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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

1361.0. "The Three Stooges" by LEDS::ACCIARDI () Thu Apr 21 1988 09:46

    I picked up the latest Cinemaware release, The Three Stooges.
    
    For anyone who grew up with the Three Stooges, this game is a must.
    As the manual explains, the world can be divided into two types
    of people; those who laugh at the Three Stooges and those who wonder
    why.  My older brother and I spent most of our childhoods Nyuk-Nyuk'ing
    and bashing each other and gouging each other's eyes out.  Good
    clean fun, and I have the scars to prove it.
    
    Anyway, the game opens with the beautiful title screen and music
    from Defender of the Crown.  "What, those idiots put the wrong game
    in the box!"   After a few seconds, you hear the record needle scraping
    and Moe, Larry and Curly stroll onto the screen, and a digitized
    Larry says "Hey, this looks like a kid's game!"  Moe then says "You
    idiots!" and bops them each on the head.  I almost died laughing.
    
    The next few minutes are spent scrolling through the titles and
    credits.  The animation is so good, the artwork so beautiful, it
    looks like a cartoon.  The Stooges' motions are perfectly fluid.
    The attention to detail is fantastic; little shadows even follow
    them around.
    
    Like all Cinemaware titles, the game is a combination of arcade action
    and rudimentary adventure.  The boys must get enough money to save
    an orphanage from forclosure.  The take jobs as waiters serving
    (surprise) pies and as doctors and prizefighters.  Stooge afficionados
    can relate these to various classic episodes.
    
    The funniest sequence is a joystick-controlled beating of Larry
    and Curley.  Moe can slap, kick, and eye-poke either Larry or Curley.
    This scene was so funny that I almost killed my brother-in-law by
    making him see it.  He almost choked to death laughing.  All the
    punches, pokes and bops are the digitiged Real Thing.  Curley even
    Nyuk-Nyuks when Moe misses, and Larry cries out as Moe gives him
    the old kick-in-the-shin-followed-by-the-head-bop-and-gut-punch.
    
    As usual, Cinemaware games are weak on game play, but hot on graphics
    and sound.  I think this is their best effort yet.
    
    Ed.
    
    
T.RTitleUserPersonal
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1361.1AMULET::HALVERSONThis space intentionally filled inThu Apr 21 1988 11:474
    Could you tell us how much it cost?
    
    Thanks....Steve
    
1361.2LEDS::ACCIARDIThu Apr 21 1988 11:577
    Don't know what the list price is, but the Software Shop has it
    for $35.00.
    
    I think I got the last copy.  Better call before just running down
    there.
    
    Ed.
1361.3BAGELS::BRANNONDave BrannonMon May 02 1988 19:1125
    Memory Location has it for $49.
    
    The ads show Curly vs a bowl of soup, is that anywhere in the game?
    I haven't found it so far.  Other than the long delay between loading
    screens its a reasonable game.  Except it would be nice if I could
    skip the long intro.
    
    Also bought Obliterator (by Psynosis).  The design & graphics look
    like they were done by the same folks who did Barbarian.  But this
    time they let you start the game by hitting any key OR MOUSE BUTTON.
    (Barbarian starts with "hit any key" but it can't read any keys
     from the german design a2000 keyboard).
    
    I haven't tried it on my a2000 yet.  Runs fine on 2.5 Meg A1000.
    
    On page 18 of Amazing Computing v3 #5, is the following:
    "Psygnosis has acknowledged that Terrorpods has trouble with the
    German keyboards shipped with the first Amiga 2000s, and a fix is
    in the works.  While they're fixing the keyboard routines, programmers
    are planning to incorporate 68010/68020 support.  The upgrade will
    be available free to registered owners."
    
    No mention of Deep Space or Barbarian.
    
    -Dave
1361.4nyuk, nyuk, nyukHYSTER::DEARBORNTrouvez MieuxTue May 03 1988 11:2519
    Yes, Curly vs bowl of soup is part of the game...one of the funnier
    parts.
    
    I got the game last night.  Putting it on hard disk speeds up the
    breaks between scenes.  The use a strange key disk system though,
    making it a clumsy process to start the game.  It doesn't ask you
    to insert the original disk.  You have to read the directions to
    get it to work right.  DUMB.
    
    When the game ends, the game locks up.  You have to re-boot to start
    over or to go on to something else.
    
    As for the Boxing scene, has anyone been successful at getting Larry
    to jump over anything?  This is the least successful scene in the
    game.  The sound effects are great.  But the game play is terrible.
    
    The hospital is a crack up, especially if you make it to the operating
    room at the end of the hall.
    
