(a contradiction
� in my mind).
� I realize I'm doing something wrong, can anyone point me to a
� startup-sequence that does this?
The file that defines the RAD: configuration is devs:mountlist not
your s/startup-sequence and the default mountlist contains an entry
for rad: already. Then you simply type (or add into your
startup-sequence the line "mount rad:". Then just action a command
that accesses rad: (like cd rad: or dir rad:) and bob's your uncle.
� I'm using an Amiga 500 with 1.2 meg ram and 1.3 Workbench.
� Unfortunately I only have 1.2 kikstart rom.
� If I could find someone to let me burn a copy of there 1.3 rom
� I would appreciate it.
� Thanx;
� Ed
Unfortunately I would think that the 1.3 roms are copyright so you'll
have to go buy your own.
Alan T.
|
| I have recently been doing some research on RAD: and .1 is not totaly
accurate. Memory for the RAD: is not allocated on an access (i.e.
dir, list, or cd). The entire chunk of memory is allocated after
the first write operation to RAD: (i.e. format or copy). And this
is when it shows as a usable file system, with the info command.
The documentation for 1.3 does have an example of using RAD: in the
startup-sequence.
One of the Amiga publications reported that the RAD: must be formated
before it could be used, this is NOT true. It can be used immediately
after the mount. There has been a good bit of talk on USENET about
using Fast File System on RAD:, but I do not have any direct experience
using FFS on RAD:.
Before I got my hard disk, I set up a floppy sized RAD: and used
diskcopy to load WB1.3 to RAD:, redirect the logicals to RAD: and
complete the startup-sequence from RAD. A cold boot did take a
while, but the floppy didn't need to grind all over the disk. And
a warm boot was blazing fast. If you have the memory and no hard
drive, this is the way to go.
The fact the RAD: can be treated exactly as a floppy, does let you
speed up certain games. I use it for Rocket Ranger. You can diskcopy
one of the Rocket Ranger game disks to RAD and then use the other
one from a floppy drive.
|