T.R | Title | User | Personal Name | Date | Lines |
---|
2018.1 | | ANT::JANZEN | Tom LMO2/O23 296-5421 | Mon Dec 19 1988 14:50 | 6 |
| the c include files for iff on the iff disk fish 64 gives the iff
sound format.
when you say a good vt220 bell, do you mean a good bell, or the
little pathetic beep that 220's make? I could make either one for
you.
Tom
|
2018.2 | A church bell would be nice .. :-) | GRYHWK::WITHERS | Even a miracle needs a hand.. | Mon Dec 19 1988 15:25 | 7 |
| I think an actual bell would be a little more fun than the pathetic
beep. Thanks alot. A friend of mine knows someone with a sound
digitizer but its not direct and I just wanted a beep sound that
sounded good.
Thanks,
George
|
2018.3 | Me too, me too! | SUBSYS::BUSCH | Dave Busch at NKS1-2 | Mon Dec 19 1988 16:57 | 5 |
| I'd like a copy of a nice bell sound also. While you're at it, could you explain
how to incorporate the new sound in Smokey?
Dave
|
2018.4 | Actually, I'd like a nice digitzed gong. | STAR::ROBINSON | | Mon Dec 19 1988 17:18 | 11 |
| >> While you're at it, could you explain
>>how to incorporate the new sound in Smokey?
I'm afraind this is a RTFM (Read The Friendly Manual).
As I recall, Smokey looks for BELL.SND or BELL.SOUND in the
S/ directory. By the way, you don't have to use a "bell".
If you have the PD asteroids game, for example, its easy to
copy over one of the explosion or the-flying-saucer-is-coming sounds
to s/bell.whatever_the_extension_is.
Dave
|