T.R | Title | User | Personal Name | Date | Lines |
---|
153.1 | | FORTY2::HOWELL | Just get to the point... | Thu Dec 08 1994 10:39 | 5 |
| Obviously everyone's gotta be honest! 30 seconds is not feasible!
is it?
;-)
|
153.2 | | 44007::MASON | You can't have my shiny thing. | Thu Dec 08 1994 10:59 | 11 |
| We should also see who has the most ammo / health / armour left.
'COS.......
Otherwise you could just go around, lay into everything with all you've
got, and get a really quick time. This isn't how we play DOOM, so it
isn't how we should do this.
<runs and hides before abuse starts pouring in>
Ed
|
153.3 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Thu Dec 08 1994 11:10 | 6 |
| I think my brain must be fading worse than I thought. You must be
talking about DOOM1 in .0 'cos none of it's familiar.
Laurie.
PS. Health and ammo must count for summat.
|
153.4 | | FORTY2::HOWELL | Just get to the point... | Thu Dec 08 1994 11:12 | 20 |
| >>We should also see who has the most ammo / health / armour left.
True that's a good idea, particularly in a tie-breaker situation, BUT
>Otherwise you could just go around, lay into everything with all
>you've got, and get a really quick time. This isn't how we play DOOM,
>so it isn't how we should do this.
What do you mean, 'We' ? This is the principle idea.... do the level as
quickly as you can. Don't die, yeah, but run as close to the edge as
you want. Cripes if we tell them that, they'll be namby-pambying around
saying 'ooo I don't want to get hurt'. YES, do it as fast as you can
while trying to stay alive, laying into everything with all you've got.
Surely THIS is how most people play the game? Are their seriously
people out there who think "Oh I won't kill that imp quite yet, I feel
this whole needles-violence scenario is quite unethical" ?!?!?!?!
Just an IMHO,
Dan
|
153.5 | | 44007::MASON | You can't have my shiny thing. | Thu Dec 08 1994 12:12 | 15 |
| Nah, I didn't mean it like that.
I agree that everything should get wasted, I mean, thats the whole
point. All I mean is that when someone plays DOOM, they are playing
more than 1 level, and so try to use as little ammo as possible, while
still causing as much destruction/carnage as possible :-).
So the point is that it's more impressive to see someone has done a
fast time, but managed not to get themselves ripped to pieces.
This could of course, mean a whole separate challenge.........
Ed
|
153.6 | | FORTY2::HOWELL | Just get to the point... | Thu Dec 08 1994 12:16 | 6 |
| Okay then. Ammo, armour and health reported at the end also.
I agree, the better you can do without losing health..... but time will
be the main factor.
Go to it, people!
|
153.7 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Thu Dec 08 1994 12:24 | 4 |
| I still think it's DOOM1, and I'm not sure I've still got it any
more...
Laurie.
|
153.8 | | FORTY2::HOWELL | Just get to the point... | Thu Dec 08 1994 12:25 | 3 |
| Yes, Doom1. Well you can always use the shareware version.
:-)
|
153.9 | Use D2 | KERNEL::WITHALLG | The Hero | Fri Dec 09 1994 07:44 | 15 |
|
I haven't got doom 1
Don't want it either !!!!!!!!
I say lets use level ? of Doom 2
Then we all can play.
Gary_who_is_the_biggest_so_listen_wisely
|
153.10 | | FORTY2::HOWELL | Just get to the point... | Fri Dec 09 1994 07:53 | 8 |
| Take a look at the performance notes and you'll see how many people
have got Doom 1 compared to Doom 2. Plus, Doom 1 is shareware whereas
Dooom 2 isn't.
Sorry, but Doom 1 is the more popular/widespread so I think we should
go with that.
You could always do it for both, I guess.
|
153.11 | Doom 1 it has to be | BAHTAT::HILTON | Beer...now there's a temporary solution | Fri Dec 09 1994 07:58 | 7 |
|
Does the Doom 1 shareware version have the same hidden rooms? I
remember that a new secret room arrived somewhere between 1.1 and
1.666!
