T.R | Title | User | Personal Name | Date | Lines |
---|
80.1 | | BAHTAT::HILTON | Beer...now there's a temporary solution | Thu Aug 11 1994 10:23 | 1 |
| Hit number 1
|
80.3 | Next time plz answer before I ask 8^) | TROOA::BARTLETT | Same job ... New planet ... | Thu Aug 11 1994 10:27 | 8 |
|
That was _way_ too fast!!!
I thought "1" took you back to fist/punch mode. I'll give it a try.
Thanks!
|
80.4 | Now I am fully armed. | TROOA::BARTLETT | Same job ... New planet ... | Thu Aug 11 1994 10:40 | 7 |
|
Tried it - like it! Works great.
Thanks,
Jason...
|
80.5 | | KAOA00::KAOP97::SOWREY | Son of Worf | Thu Aug 11 1994 13:31 | 6 |
| RE: .3
"1" does take you to punch ONLY if (1) You don't have a
chainsaw, or (2) if you've come across a berzerk pack.
Geoff
|
80.6 | Punch away!! | BAHTAT::HILTON | Beer...now there's a temporary solution | Thu Aug 11 1994 13:46 | 3 |
| A berzerk punch in the face is the way to go, especially if your playing
a net game!!!
|
80.7 | What if you have both? | TROOA::BARTLETT | Same job ... New planet ... | Thu Aug 11 1994 13:50 | 29 |
|
>>"1" does take you to punch ONLY if (1) You don't have a
>>chainsaw, or (2) if you've come across a berzerk pack.
Hmm, now I'm a little confused.
If "1" AND Chainsaw_in_inventory AND BerzerkPack_not_in_inventory
THEN Set Weapon_type=Chainsaw
If "1" AND BezerkPack_in_inventory AND Chainsaw_not_in_inventory
THEN Set Weapon_type=Punch
If "1" AND BezerkPack_in_inventory AND Chainsaw_in_inventory
THEN Set Weapon_type=???
What happens if you have both? Does the chainsaw run faster or do you
punch with it?
Jason...
ps I've never found a berzerk pack so I don't know what its effect is
other than providing you with an advantage.
|
80.8 | | BAHTAT::HILTON | Beer...now there's a temporary solution | Thu Aug 11 1994 13:55 | 2 |
| A berzerk pack instantly turns you stronger and automatiocally switches
to your fist. you have no choices!
|
80.9 | Have to get me one of those! | TROOA::BARTLETT | Same job ... New planet ... | Thu Aug 11 1994 17:39 | 9 |
|
OK that covers it.
Thanks,
Jason..
|
80.10 | I liked it! | MOEUR2::SMITH | Fast as a Mamba, Brave as a Lion! | Fri Aug 12 1994 04:16 | 9 |
|
Does the Berzerk pack have a limited duration, and if so, how do you
know when it ends?
I found one once! I figured that when the screen changed 'colour'
after flashing that was probably it, however, I still took out enemies
with one punch, maybe that's normal?
Ian
|
80.11 | Check the Readme, it's good for whole level | DLJ::JENNINGS | We has met the enemy, and he is us. -- Pogo | Fri Aug 12 1994 08:35 | 2 |
| It lasts for the whole level.
|
80.12 | Alternating Fist / Chainsaw | KAOA09::KAOP97::SOWREY | Son of Worf | Fri Aug 12 1994 08:57 | 15 |
| Minor alteration to my previous post...
If Chainsaw_In_Inventory and Berzerk_Pack_In_Body and
Key_Input = "1" THEN
If Current_Weapon = Chainsaw then
Current_Weapon = Fist
Else
Current_Weapon = Chainsaw
End If
End If
(In plain English, you can alternate between fist and
chainsaw)
Geoff
|
80.13 | Chainsaw vs. chainsaw. | BRUMMY::WILLIAMSM | Born to grep | Fri Aug 12 1994 10:57 | 14 |
| RE. nothing very much. Can the chainsaw be used as a defensive weapon
in anyway? I'm thinking of Deathmatch when its chainsaw vs. chainsaw.
This has yet to take place in any game of mine as usually the other guy
is armed to the teeth and the only way to get him with a chainsaw is to
walk quietly up behind him and jump him before he turns the old rocket
launcher your way.
When I get this WAD editing thing sorted out maybe building a level
with lots of chainsaws and nothing else might be fun, or a few of these
beserk packs. How would a beserk indigo do against a green carrying
chainsaw?
regards, Michael.
|
80.14 | Berzerk punch > Chainsaw | KAOA09::KAOP97::SOWREY | Son of Worf | Fri Aug 12 1994 14:40 | 9 |
| RE: Chainsaw vs. Fist
1 good punch and the opposition is reduced to a
pile of schlop... not long enough for the
chainsaw to kill, long enough to do serious
damage though...
Geoff
|