T.R | Title | User | Personal Name | Date | Lines |
---|
1806.1 | Watch out for the Castles... | TEACH::ART | Think the UNTHINKABLE | Mon Oct 24 1988 13:09 | 26 |
| Another vote for Battle Chess. I picked it up this weekend
at a local software store (along with WB 1.3). What a great
toy ! I spent most of Sunay morning just letting it play by
itself so I could watch the pieces beat on each other. Adds
a whole new dimension to the game.
It comes with a PROGRAM (not a command proc) that will install
Battle Chess on a hard disk, but it will only put it in the
root directory of DH0 -- nowhere else. I installed it there
and then moved it by hand to another partition, however, and
nothing bad happened. (They have to use a special program to
move the files off the floppy because they're storing all the
graphics in a non-DOS/non-file format on the floppy; the program
converts it into standard file format on the hard disk. INFO's
done on the floppy show that it is apparently empty, even tho
there's about 800k of graphics out there...)
Battle Chess IS copy-protected; there are a bunch of chess
games listed in the back of the user's manual, and when the
program is first fired up, it asks you to enter a specific
move from a specic game -- a variation on the "look up a
word in the manual" trick. Could be worse.
On a scale of 1 to 10, this probably about a 9.
-Art
|
1806.2 | Changing the rules? | LEDS::BUSCH | Dave Busch at NKS1-2 | Mon Oct 24 1988 13:22 | 9 |
| < If that wasn't enough, when you attact an opponents piece, the two actually
< battle it out in a clashing of swords, magic and pure brute strength! What
< a RIOT!
Question is, when they battle it out, who wins? I would hope it's allways the
attacker. ;^)
Dave
|
1806.3 | | WJG::GUINEAU | Somewhere else in time | Mon Oct 24 1988 16:52 | 10 |
|
Move mine to another partition also - no ill effects. I didn't notice
the different file format...
> Question is, when they battle it out, who wins? I would hope it's allways the
> attacker. ;^)
Funny, that was my first question! It's the attacker, although the opponent
puts up a an honerable battle...
|
1806.4 | | BAGELS::BRANNON | Dave Brannon | Mon Oct 24 1988 17:33 | 9 |
| re: .3
so close... why couldn't they add a joystick option to let you fight
the battle? Sort of like a 3D Archon. Hmmm.... This just has the
traditional chess characters, right? No banshees, earth elementals,
etc. I wonder if Electronic Arts would be interested in updating
Archon....
-dave
|
1806.5 | | WJG::GUINEAU | Somewhere else in time | Tue Oct 25 1988 08:00 | 7 |
|
The queen does turn into some kind of winged creature upon her
demise, and some can use magic...
Joystick would be NEAT!
John
|
1806.6 | Tell me more. | DNEAST::SEELEY_BOB | | Tue Oct 25 1988 12:43 | 12 |
| I spotted this one in the latest INFO and thought that this might be first
Amiga program to purchase after 5 months or so of living off the
public domain. A couple of questions, although:
Can the program be backed-up on a floppy(?)... or does the Amiga
Backup command fail to copy the format... I realize that one level of copy
protection exists in the 'read line xxxx out of the manual and type
this in' scheme. I would be kind of nice to be able to back it
up.
Also what is the minumum memory required (1 meg??)?
|
1806.7 | RxP <ouch!> | TEACH::ART | Think the UNTHINKABLE | Tue Oct 25 1988 14:55 | 11 |
|
You CAN do a DISKCOPY with no problems, because it's duplicates the
the source track-by-track. You CANNOT do a COPY DF0: TO DF1: ALL
because the copy command is file-oriented. I also suspect that the
unpacked files will be too big to put back onto a floppy ('cause of
file-system overhead). So, yeah, you can make backups of the disk.
They claim on the package that 512k is enough to run the
beast.
-Art
|
1806.8 | | WJG::GUINEAU | On Relativity and "C" | Tue Oct 25 1988 16:42 | 6 |
|
Yup, they recommend using a backup and NOT the original.
512K works fine - if you unplug your second floppy.
John
|
1806.9 | Animation data in RAM: ? | ROMULN::MYEE | Boycott Styrofoam cups, save the ozone. | Tue Oct 25 1988 17:31 | 12 |
|
I tried this at the Bit Bucket in Sudbury, MA a few days ago, and
loved it !! EXCEPT, I hate to wait for the program to load the
animations. Is there anyway to copy the animation data to RAM:??
I heard that if you use the "install to harddisk" program, that
the animation files are in DOS format. Is there anyway to fool
the system in to use RAM:/VD0:/RAD: as the location for the animation
files?? I like the game but it just take too long to load the
animation from floppy.
_Mike
|
1806.10 | NxP... | TEACH::ART | Think the UNTHINKABLE | Wed Oct 26 1988 09:00 | 17 |
|
> the animation files are in DOS format. Is there anyway to fool
> the system in to use RAM:/VD0:/RAD: as the location for the animation
> files?? I like the game but it just take too long to load the
> animation from floppy.
Sure, just copy BattleChess and ChessStuff (sp?) from the
hard disk to a RAM directory; when you start the game from
WorkBench, it assumes that the dir where BattleChess lives
is also the one where ChessStuff (the animation data) lives.
It may also be possible to set up a 'logical' pointing
BattleChess: to RAM:, and only move the graphics file, but
I haven't tried it.
-Art
|
1806.11 | What if I don't have a Hard disk? | 7765::MYEE | Boycott Styrofoam cups, save the ozone. | Wed Oct 26 1988 14:03 | 8 |
|
RE: .10
Yes, but I don't have a hard disk (DH0). Where do I go from
here?? I have an Amiga 500 - 1 meg / 2 floppies.
_mike
|
1806.12 | shot in the dark. | NOBHIL::BODINE_CH | | Wed Oct 26 1988 16:55 | 8 |
| You might try assigning DH0: to RAM: and then running your hard
disk install program.
Disclaimer:
This is just a guess.
I don't have this game, I haven't even seen it.
Chris
|
1806.13 | Whats the big deal??? | GUCCI::HERB | AL | Sun Dec 04 1988 13:12 | 4 |
| What makes this game so fun if the attacker always win?
Matt
|
1806.14 | Need Help | DNEAST::PARENT_TODD | | Thu Jan 19 1989 21:36 | 6 |
| I have an Amiga 1200 bd modem. I can't seem to get the program
to dial my modem. I've tried typing the ATDT command several different
ways but nothing happens. Is there a trick to it???
-Todd
|