So we'd better say use 1.666 and stop winging about not having it,
episode 1 is FREE!
|
153.12 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Fri Dec 09 1994 08:01 | 5 |
| Ahhh, I've been using 1.2 Registered and trying to make sense of Dan's
run-through. Now I know, a secret room is missing! I'll have to copy
1.666 shareware...
Cheers, Laurie.
|
153.13 | | BAHTAT::HILTON | Beer...now there's a temporary solution | Fri Dec 09 1994 08:05 | 3 |
| >> I've been using 1.2 Registered
Well get the 1.666 registered patch.
|
153.14 | | FORTY2::HOWELL | Just get to the point... | Fri Dec 09 1994 08:14 | 18 |
| Ahh sorry didn't realise there was a difference between 1.666 and
1.2/etc.
Umm... yeah, the patch is on flyte so it shouldn't be a problem. Or
else, if you're really fussed (ie. want to keep your faster version
;-] ) then either make a backup of the old DOOM.EXE and DOOM.WAD or
else just mention that you used v1.2 instead. Though it'd be easier to
just upgrade to 1.666
Should I suggest that everyone records their attempts? Then the top
person can not be accused of lying, since we could put the demo up on
flyte for all to verify, or UUENCODE it and put it in here. What do you
reckon? I think this would stop a lot of arguments!! :-)
Can someone verify the command to record a demo?
Cheers,
Dan
|
153.15 | specific enough ? | VESSA::MICHAELSONJ | Utopia - a place without humans | Fri Dec 09 1994 08:29 | 26 |
| Well here goes...
doom -devparm -warp < ep> < lv> -skill < num> -record < file>
Where:
< ep> is 1 for the shareware version, or 1 to 3 for the full version,
< lv> is 1 to 9 (level 9 is always the secret level, although the actual level
from which you get to a secret level is never level 8),
< num> is 1 to 4 for v1.1, or 1 to 5 for v1.2 or higher,
< file> is the name of the file that the demo is to be saved to. NOTE: the
'.lmp' suffix MUST NOT be included in the file name. If you do include it,
Doom will not be able to find the file!
therefore, to record the competition level :-
doom -devparm -warp 1 1 -skill 4 -record mydemo
Jonathan
p.s: to check demo, ie replay type :-
doom -playdemo < file name>
|
153.16 | | KERNEL::WITHALLG | The Hero | Fri Dec 09 1994 08:30 | 8 |
|
<Sob sob> I can't play now because I don't know what to do ... and
then when I know what to do I won't know how to do it <sob>
Gary
|
153.17 | | FORTY2::HOWELL | Just get to the point... | Fri Dec 09 1994 08:49 | 8 |
| Right then, that's sorted (thanks).
Everyone should record a demo of their attempt, as proof. Does it
record time and print it out when you finish re-playing the file? I
can't imagine timing it by a watch because people's machines might run
at different speeds (drive access, processor speed, etc) ???
Dan (wondering how a recorded demo can be used as proof)
|
153.18 | I think so ! | VESSA::MICHAELSONJ | Utopia - a place without humans | Fri Dec 09 1994 09:17 | 7 |
| Supposedely (i haven't tried it tho), when you replay the demo it show
the final summary screen at the end.
BTW, I think there is a time limit of 15-17 minutes...but anyone taking
*that* long deserves to die in a vat of green waste ;-)
Jonathan
|
153.19 | | FORTY2::HOWELL | Just get to the point... | Fri Dec 09 1994 09:25 | 9 |
| >>BTW, I think there is a time limit of 15-17 minutes...but anyone
>>taking *that* long deserves to die in a vat of green waste ;-)
If I remember rightly there is an option to increase the recordable
demo size, but the option eludes me at the moment.
