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Conference 501clb::pcdoom

Title:Doom - The Game
Notice:Doom stuff - see 183 Out of HOURS Access
Moderator:BAHTAT::HILTON
Created:Tue Jun 14 1994
Last Modified:Thu Jun 05 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:212
Total number of notes:3287

154.0. "idoom?" by UNXA::RUCH (Hell has _my_ phone number) Thu Dec 08 1994 12:17

A quick search didn't turn up anything, so I'll ask:  Is anyone using the
idoom utility to play deathmatch using TCP/IP as a transport? (we don't have
a Novell network here...)

I'm looking for a pointer to a low-level packet driver for the DE203 series.
I'm not sure if anything on the diskette that ships with the adapter fits the
bill.


Thanks,

Scott
T.RTitleUserPersonal
Name
DateLines
154.1some info on net doomingSUBPAC::MAGGARDIntegrate!Thu Dec 08 1994 14:00174
FWIW, TCPSETUP.TXT says...

============snip================

Welcome to TCPSETUP!
--------------------

This program makes it possible to play a multi-player game
of DOOM over the Internet (or any TCP/IP network).
An incredible program that opens up vast new possibilities
for mutli-player DOOM!

Documentation included in the zip file.

Version 0.80

============snip================


...here's the idoom10.txt file:

============snip================


    iDOOM is a TCP/IP network driver for id
    Software's DOOM<tm>. iDOOM allows up to
    4 players to play DOOM over the Internet
    using the TCP/IP protocol suite. A drop-in
    replacement for TCPSETUP, iDOOM is also
    fully compatible with the Internet FRAG
    SERVERS.

============snip================

Here's the tcpsrv12.txt file for setting up a FRAG server for 4-player Doom
via IP...

============snip================



The Internet DOOM Client/Server System v0.12
---------------------------------------------------------------------
[Intro]

     The DOOM* Client/Server System is a front-end to DOOM TCP/IP
  network drivers. You use the client software to connect to a Frag
  Server. While connected to the server, you can chat with other
  players and bystanders and negotiate game parameters. You tell the
  server what parameters you want, and when all the players are ready,
  the server will give the client the decided game parameters plus the
  IP adresses of all your victims. The client software will disconnect
  from the server and then run a multi-player DOOM game (iDOOM* or
  linuxxdoom*).

---------------------------------------------------------------------
[System Requirements]

  Client:
    DOOM v1.666/2 Shareware/Registered DOS/Linux
    Network Card
    iDOOM (for DOS)

  Server:
    Unix Box - The Server has been compiled and tested under
      - Linux 1.1.xx
      - SunOS 4.1.3

---------------------------------------------------------------------
[Installation]

  DOS Client:
    0. Install iDOOM
    1. Modify WATTCP.CFG
    2. Unzip CLIENT.EXE and CLIENT.CFG into your DOOM directory
    3. Modify CLIENT.CFG

  Unix Client:
    0. Unzip the whole package into a directory
    1. Review the makefile
    2. Compile by running 'make client'
    3. Copy client and client.cfg to your DOOM directory
    4. Modify client.cfg

  Server:
    0. Unzip the whole package into a directory
    1. Review the makefile
    2. Compile by running 'make server'
    3. Modify server.cfg
	4. Modify server.msg

---------------------------------------------------------------------
[Running]

  Server:
    Choose the Frag Server nearest you. You may try the servers
  listed at the end of this document.

    If you cannot connect to any of these servers, you must compile
  the server and maintain your own server in your locality. The
  Server compiles and runs only under Unix.  The commandline
  parameters parameters for The Server are:

    server [-port <port>] [-log <log>] [-config <config>]

  where portnum is the port number where the server will accept
  Client connections. The default port number is 1666. The default
  logfile is <portnum>.log.

	If you are planning to maintain an Internet Frag Server, contact
  Jay Cotton <[email protected]> so that your server will be added
  in the list of all servers.

  Client:
    First, make sure that you are able to play multi-player games using
  iDOOM. The TCP/IP Internet DOOMer's FAQ is included in the iDOOM
  package [iDOOMxx.ZIP].

    Make sure that you are in your DOOM directory when you do this. You
  connect to a server by typing:

    client [-server <host>] [-port <portnum>]

  where server is the hostname/IP address of your Server and portnum
  is the port number where The Server accepts connections. You may want
  to edit your client.cfg instead of using the commandline parameters.

    Once connected, "type /help" to get a list of the server commmands.
  If you want to exit, just type "/quit" or ^X.

	To check if there are players connected to a server, type
  "client -status" and it will give you all the players and guests
  connected to the server. Use "client -guest" if you just want to
  observe and don't want to join the game.

---------------------------------------------------------------------
[Known Bugs]
  None.

---------------------------------------------------------------------
[Unknown Bugs]
  Many.

---------------------------------------------------------------------
[Todo]
  None.

---------------------------------------------------------------------
[List of DOOM FRAG Servers]

  Server         Address          Port
========================================
  The BigBoss    165.220.16.6     1666
========================================

---------------------------------------------------------------------
[Filename]

  TCPSRV12.ZIP <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>

---------------------------------------------------------------------
*DOOM and linuxxdoom
  - by idSoftware
    available at <ftp://ftp.cdrom.com/pub/doom/id>

*iDOOM
  - by Scott Coleman
    available at <ftp://ftp.cdrom.com/pub/doom/multi_doom/net>

--
(c) 1994 a.oliver <[email protected]>


154.2Got it working - much cheaper than Novell!UNXA::RUCHHell has _my_ phone numberMon Dec 19 1994 16:4422
    
    We have it working here.  idoom runs pretty well - it's only gone "out
    to lunch" on us once or twice.  Not bad for hack-ware.  It works as
    advertised and the instructions are very good.  It works with doom or
    doom2.
    
    For those of you with DE203 series adapters who want to try it out, the
    packet driver doesn't ship on the driver dist. diskette, but is
    available from gatekeeper:
    
    	/pub/micro/msdos/network/ewrk3pkt.zip
    
    or pointers to the latest versions are available from the Etherworks
    notesfile, noted::etherworks, note 413.
    
    Let me know if you want to give it a go (after hours, of course ;-) - 
    I'm curious as to how well it will work outside of the local net.  I
    only have doom2, though...
    
    Scott