| Title: | POLYCENTER Console Manager |
| Notice: | Kits, Scans, Docs on CSC32:: as PCM$KITS:,PCM$DOCS:, PCM$SCANS: |
| Moderator: | CSC32::BUTTERWORTH |
| Created: | Thu Aug 06 1992 |
| Last Modified: | Fri Jun 06 1997 |
| Last Successful Update: | Fri Jun 06 1997 |
| Number of topics: | 1541 |
| Total number of notes: | 6564 |
Hi,
I'm noew to console manager. A customer is asking if we know the
whereabouts on "Building" Icons in XMB format.
His idea is to click on Buildings to reveal the machines located
in that building/site.
Any help or pointers would be appreciated.
Chris Sumner
OpenVMS Group, Basingstoke CSC, UK 7833 3667
| T.R | Title | User | Personal Name | Date | Lines |
|---|---|---|---|---|---|
| 1000.1 | ZENDIA::DBIGELOW | Innovate, Integrate, Evaporate | Fri Sep 22 1995 11:40 | 20 | |
It's pretty easy for your customer to design their own. Just tell them
to bring up decpaint( $mcr decw$paint), create their building bitmap,
and then save it in 'xbm' format (X bitmap).
The final step is to copy the new bitmap to the proper bitmap directory.
Oh yes, there is one final step. The bitmap extension for the new bitmap
but be changed to whatever_filename.GROUP_XBM. They must then copy
this new bitmap file to CONSOLE$ICONS:. The final step is to go to the
C3 interface, enter into edit mode, click on the group icon and modify it.
Any file named *.GROUP_XBM will appear in the icon list. Just click on
the new one and bingo, you're done. This is probabily the easiest
solution.
They can also create their own background bitmaps using the above
steps. The filename extensions for background bitmaps is
'bitmap_filename.BG_XBM'.
Dave
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