I need a PC at work, I tell you.... what excuse can I tell my boss?!
Errm... yeah, I need to use Windows a lot. Umm... yeah, document
preparation and all that. Will need at least a P90 :-))))
|
153.20 | 3min 1 second | BAHTAT::HILTON | Beer...now there's a temporary solution | Fri Dec 09 1994 12:30 | 11 |
| Ok,
First score is in 100% health, 200% armour, 100% of all 3, 3mins 1
second. Got the lmp and checked it ok.
How about a prize of the best person able to have a notes personal
name/Internet Sig of "Digital DOOM Champion"?
Cheers,
Greg
|
153.21 | | FORTY2::HOWELL | Just get to the point... | Mon Dec 12 1994 04:21 | 13 |
| Okay, second score :-
2mins 21
Can't remember what health/armour/ammo I had left, but it wasn't 100%.
I'll put the .lmp on flyte if you want.
>>How about a prize of the best person able to have a notes personal
>>name/Internet Sig of "Digital DOOM Champion"?
Ha ha! :-)
Regards,
Dan
|
153.22 | Equation needed | BAHTAT::HILTON | Beer...now there's a temporary solution | Mon Dec 12 1994 04:26 | 8 |
| Any mathematicians care to come up with a formula that takes into
account the time and health/armour left to give a single figure, so
perhaps a slower time with more health/armour gets a better score than
a really fast time with 1% health left!
Cheers,
Greg
|
153.23 | | FORTY2::HOWELL | Just get to the point... | Mon Dec 12 1994 09:11 | 5 |
| Add a second on for each 1% of health/armour missing?!
So long as we all do the same, it doesn't matter if it's very simple.
Dan
|
153.24 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Mon Dec 12 1994 10:08 | 5 |
| It looks as if, in order to get a look in, I'm going to have to steer
clear of the beer in the fridge this evening... my best so far is 4:46.
Mind you, that was with one eye shut ;^) Maybe I need a faster PC...
Cheers, Laurie.
|
153.25 | | FORTY2::HOWELL | Just get to the point... | Mon Dec 12 1994 10:16 | 6 |
| Run it on a Pentium - the timer at the end of the level will probably
be calculated wrong, and 4:46 will change to 2:26 !
<smirk>
Dan
|
153.26 | An Aussie challenge - 1min 58sec | SNOFS1::GEORGE | It's Groundhog Day... again! | Mon Dec 12 1994 15:59 | 9 |
| There don't appear to be too many entries so far, so...
An entry from Australia, as per the run rules in 153.15...
FLYTE::AUSDEMO.LMP
Time: 1:58
|
153.27 | WoW! | BAHTAT::HILTON | Beer...now there's a temporary solution | Tue Dec 13 1994 12:08 | 3 |
| re .26
That is some time, well done!!
|
153.28 | ! | SHIPS::HEWETT_N | Grow your own coat! | Tue Dec 13 1994 14:39 | 14 |
| Jeez, I thought I was fast but now I see myself for the pedestrian
I really am.
As soon as FLYTE becomes reachable I'm gonna pull this .LMP and get
some tips.
Stunning (:'.
Nick.
PS has anyone worked out how to play back a demo that was recorded on a
level higher than 1 (doom1 or 2)? Whenever I try it the play back
happens in level 1 and all I can do is watch as my alter ego runs round
peppering the walls and occasionally accidentally wings a baddie. 8-}
|
153.29 | | FORTY2::HOWELL | Just get to the point... | Wed Dec 14 1994 04:20 | 14 |
| Phew! Okay, Doom conferences is back up so :-
FLYTE::USER1:[ARCHIVE.DOOM.CONF_USERS]<username>.LMP/ZIP
...is where to find the demos.
1:58 ! Cripes what a time!
I managed to get 2:11 yesterday with full everything. I'll have to grab
this 1:58 lmp and see what's up ;-) !!
Keep 'em coming guys...
