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Conference 501clb::pcdoom

Title:Doom - The Game
Notice:Doom stuff - see 183 Out of HOURS Access
Moderator:BAHTAT::HILTON
Created:Tue Jun 14 1994
Last Modified:Thu Jun 05 1997
Last Successful Update:Fri Jun 06 1997
Number of topics:212
Total number of notes:3287

92.0. "Doom 2: Level 5 - The Waste Tunnels" by KDX200::ROBR (Daybreak at the bottom of a lake...) Mon Sep 05 1994 21:16

    
T.RTitleUserPersonal
Name
DateLines
92.1How to get past the imps cage ?BRIEIS::STEPHENSONSun Oct 16 1994 08:5410
    How do you get into the room in the north (with the laser gun), behind
    the imps in the cage...
    
    I've been everywhere and tries all sorts of combinations of things, but
    I still can't get into the room from the starting corridor or through
    the caged imps...
    
    Help .... please 
    
    	Milton
92.2OCTAVE::VIGNEAULTDeath by antonymsMon Oct 17 1994 08:3914
    
    spoiler ..
    
    
    After you go through one of the red key doors, and up a set of stairs,
    check out the lamp burning on the right, and look through the window
    just past that lamp after you figure it out.  _RUN_ through the window.
    
                w
      lamp      lamp
         -----
         stairs
         -----
        red door
92.3Try this...RT93::MCDONALDJWish I were here...Wed Oct 19 1994 09:5810
    There's also another way to do it that I find easier. From the main
    hall (where you appeared), turn left, then right. You'll be facing a
    wall with a window on your right. If you go out of the window and jump
    onto the balcony to your left, you're in a small room. The wall between
    the small room and the main hall is a door that is tied into
    another door that will get you to the laser gun room. If you trigger
    this door and run straight ahead, you'll fall into this room.
    
    John
    
92.4PLAYER::BROWNLThe InfoHighway has too many side-roads.Fri Nov 18 1994 04:4914
    This gave me a lot of grief last night. In fact, I discovered that if
    one presses <space-bar> in front of either of the two lamps, the wall
    between the 'balcony' room and the main hall is lowered. Running
    through the window and through the door is very difficult, but
    possible. However, of course it means that the 'laser gun' room door is
    closed by the time one gets through! However, on entering the 'balcony'
    room through the window, the door can be lowered by <space-bar>, and of
    course, it's possible to run across the main hamm to the 'laser gun'
    room.
    
    I suppose the lamps' switches are there as a red herring, but it does
    make me wonder if there are any others I've never bothered to try.
    
    Cheers, Laurie.
92.5Still not 100% secrets...7672::ERVINTue Dec 27 1994 09:4121
    I just got Doom II for Christmas, and I am proud to say that I stumbled
    onto the lamp trick myself (totally by chance of course).  
    
    Anyway, you definitely _can_ use the lamp to lower the door, then run
    through the window and still make it to the secret room in time to get
    in.  That's the only way I've done it.
    
    
    I'm still confused, though, because I still don't have 100% secrets on
    this level.  Looking at the map I can't see anything obvious places
    that need further exploring.
    
    Here's a question...You know in the big room where the exit door
    is?  Is there a way to get into the two large side rooms where the
    Cacodemons come from?  I can't figure out how to get in there.  I don't
    know if it matters, but I pushed the button that raises the walkway to
    the exit door before I jumped down into the pit to kill the two
    Specters that are down there.  Should I have jumped down there first
    to have a look around before raising the walkway?
    
    >>>Joe
92.6PLAYER::BROWNLNot a sausage this week!Tue Dec 27 1994 09:5912
    I think I remember where you are... Yes, there is a way.
    
    Spoiler
    
    
    In fact, what appears to be two rooms is one, linked at the back,
    behind the exit. It is very difficult to get there, and involves
    running and jumping across one of the pits. I used the right-hand side
    one, but I can't remember if it really matters. You might find
    something interesting behind the exit... ;^)
    
    Cheers, Laurie.