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FWIW, TCPSETUP.TXT says...
============snip================
Welcome to TCPSETUP!
--------------------
This program makes it possible to play a multi-player game
of DOOM over the Internet (or any TCP/IP network).
An incredible program that opens up vast new possibilities
for mutli-player DOOM!
Documentation included in the zip file.
Version 0.80
============snip================
...here's the idoom10.txt file:
============snip================
iDOOM is a TCP/IP network driver for id
Software's DOOM<tm>. iDOOM allows up to
4 players to play DOOM over the Internet
using the TCP/IP protocol suite. A drop-in
replacement for TCPSETUP, iDOOM is also
fully compatible with the Internet FRAG
SERVERS.
============snip================
Here's the tcpsrv12.txt file for setting up a FRAG server for 4-player Doom
via IP...
============snip================
The Internet DOOM Client/Server System v0.12
---------------------------------------------------------------------
[Intro]
The DOOM* Client/Server System is a front-end to DOOM TCP/IP
network drivers. You use the client software to connect to a Frag
Server. While connected to the server, you can chat with other
players and bystanders and negotiate game parameters. You tell the
server what parameters you want, and when all the players are ready,
the server will give the client the decided game parameters plus the
IP adresses of all your victims. The client software will disconnect
from the server and then run a multi-player DOOM game (iDOOM* or
linuxxdoom*).
---------------------------------------------------------------------
[System Requirements]
Client:
DOOM v1.666/2 Shareware/Registered DOS/Linux
Network Card
iDOOM (for DOS)
Server:
Unix Box - The Server has been compiled and tested under
- Linux 1.1.xx
- SunOS 4.1.3
---------------------------------------------------------------------
[Installation]
DOS Client:
0. Install iDOOM
1. Modify WATTCP.CFG
2. Unzip CLIENT.EXE and CLIENT.CFG into your DOOM directory
3. Modify CLIENT.CFG
Unix Client:
0. Unzip the whole package into a directory
1. Review the makefile
2. Compile by running 'make client'
3. Copy client and client.cfg to your DOOM directory
4. Modify client.cfg
Server:
0. Unzip the whole package into a directory
1. Review the makefile
2. Compile by running 'make server'
3. Modify server.cfg
4. Modify server.msg
---------------------------------------------------------------------
[Running]
Server:
Choose the Frag Server nearest you. You may try the servers
listed at the end of this document.
If you cannot connect to any of these servers, you must compile
the server and maintain your own server in your locality. The
Server compiles and runs only under Unix. The commandline
parameters parameters for The Server are:
server [-port <port>] [-log <log>] [-config <config>]
where portnum is the port number where the server will accept
Client connections. The default port number is 1666. The default
logfile is <portnum>.log.
If you are planning to maintain an Internet Frag Server, contact
Jay Cotton <[email protected]> so that your server will be added
in the list of all servers.
Client:
First, make sure that you are able to play multi-player games using
iDOOM. The TCP/IP Internet DOOMer's FAQ is included in the iDOOM
package [iDOOMxx.ZIP].
Make sure that you are in your DOOM directory when you do this. You
connect to a server by typing:
client [-server <host>] [-port <portnum>]
where server is the hostname/IP address of your Server and portnum
is the port number where The Server accepts connections. You may want
to edit your client.cfg instead of using the commandline parameters.
Once connected, "type /help" to get a list of the server commmands.
If you want to exit, just type "/quit" or ^X.
To check if there are players connected to a server, type
"client -status" and it will give you all the players and guests
connected to the server. Use "client -guest" if you just want to
observe and don't want to join the game.
---------------------------------------------------------------------
[Known Bugs]
None.
---------------------------------------------------------------------
[Unknown Bugs]
Many.
---------------------------------------------------------------------
[Todo]
None.
---------------------------------------------------------------------
[List of DOOM FRAG Servers]
Server Address Port
========================================
The BigBoss 165.220.16.6 1666
========================================
---------------------------------------------------------------------
[Filename]
TCPSRV12.ZIP <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>
---------------------------------------------------------------------
*DOOM and linuxxdoom
- by idSoftware
available at <ftp://ftp.cdrom.com/pub/doom/id>
*iDOOM
- by Scott Coleman
available at <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>
--
(c) 1994 a.oliver <[email protected]>
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We have it working here. idoom runs pretty well - it's only gone "out
to lunch" on us once or twice. Not bad for hack-ware. It works as
advertised and the instructions are very good. It works with doom or
doom2.
For those of you with DE203 series adapters who want to try it out, the
packet driver doesn't ship on the driver dist. diskette, but is
available from gatekeeper:
/pub/micro/msdos/network/ewrk3pkt.zip
or pointers to the latest versions are available from the Etherworks
notesfile, noted::etherworks, note 413.
Let me know if you want to give it a go (after hours, of course ;-) -
I'm curious as to how well it will work outside of the local net. I
only have doom2, though...
Scott
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