(and remember, the 'run' key also makes you 'turn' quicker.)
|
153.30 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Wed Dec 14 1994 05:32 | 21 |
| Well, I watched Dan's LMP last night, and it clear that, as he said to
me off-line, there's room for improvement. However, 1:58 is bloody
fast! I'll watch that one tonight.
I've managed to get my time down to well under 4mins with a couple of
tips from Dan's LMP, but even on a smaller screen, I keep over
compensating on my 486SX-25. It's ok for normal games, but in this
challenge I find myself running past doors, or bumping into things a
lot. I'm finding it particularly difficult to aim quickly, whereas if I
take a little more time, it's ok. Time to borrow a Pentium!
One thing's become clear though, a condition of the challenge should be
to finish on 100% health, and 200% armour, with the numbers of ammo
left as the tie-breaker.
I'll keep practising...
Dan, a suggestion. The LMP/ZIPs should be in a separate directory as
they're mixed up with WADS.
Cheers, Laurie.
|
153.31 | 'tis the beer, no doubt | OHNO::CASSELLS | Nooke...Just did it! | Wed Dec 14 1994 05:47 | 7 |
| >> I find myself running past doors, or bumping into things a
>> lot. I'm finding it particularly difficult to aim quickly, whereas if I
>> take a little more time, it's ok.
While the wife is away, the mouse will play !
Skippy.
|
153.32 | Things can only get better....! | FORTY2::HOWELL | Just get to the point... | Wed Dec 14 1994 05:59 | 17 |
| re.30
>>One thing's become clear though, a condition of the challenge should
>>be to finish on 100% health, and 200% armour, with the numbers of ammo
>>left as the tie-breaker.
I'd go with this. It's clear to see from the .LMP's that it's NOT hard
to finish with 100% health & 200% armour. The ammo bit can be used as a
tie-breaker, but the time will be the main pointer as to who is quicker
ofcourse!
I'll bring my new improved 2:11 .LMP in tomorrow. It looks slower
and messier (clumsy shots, etc) but for some reason was 10 seconds
quicker!! Very confusing - now if I could improve on THAT, maybe the
1:58 would be more likely :-)
Dan$learning
|
153.33 | Not bumping into things helps! | BAHTAT::HILTON | Beer...now there's a temporary solution | Wed Dec 14 1994 06:26 | 11 |
| The 1.58 one is very smooth, the 'author' whilst not being 100%
accurate with the shotgun, seems to go every where with the shift key
depressed, and doesn't seem to bump into anything.
Looking at his .lmp, I believe he can do it faster!
BTW Did the 1.58 author use a keyboard or mouse?
Cheers,
Greg
|
153.34 | | FORTY2::HOWELL | Just get to the point... | Wed Dec 14 1994 06:47 | 5 |
| What order does he do it in, Greg?
Dan (no PC at work so can't look at it yet!).
P.S. Probably mouse, I guess.....
|
153.35 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Wed Dec 14 1994 07:02 | 9 |
| Skippy, not beer last night, Ozzie red wine!
Ok, a mouse-related question. I find using the mouse for movement a
pain, requiring that the mouse be picked up and repositioned on the mat
in order to continue in given direction. For this reason, I use the
arrow keys for movement and the mouse for fine adjustment. Am I doing
something wrong?
Cheers, Laurie.
|
153.36 | | FORTY2::HOWELL | Just get to the point... | Wed Dec 14 1994 07:52 | 16 |
| re.35
Sounds good to me. I use keyboard only (can't get the hang of mouse)
though I reckon mouse would be handy.... partilcularly this 'circle
around target while firing' idea...
P.S. At a request, I have created a sub-directory on flyte for these
thousands of demos that are pouring in. Logically, it's :-
flyte::user1:[archive.doom.conf_users.challenge]
Sorry I ZIPped mine up - I thought it would save space. It doesn't
really, so in future there's no point in ZIPping .LMP's.....
