T.R | Title | User | Personal Name | Date | Lines |
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1648.1 | VIDEO GAME/LISP/MUSIC | AITG::WISNER | Paul Wisner :optimize '((speed 3) (safety 0)) | Thu Sep 01 1988 18:54 | 20 |
| I am writing a video game. It looks sort of like asteriods that
scrolls and you meet both friendly and hostile beings and can buy
and sell cargo to make money to improve the capabilities of your
own ship. (All one sentence).
I use XLISP to do my homework for my A.I. course. The performance
is resonable.
I'm attempting to port Kyoto Common Lisp to the Amiga. KCL has
a lisp compiler that actually compiles LISP functions to C and then
invokes the systems C compiler to produce an object module, then
the objet module is linked into the image (this is the tricky part
of the port). If I ever finish this, the Amiga will be the only
personal computer that runs KCL (as far as I know). I would like
to work on a interface between KCL and Amiga Graphics/Sound etc.
One of these days...
I have some synthesizers and a MIDI setup. I compose music but
have no actual talent. It's alot of fun.
|
1648.2 | Still looking for the perfect computer | GUCCI::HERB | AL | Thu Sep 01 1988 20:58 | 23 |
| I am always looking for a better BASIC for the amiga.I have thought
about getting sam basic or true basic.I am looking for a basic like
Activisions Game Maker but more flexible.I have programmed on many
computers but each computer has its good and bad points.
ATARI 800XL-Has good sound command and many colors,but almost
impossible to make PM graphics and 4 colors on screen at the same
time.
COMMODORE 64-nice graphics and sound,but everything is so complicated.
2600-stupid!!!
TI/99/4A-Not made for serious programming.
APPLE //E-Bad graphics and sound,but nice and simple.
I am working on a adventure game. It is like Ultima II without
the graphics.
M.A.H
|
1648.3 | Geophysical Surveying.? | TADLEY::PEAKES | Who is this guy anyway? | Fri Sep 02 1988 06:53 | 73 |
| I've mentioned this before but I'm sure that noone will mind if
I explain a bit more about what I trying to do.
A friend who is an archeologist and working for the Museum of London
does a fair bit of geophysical surveying to help other archeologists
to decide the where to dig next. The principle of this form of
surveying involves a setup of rather large electrodes being plunged
into the ground and an electric potential being applied to them.
I'm not a physisist so I can't be 100% sure about this explaination
(I let him do the explaining to me!) but the resulting sets of
resistivity readings can be used to determine the density of the
soil etc. below the surface. If this data is processed correctly
it can give a valuable insight into what may or may not be there.
The plan is to use an Amiga to store, process and display this data
in a useful form.
i) Data Storage
---------------
The readings are collected in 20x20 grids and range in value from
1 to 999. The average site will probably be made up of 50-150 grids
(20,000 -- 60,000 readings).
The data is usually collected using an Epson handheld computer but
is occasionally recorded manually. It is planned that there will
be
a) An option to download data from another machine via RS232.
b) Another option to enter data from the keypad using an onscreen
free format grid editor.
Option (b) will provide the user with the ability to enter data
after selecting postions on the grid, cut, paste and edit previously
entered data. Another idea is that the background colour of the
data in its particular cell of the grid should be set to reflect
the level of the reading as a grey(maybe colour) scale.
ii) Processing
--------------
I've not gone into this part in to great detail at present since
I don't know the mathematics for the image processing (yet?!).
The general aim to to allow several forms of smoothing etc. functions
to be applied to the data. (I'm still waiting for the calculations
for this).
iii) Display
------------
The plan for display of grid data is for grids to be displayed as
16 levels of grey or colour shades. The user should be able to choose
to look at a selection of grids fitted together onscreen as they
were taken, view one grid alone or zoom-in on a particular aspect
of a grid or set of grids that may be of interest.
Finally they data displayed upon the screen may be dumped to a suitable
colour printer.
-----------------------------------------------------------------------
Well, rather ambitious, don't you think. Especially seeing as (wait
for it), I am initially writing it in Amiga Basic. Not my choice
really but (a) I can't afford a decent compiled language and (b)
Basic will do for prototyping the system.
This is my current project and it may never be finished but I find
it interesting enough to keep my mind occupied while I am getting
no programming work in my job.(End User Tools Consultant).
Hope I've not bored you too much,
Steve Peake
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1648.4 | | MTWAIN::MACDONALD | WA1OMM 7.093/145.05/223.58 AX.25 | Fri Sep 02 1988 12:01 | 9 |
| Has anyone tried my ORBITS program?
Also, use my Amiga 2000 for satellite tracking, talking to work,
communicating with my packet terminal node controller, publishing
a 12-page monthly newsletter, maintaining a database, and general
writing. Couldn't do it all without the multitasking and expandability!
Paul
|