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Conference csc32::consolemanager

Title:POLYCENTER Console Manager
Notice:Kits, Scans, Docs on CSC32:: as PCM$KITS:,PCM$DOCS:, PCM$SCANS:
Moderator:CSC32::BUTTERWORTH
Created:Thu Aug 06 1992
Last Modified:Fri Jun 06 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:1541
Total number of notes:6564

1496.0. "Where do defaults (icons, keys) come from ?" by PRSSOS::MENICACCI () Tue Mar 11 1997 09:57

	Hi,

I need some information about defaults ?

first, in eventlist ==> options ==> startup, one can choose not to use default
icon and then one can specify an icon bitmap file.

Then, CONSOLE$EVENTLIST.DAT_MENICACCI_C3 is modified as follows  : 


Console Event List.useDefaultIcon:      False
...
Console Event List.iconBitmap:  console$icons:maria.xbm

My question is : where does the ressource  Console Event List.iconBitmap: come
from when useDefaultIcon is true ?

second, by default, when adding a new node, the break key is mapped on CTRL_P.
One customer has to modify it (in order to CTRL_P systems) for hundred systems
so he would like to know if this default can be modified ? Let's say break key
mapped to CTRL_I but not on a node by node way.


Thanks a lot,

maria.
T.RTitleUserPersonal
Name
DateLines
1496.1CSC32::BUTTERWORTHGun Control is a steady hand.Tue Mar 11 1997 11:2442
>	Hi,
>
>I need some information about defaults ?
>
>first, in eventlist ==> options ==> startup, one can choose not to use default
>icon and then one can specify an icon bitmap file.
>>
>Then, CONSOLE$EVENTLIST.DAT_MENICACCI_C3 is modified as follows  : 
>
>
>Console Event List.useDefaultIcon:      False
>...
>Console Event List.iconBitmap:  console$icons:maria.xbm
>
>My question is : where does the ressource  Console Event List.iconBitmap: come
>from when useDefaultIcon is true ?
>
    
    It comes from the UID file in DECW$SYSTEM_DEFAULTS:CONSOLE$EVENTLIST.UID
    
>second, by default, when adding a new node, the break key is mapped on CTRL_P.
>One customer has to modify it (in order to CTRL_P systems) for hundred systems
>so he would like to know if this default can be modified ? Let's say break key
>mapped to CTRL_I but not on a node by node way.
    
    You have a couple choices:
    
    If they use CONNECT from the character-cell interface then create a
    CONSOLE$MONITOR_INIT.DAT file that has 
    
    SET BREAK CTRL_I
    
    If they CONNECT from the C3 then you must go into the Edit mode on the 
    C3 and change all the nodes to use ctrl-I (or whatever). 
    
    Regards,
      Dan


Thanks a lot,

maria.
1496.2painfulPRSSOS::MENICACCIWed Mar 12 1997 01:0014
	hi,

in case of using CONNECT from the character-cell interface, creating the 
CONSOLE$MONITOR_INIT.DAT will be easy.

But, in case of C3, if you have hundred systems (that's the case of my customer
who has several PCM workstations installed to manage a hundred OPA0s), he will
have to do hundred modification. Not very easy !

But, if this is the way it works ...

Thanks Dan.

Maria.
1496.3CSC32::BUTTERWORTHGun Control is a steady hand.Thu Mar 13 1997 11:237
    I agree Maria it's a bit painful. Personally I think we should allow
    the MONITOR interfaces that are run from the C3 to use the 
    CONSOLE$MONITOR_INIT.DAT file. Currently, they are created with the
    /NOINIT flag.
    
    Regs,
      Dan
1496.4Which format ?PRSSOS::TISSERANDJean-Marc Tisserand, French CSC, 858-6801Tue Mar 18 1997 07:4318
Hi,


We tried to specify my own bitmap instead of the default icon.
However, we always got a black rectangle as the new icon.

We created an icon using the bitmap.exe utility. We tried several sizes:
16x16, 32x32, 64x64.

We are sure the icon file is read since we did not see anymore the 
parchment default icon.

Does the console manager use a specific icon format ?
Is it a bitmap or a pixmap ?

Thanks in advance,
Regards,
Maria and Jean-Marc
1496.5CSC32::BUTTERWORTHGun Control is a steady hand.Tue Mar 18 1997 11:084
    It's an X-bitmap.
    
    Regs,
      Dan