Regards,
Dan
|
153.37 | More waffle from Hewett | SHIPS::HEWETT_N | Grow your own coat! | Wed Dec 14 1994 10:44 | 32 |
| re .53 (IMHO, FWIW, etc.)
I'm no good with the keyboard but have watched both methods and believe
the mouse to be quicker for turning. An avid keyboard fan recently
watched me play and remarked on how much faster I could turn using the
mouse than he with a keyboard. However, mouse responses vary and
so do techniques.
I turn my mouse-mat through 45 deg's and by using the whole corner to
corner width can get a very fast 360 turn with my MS-mouse. Using
someone elses setup though I usually find the lack of response unplayable
and start `scooting' the mouse wildly in a vain attempt to turn faster
within the confines of the mouse-mat.
This is always a bad ploy IMHO, all the time the device is airborne you
have no sideways control or speed. I think a good mouse player anticipates,
subconciously, in which direction he may next need to turn and positions
the mouse accordingly (by lifting) such that each turn can be executed in
one smooth sweep without leaving the mat.
If your mouse mat is too small or your mouse too slow try turning up the
mouse sensitivity (in doom OPTIONS) and/or do away with the mouse mat and
use a large area of clean desk.
Better still, and I think I might try this, make a mouse mat to the
dimensions you require.
14"x10" would be just dandy for me. Anyone got an old wet-suit they don't
need any more? =^)
Tara,
Nick.
|
153.38 | I meant `re: .35'! | SHIPS::HEWETT_N | Grow your own coat! | Wed Dec 14 1994 10:48 | 4 |
| You can see why I don't use the keyboard for direction control!
{^8
Nick.
|
153.39 | can't use it fertoffee | KERNEL::WITHALLG | The Hero | Wed Dec 14 1994 11:56 | 10 |
|
Re mousein -
I tried using the mouse for the first time Saturday $-{
Ended up blasting myself in the face at PBR, running when I should
shoot, shoot when I should run etc... I think the keybd's for me.
Gary
|
153.40 | | PCBUOA::KRATZ | | Wed Dec 14 1994 12:22 | 4 |
| I use the joystick, and only occasionally use the keyboard for
when I need to strafe(sp?) from side to side or run with the
shift key. If I had a 4'x4' mouse pad and Kevin McHale arms
that drag on the floor, I'd reconsider using the mouse. kb
|
153.41 | Just gimme the prize! | SHIPS::HEWETT_N | Grow your own coat! | Wed Dec 14 1994 12:37 | 9 |
| OK Dan, you started this, how 'bout you laying down some concrete rules
and scoring method for this pack of bloodied hounds to measure itself
by.
I liked your suggestion in .23 and the ammo tie-breaker thing and the
title of `Doom Champion' etc. it just needs pulling together. :D
Nick - cant-break-the-2-minute-barrier-but-hoping-he-can-win-on-points.
|
153.42 | | MINOTS::CAIAZZI | | Wed Dec 14 1994 13:09 | 7 |
|
Straight time.
This is a sprint. Not a marathon.
- Jim
|
153.43 | | SMAUG::MENDEL | Welcome to the next baselevel | Wed Dec 14 1994 16:04 | 39 |
| RE .0
Dan,
Just curious if this challenge was inspired from the following note
in GAMES back in March. (?)
Kevin
(Who just opened this conf in order to figure out Doom 2 Lev 7...)
<<< 501CLB::EIS4$DISK:[NOTES$LIBRARY]GAMES.NOTE;1 >>>
-< Welcome to GAMES >-
================================================================================
Note 2210.448 DOOM 448 of 667
SMAUG::MENDEL "Welcome to the next baselevel" 22 lines 8-MAR-1994 15:45
--------------------------------------------------------------------------------
Well, I haven't saved up for the registered version yet, so I've been
inventive with the shareware version.
Have you ever ....
(These may be spoilers for some ...)
