Title: | USG buildhelp questions/answers |
Moderator: | SMURF::FILTER |
Created: | Mon Apr 26 1993 |
Last Modified: | Mon Jan 20 1997 |
Last Successful Update: | Fri Jun 06 1997 |
Number of topics: | 2763 |
Total number of notes: | 5802 |
Date Of Receipt: 7-JUN-1995 18:03:00.83 From: SMURF::FLUME::jmf "Joshua M. Friedman OSF/UNIX SDE 07-Jun-1995 1801" To: tomp@DEC:.zko.flume CC: jsd@DEC:.zko.flume, buildhelp@DEC:.zko.flume, sue@DEC:.zko.flume Subj: CXX makefile hackery Tom, you were working on getting C++ sources to build in our osf/1 build environment, from what I remember. Do you have any thoughts on this? Thanks... -josh ------- Forwarded Message Return-Path: jsd Delivery-Date: Wed, 07 Jun 95 16:00:06 -0400 Return-Path: jsd Received: from abelia.zk3.dec.com by flume.zk3.dec.com; (5.65v3.0/1.1.8.2/16Jan95-0946AM) id AA05233; Wed, 7 Jun 1995 16:00:03 -0400 Received: by wasted.zk3.dec.com; (5.65v3.0/1.1.8.2/18Feb95-1123AM) id AA20381; Wed, 7 Jun 1995 15:59:59 -0400 Date: Wed, 7 Jun 1995 15:59:59 -0400 From: John Dustin <jsd> Message-Id: <[email protected]> To: jmf Subject: CXX makefile hackery Cc: johnf jsd Hi Josh, Sean suggested I let you know about this. I have to do quite a bit of hackery to get a C++ source file compiled into a binary under ODE. It seems like we should go ahead and add C++ default object file and binary file rules to the ODE default rule set, or makefile, or whatever is needed. Thoughts? John # # Makefile for DHCP server binaries # need this line so it thinks there's something to build; # use this strange name so it gets removed during a build clean_all LIBRARIES = not_used.o CXXFILES = joind.cxx bprelay.cxx jdbdump.cxx jdbmod.cxx jdbreg.cxx \ ldnames.cxx mkname.cxx showdbb.cxx showdbs.cxx OFILES = joind.o bprelay.o jdbdump.o jdbmod.o jdbreg.o \ ldnames.o mkname.o showdbb.o showdbs.o not_used.o IDIR = /usr/sbin CFLAGS = CXXFLAGS = CLIB = ../dccommon.a DLIB = ../dcserver.a MLIB = ../db.a NLIB = ../net.a ULIB = ../libutil.a TLIB = ../bsdbtree.a MYLIBS = ${DLIB} ${CLIB} ${NLIB} ${ULIB} ${MLIB} ${TLIB} MYDEFINES = `genpath -I../include` -D__unix -DOSF1 -DDEBUG=3 include ${MAKEFILEPATH}/standard.mk include ${MAKEFILEPATH}/objects.mk include ${MAKEFILEPATH}/programs.mk include ${MAKEFILEPATH}/libs.mk CXX = ${_CC_EXEC_PREFIX_}cxx _CXXFLAGS_ = ${_CCFLAGS_} -I${_CC_EXEC_PREFIX_}/usr/include/cxx ${CXXFLAGS} .SUFFIXES: .cxx mkname.o: namepool.cxx ${CXX} -o mkname namepool.cxx -DGENERATE_NAME ${MYDEFINES} \ ${_CXXFLAGS_} $(_CC_LIBDIRS_) -lcxx ${MYLIBS} touch mkname.o ldnames.o: namepool.cxx ${CXX} -o ldnames namepool.cxx -DLOAD_NAMES ${MYDEFINES} \ ${_CXXFLAGS_} $(_CC_LIBDIRS_) -lcxx ${MYLIBS} touch ldnames.o # We fake building a .o file (we really build a binary) so we then # touch the .o file, so it can ld everything into a (useless) library. .cxx.o: ${CXX} -o $* $*.cxx ${MYDEFINES} ${_CXXFLAGS_} \ $(_CC_LIBDIRS_) -lcxx ${MYLIBS} touch $*.o ------- End of Forwarded Message
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1529.1 | Re: CXX makefile hackery | AOSG::FILTER | Automatic Posting Software - mail to flume::puck | Fri Jun 23 1995 10:02 | 23 |
Date Of Receipt: 8-JUN-1995 12:51:38.55 From: SMURF::QUARRY::tomp "Tom Peterson USG 08-Jun-1995 1250" To: "Joshua M. Friedman, OSF/UNIX SDE 381-1548" <jmf@DEC:.zko.quarry> CC: tomp@DEC:.zko.quarry, jsd@DEC:.zko.quarry, buildhelp@DEC:.zko.quarry, sue@DEC:.zko.quarry Subj: Re: CXX makefile hackery > Tom, you were working on getting C++ sources to build in our osf/1 > build environment, from what I remember. My task was to make a C++ kit usable under ODE & my testing was rather simplistic and command line based. I've not delved into the details of how the kit is actually used in the builds. The X11 and CDE pools use it quite a bit, so perhaps some ideas can be borrowed from there. However, since there are significant build differences in these trees, I'm not sure how much will apply. You might want to talk to someone in the CDE group, since they probably have the most experience using it. Sorry I can't be of much more help than that. As mentioned before, John is breaking new ground using C++ in the base OS, so I think some of this will have to be trial & error. - Tom |