1361.5BAGELS::BRANNONDave BrannonTue May 03 1988 13:0110
    re: .4
    thanks, but how do you get to Curly/soup?  Is it buried somewhere
    like the hospital operating room (haven't got there yet)
    
    Still dodging in the Boxing run, didn't know you could jump... time
    to read the docs.
    
    has anybody tried running the game out of VD0:?
    
    -dave
1361.6HYSTER::DEARBORNTrouvez MieuxTue May 03 1988 14:2818
    Yeah, you can jump in the Boxing run, just push the fire button.
    He seems to need to be running to clear objects though.  I have
    not been able to get him to jump over anything without falling.
    If he hits something like the light pole while jumping, he will
    slide down it to the ground (with appropriate sound effects.)              
                                                                 
    The soup:  It appears as a selection on the "game board" labeled
    Oyster Contest, like Hospital or the other areas.  It doesn't come
    up as frequently though.  Fight Larry and Curly more often to slow
    down the selection hand, so that when the option comes up, you can
    select it easier.                                            
                                                                 
    Clues for all the trivia questions appear in the booklet that comes
    with the game.  Read it first and you will gain points easily.
    
    Randy
    
    
1361.7..NOBHIL::BODINE_CHTue May 03 1988 19:0317
    If you hold down on the fire button, Curly will stay in the air
    longer. It's really not too hard to jump objects. But it is hard
    to complete the sequence.
    
    To skip the intro, hold down the escape key while the game is loading.
    
    I think it's really stupid that the game locks up after you are
    finished playing it. Especially after you have taken the last 20
    minutes loading it into RAM:. Even after you have loaded it into
    RAM: it does alot of disk access on the key disk.
    
    All in all I think it's a pretty good game, but it is not very
    playable. 
    
    Has anyone won?
    
    Chris
1361.8. . .HYSTER::DEARBORNTrouvez MieuxWed May 04 1988 01:0213
    Eject the key disk after the dick light has gone off.  This is after
    the initial access during the title sequence.  This will force the
    game to use RAM: or your hard disk instead.  That should speed things
    up.  This is the point that is not made very clear in the read.me
    instructions.
    
    I have won. ($5648.  Enough to save the home, but not enough to
    fix it or win the women.)  It is time consuming.  I skipped the
    last 4 days of the month by selecting the mouse trap to speed things
    up.  I already had enough money and fingers...
    
    Randy
    
1361.9flyin' fingersHYSTER::DEARBORNTrouvez MieuxWed May 04 1988 01:034
    whoops, that's DISK light, not dick light...
    
    Randy
    
1361.10BAGELS::BRANNONDave BrannonWed May 04 1988 18:5912
    I got it to work on my VD0: last night.  Actually makes the game
    playable.  Used READKWIK (and RITEKWIK) to populate VD0: from
    floppy.  Uses two disks, but loads a lot faster than COPYing from
    the game disks.
    
    ESC gets to the Defender of the Crown screen, any way to skip over
    the whole intro?
    
    That STG0: stuff is interesting, the real STG0: overrides the ASSIGNed
    STG0: while the disk is in the drive.
    
    -dave
1361.11Curly shuffle indeed!AMIGO::MULLENDan Mullen. Run-Time Libraries.Wed May 04 1988 21:1212
Boxing:  Jumping usually requires that you've picked up speed are holding the
fire button down.  Hold the joy stick to the right to speed up (or left if
you are on the return trip).  The more rounds left when you get back get you
more points.  You also get a nice digitized pic of Moe and Larry at ringside
with the radio.

Oysters:  They show up on the game board exactly like the Boxing space only
its labeled crackers. :-)

Good luck,

..Dan_who_managed_to_repair_the_house_(barely!)
1361.12READKWIK?MEMORY::BERKSONWhat's that in the road - a head?Thu May 05 1988 09:535
    re .10: Is READKWIK public domain? If so is it around somewhere
    that I can copy? It sounds like the perfect thing for Leisure Suit
    Larry.
    
      mitch
1361.13What I did.HYSTER::DEARBORNTrouvez MieuxThu May 05 1988 11:2510
    I've set my game up on hard disk.  I created two icons to start
    it.  The first one does the assigning and CDing.  The second one
    asks for the key disk and starts the game.
    
    No more typing with CLI.  I used that utility (I forget the name)
    that allows you to create icons that issue CLI commands.  Works
    great.
    
    Randy
    
1361.14BAGELS::BRANNONDave BrannonThu May 05 1988 13:224
    I believe READKWIK is pd or shareware, from one of the more recent
    Fish disks.
    
    -dave