- Been able to do level 1 in 30 seconds? At skill level 3? -And-
get the blue breastplate? My record is 32 seconds.
- Gotten the red key on Level 6 -without- opening the doors? I did.
- On the last level, gotten back down to the "supplies" portion of
the game? By riding the top of the wall as it goes down?
- Survived the "end"? I'm trying. I have 216% Armor and 199% Health
going in, and I think I'm getting close. Degreeless mode doesn't
work, I'm afraid.
Kevin
|
153.44 | Shift key wasn't the only thing depressed! | SNOFS1::GEORGE | It's Groundhog Day... again! | Wed Dec 14 1994 19:10 | 18 |
| 1:58 was only a starter challenge to make everyone take the
contest seriously :-) If we start looking at sub 2 mins,
then it makes everyone really work for it!
If you look at the 1:58 you'll see that it's fast and
generally smooth, but certainly not "clean". I figure
there's probably AT LEAST another 8-10 seconds in it yet.
You'll notice I run right around the centre alcove in the
computer room to get the lift to work. I haven't figured
out exactly how far back you need to go back into the computer
room to trigger it.
re: question in .33, I use the numeric keyboard for movement,
and very fast fingers (but that's another story).
regards
Crocodile Waz
|
153.45 | | FORTY2::HOWELL | Just get to the point... | Thu Dec 15 1994 04:20 | 17 |
| >>You'll notice I run right around the centre alcove in the
>>computer room to get the lift to work.
Oh my God!~ Have a look a my .lmp and you'll see you don't have to run
anywhere near that far away! You could shave SECONDS of your time!
As for the rules, well, same as in the base note, but as regards
health/armour/ammo at the end :-
Every 1%, add a second on to time.
Ammo will be used in the case of a tie-breaker.
The level really shouldn't be that hard to finish with 100%/200% so
everyone should try to do that. Does anyone see a problem with this
idea?
Dan$still at 2:11 and getting frustrated ;-) !!
|
153.46 | H*E*L*P* | YUPPY::BUSH | Alive and Kicking | Thu Dec 15 1994 06:48 | 18 |
|
What version is all this taking place on?
I am still stuck with 1.1 as I have no Pc access to the network.
SPaeking of which.... would it be possible for a kind sole to
send me a couple of floppies with a later version 1.2 or 1.666
and also a copy of Aliens-TC. Feel free contact me off line if anyone
can oblige with this.
Tony G Bush @LON or YUPPY::BUSH
On v1.1 level 1 seems to be slightly different. I s this right?
Stuck at a time of 2:59.
Tony
|
153.47 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Thu Dec 15 1994 07:35 | 6 |
| To play this you need Doom1 V1.666 Shareware (or registered) version.
You can pull the shareware version off the net, it's in the doom
archives on FLYTE::
Cheers, Laurie.
|
153.48 | Can I be Champion? can I, can I? | SHIPS::HEWETT_N | Grow your own coat! | Thu Dec 15 1994 08:23 | 14 |
| Is 1:45 straight enough? (='>
Now how do I copy it to FLYTE? I get the following message...
$ copy/log demonik1.lmp
43585::USER1:[ARCHIVE.DOOM.CONF_USERS.CHALLENGE]*
%COPY-E-OPENOUT, error opening
43585::USER1:[ARCHIVE.DOOM.CONF_USERS.CHALLENGE]D
EMONIK1.LMP;1 as output
-RMS-E-PRV, insufficient privilege or file protection violation
%COPY-W-NOTCOPIED, $1$DIA2:[HEWETT.DOOM]DEMONIK1.LMP;1 not copied
Nick. %-{
|
153.49 | Send me the empty floppies | BAHTAT::HILTON | Beer...now there's a temporary solution | Thu Dec 15 1994 09:25 | 10 |
| re .46
Tony,
Send me some floppies and I'll put the patches on for you.
