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Conference hydra::amiga_v1

Title:AMIGA NOTES
Notice:Join us in the *NEW* conference - HYDRA::AMIGA_V2
Moderator:HYDRA::MOORE
Created:Sat Apr 26 1986
Last Modified:Wed Feb 05 1992
Last Successful Update:Fri Jun 06 1997
Number of topics:5378
Total number of notes:38326

136.0. "Graphics primitives and Intuition??" by CYCLPS::GIUSTI () Sun Oct 12 1986 17:35

    		[ questions, questions, questions ...]
    
    Has anyone tried using the Amiga graphics primitives in conjunction
    with Intuition??  For example, I'm trying to write a simple windowing
    program that will open a superbitmap, gimmezerozero window that
    has a three dimensional rotating cube.  I can do this without a
    hassle if I take over the entire machine, but that is not my goal.
    I have tried to draw the cube using the graphics primitives PolyDraw
    and Draw, but these don't work and I end up getting a visit from
    my friendly neighborhood Guru.  If I use the Intuition function
    DrawBorder with the same coordinates, it works fine.  I know, maybe
    I should just use the Intuition functions and stop complaining,
    but the graphics primitives are so much powerful.  Also, I am trying
    to sync the drawing of the cube with the video beam, but WaitTOF()
    and WaitBOVP() destroy my entire screen.  Does anyone know how to
    use these primitives in a Intuition-managed window??  
    
    			+Ken+
    
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