| Date Of Receipt: 28-FEB-1995 13:17:43.18
From: SMURF::QUARRY::"[email protected]" "28-Feb-1995 1316"
To: [email protected]
CC: [email protected]
Subj: Re: How to Remove files from a thread?
Thread is not a term we use, so I have no idea exactly what that means to you.
In general, to get rid of files that no longer are being used:
bco file
bci -defunct -m"Some comment here" file
bsubmit file
This removes the file from the tree and the SNAPSHOT as well as marking the
public branch of that file for that backingtree as defunct - no one else will
be able to check it out again in that tree w/o unmarking it.
As for recreating trees - the easist way is from a backup tape :-)
We ALWAYS back up old trees -just in case, however it's possible to recreate a
tree using the ode command mkback and a SNAPSHOT file.
mkback will create a new tree from data in a parfile and then populate it by
checking out all the files in the SNAPSHOT from RCS. The DEFAULT names are not
needed.
-Grant
|
| I would like to know what is the proper way to remove a file from a thread?
| There are quite a few files in the open3d V26 thread which are no longer
| needed to build this version of the product, and I would like to remove them.
|
|
| I know that I can remove the file from the submit tree and remove the referen
ce
| to the file in the logs/SNAPSHOT, but is the the proper way to perform this
| action or is there a command which will accomplish the same thing?
|
|
| On a related note, we have a number of old submit trees which we keep around
| just in case there is ever a reason to patch an old version. For the very
| old versions I would like to remove these trees since they take up too much
| space.
|
| I would like to confirm that all that is needed to recreate the thread is
| the logs/SNAPSHOT file and the DEFAULT_BUILD name and DEFAULT_SET name?
|
| On yet another related not, is it possible to have a thread that does not
| have a submit tree. Or to put it another way, once I delete the submit tree
| what do I have to do to submit a file to that thread?
|
|
| Thanks
| Martin
|