Greg Hilton@lzo
Greg
|
153.50 | | PLAYER::BROWNL | The InfoHighway has too many side-roads. | Thu Dec 15 1994 09:29 | 8 |
| RE: .48
Sensibly, Dan has obviously set WORLD NOWRITE on that directory. Mail
him on FORTY2::HOWELL and tell him you've got a file ready.
Cheers, Laurie.
PS. Good time!
|
153.51 | 1:45 too good 4 me! | SNOFS1::GEORGE | It's Groundhog Day... again! | Sun Dec 18 1994 17:54 | 12 |
| Well done Nick. 1:45 sure beast my 1:58.
The best I've been able to do since is 1:51 with
105% health.
I don't expect to get any faster, so I salute the
victor...
1:45 can be a challenge for the others.
regards
Warren
|
153.52 | versions must match for LMPs? | GIDDAY::GILLINGS | a crucible of informative mistakes | Sun Dec 18 1994 20:52 | 11 |
| re .36:
> P.S. At a request, I have created a sub-directory on flyte for these
> thousands of demos that are pouring in. Logically, it's :-
>
> flyte::user1:[archive.doom.conf_users.challenge]
I've copied a few .LMP files from here, but when I try to replay them
it's just like spinning around in HOM land. Is this some kind of version
mismatch?
John Gillings, Sydney CSC
|
153.53 | Probably, yes.... | FORTY2::HOWELL | Just get to the point... | Mon Dec 19 1994 04:43 | 5 |
| Well, tell us what version you're using and we'll tell you!
;-)
These will only replay on Doom 1 v1.666
|
153.54 | Anyone seen my Gauntlett? | SHIPS::HEWETT_N | Self Appointed DOOM Champion! | Mon Dec 19 1994 08:19 | 14 |
| Listen up all you plebians and underlings!
I've held a ceremonious er... ceremony and have hereby appointed myself
Official Digital DOOM Champion recognised under the 153.xx act of 1994.
All comers welcome to take a shot at the title (key tappers and joy
riders needn't bother, you haven't got a chance ;') ).
Nick the champ ?3^>
PS. I reckon 1:35 may be possible with the right tactics - go to it
mousers. !-)
|
153.55 | | FORTY2::HOWELL | Just get to the point... | Mon Dec 19 1994 08:29 | 5 |
| All kneel before the master!
Maybe I should learn mouse control then..... :-)
Dan
|
153.56 | One horse race? | SHIPS::HEWETT_N | Self Appointed DOOM Champion! | Tue Dec 20 1994 08:38 | 13 |
| Gee this is a pretty empty title, wez the competition?
Holidays I guess.
Anyway to keep the ball rolling I am placing HEWETT_2.LMP for your
perusal. It's a pretty scrappy 1:40 and I think health and armor were
only 94% and 190% resp' but it gives a big hint at how to shave 5-10
seconds off your time. ?3^>
Dan, could you do your bit and copy it from TRUCKS:: again?
Cheers,
Nick
|
153.57 | | FORTY2::HOWELL | Just get to the point... | Tue Dec 20 1994 08:46 | 10 |
| Consider it done ;-)
Just on the record, I'm up to 2:11 now but can't be bothered to upload
it since it's just sooooooo crap.
One thing, these times (HEWETT.LMP and GEORGE.LMP) - are they with
mouse/keyboard control or just keyboard? (I imagine the former).
Cheers,
Dan
|
153.58 | Both | SHIPS::HEWETT_N | Self Appointed DOOM Champion! | Tue Dec 20 1994 09:19 | 9 |
| Mine are done with the mouse but GEORGE.LMP is keyboard (if it's the
renamed AUSDEMO.LMP).
You can generally tell by watching, a keyboard controlled recording is
very smooth and fluid to watch (IMHO) due to the constant rate of turn.
