| T.R | Title | User | Personal Name
 | Date | Lines | 
|---|
| 17.1 |  | METALX::SWANSON | Victim of Changes | Tue Apr 08 1997 10:10 | 9 | 
|  | re: -1
So there's *some* non volatile memory in the N64 for saving a few games,
but for games that require a lot of save space, you need a memory card?
Does the memory card advertise how many games it can hold?  Or how many
times larger it is than the built in NVRAM in the N64?
Ken
 | 
| 17.2 | Memory card | STAR::ELSER | Operator, what's the number for 911? | Tue Apr 08 1997 13:16 | 18 | 
|  |     
     I called the Funco Land Video game store in Tyngsboro Mass.  There are
    two memory cards  out for N64.  The one I mentioned, and a 3rd party
    product that holds more memory.  This was $30.00 and the N64 was
    $24.95.  The guy at Funco suggested going with the 3rd party as it will
    hold more games.
    
      Personally for me, with the price of games, I won't have a large
    library of games.  That's about all I know about the memory pack.  I'm
    going to pick the pack up this weekend.  When I have the stats
    I'll post it in the conference.
    
      Perhaps we can start a note for trading or selling the games you
    don't with to play any longer.   
    
    
    -Dean
                                     
 | 
| 17.3 |  | METALX::SWANSON | Victim of Changes | Wed Apr 09 1997 12:50 | 8 | 
|  |   >       Perhaps we can start a note for trading or selling the games you
  >      don't with to play any longer.
    
    There's one already!  See note 5...
    
    Ken
    
     
 | 
| 17.4 | Controller pak. | STAR::ELSER | Operator, what's the number for 911? | Thu Apr 10 1997 09:42 | 13 | 
|  |     
     OK, I now own a Controller Pak.  We went with the Nintendo pak rather
    then the 3rd party.  From the instructioanl booklet:
    
    "The N64 Controller Pak can save up to 123 pages of information."
    
     I'm not sure what this equals in memory.  The guy at Finco said the
    3rd party controller will hold 1 meg of memory.
    
      The pak slips into the controller and is about 2" in size.  We picked
    up ours at wallmart.  $19.99.
    
    -Dean
 | 
| 17.5 |  | METALX::SWANSON | Victim of Changes | Thu Apr 10 1997 10:35 | 13 | 
|  | I wonder how many games equates to 123 pages (on average)...
I guess you will find out! 
For $19.95 I imagine it probably holds around 
15 games max like the Playstation memory card...
Although if they designed it better than the PSX card, it won't limit you
to 8K chunks as minimun size, so maybe it will hold more.
Ken
 | 
| 17.6 | "THE best game yet!" | POLAR::MURPHYS |  | Mon Apr 14 1997 10:00 | 12 | 
|  |     I think the graphics and animation on this game are unbelievable! I've
    played it for a few hours and was amazed at the level of detail in the
    game. Then I tried a few cheats with all weapons, unlimited ammo and
    infinite lives. Absolutely great game! I've played most of the N64
    games and haven't seen anything that compares to this one at all, in
    any way. I keep getting stuck on the same level-2- with two keys and
    one to go, but I can't find it. Does anyone have any info on all the
    keys or on cheats for level warps?
    
    
    						Wicked-wicked game....
    							Sean.
 | 
| 17.7 | rating? | 26100::FLEMING | John Fleming | Fri Apr 18 1997 09:43 | 2 | 
|  | I'd like to get this but I know I couldn't keep my 8 year old away from it.
Is it suitable for kids?
 | 
| 17.8 | Age limit. | STAR::ELSER | Operator, what's the number for 911? | Fri Apr 18 1997 10:38 | 16 | 
|  |     
     John,
    
      I believe the box says 17yrs+.  You can turn the blood off as well as
    change the color from red to green. 
    
    
    Helpful hint follows.
    
    
    
     I found out playing yesterday on level three, that you can climb some
    trees for ammunition.  Not sure if this holds true for levels one & two.
    
    
    -Dean
 | 
| 17.9 | level 3 key? | 26100::FLEMING | John Fleming | Wed May 07 1997 14:20 | 3 | 
|  | Ok, I'm stuck.  I can't seem to find the last key in level 3
and can't go any farther until I do.
Hints or spoilers welcome.
 | 
| 17.10 | Level 3 Key 3 | STAR::ELSER | Operator, what's the number for 911? | Thu May 08 1997 15:42 | 57 | 
|  |     
    
    John,
    
      If you have access to the Web, the Turok strategy guide is at
    location:
    
    http://www.n64.com/n64_ext_stan.html
    
     I'll post below what it says for getting the Chronoscepter piece &
    Key 3.
    
    -Dean
    
    
    Chronoscepter piece: The first sign that you are nearing a
    
      piece of the mythical Chronoscepter piece comes in the form of
    
      a Purlin standing atop a square pillar and a save game shrine to
    
      the right. Note: It wouldn't be a bad idea to save the game right
    
      around now -- you've got your work cut out for you. Jump
    
      from pillar to pillar until you reach the large one at the end of
    
      the row. Now, to get to the Chronoscepter piece you're going
    
      to need to descend the pillars to the left until you reach the
    
      second from final pillar. Don't turn right to the next pillar. Turn
    
      to your left where you'll see a vine-covered wall with your
    
      name on it. Climb that baby to the top and collect your reward:
    
      Chronoscepter galore.
    
    KEY 3: Once you've got the Chronoscepter piece a flat, square
    
      blue port will bring you to the level-end portal (like the ones in
    
      the Hub Ruins). The last key isn't very difficult to find. Just go
    
      through the blue portal exit and wage war against the final
    
      bosses (two trucks and a Long Hunter). Once you've killed
    
      them (if, by chance, you do) all you've got left to do is grab the
    
      final key in the middle of the arena and pat yourself on the
    
      back. You're on your way, dinosaur hunter.
    
    
    
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