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Conference smurf::buildhelp

Title:USG buildhelp questions/answers
Moderator:SMURF::FILTER
Created:Mon Apr 26 1993
Last Modified:Mon Jan 20 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:2763
Total number of notes:5802

269.0. "proprietary notices" by SMURF::FILTER (Automatic Posting Software - mail to flume::puck) Thu Aug 12 1993 10:02

Date Of Receipt: 	12-AUG-1993 08:17:41.61
From: 	ABYSS::jtkohl "John Kohl"
To: 	abyss::buildhelp
CC: 	
Subj: 	proprietary notices

What do I need to do upon check-in and/or bsubmit to insure that a
new source file checked into one of the release pools will be:
	(a) marked as Digital proprietary, and
	(b) not shipped on a source kit
?

John

T.RTitleUserPersonal
Name
DateLines
269.1re: proprietary noticesSMURF::FILTERAutomatic Posting Software - mail to flume::puckThu Aug 12 1993 14:5442
Date Of Receipt: 	12-AUG-1993 10:18:13.03
From: 	FLAMBE::jmf "Joshua M. Friedman ULTRIX SDE  12-Aug-1993 1017"
To: 	lynn@DEC:.zko.flambe
CC: 	[email protected], buildhelp@DEC:.zko.flambe, barrys@DEC:.zko.flambe
Subj: 	re: proprietary notices

Lynn, can you help here?  If the standard @DEC_COPYRIGHT@ token is used
in the file, it'll get the standard copyright message.  Do we have a
more-proprietary message than that (or should we)?   How is a file tagged
as not going into the source kit?  Do you maintain a list?  Maybe we could
start a list which is in a file submitted into the pool, like:
	./admin/proprietary_sources.list

-josh

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From: John T Kohl <[email protected]>
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Subject: proprietary notices
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What do I need to do upon check-in and/or bsubmit to insure that a
new source file checked into one of the release pools will be:
	(a) marked as Digital proprietary, and
	(b) not shipped on a source kit
?

John

------- End of Forwarded Message