Whereas my mouse controlled efforts always strike me as frenetic and
jerky. %~/
Nick.
|
153.59 | Id can't beat Nick! | BAHTAT::HILTON | Beer...now there's a temporary solution | Fri Dec 23 1994 08:01 | 54 |
| Just to give Nick a nice Xmas pressie, I mailed ID to see what they
could do on the challenge...
Greg
From: VBORMC::"[email protected]" "help desk" 23-DEC-1994 01:01:07.65
To: Quit throwing garbage into our dimension <bahtat::hilton>
CC:
Subj: Re: Speed!
: Here in Digital, we're seeing how fast we can complete level 1 of Doom 1,
: with
: 100% of everything, 200% armour, 100% health.
We have done this a few times. I just now tried it and did 100% kills, 84%
items, and 100% secrets in 1:31. I think I could do about the same with 100%
items, but I am not so sure about the 200% armor, 100% health part.
Don't think I could do any better than your freind there.
(only so much a person can do something.)
: So I assume you guys can do it in sub 1 minute, I would appreciate a .lmp to
: give us all something to aim at!
haha
I think not.
---
-American McGee ([email protected])
aka [email protected]
id Software
ftp.uwp.edu[131.210.1.4] id "Official" anonymous FTP site
ftp.orst.edu id's other "Official" anonymous FTP site
-----------------------------------------------
For the latest info on DOOM, QUAKE and other id
news, FINGER [email protected]
-----------------------------------------------
NeXT Mail preferred.
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% To: Quit throwing garbage into our dimension <bahtat::hilton>
% Subject: Re: Speed!
|
153.60 | Aw shucks | SHIPS::HEWETT_N | Self Appointed DOOM Champion! | Fri Dec 23 1994 11:34 | 7 |
| Gee thanx Greg,
That's made my day. Merry Xmas & a Happy New Year to you too
I don't suppose ID need someone to speed test QUAKE for them do they?
Nick. (='D
|
153.61 | | FORTY2::HOWELL | Just get to the point... | Fri Jan 27 1995 10:55 | 37 |
| Looking on the newsgroups someone's opened an ftp site for .LMP's.
They're doing a similar thing to our Doom challenge, only there's is
for *WIMPS*. get a load of this :-
Directory of ...\PUB\DOOMLMPS\EXAMPLES
E1M1-344 ZIP DooM - Episode 1 Mission 1 in 03 Minutes and 44
Seconds
Pfaaaaa! Pathetic or what! And they only go on time, not 100% kills or
anything.... pathetic!
Come on, someone upload your .LMP to them! Here are the details :-
"Site" Info.
FTP to BRAINS.CC.RL.AC.UK
LOGIN as anonymous
Use your own E-MAIL address as the password
CD to PUB/DoomLMPS/...etc...
And then...
First type "BIN" for binary mode...
And have a quick snoop around...
"GET" whatever you like...
The .TXT files first...
Then "QUIT" Out.
0README.1ST, 0README.2ND & COMPET-N.TXT
would be a good choice to begin with... :-)
Cheers,
Dan
|
153.62 | Internet Doom Challenge | BAHTAT::HILTON | Beer...now there's a temporary solution | Mon Feb 27 1995 10:15 | 7 |
| BTW Check out
http://www.hti.net/dwango/dht.html
for another kind of Doom challenge.
Greg
|
153.63 | Homeless spider or crippled frog... | SHIPS::HEWETT_N | Oi... NUTTER! | Tue Mar 07 1995 13:13 | 8 |
| Greg,
Can you elaborate?
I am webless. :(
Nick.
|
153.64 | | BAHTAT::HILTON | Beer...now there's a temporary solution | Thu Mar 09 1995 04:45 | 3 |
| If your webless, it's useless!
Does your PC have eXcursion on it or TCP/IP?
|
153.65 | | SHIPS::HEWETT_N | Oi... NUTTER! | Tue Mar 14 1995 05:41 | 4 |
| eXcursion - yes
TCP/IP - no
Nick.
|