| Bob,
None of them ! It's even more complicated. My customer is a TeMIP
customer, so the iconic map is an *intermediate* one.
Actually, TeMIP is used in a real public telecom environment,
and operators use it.
Geographical aspects are important to those people.
In the near future, they are starting deployement on several sites.
For now, the bitmaps generated with DECpaint can be used, but just
the integration (size, up left positionning) is done in an empiric
manner and they would like to rationalize.
I did some trials myself, the bitmap generated is positionned
down left, when it's smaller than the map.
I am looking for advises in order that they can benefit fully
from the actual bitmaps possibilities (bitmaps which nevertheless
integrates quite well with that version).
The thing is that they've been complaining a lot about the background
map possibilities up to now, and they come to a situation where
they really reached what they wanted.
Except that I cannot give them the size that they should generate.
I would like them to be confortable enough with what we provide today
(which is just about it), in order to make them wait quietly the V1.3.
Thanks to help us,
Florence
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|
Florence,
OK. I think I understand what you're doing. It's to bad
someone found out that one is able (or sort of able) to load a bitmap
backdrop in with V1.2 because it really doesn't work and it was
done incorrectly. In V1.3 it is done right and works much, much nicer
and especially so since you can load backdrops in via the interface.
Now, to answer your original question, I believe the units of the map
window height and width are in Pixels. You don't want to mess with
the Navigation window height and width. You want to mess with the
map window height and width. The Navigation window is that popup
window you get when you push that small square button in the lower
right hand side of the map window. The navigation window will ALAWYS
be the full size of the scrolling area in your map.
-Bob
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