| Date Of Receipt: 10-OCT-1995 09:56:38.17
From: SMURF::ALPHA::"[email protected]" "10-Oct-1995 0954"
To: Mark Yeager USG <[email protected]>
CC: [email protected], [email protected],
wrksys::nishimoto (Pete Nishimoto)
Subj: Re: New Guy is Lost
So what was your question? You've successfully made a sandbox, that's half the
battle - you found the documentation. What questions are unanswered? It
appears you have a Kerberos account, I've added you the the acl list for the
OS pools which will allow you to bco (check out) and bci (check in) files.
When you have work that's tested and ready to go, you can run srequest to
include info about your submission and then wait for approval. Once approved,
the project team will add you to the submit.acl list for that pool and you can
bsubmit.
-Grant
| Hi,
|
| I am new here at Digital and I need some guidance. I work for Pete
| Nishimoto. My first assignment is to help make the graphics device
| drivers boot-time linkable so we will not have to link a new kernel for
| every different graphics HW.
|
| I am new to ODE. I have used ClearCase, so I understand a lot of the
| concepts. I am trying to figure out how to make a sandbox and all that
| stuff. I have made some progress, like:
|
| mksb -back ptos.bl8 -dir ~/work/ptos.bl8 boot_link_driver
|
| I work mainly in PKO-3, and things are run a little differently down here.
|
| I have found the web page:
|
| http://secret.zk3.dec.com/rengweb/ode
|
| After we get me working well in ODE, then I can figure out which files I
| need to fuss with.
|
| Let me know. Thanx
|
| MOY
| ----------------------------------------------------------------------------
--
| Mark O. Yeager
| Digital Equipment Corporation 129 Parker Street PKO3-1/N30 Maynard MA 0175
4
| [email protected] Voice: (508) 493-1295 Fax: (508) 493-1227
| ----------------------------------------------------------------------------
--
|
| Date Of Receipt: 10-OCT-1995 11:12:35.01
From: SMURF::WASTED::"[email protected]"
To: [email protected] (Grant Van Dyck)
CC: [email protected], [email protected],
[email protected], wrksys::nishimoto
Subj: Re: New Guy is Lost
>
>
> So what was your question? You've successfully made a sandbox, that's half the
> battle - you found the documentation. What questions are unanswered? It
> appears you have a Kerberos account, I've added you the the acl list for the
> OS pools which will allow you to bco (check out) and bci (check in) files.
>
> When you have work that's tested and ready to go, you can run srequest to
> include info about your submission and then wait for approval. Once approved,
> the project team will add you to the submit.acl list for that pool and you can
> bsubmit.
>
>
> -Grant
Well, I guess I am not even sure what my questions should be. I did a
mklinks /usr/sde/osf1/build/ptos.bl8
on quarry.zk3.dec.com and that barfed.
I did a
mklinks -dironly .
on quarry and that seemed to work, but of course there are only
directories and no files.
I tried
mksb -back tutorial1.0b000 -dir /usr/user7/myeager/junkdir/ode_tutorial tutorial
on my workstation ddxrsg.eng.pko.dec.com and that barfed. (This command
is in the DECode Users Guide.)
I was advised that I would not need to print the 234 page DECode Users
Guide, but perhaps I will. I don't mind doing that.
I guess what I need now is to get the actual files linked in on quarry.
Part of the reason I emailed you in the first place is that Martin Buckley,
our ODE guy in PKO3 said that maybe things were set up differently in
ZKO3. I will work more with Martin for now on the tutorial thing.
Thanks
MOY
31295
|
| Date Of Receipt: 10-OCT-1995 13:08:10.90
From: SMURF::WASTED::"[email protected]" "10-Oct-1995 1305"
To: Mark O. Yeager <[email protected]>
CC: [email protected] (Grant Van Dyck),
[email protected], [email protected],
[email protected], wrksys::nishimoto
Subj: Re: New Guy is Lost
try odeman for info on usage for ode commands or the web page has not only the
manpages, but online documentation as well.
as for mklinks, it'll go through the link in your sandbox to find the tree,
you just need to make the directory path you need and run mklinks from there.
I doubt you need the WHOLE tree, that's almost 19,000 files.
try
mkdir kernel ; cd kernel
mklinks .
NAME
mklinks - populate the sandbox with links to files in a backing tree
SYNOPSIS
mklinks [user_opts] directory | [info_opts] [admin_opts]
user_opts: [-files] [-dironly] [-norecurse] [-copy -over] [-cmp -query]
info_opts: [-info -usage]
Where "directory" is the one you want to populate.
You don't really need to do this to build and work though, you can build with
no links. If ode doesn't find a file in your sandbox it just pulls the ones
from the backing tree. If you want to play with individual files but not check
them out, you can do the following:
bsh ls # list the corresponding directory in the backingtree
bsh cat foo.c > foo.c # cat the file from your backingtree to your SB.
-Grant
| >
| >
| > So what was your question? You've successfully made a sandbox, that's half
the
| > battle - you found the documentation. What questions are unanswered? It
| > appears you have a Kerberos account, I've added you the the acl list for th
e
| > OS pools which will allow you to bco (check out) and bci (check in) files.
| >
| > When you have work that's tested and ready to go, you can run srequest to
| > include info about your submission and then wait for approval. Once approve
d,
| > the project team will add you to the submit.acl list for that pool and you
can
| > bsubmit.
| >
| >
| > -Grant
|
| Well, I guess I am not even sure what my questions should be. I did a
|
| mklinks /usr/sde/osf1/build/ptos.bl8
|
| on quarry.zk3.dec.com and that barfed.
|
| I did a
|
| mklinks -dironly .
|
| on quarry and that seemed to work, but of course there are only
| directories and no files.
|
| I tried
|
| mksb -back tutorial1.0b000 -dir /usr/user7/myeager/junkdir/ode_tutorial t
utorial
|
| on my workstation ddxrsg.eng.pko.dec.com and that barfed. (This command
| is in the DECode Users Guide.)
|
| I was advised that I would not need to print the 234 page DECode Users
| Guide, but perhaps I will. I don't mind doing that.
|
| I guess what I need now is to get the actual files linked in on quarry.
|
| Part of the reason I emailed you in the first place is that Martin Buckley,
| our ODE guy in PKO3 said that maybe things were set up differently in
| ZKO3. I will work more with Martin for now on the tutorial thing.
|
| Thanks
|
| MOY
| 31295
|
-Grant
|