| Date Of Receipt: 15-SEP-1995 19:10:48.87
From: SMURF::FLUME::jmf "Joshua M. Friedman OSF/UNIX SDE 15-Sep-1995 1909"
To: [email protected]
CC: [email protected]
Subj: Re: OSF pools that allow kernel Builds
Martin, regarding /usr/sde/lib/supfiles, you should sup the collection
call osf1_project, which will pull the /usr/sde/osf1/config/coll.list
file - this file contains all our collections and can be referenced
directly for future sups; you should have osf1_project in the current
(old) set of supfiles, but if you don't, here's the entry you need:
(The 's' switch on sup says to use the /usr/sde/lib/supfiles; if you
leave that off you can specify another coll.list anywhere else, which
is what we recommend for our pools...)
osf1_project host=buffer.zk3.dec.com base=/usr/sde/osf1 old
notify="[email protected]"
You should sup this daily.
You can then sup, eg, ptos.nightly (Digital UNIX 4.0) using:
mkdir /usr/sde/osf1/build/ptos.nightly (can be a link to a dir)
sup -dmo /usr/sde/osf1/config/coll.list ptos.nightly_pool
or if you want the latest baselevel, use ptos.bl7 or ptos.pre.bl8
instead of ptos.nightly
Check with the Platinum team for details about what's in which BL.
For v3.2c:
mkdir /usr/sde/osf1/build/ptliteos.bl6 (can be a link to a dir)
sup -dmo /usr/sde/osf1/config/coll.list ptliteos.bl6_pool
If you want the latest bug (cld) fixes, then instead of the bl6 (ssb) tree
you can get the support pool:
mkdir /usr/sde/osf1/build/v32csupportos.nightly (can be a link to a dir)
sup -dmo /usr/sde/osf1/config/coll.list v32csupportos.nightly_pool
-josh
>
> I am not sure which pools to sup so that I get
> UNIX 3.2C sources that can be used to build kernel driver bits
> UNIX 4.0 sources/tools that can be used to build kernel driver bits.
>
> Can someone point me in the right direction.
>
>
> Also, at some point in the past, I was given instructions to get
> supfiles from flambe::/usr/sde/lib/supfiles.
>
> I am sure that I was able to get to this directory at some point in
> the past, but seem unable to get there now.
>
> Can someone refresh my memory on how to access these files?
>
>
> Thanks
> Martin
|